cleanup (goodbye arena)
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@ -29,7 +29,6 @@
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/docs/~$NetworkFlow.drawio.dtmp
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#saves
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/saves/arena
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/saves/random_sp_world
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/saves/defaultLevel*
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@ -455,6 +455,8 @@ Refactor menu clases under electrosphere.client package
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Allow texture map to bind multiple model paths to a single set of mesh->textures
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Cache texture atlas for terrain
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Rework how chunks are written to disk to make them more cache friendly
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- IE, write consecutively higher LOD levels the further into the file, so that you can read just the first few bytes if its a far away chunk
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BIN
saves/arena/central.db
Normal file
BIN
saves/arena/central.db
Normal file
Binary file not shown.
@ -1,44 +0,0 @@
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package electrosphere.client.culling;
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import java.util.List;
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import org.joml.Vector3d;
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import electrosphere.engine.Globals;
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import electrosphere.entity.Entity;
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import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.EntityUtils;
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import electrosphere.entity.Scene;
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import electrosphere.entity.types.attach.AttachUtils;
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@Deprecated
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public class ClientEntityCullingManager {
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Scene scene;
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public ClientEntityCullingManager(Scene scene){
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this.scene = scene;
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}
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public void recursiveHide(Entity target){
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if(AttachUtils.hasChildren(target)){
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List<Entity> childrenList = AttachUtils.getChildrenList(target);
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for(Entity currentChild : childrenList){
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recursiveHide(currentChild);
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}
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}
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target.putData(EntityDataStrings.DATA_STRING_DRAW, false);
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}
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public void recursiveShow(Entity target){
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if(AttachUtils.hasChildren(target)){
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List<Entity> childrenList = AttachUtils.getChildrenList(target);
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for(Entity currentChild : childrenList){
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recursiveShow(currentChild);
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}
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}
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target.putData(EntityDataStrings.DATA_STRING_DRAW, true);
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}
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}
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@ -11,7 +11,6 @@ import org.joml.Vector3f;
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import electrosphere.audio.AudioEngine;
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import electrosphere.audio.VirtualAudioSourceManager;
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import electrosphere.auth.AuthenticationManager;
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import electrosphere.client.culling.ClientEntityCullingManager;
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import electrosphere.client.fluid.cells.FluidCellManager;
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import electrosphere.client.fluid.manager.ClientFluidManager;
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import electrosphere.client.foliagemanager.ClientFoliageManager;
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@ -314,7 +313,6 @@ public class Globals {
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//client scene management
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public static Scene clientScene;
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public static ClientSceneWrapper clientSceneWrapper;
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public static ClientEntityCullingManager clientEntityCullingManager;
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public static ClientSimulation clientSimulation;
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public static ClientSynchronizationManager clientSynchronizationManager;
