+ client fires up and there's a menu that takes you to the demo
  Demo menu
+ spawn into the world
+ there is a sword lying on the ground
+ when you grab the sword, a tutorial popup appears to tell you how to use in
+ on clearing the tutorial, continue the game when the sword is equipped, create another popup to teach sword controls. it pauses the game
+ when popup is accepted, spawn an enemy with an effect
  enemy ai
  review combat code (lifestate, damage calculation, etc)
    Maybe a fade-out before deleting entity on death?

+ rearchitecture

+ fix the vibes
  Attack animation feels slow
  Stability

+ bug fixes

