From 028c416dab28806339fae55f389c5e415774985c Mon Sep 17 00:00:00 2001 From: austin Date: Sat, 24 May 2025 20:34:07 -0400 Subject: [PATCH] work log entry --- docs/src/progress/renderertodo.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/docs/src/progress/renderertodo.md b/docs/src/progress/renderertodo.md index b1020bb3..5ae11047 100644 --- a/docs/src/progress/renderertodo.md +++ b/docs/src/progress/renderertodo.md @@ -1960,6 +1960,10 @@ visually LOD far away models support Profiler work Thread manager dispatching futures service Bump LWJGL version 3.3.3 -> 3.3.6 +Performance improvements + - Block entities are back to using same mesh for all blocks, will eventually just have closest ones ONLY on client use multi-mesh + - Accumulator draw calls do not use bones + - LOD skipping in realm simulation