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@ -206,9 +206,7 @@ public class Main {
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Globals.loadingThreadsList.add(serverThread);
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serverThread.start();
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} else {
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LoadingThread clientThread = new LoadingThread(LoadingThread.LOAD_ARENA);
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Globals.loadingThreadsList.add(clientThread);
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clientThread.start();
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throw new IllegalStateException("Need to add handling for only running server again");
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}
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//recapture the screen for rendering
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@ -1,378 +0,0 @@
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package electrosphere.engine.loadingthreads;
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import org.joml.Vector3d;
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import electrosphere.engine.Globals;
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import electrosphere.game.server.world.ServerWorldData;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.server.content.ServerContentManager;
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import electrosphere.server.fluid.manager.ServerFluidManager;
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import electrosphere.server.saves.SaveUtils;
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import electrosphere.server.terrain.manager.ServerTerrainManager;
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import electrosphere.util.FileUtils;
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public class ArenaLoading {
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protected static void loadArenaGameServer(Object[] params){
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//init server arena terrain manager separately
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initServerArenaTerrainManager();
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//init the data of the world
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initServerArenaWorldData();
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//init data cell manager
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// LoadingUtils.initTerrainDataCellManager();
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//for testing purposes
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FileUtils.recursivelyDelete("/Users/satellite/temp/saves/arena");
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//init database connection
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SaveUtils.initSave("arena");
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//connect to database
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SaveUtils.loadSave("arena");
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//init authentication
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LoadingUtils.initAuthenticationManager();
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//initialize the server thread (server only)
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LoadingUtils.initServerThread();
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//init gridded datacell manager
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LoadingUtils.initGriddedRealm();
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//initialize the "virtual" objects simulation
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//not really relevant in arena mode
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// initMacroSimulation();
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//initialize the "real" objects simulation
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LoadingUtils.initMicroSimulation();
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//create arena entities
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creatingRandomEntities();
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//set simulations to ready if they exist
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LoadingUtils.setSimulationsToReady();
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LoggerInterface.loggerEngine.INFO("[Server]Finished loading arena world");
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}
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private static void initServerArenaTerrainManager(){
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Globals.serverTerrainManager = ServerTerrainManager.constructArenaTerrainManager();
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Globals.serverFluidManager = ServerFluidManager.constructArenaFluidManager(Globals.serverTerrainManager);
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}
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private static void initServerArenaWorldData(){
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Globals.serverWorldData = ServerWorldData.createArenaWorld();
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Globals.serverContentManager = ServerContentManager.createServerContentManager(false);
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Globals.spawnPoint = new Vector3d(1,0.1,1);
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// Globals.serverTerrainManager.getChunk(0, 0).addModification(new TerrainModification(0,0,5,5,5));
