cleanup (goodbye arena)
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This commit is contained in:
austin 2024-07-13 15:35:44 -04:00
parent 5a2895f9fd
commit 0bec1386f1
18 changed files with 17 additions and 569 deletions

1
.gitignore vendored
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@ -29,7 +29,6 @@
/docs/~$NetworkFlow.drawio.dtmp
#saves
/saves/arena
/saves/random_sp_world
/saves/defaultLevel*

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@ -455,6 +455,8 @@ Refactor menu clases under electrosphere.client package
Allow texture map to bind multiple model paths to a single set of mesh->textures
Cache texture atlas for terrain
Rework how chunks are written to disk to make them more cache friendly
- IE, write consecutively higher LOD levels the further into the file, so that you can read just the first few bytes if its a far away chunk

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saves/arena/central.db Normal file

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@ -1,44 +0,0 @@
package electrosphere.client.culling;
import java.util.List;
import org.joml.Vector3d;
import electrosphere.engine.Globals;
import electrosphere.entity.Entity;
import electrosphere.entity.EntityDataStrings;
import electrosphere.entity.EntityUtils;
import electrosphere.entity.Scene;
import electrosphere.entity.types.attach.AttachUtils;
@Deprecated
public class ClientEntityCullingManager {
Scene scene;
public ClientEntityCullingManager(Scene scene){
this.scene = scene;
}
public void recursiveHide(Entity target){
if(AttachUtils.hasChildren(target)){
List<Entity> childrenList = AttachUtils.getChildrenList(target);
for(Entity currentChild : childrenList){
recursiveHide(currentChild);
}
}
target.putData(EntityDataStrings.DATA_STRING_DRAW, false);
}
public void recursiveShow(Entity target){
if(AttachUtils.hasChildren(target)){
List<Entity> childrenList = AttachUtils.getChildrenList(target);
for(Entity currentChild : childrenList){
recursiveShow(currentChild);
}
}
target.putData(EntityDataStrings.DATA_STRING_DRAW, true);
}
}

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@ -11,7 +11,6 @@ import org.joml.Vector3f;
import electrosphere.audio.AudioEngine;
import electrosphere.audio.VirtualAudioSourceManager;
import electrosphere.auth.AuthenticationManager;
import electrosphere.client.culling.ClientEntityCullingManager;
import electrosphere.client.fluid.cells.FluidCellManager;
import electrosphere.client.fluid.manager.ClientFluidManager;
import electrosphere.client.foliagemanager.ClientFoliageManager;
@ -314,7 +313,6 @@ public class Globals {
//client scene management
public static Scene clientScene;
public static ClientSceneWrapper clientSceneWrapper;
public static ClientEntityCullingManager clientEntityCullingManager;
public static ClientSimulation clientSimulation;
public static ClientSynchronizationManager clientSynchronizationManager;

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@ -206,9 +206,7 @@ public class Main {
Globals.loadingThreadsList.add(serverThread);
serverThread.start();
} else {
LoadingThread clientThread = new LoadingThread(LoadingThread.LOAD_ARENA);
Globals.loadingThreadsList.add(clientThread);
clientThread.start();
throw new IllegalStateException("Need to add handling for only running server again");
}
//recapture the screen for rendering

