{
    "ignoredVoxelTypes" : [
        0
    ],
    "defaultSurfaceAudio" : {
        "voxelTypeIds" : [
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        ],
        "footstepRegularBareAudioPaths" : [
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            "Audio/movement/surface/dirt/Bare Step Gravel Medium B.wav",
            "Audio/movement/surface/dirt/Bare Step Gravel Medium C.wav",
            "Audio/movement/surface/dirt/Bare Step Gravel Medium D.wav",
            "Audio/movement/surface/dirt/Bare Step Gravel Medium E.wav"
        ],
        "footstepHeavyBareAudioPaths" : [
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            "Audio/movement/surface/dirt/Bare Step Gravel Hard B.wav",
            "Audio/movement/surface/dirt/Bare Step Gravel Hard C.wav",
            "Audio/movement/surface/dirt/Bare Step Gravel Hard D.wav",
            "Audio/movement/surface/dirt/Bare Step Gravel Hard E.wav"
        ],
        "footstepRegularShoeAudioPaths" : [
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            "Audio/movement/surface/dirt/Shoe Step Gravel Medium B.wav",
            "Audio/movement/surface/dirt/Shoe Step Gravel Medium C.wav",
            "Audio/movement/surface/dirt/Shoe Step Gravel Medium D.wav",
            "Audio/movement/surface/dirt/Shoe Step Gravel Medium E.wav"
        ],
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            "Audio/movement/surface/dirt/Shoe Step Gravel Hard B.wav",
            "Audio/movement/surface/dirt/Shoe Step Gravel Hard C.wav",
            "Audio/movement/surface/dirt/Shoe Step Gravel Hard D.wav",
            "Audio/movement/surface/dirt/Shoe Step Gravel Hard E.wav"
        ],
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            "Audio/movement/surface/dirt/Jump Step Gravel B.wav"
        ],
        "landAudioPaths" : [
            "Audio/movement/surface/dirt/Land Step Gravel A.wav",
            "Audio/movement/surface/dirt/Land Step Gravel B.wav"
        ]
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                "Audio/movement/surface/dirt/Shoe Step Gravel Medium E.wav"
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                "Audio/movement/surface/dirt/Land Step Gravel B.wav"
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}