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}
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private static void creatingRandomEntities(){
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// String unitCubeModelPath = Globals.assetManager.registerModel(ModelUtils.createUnitCube());
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// Entity unitCube = EntityUtils.spawnDrawableEntity(unitCubeModelPath);
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// EntityUtils.getEntityPosition(unitCube).set(10,2,10);
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// String goundPlaneModelPath = "Models/groundplanemassiveuv.fbx";
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// Entity groundPlane = EntityUtils.spawnDrawableEntity(goundPlaneModelPath);
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// EntityUtils.getEntityPosition(groundPlane).set(10f,2f,10f);
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// EntityUtils.getEntityRotation(groundPlane).rotateAxis((float)Math.PI/2, new Vector3f(1,0,0));
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// EntityUtils.getEntityScale(groundPlane).set(5);
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// String unitsphereModelPath = "Models/unitsphere.fbx";
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// Entity unitsphere = EntityUtils.spawnDrawableEntity(unitsphereModelPath);
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// EntityUtils.getEntityPosition(unitsphere).set(10f,2f,10f);
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// EntityUtils.getEntityScale(unitsphere).set(1);
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// String smallCubePath = "Models/SmallCube.fbx";
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// Entity originCube = EntityUtils.spawnDrawableEntity(smallCubePath);
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// EntityUtils.getEntityPosition(originCube).set(0, 0, 0);
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//
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// originCube = EntityUtils.spawnDrawableEntity(smallCubePath);
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// EntityUtils.getEntityPosition(originCube).set(1, 0, 0);
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//
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// originCube = EntityUtils.spawnDrawableEntity(smallCubePath);
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// EntityUtils.getEntityPosition(originCube).set(0, 0, 1);
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// Entity font = FontUtils.makeFont(7, 1);
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// EntityUtils.getEntityPosition(font).set(new Vector3f(0.2f,0.2f,0.0f));
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// for(int i = 0; i < 10; i++){
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// Random rand = new Random();
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// Entity creature = CreatureUtils.spawnBasicCreature(0, 0.01f, 0.01f);
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// EntityUtils.getEntityPosition(creature).set(rand.nextFloat() * 10, rand.nextFloat() * 10, rand.nextFloat() * 10);
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// EntityUtils.getEntityScale(creature).set(0.01f);
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// }
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//trees \:D/
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// for(int i = 0; i < 10; i++){
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// Random rand = new Random();
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// String treePath = "Models/tree1.fbx";
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// Entity tree = EntityUtils.spawnDrawableEntity(treePath);
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// EntityUtils.getPosition(tree).set(rand.nextFloat() * 150 + 10, 0, rand.nextFloat() * 150 + 10);
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//// EntityUtils.getEntityRotation(tree).rotateAxis((float)-Math.PI/2.0f, new Vector3f(1,0,0));
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// }
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// for(int i = 0; i < 250; i++){
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// Random rand = new Random();
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// String treePath = "Models/falloak1.fbx";
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// Entity tree = EntityUtils.spawnDrawableEntity(treePath);
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// EntityUtils.getPosition(tree).set(rand.nextFloat() * 105 + 1, 0, rand.nextFloat() * 105 + 1);
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// EntityUtils.getRotation(tree).rotateLocalX(-(float)Math.PI/2.0f).rotateZ(rand.nextFloat());
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// // EntityUtils.getEntityRotation(tree).rotateAxis((float)-Math.PI/2.0f, new Vector3f(1,0,0));
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// }
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// Random rand = new Random();
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// for(int i = 0; i < 1000; i++){
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// String wheatPath = "Models/wheat2.fbx";
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// Entity wheatStalk = EntityUtils.spawnDrawableEntity(wheatPath);
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// EntityUtils.getPosition(wheatStalk).set(rand.nextFloat() * 20, 0, rand.nextFloat() * 20);