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@ -1,378 +0,0 @@
package electrosphere.engine.loadingthreads;
import org.joml.Vector3d;
import electrosphere.engine.Globals;
import electrosphere.game.server.world.ServerWorldData;
import electrosphere.logger.LoggerInterface;
import electrosphere.server.content.ServerContentManager;
import electrosphere.server.fluid.manager.ServerFluidManager;
import electrosphere.server.saves.SaveUtils;
import electrosphere.server.terrain.manager.ServerTerrainManager;
import electrosphere.util.FileUtils;
public class ArenaLoading {
protected static void loadArenaGameServer(Object[] params){
//init server arena terrain manager separately
initServerArenaTerrainManager();
//init the data of the world
initServerArenaWorldData();
//init data cell manager
// LoadingUtils.initTerrainDataCellManager();
//for testing purposes
FileUtils.recursivelyDelete("/Users/satellite/temp/saves/arena");
//init database connection
SaveUtils.initSave("arena");
//connect to database
SaveUtils.loadSave("arena");
//init authentication
LoadingUtils.initAuthenticationManager();
//initialize the server thread (server only)
LoadingUtils.initServerThread();
//init gridded datacell manager
LoadingUtils.initGriddedRealm();
//initialize the "virtual" objects simulation
//not really relevant in arena mode
// initMacroSimulation();
//initialize the "real" objects simulation
LoadingUtils.initMicroSimulation();
//create arena entities
creatingRandomEntities();
//set simulations to ready if they exist
LoadingUtils.setSimulationsToReady();
LoggerInterface.loggerEngine.INFO("[Server]Finished loading arena world");
}
private static void initServerArenaTerrainManager(){
Globals.serverTerrainManager = ServerTerrainManager.constructArenaTerrainManager();
Globals.serverFluidManager = ServerFluidManager.constructArenaFluidManager(Globals.serverTerrainManager);
}
private static void initServerArenaWorldData(){
Globals.serverWorldData = ServerWorldData.createArenaWorld();
Globals.serverContentManager = ServerContentManager.createServerContentManager(false);
Globals.spawnPoint = new Vector3d(1,0.1,1);
// Globals.serverTerrainManager.getChunk(0, 0).addModification(new TerrainModification(0,0,5,5,5));
}
private static void creatingRandomEntities(){
// String unitCubeModelPath = Globals.assetManager.registerModel(ModelUtils.createUnitCube());
// Entity unitCube = EntityUtils.spawnDrawableEntity(unitCubeModelPath);
// EntityUtils.getEntityPosition(unitCube).set(10,2,10);
// String goundPlaneModelPath = "Models/groundplanemassiveuv.fbx";
// Entity groundPlane = EntityUtils.spawnDrawableEntity(goundPlaneModelPath);
// EntityUtils.getEntityPosition(groundPlane).set(10f,2f,10f);
// EntityUtils.getEntityRotation(groundPlane).rotateAxis((float)Math.PI/2, new Vector3f(1,0,0));
// EntityUtils.getEntityScale(groundPlane).set(5);
// String unitsphereModelPath = "Models/unitsphere.fbx";
// Entity unitsphere = EntityUtils.spawnDrawableEntity(unitsphereModelPath);
// EntityUtils.getEntityPosition(unitsphere).set(10f,2f,10f);
// EntityUtils.getEntityScale(unitsphere).set(1);
// String smallCubePath = "Models/SmallCube.fbx";
// Entity originCube = EntityUtils.spawnDrawableEntity(smallCubePath);
// EntityUtils.getEntityPosition(originCube).set(0, 0, 0);
//
// originCube = EntityUtils.spawnDrawableEntity(smallCubePath);
// EntityUtils.getEntityPosition(originCube).set(1, 0, 0);
//
// originCube = EntityUtils.spawnDrawableEntity(smallCubePath);
// EntityUtils.getEntityPosition(originCube).set(0, 0, 1);
// Entity font = FontUtils.makeFont(7, 1);
// EntityUtils.getEntityPosition(font).set(new Vector3f(0.2f,0.2f,0.0f));
// for(int i = 0; i < 10; i++){
// Random rand = new Random();
// Entity creature = CreatureUtils.spawnBasicCreature(0, 0.01f, 0.01f);
// EntityUtils.getEntityPosition(creature).set(rand.nextFloat() * 10, rand.nextFloat() * 10, rand.nextFloat() * 10);
// EntityUtils.getEntityScale(creature).set(0.01f);
// }
//trees \:D/
// for(int i = 0; i < 10; i++){
// Random rand = new Random();
// String treePath = "Models/tree1.fbx";
// Entity tree = EntityUtils.spawnDrawableEntity(treePath);
// EntityUtils.getPosition(tree).set(rand.nextFloat() * 150 + 10, 0, rand.nextFloat() * 150 + 10);
//// EntityUtils.getEntityRotation(tree).rotateAxis((float)-Math.PI/2.0f, new Vector3f(1,0,0));
// }
// for(int i = 0; i < 250; i++){
// Random rand = new Random();
// String treePath = "Models/falloak1.fbx";
// Entity tree = EntityUtils.spawnDrawableEntity(treePath);
// EntityUtils.getPosition(tree).set(rand.nextFloat() * 105 + 1, 0, rand.nextFloat() * 105 + 1);
// EntityUtils.getRotation(tree).rotateLocalX(-(float)Math.PI/2.0f).rotateZ(rand.nextFloat());
// // EntityUtils.getEntityRotation(tree).rotateAxis((float)-Math.PI/2.0f, new Vector3f(1,0,0));
// }
// Random rand = new Random();
// for(int i = 0; i < 1000; i++){
// String wheatPath = "Models/wheat2.fbx";
// Entity wheatStalk = EntityUtils.spawnDrawableEntity(wheatPath);
// EntityUtils.getPosition(wheatStalk).set(rand.nextFloat() * 20, 0, rand.nextFloat() * 20);
// EntityUtils.getRotation(wheatStalk).rotateLocalX(-(float)Math.PI/2.0f);
// EntityUtils.getScale(wheatStalk).set(1, 1, 2);
// }
// String buildingPath = "Models/building1.fbx";
// Entity building = EntityUtils.spawnDrawableEntity(buildingPath);
