{
    "creatures" : [




        {
            "name" : "Human",
            "bodyParts" : [
                {
                    "name" : "Head",
                    "type" : "Head"
                },
                {
                    "name" : "Torso",
                    "type" : "Torso"
                },
                {
                    "name" : "ArmLeft",
                    "type" : "Arm"
                },
                {
                    "name" : "ArmRight",
                    "type" : "Arm"
                },
                {
                    "name" : "LegLeft",
                    "type" : "Leg"
                },
                {
                    "name" : "LegRight",
                    "type" : "Leg"
                }
            ],
            "hitboxes" : [
                {
                    "type": "hurt",
                    "bone": "Bone.031",
                    "radius": 0.04
                },
                {
                    "type": "hurt",
                    "bone": "Bone.012",
                    "radius": 0.04
                },
                {
                    "type": "hurt",
                    "bone": "Bone.003",
                    "radius": 0.04
                },
                {
                    "type": "hurt",
                    "bone": "Bone.010",
                    "radius": 0.06
                },
                {
                    "type": "hurt",
                    "bone": "Bone.001",
                    "radius": 0.06
                },
                {
                    "type": "hurt",
                    "bone": "Bone.014",
                    "radius": 0.06
                },
                {
                    "type": "hurt",
                    "bone": "Bone",
                    "radius": 0.08
                },
                {
                    "type": "hurt",
                    "bone": "Bone.014",
                    "radius": 0.06
                },
                {
                    "type": "hurt",
                    "bone": "Bone.019",
                    "radius": 0.04
                }
            ],
            "tokens" : [
                "BLENDER_TRANSFORM",
                "SENTIENT",
                "ATTACKER",
                "GRAVITY",
                "TARGETABLE"
            ],
            "movementSystems" : [
                {
                    "type" : "GROUND",
                    "acceleration" : 16.0,
                    "maxVelocity" : 3.0
                }
            ],
            "collidable" : {
                "type" : "CYLINDER",
                "dimension1" : 0.1,
                "dimension2" : 0.45,
                "dimension3" : 0.1,
                "offsetX" : 0,
                "offsetY" : 0.45,
                "offsetZ" : 0
            },
            "attackMoves" : [
                {
                    "type" : "MELEE_WEAPON_SWING_ONE_HAND",
                    "animationName" : "Armature|SwingWeapon",
                    "damageStartFrame" : 30,
                    "damageEndFrame" : 120
                }
            ],
            "healthSystem" : {
                "maxHealth" : 100,
                "onDamageIFrames" : 30
            },
            "modelPath" : "Models/person1animpass2.fbx"
        },













        {
            "name" : "Goblin",
            "bodyParts" : [
                {
                    "name" : "Head",
                    "type" : "Head"
                },
                {
                    "name" : "Torso",
                    "type" : "Torso"
                },
                {
                    "name" : "ArmLeft",
                    "type" : "Arm"
                },
                {
                    "name" : "ArmRight",
                    "type" : "Arm"
                },
                {
                    "name" : "LegLeft",
                    "type" : "Leg"
                },
                {
                    "name" : "LegRight",
                    "type" : "Leg"
                }
            ],
            "hitboxes" : [
                {
                    "type": "hurt",
                    "bone": "Bone.031",
                    "radius": 0.04
                },
                {
                    "type": "hurt",
                    "bone": "Bone.012",
                    "radius": 0.04
                },
                {
                    "type": "hurt",
                    "bone": "Bone.003",
                    "radius": 0.04
                },
                {
                    "type": "hurt",
                    "bone": "Bone.010",
                    "radius": 0.06
                },
                {
                    "type": "hurt",
                    "bone": "Bone.001",
                    "radius": 0.06
                },
                {
                    "type": "hurt",
                    "bone": "Bone.014",
                    "radius": 0.06
                },
                {
                    "type": "hurt",
                    "bone": "Bone",
                    "radius": 0.08
                },
                {
                    "type": "hurt",
                    "bone": "Bone.014",
                    "radius": 0.06
                },
                {
                    "type": "hurt",
                    "bone": "Bone.019",
                    "radius": 0.04
                }
            ],
            "tokens" : [
                "BLENDER_TRANSFORM",
                "SENTIENT",
                "ATTACKER",
                "GRAVITY",
                "TARGETABLE"
            ],
            "movementSystems" : [
                {
                    "type" : "GROUND",
                    "acceleration" : 0.001,
                    "maxVelocity" : 0.025
                }
            ],
            "collidable" : {
                "type" : "CYLINDER",
                "dimension1" : 0.1,
                "dimension2" : 0.2,
                "dimension3" : 0.1,
                "offsetX" : 0,
                "offsetY" : 0.2,
                "offsetZ" : 0
            },
            "attackMoves" : [
                {
                    "type" : "MELEE_WEAPON_SWING_ONE_HAND",
                    "animationName" : "Armature|SwingWeapon",
                    "damageStartFrame" : 10,
                    "damageEndFrame" : 30
                }
            ],
            "healthSystem" : {
                "maxHealth" : 100,
                "onDamageIFrames" : 30
            },
            "modelPath" : "Models/goblin1.fbx"
        },







        


        
        {
            "name" : "CUBE_MAN",
            "bodyParts" : [
                {
                    "name" : "CUBE",
                    "type" : "CUBE_MAN"
                }
            ],
            "hitboxes" : [],
            "tokens" : [
                "BLENDER_TRANSFORM",
                "SENTIENT",
                "GRAVITY"
            ],
            "movementSystems" : [
                {
                    "type" : "GROUND",
                    "acceleration" : 0.15,
                    "maxVelocity" : 1
                }
            ],
            "collidable" : {
                "type" : "CYLINDER",
                "dimension1" : 0.1,
                "dimension2" : 0.45,
                "dimension3" : 0.1,
                "offsetX" : 0,
                "offsetY" : 0.45,
                "offsetZ" : 0
            },
            "healthSystem" : {
                "maxHealth" : 100,
                "onDamageIFrames" : 30
            },
            "modelPath" : "Models/unitcube.fbx"
        },














        {
            "name" : "Deer",
            "bodyParts" : [
                {
                    "name" : "Head",
                    "type" : "Head"
                },
                {
                    "name" : "Torso",
                    "type" : "Torso"
                }
            ],
            "hitboxes" : [
                {
                    "type": "hurt",
                    "bone": "Bone",
                    "radius": 0.04
                }
            ],
            "tokens" : [
                "BLENDER_TRANSFORM",
                "GRAVITY"
            ],
            "movementSystems" : [
                {
                    "type" : "GROUND",
                    "acceleration" : 0.001,
                    "maxVelocity" : 0.025
                }
            ],
            "collidable" : {
                "type" : "CYLINDER",
                "dimension1" : 0.1,
                "dimension2" : 0.2,
                "dimension3" : 0.1,
                "offsetX" : 0,
                "offsetY" : 0.2,
                "offsetZ" : 0
            },
            "healthSystem" : {
                "maxHealth" : 100,
                "onDamageIFrames" : 30
            },
            "modelPath" : "Models/deer1.fbx"
        }









    ]
}