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// EntityUtils.getRotation(wheatStalk).rotateLocalX(-(float)Math.PI/2.0f);
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// EntityUtils.getScale(wheatStalk).set(1, 1, 2);
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// }
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// String buildingPath = "Models/building1.fbx";
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// Entity building = EntityUtils.spawnDrawableEntity(buildingPath);
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// EntityUtils.getPosition(building).set(5,1.2f,5);
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// EntityUtils.getScale(building).set(0.5f);
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// EntityUtils.getRotation(building).rotateLocalY((float)(Math.PI));
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// ActorUtils.applyBlenderTransformer(building);
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//spawn evil goblin
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// Entity goblin = CreatureUtils.spawnBasicCreature("goblin");
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// CollisionObjUtils.positionCharacter(goblin, new Vector3f(4, 0, 4));
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// EntityUtils.getScale(goblin).set(0.005f);
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// //give evil goblin sword
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// Entity goblinSword = ItemUtils.spawnBasicItem("Katana");
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// AttachUtils.attachEntityToEntityAtBone(goblin, goblinSword, "Bone.031");
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// // attach ai to evil goblin
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// MindlessAttacker.attachToCreature(goblin);
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// OpportunisticAttacker.attachToCreature(goblin);
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//sword
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// Entity sword = ItemUtils.spawnBasicItem("Katana");
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// EntityUtils.initiallyPositionEntity(sword, new Vector3d(1,0.4f,2));
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// EntityUtils.getRotation(sword).set(new Quaternionf().rotationY((float)(Math.PI/2.0)));
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// Entity leafBlock = EntityCreationUtils.createClientSpatialEntity();
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// EntityCreationUtils.makeEntityDrawable(leafBlock, "Models/foliageBlockTemplate1Test1.fbx");
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// EntityUtils.getPosition(leafBlock).set(3,3,3);
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//floating island 1
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// Entity island1 = ObjectUtils.spawnBasicObject("floatingisland1");
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// EntityUtils.getRotation(island1).set(new Quaternionf().rotationX(-(float)(Math.PI/2.0)));
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// EntityUtils.getScale(island1).set(0.3f);
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// EntityUtils.initiallyPositionEntity(island1, new Vector3d(5,0.5,5));
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//work on ez volumetrics shader
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// Entity myCube = EntityUtils.spawnDrawableEntity("Models/unitcube.fbx");
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// EntityUtils.getActor(myCube).maskShader("Cube", "Shaders/clouds1/clouds1.vs", "Shaders/clouds1/clouds1.fs");
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// Globals.assetManager.addShaderToQueue("Shaders/clouds1/clouds1.vs", "Shaders/clouds1/clouds1.fs");
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// myCube.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true);
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// EntityUtils.getPosition(myCube).set(3,1,3);
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//work on smoke shader
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// Entity myCube = EntityUtils.spawnDrawableEntity("Models/unitcube.fbx");
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// EntityUtils.getActor(myCube).maskShader("Cube", "Shaders/smoke1/smoke1.vs", "Shaders/smoke1/smoke1.fs");
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// Globals.assetManager.addShaderToQueue("Shaders/smoke1/smoke1.vs", "Shaders/smoke1/smoke1.fs");
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// myCube.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true);
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// EntityUtils.getPosition(myCube).set(3,1,3);
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// SceneLoader loader = new SceneLoader();
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// loader.serverInstantiateSceneFile("Scenes/testscene1/testscene1.json");
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// Entity chunk = TerrainChunk.createTerrainChunkEntity();
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// Random rand = new Random();
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// for(int i = 0; i < 100; i++){
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// Entity leaves = EntityUtils.spawnDrawableEntity(AssetDataStrings.LEAVES_MODEL);
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// float rad = rand.nextFloat();
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// float angle = (float)(rand.nextFloat() * 2.0 * Math.PI);