// EntityUtils.getPosition(building).set(5,1.2f,5);
// EntityUtils.getScale(building).set(0.5f);
// EntityUtils.getRotation(building).rotateLocalY((float)(Math.PI));
// ActorUtils.applyBlenderTransformer(building);
//spawn evil goblin
// Entity goblin = CreatureUtils.spawnBasicCreature("goblin");
// CollisionObjUtils.positionCharacter(goblin, new Vector3f(4, 0, 4));
// EntityUtils.getScale(goblin).set(0.005f);
// //give evil goblin sword
// Entity goblinSword = ItemUtils.spawnBasicItem("Katana");
// AttachUtils.attachEntityToEntityAtBone(goblin, goblinSword, "Bone.031");
// // attach ai to evil goblin
// MindlessAttacker.attachToCreature(goblin);
// OpportunisticAttacker.attachToCreature(goblin);
//sword
// Entity sword = ItemUtils.spawnBasicItem("Katana");
// EntityUtils.initiallyPositionEntity(sword, new Vector3d(1,0.4f,2));
// EntityUtils.getRotation(sword).set(new Quaternionf().rotationY((float)(Math.PI/2.0)));
// Entity leafBlock = EntityCreationUtils.createClientSpatialEntity();
// EntityCreationUtils.makeEntityDrawable(leafBlock, "Models/foliageBlockTemplate1Test1.fbx");
// EntityUtils.getPosition(leafBlock).set(3,3,3);
//floating island 1
// Entity island1 = ObjectUtils.spawnBasicObject("floatingisland1");
// EntityUtils.getRotation(island1).set(new Quaternionf().rotationX(-(float)(Math.PI/2.0)));
// EntityUtils.getScale(island1).set(0.3f);
// EntityUtils.initiallyPositionEntity(island1, new Vector3d(5,0.5,5));
//work on ez volumetrics shader
// Entity myCube = EntityUtils.spawnDrawableEntity("Models/unitcube.fbx");
// EntityUtils.getActor(myCube).maskShader("Cube", "Shaders/clouds1/clouds1.vs", "Shaders/clouds1/clouds1.fs");
// Globals.assetManager.addShaderToQueue("Shaders/clouds1/clouds1.vs", "Shaders/clouds1/clouds1.fs");
// myCube.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true);
// EntityUtils.getPosition(myCube).set(3,1,3);
//work on smoke shader
// Entity myCube = EntityUtils.spawnDrawableEntity("Models/unitcube.fbx");
// EntityUtils.getActor(myCube).maskShader("Cube", "Shaders/smoke1/smoke1.vs", "Shaders/smoke1/smoke1.fs");
// Globals.assetManager.addShaderToQueue("Shaders/smoke1/smoke1.vs", "Shaders/smoke1/smoke1.fs");
// myCube.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true);
// EntityUtils.getPosition(myCube).set(3,1,3);
// SceneLoader loader = new SceneLoader();
// loader.serverInstantiateSceneFile("Scenes/testscene1/testscene1.json");
// Entity chunk = TerrainChunk.createTerrainChunkEntity();
// Random rand = new Random();
// for(int i = 0; i < 100; i++){
// Entity leaves = EntityUtils.spawnDrawableEntity(AssetDataStrings.LEAVES_MODEL);
// float rad = rand.nextFloat();
// float angle = (float)(rand.nextFloat() * 2.0 * Math.PI);
// Vector3d position = new Vector3d(Math.cos(angle) * rad + 4,1 + (rand.nextFloat() - 0.5),Math.sin(angle) * rad + 4);
// Quaternionf rotation = new Quaternionf(rand.nextFloat(), rand.nextFloat(), rand.nextFloat(), rand.nextFloat()).normalize();
// ServerEntityUtils.repositionEntity(leaves, position);
// EntityUtils.getPosition(leaves).set(position);
// EntityUtils.getRotation(leaves).slerp(rotation, 0.3f);
// leaves.removeData(EntityDataStrings.DRAW_SOLID_PASS);
// leaves.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true);
// }
// Globals.entityManager.registerBehaviorTree(new BehaviorTree() {
// int i = 0;
// public void simulate(){
// if(i < 100){
// i++;
// CollisionObjUtils.getCollidable(sword).addImpulse(new Impulse(MathUtils.ORIGIN_VECTOR, new Vector3d(-1,0,0), 0.001, Collidable.TYPE_CREATURE));
// EntityUtils.getPosition(sword).set(1,0.2f,2);
// }
// }});
// Globals.entityManager.registerBehaviorTree(new BehaviorTree() {
// int i = 0;
// public void simulate(){
// if(i < 10000){
// i++;
// if(i % 100 == 0){
// Entity sword = ItemUtils.spawnBasicItem("Katana");
// EntityUtils.getPosition(sword).set(new Vector3f(1,1.4f,2));
// EntityUtils.getRotation(sword).set(new Quaternionf().rotationY((float)(Math.PI/2.0)));
// }
// }
// }});
// Entity crateEntity = ObjectUtils.clientSpawnBasicObject("crateWooden");
// ClientEntityUtils.initiallyPositionEntity(crateEntity, new Vector3d(5,5,5));
// ObjectUtils.serverSpawnBasicObject(Globals.realmManager.getRealms().iterator().next(),new Vector3d(5,5,5),"crateWooden");
// DebugVisualizerUtils.spawnVectorVisualizer(new Vector3d(0,0,0), new Vector3d(-1,-1,-1));
// Entity shorts = ItemUtils.spawnBasicItem("boots1");
// EntityUtils.getPosition(shorts).set(new Vector3f(2,0.1f,2));
// // Entity hair = ItemUtils.spawnBasicItem("hairshort1");
// // EntityUtils.getPosition(hair).set(new Vector3f(2,0.1f,1));
// Entity bow = ItemUtils.spawnBasicItem("bow1");
// EntityUtils.getPosition(bow).set(new Vector3f(2,0.1f,1));
//crate
// Entity crate = EntityUtils.spawnDrawableEntity("Models/crate2.fbx");
// EntityUtils.getPosition(crate).set(5,0.5,5);
// EntityUtils.getScale(crate).set(new Vector3f(0.5f));
// //center flame
// Entity fire = ParticleUtils.spawnStaticBillboardParticle();
// EntityUtils.getPosition(fire).set(new Vector3f(1,0.2f,1));
// EntityUtils.getScale(fire).set(0.6f);
// Actor fireActor = EntityUtils.getActor(fire);
// fireActor.maskShader("particleBillboard", "Shaders/flame1/flame.vs", "Shaders/flame1/flame.fs");
// Globals.assetManager.addShaderToQueue("Shaders/flame1/flame.vs", "Shaders/flame1/flame.fs");