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// Vector3d position = new Vector3d(Math.cos(angle) * rad + 4,1 + (rand.nextFloat() - 0.5),Math.sin(angle) * rad + 4);
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// Quaternionf rotation = new Quaternionf(rand.nextFloat(), rand.nextFloat(), rand.nextFloat(), rand.nextFloat()).normalize();
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// ServerEntityUtils.repositionEntity(leaves, position);
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// EntityUtils.getPosition(leaves).set(position);
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// EntityUtils.getRotation(leaves).slerp(rotation, 0.3f);
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// leaves.removeData(EntityDataStrings.DRAW_SOLID_PASS);
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// leaves.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true);
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// }
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// Globals.entityManager.registerBehaviorTree(new BehaviorTree() {
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// int i = 0;
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// public void simulate(){
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// if(i < 100){
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// i++;
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// CollisionObjUtils.getCollidable(sword).addImpulse(new Impulse(MathUtils.ORIGIN_VECTOR, new Vector3d(-1,0,0), 0.001, Collidable.TYPE_CREATURE));
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// EntityUtils.getPosition(sword).set(1,0.2f,2);
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// }
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// }});
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// Globals.entityManager.registerBehaviorTree(new BehaviorTree() {
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// int i = 0;
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// public void simulate(){
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// if(i < 10000){
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// i++;
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// if(i % 100 == 0){
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// Entity sword = ItemUtils.spawnBasicItem("Katana");
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// EntityUtils.getPosition(sword).set(new Vector3f(1,1.4f,2));
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// EntityUtils.getRotation(sword).set(new Quaternionf().rotationY((float)(Math.PI/2.0)));
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// }
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// }
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// }});
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// Entity crateEntity = ObjectUtils.clientSpawnBasicObject("crateWooden");
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// ClientEntityUtils.initiallyPositionEntity(crateEntity, new Vector3d(5,5,5));
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// ObjectUtils.serverSpawnBasicObject(Globals.realmManager.getRealms().iterator().next(),new Vector3d(5,5,5),"crateWooden");
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// DebugVisualizerUtils.spawnVectorVisualizer(new Vector3d(0,0,0), new Vector3d(-1,-1,-1));
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// Entity shorts = ItemUtils.spawnBasicItem("boots1");
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// EntityUtils.getPosition(shorts).set(new Vector3f(2,0.1f,2));
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// // Entity hair = ItemUtils.spawnBasicItem("hairshort1");
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// // EntityUtils.getPosition(hair).set(new Vector3f(2,0.1f,1));
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// Entity bow = ItemUtils.spawnBasicItem("bow1");
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// EntityUtils.getPosition(bow).set(new Vector3f(2,0.1f,1));
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//crate
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// Entity crate = EntityUtils.spawnDrawableEntity("Models/crate2.fbx");
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// EntityUtils.getPosition(crate).set(5,0.5,5);
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// EntityUtils.getScale(crate).set(new Vector3f(0.5f));
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// //center flame
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// Entity fire = ParticleUtils.spawnStaticBillboardParticle();
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// EntityUtils.getPosition(fire).set(new Vector3f(1,0.2f,1));
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// EntityUtils.getScale(fire).set(0.6f);
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// Actor fireActor = EntityUtils.getActor(fire);
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// fireActor.maskShader("particleBillboard", "Shaders/flame1/flame.vs", "Shaders/flame1/flame.fs");
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// Globals.assetManager.addShaderToQueue("Shaders/flame1/flame.vs", "Shaders/flame1/flame.fs");
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// // //campfire
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// Entity campfire = EntityUtils.spawnDrawableEntity("Models/campfire1.fbx");
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// EntityUtils.getPosition(campfire).set(1,0,1);
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// EntityUtils.getRotation(campfire).rotationX(-(float)Math.PI/2.0f);
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// campfire.putData(EntityDataStrings.DRAW_OUTLINE, true);
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// //flame
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// Entity cube = EntityUtils.spawnDrawableEntity("Models/flame1.fbx");
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// //shader mask
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// EntityUtils.getActor(cube).maskShader("Sphere", "Shaders/flame2/flame.vs", "Shaders/flame2/flame.fs");
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// Globals.assetManager.addShaderToQueue("Shaders/flame2/flame.vs", "Shaders/flame2/flame.fs");
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// EntityUtils.getScale(cube).set(0.8f);
|
||||
// EntityUtils.getPosition(cube).set(1,0.08f,1);
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// EntityUtils.getRotation(cube).rotationX(-(float)Math.PI/2.0f);
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||||
// //texture mask
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// EntityUtils.getActor(cube).addTextureMask(RenderUtils.generateVolumetricTextureMask("Sphere"));
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// //set draw volumetric
|
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// cube.putData(EntityDataStrings.DRAW_VOLUMETRIC, true);
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||||
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||||
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||||
// Globals.assetManager.addShaderToQueue("Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
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||||
// Entity grass = EntityUtils.spawnDrawableEntity("Models/grass1.fbx");
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||||
// //shader mask
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||||
// EntityUtils.getActor(grass).maskShader("Cube", "Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
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||||
// EntityUtils.getPosition(grass).set(3,0,1);
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||||
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||||
// queue grass shader
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||||
// Globals.assetManager.addShaderToQueue("Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
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||||
// for(int x = 0; x < 10; x++){
|
||||
// for(int y = 0; y < 10; y++){
|
||||
// Entity grass = EntityUtils.spawnDrawableEntity("Models/grass1.fbx");
|
||||
// //shader mask
|
||||
// EntityUtils.getActor(grass).maskShader("Cube", "Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
|
||||
// EntityUtils.getPosition(grass).set(3 + x / 5.0f,0.0,1 + y / 5.0f);
|
||||
// }
|
||||
// }
|
||||
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||||
|
||||
// //water cube
|
||||
// Entity water = EntityUtils.spawnDrawableEntity("Models/watercube1.fbx");
|
||||
// EntityUtils.getActor(water).maskShader("Cube", "Shaders/water1/water.vs", "Shaders/water1/water.fs");
|
||||
// Globals.assetManager.addShaderToQueue("Shaders/water1/water.vs", "Shaders/water1/water.fs");
|
||||
// // EntityUtils.getPosition(water).set(5,0.51,5);
|
||||
// // EntityUtils.getRotation(water).rotationX((float)Math.PI/4.0f);
|
||||
// EntityUtils.getPosition(water).set(5,-0.1,5);
|
||||
// EntityUtils.getScale(water).set(1,1,1);
|
||||
// //texture mask
|
||||
// EntityUtils.getActor(water).addTextureMask(RenderUtils.generateVolumetricTextureMask("Cube"));
|
||||
// //set draw volumetric
|
||||
// water.putData(EntityDataStrings.DRAW_VOLUMETRIC, true);
|
||||
// water.removeData(EntityDataStrings.DRAW_SOLID_PASS);
|
||||
// water.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true);
|
||||
|
||||
|
||||
|
||||
// //shrine 2
|
||||
// Entity shrine = EntityUtils.spawnDrawableEntity("Models/shrine2.fbx");
|
||||
// EntityUtils.getPosition(shrine).set(15,0,15);
|
||||
// EntityUtils.getRotation(shrine).rotationX((float)-Math.PI/2.0f);
|
||||
// shrine.putData(EntityDataStrings.DRAW_OUTLINE, true);
|
||||
|
||||
|
||||
// goblin = CreatureUtils.spawnBasicCreature("Goblin");
|
||||
// CollisionObjUtils.positionCharacter(goblin, new Vector3f(3, 0, 4));
|
||||
// EntityUtils.getScale(goblin).set(0.005f);
|
||||
//
|
||||
// goblin = CreatureUtils.spawnBasicCreature("Goblin");
|
||||
// CollisionObjUtils.positionCharacter(goblin, new Vector3f(4, 0, 3));
|
||||
// EntityUtils.getScale(goblin).set(0.005f);
|
||||
//
|
||||
// goblin = CreatureUtils.spawnBasicCreature("Goblin");
|
||||
// CollisionObjUtils.positionCharacter(goblin, new Vector3f(3, 0, 3));
|
||||
// EntityUtils.getScale(goblin).set(0.005f);
|
||||
|
||||
// UnitUtils.spawnTextGoblin(10, 0, 10);
|
||||
|
||||
// StructureUtils.spawnBasicStructure("building1", new Vector3f(5,2.4f,5), new Quaternionf());
|
||||
|
||||
// Entity bow = ItemUtils.spawnBasicItem("Bow");
|
||||
// EntityUtils.getPosition(bow).set(1, 1, 2);
|
||||
|
||||
// NavMeshPathfinder.navigatePointToPointInMesh(G*lobals.navMeshManager.getMeshes().get(0), new Vector3d(10,0,5), new Vector3d(5,0,10));
|
||||
|
||||
// NavMesh mesh = new NavMesh();
|
||||
// NavCube cube = new NavCube(5,0,0,10,5,5);
|
||||
// mesh.addNode(cube);
|
||||
// Globals.navMeshManager.addMesh(mesh);
|
||||
|
||||
// Entity fallOak = FoliageUtils.spawnBasicFoliage("FallOak1");
|
||||
// EntityUtils.getPosition(fallOak).set(1,0,3);
|
||||
//
|
||||