// // //campfire
// Entity campfire = EntityUtils.spawnDrawableEntity("Models/campfire1.fbx");
// EntityUtils.getPosition(campfire).set(1,0,1);
// EntityUtils.getRotation(campfire).rotationX(-(float)Math.PI/2.0f);
// campfire.putData(EntityDataStrings.DRAW_OUTLINE, true);
// //flame
// Entity cube = EntityUtils.spawnDrawableEntity("Models/flame1.fbx");
// //shader mask
// EntityUtils.getActor(cube).maskShader("Sphere", "Shaders/flame2/flame.vs", "Shaders/flame2/flame.fs");
// Globals.assetManager.addShaderToQueue("Shaders/flame2/flame.vs", "Shaders/flame2/flame.fs");
// EntityUtils.getScale(cube).set(0.8f);
// EntityUtils.getPosition(cube).set(1,0.08f,1);
// EntityUtils.getRotation(cube).rotationX(-(float)Math.PI/2.0f);
// //texture mask
// EntityUtils.getActor(cube).addTextureMask(RenderUtils.generateVolumetricTextureMask("Sphere"));
// //set draw volumetric
// cube.putData(EntityDataStrings.DRAW_VOLUMETRIC, true);
// Globals.assetManager.addShaderToQueue("Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
// Entity grass = EntityUtils.spawnDrawableEntity("Models/grass1.fbx");
// //shader mask
// EntityUtils.getActor(grass).maskShader("Cube", "Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
// EntityUtils.getPosition(grass).set(3,0,1);
// queue grass shader
// Globals.assetManager.addShaderToQueue("Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
// for(int x = 0; x < 10; x++){
// for(int y = 0; y < 10; y++){
// Entity grass = EntityUtils.spawnDrawableEntity("Models/grass1.fbx");
// //shader mask
// EntityUtils.getActor(grass).maskShader("Cube", "Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
// EntityUtils.getPosition(grass).set(3 + x / 5.0f,0.0,1 + y / 5.0f);
// }
// }
// //water cube
// Entity water = EntityUtils.spawnDrawableEntity("Models/watercube1.fbx");
// EntityUtils.getActor(water).maskShader("Cube", "Shaders/water1/water.vs", "Shaders/water1/water.fs");
// Globals.assetManager.addShaderToQueue("Shaders/water1/water.vs", "Shaders/water1/water.fs");
// // EntityUtils.getPosition(water).set(5,0.51,5);
// // EntityUtils.getRotation(water).rotationX((float)Math.PI/4.0f);
// EntityUtils.getPosition(water).set(5,-0.1,5);
// EntityUtils.getScale(water).set(1,1,1);
// //texture mask
// EntityUtils.getActor(water).addTextureMask(RenderUtils.generateVolumetricTextureMask("Cube"));
// //set draw volumetric
// water.putData(EntityDataStrings.DRAW_VOLUMETRIC, true);
// water.removeData(EntityDataStrings.DRAW_SOLID_PASS);
// water.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true);
// //shrine 2
// Entity shrine = EntityUtils.spawnDrawableEntity("Models/shrine2.fbx");
// EntityUtils.getPosition(shrine).set(15,0,15);
// EntityUtils.getRotation(shrine).rotationX((float)-Math.PI/2.0f);
// shrine.putData(EntityDataStrings.DRAW_OUTLINE, true);
// goblin = CreatureUtils.spawnBasicCreature("Goblin");
// CollisionObjUtils.positionCharacter(goblin, new Vector3f(3, 0, 4));
// EntityUtils.getScale(goblin).set(0.005f);
//
// goblin = CreatureUtils.spawnBasicCreature("Goblin");
// CollisionObjUtils.positionCharacter(goblin, new Vector3f(4, 0, 3));
// EntityUtils.getScale(goblin).set(0.005f);
//
// goblin = CreatureUtils.spawnBasicCreature("Goblin");
// CollisionObjUtils.positionCharacter(goblin, new Vector3f(3, 0, 3));
// EntityUtils.getScale(goblin).set(0.005f);
// UnitUtils.spawnTextGoblin(10, 0, 10);
// StructureUtils.spawnBasicStructure("building1", new Vector3f(5,2.4f,5), new Quaternionf());
// Entity bow = ItemUtils.spawnBasicItem("Bow");
// EntityUtils.getPosition(bow).set(1, 1, 2);
// NavMeshPathfinder.navigatePointToPointInMesh(G*lobals.navMeshManager.getMeshes().get(0), new Vector3d(10,0,5), new Vector3d(5,0,10));
// NavMesh mesh = new NavMesh();
// NavCube cube = new NavCube(5,0,0,10,5,5);
// mesh.addNode(cube);
// Globals.navMeshManager.addMesh(mesh);
// Entity fallOak = FoliageUtils.spawnBasicFoliage("FallOak1");
// EntityUtils.getPosition(fallOak).set(1,0,3);
//
// Entity spark = ParticleUtils.spawnBillboardParticle("Textures/animetree1leaves1.png", 150000, new Vector3f(0,0,0), 0, 0);
// EntityUtils.getPosition(spark).set(new Vector3f(3,3,3));
// EntityUtils.getScale(spark).mul(1f);
// System.out.println(Globals.drawCellManager.)
// Entity deer = CreatureUtils.spawnBasicCreature("Deer");
// EntityUtils.getPosition(deer).set(5, 0.25f, 3);
// Model deerModel = Globals.assetManager.fetchModel("Models/deer1.fbx");
// deerModel.describeHighLevel();
// CollisionObjUtils.positionCharacter(fallOak, new Vector3f(1, 0, 3));
//
//
// Entity testHomie = CreatureUtils.spawnBasicCreature("Human");
// EntityUtils.getScale(testHomie).set(0.005f);
// CreatureUtils.positionCharacter(testHomie, new Vector3f(10,1,10));
//
// Entity sword = ItemUtils.spawnBasicItem("Katana");
// AttachUtils.attachEntityToEntityAtBone(testHomie, sword, "Bone.020");
// CollisionObjUtils.spawnCollisionPlane(new Vector3f(1,1,1), new Vector3f(8,2,10), new Quaternionf()); // .rotateLocalX(0.75f)
// CollisionObjUtils.spawnCollisionCube(new Vector3f(1,1,1), new Vector3f(10,1,10), new Quaternionf());
// CreatureUtils.positionCharacter(Globals.playerCharacter, new Vector3f(10,3,10));
// StructureUtils.spawnBasicStructure("building1", new Vector3f(10,2.4f,15), new Quaternionf().rotateLocalY((float)Math.PI));
}
}

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@ -5,7 +5,6 @@ import java.util.concurrent.TimeUnit;
import org.joml.Quaterniond;
import org.joml.Vector3f;
import electrosphere.client.culling.ClientEntityCullingManager;
import electrosphere.client.fluid.cells.FluidCellManager;
import electrosphere.client.foliagemanager.ClientFoliageManager;
import electrosphere.client.sim.ClientSimulation;
@ -92,8 +91,6 @@ public class ClientLoading {
initArenaGraphicalEntities();
//sets micro and macro sims to ready if they exist
setSimulationsToReady();
//init culling manager and other graphics-focused non-simulation items
initEntityCullingManager();
//make loading window disappear
loadingWindow.setVisible(false);
//recapture screen
@ -302,13 +299,6 @@ public class ClientLoading {
}
}
/**
* Starts up the entity culling manager
*/
private static void initEntityCullingManager(){
Globals.clientEntityCullingManager = new ClientEntityCullingManager(Globals.clientScene);
}
/**
* Starts up the foliage manager
*/

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@ -13,7 +13,7 @@ import electrosphere.net.parser.net.message.TerrainMessage;
import electrosphere.net.server.ServerConnectionHandler;
import electrosphere.renderer.ui.elements.Window;
import electrosphere.server.content.ServerContentManager;
import electrosphere.server.fluid.generation.ArenaFluidGenerator;
import electrosphere.server.fluid.generation.DefaultFluidGenerator;
import electrosphere.server.fluid.manager.ServerFluidManager;
import electrosphere.server.saves.SaveUtils;
import electrosphere.server.terrain.generation.OverworldChunkGenerator;
@ -45,7 +45,7 @@ public class DebugSPWorldLoading {
Globals.serverWorldData = ServerWorldData.createGameWorld(Globals.serverTerrainManager);
FileUtils.serializeObjectToSavePath(saveName, "./world.json", Globals.serverWorldData);
//create mock fluid sim manager
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0.0f, 0, new ArenaFluidGenerator());
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0.0f, 0, new DefaultFluidGenerator());
}
//load just-created save
SaveUtils.loadSave(saveName);

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@ -9,7 +9,6 @@ public class LoadingThread extends Thread {
public static final int LOAD_TITLE_MENU = 0; //loads the main game title menu
public static final int LOAD_MAIN_GAME = 1; //loads the main game
public static final int LOAD_ARENA = 2; //loads the arena
public static final int LOAD_CHARACTER_SERVER = 3; //loads the character creation menus on the client
public static final int LOAD_CLIENT_WORLD = 4; //loads the client world
public static final int LOAD_DEBUG_RANDOM_SP_WORLD = 5; //loads a random singleplayer debug world
@ -50,10 +49,6 @@ public class LoadingThread extends Thread {
ServerLoading.loadMainGameServer(this.params);
} break;
case LOAD_ARENA: {
ArenaLoading.loadArenaGameServer(this.params);
} break;
case LOAD_CHARACTER_SERVER: {
ClientLoading.loadCharacterServer(this.params);
} break;

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@ -1,73 +0,0 @@
package electrosphere.menu.mainmenu;
import electrosphere.auth.AuthenticationManager;
import electrosphere.engine.Globals;
import electrosphere.engine.loadingthreads.LoadingThread;
import electrosphere.renderer.ui.elements.Button;
import electrosphere.renderer.ui.elements.FormElement;
import electrosphere.renderer.ui.elements.Label;
import electrosphere.renderer.ui.elements.TextInput;
import electrosphere.renderer.ui.elementtypes.ClickableElement;
import electrosphere.renderer.ui.elementtypes.Element;
import electrosphere.renderer.ui.events.ClickEvent;
public class MenuGeneratorsArena {
public static Element createArenaHostLoginMenu(){
FormElement rVal = new FormElement();
int screenTop = 150;
//label (address)
Label usernameLabel = new Label(1.0f);
usernameLabel.setText("Username");
rVal.addChild(usernameLabel);
//text entry (address)
TextInput usernameInput = new TextInput(100,screenTop + 125,1.0f);
usernameInput.setText("");
usernameInput.setMinWidth(200);
usernameInput.setMaxWidth(200);
rVal.addChild(usernameInput);
//label (port)
Label passwordLabel = new Label(1.0f);
passwordLabel.setText("Password");
rVal.addChild(passwordLabel);
//text entry (port)
TextInput passwordInput = new TextInput(100,screenTop + 275,1.0f);
passwordInput.setText("");
passwordInput.setMinWidth(200);
passwordInput.setMaxWidth(200);
rVal.addChild(passwordInput);
//button (connect)
Button connectButton = new Button();
Label connectLabel = new Label(1.0f);
connectLabel.setText("Login");
connectButton.addChild(connectLabel);
rVal.addChild(connectButton);
connectButton.setOnClick(new ClickableElement.ClickEventCallback(){public boolean execute(ClickEvent event){
Globals.clientUsername = usernameInput.getText();
Globals.clientPassword = AuthenticationManager.getHashedString(passwordInput.getText());
LoadingThread clientThread = new LoadingThread(LoadingThread.LOAD_CHARACTER_SERVER);
Globals.loadingThreadsList.add(clientThread);
clientThread.start();
return false;
}});
//button (back)
// Button backButton = new Button();
// Label backLabel = new Label(100,screenTop + 425,1.0f);
// backLabel.setText("Back");
// backButton.addChild(backLabel);
// rVal.addChild(backButton);
// backButton.setOnClick(new ClickableElement.ClickEventCallback(){public boolean execute(ClickEvent event){
// WindowUtils.replaceMainMenuContents(MenuGenerators.createMultiplayerMenu());
// return false;
// }});
return rVal;
}
}

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@ -2,15 +2,9 @@ package electrosphere.menu.mainmenu;
import org.lwjgl.util.yoga.Yoga;
import electrosphere.engine.Globals;
import electrosphere.engine.loadingthreads.LoadingThread;
import electrosphere.menu.WindowUtils;
import electrosphere.renderer.ui.elements.Button;
import electrosphere.renderer.ui.elements.FormElement;
import electrosphere.renderer.ui.elements.Label;
import electrosphere.renderer.ui.elementtypes.ClickableElement;
import electrosphere.renderer.ui.elementtypes.Element;
import electrosphere.renderer.ui.events.ClickEvent;
/**
* Generates menu items for the demo version of the engine
@ -34,23 +28,6 @@ public class MenuGeneratorsDemo {
titleLabel.setText("ORPG");
rVal.addChild(titleLabel);
//button (arena)
Button arenaButton = new Button();
Label arenaLabel = new Label(1.0f);
arenaLabel.setText("Start");
arenaButton.addChild(arenaLabel);
rVal.addChild(arenaButton);
arenaButton.setOnClick(new ClickableElement.ClickEventCallback(){public boolean execute(ClickEvent event){
LoadingThread serverThread = new LoadingThread(LoadingThread.LOAD_LEVEL);
Globals.loadingThreadsList.add(serverThread);
Globals.RUN_CLIENT = true;
Globals.RUN_SERVER = true;
serverThread.start();
WindowUtils.replaceMainMenuContents(MenuGeneratorsArena.createArenaHostLoginMenu());
return false;
}});
arenaButton.setMarginTop(50);
return rVal;
}

View File

@ -54,22 +54,6 @@ public class MenuGeneratorsTitleMenu {
return false;
}});
//button (arena)
Button arenaButton = new Button();
Label arenaLabel = new Label(1.0f);
arenaLabel.setText("Arena");
arenaButton.addChild(arenaLabel);
rVal.addChild(arenaButton);
arenaButton.setOnClick(new ClickableElement.ClickEventCallback(){public boolean execute(ClickEvent event){
LoadingThread serverThread = new LoadingThread(LoadingThread.LOAD_ARENA);
Globals.loadingThreadsList.add(serverThread);
Globals.RUN_CLIENT = true;
Globals.RUN_SERVER = true;
serverThread.start();
WindowUtils.replaceMainMenuContents(MenuGeneratorsArena.createArenaHostLoginMenu());
return false;
}});
//button (static level)
Button staticLevelButton = new Button();
Label staticLevelLabel = new Label(1.0f);

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@ -4,7 +4,7 @@ import electrosphere.server.fluid.manager.ServerFluidChunk;
import electrosphere.server.fluid.models.FluidModel;
import electrosphere.server.terrain.manager.ServerTerrainChunk;
public class ArenaFluidGenerator implements FluidGenerator {
public class DefaultFluidGenerator implements FluidGenerator {
@Override
public ServerFluidChunk generateChunk(int worldX, int worldY, int worldZ) {

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@ -3,7 +3,7 @@ package electrosphere.server.fluid.manager;
import electrosphere.engine.Globals;
import electrosphere.server.fluid.diskmap.FluidDiskMap;
import electrosphere.server.fluid.generation.ArenaFluidGenerator;
import electrosphere.server.fluid.generation.DefaultFluidGenerator;
import electrosphere.server.fluid.generation.FluidGenerator;
import electrosphere.server.fluid.models.FluidModel;
import electrosphere.server.fluid.simulator.ServerFluidSimulator;
@ -100,7 +100,7 @@ public class ServerFluidManager {
rVal.chunkCache = new ConcurrentHashMap<String, ServerFluidChunk>();
rVal.chunkCacheContents = new CopyOnWriteArrayList<String>();
rVal.interpolationRandomDampener = 0.0f;
rVal.chunkGenerator = new ArenaFluidGenerator();
rVal.chunkGenerator = new DefaultFluidGenerator();
rVal.serverFluidSimulator = new FluidCellularAutomataSimulator();
return rVal;
}

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@ -7,9 +7,9 @@ import electrosphere.game.server.world.ServerWorldData;
import electrosphere.logger.LoggerInterface;
import electrosphere.server.content.ServerContentManager;
import electrosphere.server.db.DatabaseUtils;
import electrosphere.server.fluid.generation.ArenaFluidGenerator;
import electrosphere.server.fluid.generation.DefaultFluidGenerator;
import electrosphere.server.fluid.manager.ServerFluidManager;
import electrosphere.server.terrain.generation.ArenaChunkGenerator;
import electrosphere.server.terrain.generation.DefaultChunkGenerator;
import electrosphere.server.terrain.generation.OverworldChunkGenerator;
import electrosphere.server.terrain.manager.ServerTerrainManager;
import electrosphere.util.FileUtils;
@ -101,7 +101,7 @@ public class SaveUtils {
Globals.serverTerrainManager = new ServerTerrainManager(ServerTerrainManager.WORLD_SIZE_DISCRETE, ServerTerrainManager.VERTICAL_INTERPOLATION_RATIO, 0, 0, new OverworldChunkGenerator());
Globals.serverWorldData = ServerWorldData.createGameWorld(Globals.serverTerrainManager);
FileUtils.serializeObjectToSavePath(saveName, "./world.json", Globals.serverWorldData);
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 3, 1, 0.0f, 0, new ArenaFluidGenerator());
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 3, 1, 0.0f, 0, new DefaultFluidGenerator());
if(Globals.serverTerrainManager != null){
Globals.serverTerrainManager.save(saveName);
} else {
@ -173,9 +173,9 @@ public class SaveUtils {
//create server structures
if(!saveName.equals("arena")){
Globals.serverWorldData = FileUtils.loadObjectFromSavePath(saveName, "world.json", ServerWorldData.class);
Globals.serverTerrainManager = new ServerTerrainManager(Globals.serverWorldData.getWorldSizeDiscrete(), 1, 0, 0, new ArenaChunkGenerator());
Globals.serverTerrainManager = new ServerTerrainManager(Globals.serverWorldData.getWorldSizeDiscrete(), 1, 0, 0, new DefaultChunkGenerator());
Globals.serverTerrainManager.load(saveName);
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0, 0, new ArenaFluidGenerator());
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0, 0, new DefaultFluidGenerator());
}
//if the scene file exists, load it
if(FileUtils.checkFileExists("assets/Scenes/" + saveName)){
@ -215,7 +215,7 @@ public class SaveUtils {
*/
public static boolean loadTerrainAndCreateWorldData(String currentSaveName){
Globals.serverTerrainManager = new ServerTerrainManager(2000,50,0.0f,0,new OverworldChunkGenerator());
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0.0f, 0, new ArenaFluidGenerator());
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0.0f, 0, new DefaultFluidGenerator());
SaveUtils.loadTerrainAndDB(currentSaveName);
Globals.serverWorldData = ServerWorldData.createGameWorld(Globals.serverTerrainManager);
Globals.serverContentManager = ServerContentManager.createServerContentManager(true);

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@ -7,7 +7,7 @@ import electrosphere.server.terrain.models.TerrainModel;
/**
* An arena terrain chunk generator
*/
public class ArenaChunkGenerator implements ChunkGenerator {
public class DefaultChunkGenerator implements ChunkGenerator {
@Override
public ServerTerrainChunk generateChunk(int worldX, int worldY, int worldZ) {

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@ -2,7 +2,7 @@ package electrosphere.server.terrain.manager;
import electrosphere.engine.Globals;
import electrosphere.server.terrain.diskmap.ChunkDiskMap;
import electrosphere.server.terrain.generation.ArenaChunkGenerator;
import electrosphere.server.terrain.generation.DefaultChunkGenerator;
import electrosphere.server.terrain.generation.continentphase.TerrainGenerator;
import electrosphere.server.terrain.generation.interfaces.ChunkGenerator;
import electrosphere.server.terrain.models.TerrainModel;
@ -98,7 +98,7 @@ public class ServerTerrainManager {
rVal.chunkCache = new ConcurrentHashMap<String, ServerTerrainChunk>();
rVal.chunkCacheContents = new CopyOnWriteArrayList<String>();
rVal.interpolationRandomDampener = 0.0f;
rVal.chunkGenerator = new ArenaChunkGenerator();
rVal.chunkGenerator = new DefaultChunkGenerator();
return rVal;
}