// Entity spark = ParticleUtils.spawnBillboardParticle("Textures/animetree1leaves1.png", 150000, new Vector3f(0,0,0), 0, 0);
|
||||
// EntityUtils.getPosition(spark).set(new Vector3f(3,3,3));
|
||||
// EntityUtils.getScale(spark).mul(1f);
|
||||
|
||||
// System.out.println(Globals.drawCellManager.)
|
||||
|
||||
// Entity deer = CreatureUtils.spawnBasicCreature("Deer");
|
||||
// EntityUtils.getPosition(deer).set(5, 0.25f, 3);
|
||||
|
||||
|
||||
// Model deerModel = Globals.assetManager.fetchModel("Models/deer1.fbx");
|
||||
// deerModel.describeHighLevel();
|
||||
|
||||
|
||||
// CollisionObjUtils.positionCharacter(fallOak, new Vector3f(1, 0, 3));
|
||||
//
|
||||
//
|
||||
// Entity testHomie = CreatureUtils.spawnBasicCreature("Human");
|
||||
// EntityUtils.getScale(testHomie).set(0.005f);
|
||||
// CreatureUtils.positionCharacter(testHomie, new Vector3f(10,1,10));
|
||||
//
|
||||
// Entity sword = ItemUtils.spawnBasicItem("Katana");
|
||||
// AttachUtils.attachEntityToEntityAtBone(testHomie, sword, "Bone.020");
|
||||
|
||||
|
||||
// CollisionObjUtils.spawnCollisionPlane(new Vector3f(1,1,1), new Vector3f(8,2,10), new Quaternionf()); // .rotateLocalX(0.75f)
|
||||
|
||||
// CollisionObjUtils.spawnCollisionCube(new Vector3f(1,1,1), new Vector3f(10,1,10), new Quaternionf());
|
||||
|
||||
// CreatureUtils.positionCharacter(Globals.playerCharacter, new Vector3f(10,3,10));
|
||||
|
||||
// StructureUtils.spawnBasicStructure("building1", new Vector3f(10,2.4f,15), new Quaternionf().rotateLocalY((float)Math.PI));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
@ -5,7 +5,6 @@ import java.util.concurrent.TimeUnit;
|
||||
import org.joml.Quaterniond;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
import electrosphere.client.culling.ClientEntityCullingManager;
|
||||
import electrosphere.client.fluid.cells.FluidCellManager;
|
||||
import electrosphere.client.foliagemanager.ClientFoliageManager;
|
||||
import electrosphere.client.sim.ClientSimulation;
|
||||
@ -92,8 +91,6 @@ public class ClientLoading {
|
||||
initArenaGraphicalEntities();
|
||||
//sets micro and macro sims to ready if they exist
|
||||
setSimulationsToReady();
|
||||
//init culling manager and other graphics-focused non-simulation items
|
||||
initEntityCullingManager();
|
||||
//make loading window disappear
|
||||
loadingWindow.setVisible(false);
|
||||
//recapture screen
|
||||
@ -302,13 +299,6 @@ public class ClientLoading {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts up the entity culling manager
|
||||
*/
|
||||
private static void initEntityCullingManager(){
|
||||
Globals.clientEntityCullingManager = new ClientEntityCullingManager(Globals.clientScene);
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts up the foliage manager
|
||||
*/
|
||||
|
||||
@ -13,7 +13,7 @@ import electrosphere.net.parser.net.message.TerrainMessage;
|
||||
import electrosphere.net.server.ServerConnectionHandler;
|
||||
import electrosphere.renderer.ui.elements.Window;
|
||||
import electrosphere.server.content.ServerContentManager;
|
||||
import electrosphere.server.fluid.generation.ArenaFluidGenerator;
|
||||
import electrosphere.server.fluid.generation.DefaultFluidGenerator;
|
||||
import electrosphere.server.fluid.manager.ServerFluidManager;
|
||||
import electrosphere.server.saves.SaveUtils;
|
||||
import electrosphere.server.terrain.generation.OverworldChunkGenerator;
|
||||
@ -45,7 +45,7 @@ public class DebugSPWorldLoading {
|
||||
Globals.serverWorldData = ServerWorldData.createGameWorld(Globals.serverTerrainManager);
|
||||
FileUtils.serializeObjectToSavePath(saveName, "./world.json", Globals.serverWorldData);
|
||||
//create mock fluid sim manager
|
||||
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0.0f, 0, new ArenaFluidGenerator());
|
||||
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0.0f, 0, new DefaultFluidGenerator());
|
||||
}
|
||||
//load just-created save
|
||||
SaveUtils.loadSave(saveName);
|
||||
|
||||
@ -9,7 +9,6 @@ public class LoadingThread extends Thread {
|
||||
|
||||
public static final int LOAD_TITLE_MENU = 0; //loads the main game title menu
|
||||
public static final int LOAD_MAIN_GAME = 1; //loads the main game
|
||||
public static final int LOAD_ARENA = 2; //loads the arena
|
||||
public static final int LOAD_CHARACTER_SERVER = 3; //loads the character creation menus on the client
|
||||
public static final int LOAD_CLIENT_WORLD = 4; //loads the client world
|
||||
public static final int LOAD_DEBUG_RANDOM_SP_WORLD = 5; //loads a random singleplayer debug world
|
||||
@ -50,10 +49,6 @@ public class LoadingThread extends Thread {
|
||||
ServerLoading.loadMainGameServer(this.params);
|
||||
} break;
|
||||
|
||||
case LOAD_ARENA: {
|
||||
ArenaLoading.loadArenaGameServer(this.params);
|
||||
} break;
|
||||
|
||||
case LOAD_CHARACTER_SERVER: {
|
||||
ClientLoading.loadCharacterServer(this.params);
|
||||
} break;
|
||||
|
||||
@ -1,73 +0,0 @@
|
||||
package electrosphere.menu.mainmenu;
|
||||
|
||||
import electrosphere.auth.AuthenticationManager;
|
||||
import electrosphere.engine.Globals;
|
||||
import electrosphere.engine.loadingthreads.LoadingThread;
|
||||
import electrosphere.renderer.ui.elements.Button;
|
||||
import electrosphere.renderer.ui.elements.FormElement;
|
||||
import electrosphere.renderer.ui.elements.Label;
|
||||
import electrosphere.renderer.ui.elements.TextInput;
|
||||
import electrosphere.renderer.ui.elementtypes.ClickableElement;
|
||||
import electrosphere.renderer.ui.elementtypes.Element;
|
||||
import electrosphere.renderer.ui.events.ClickEvent;
|
||||
|
||||
public class MenuGeneratorsArena {
|
||||
|
||||
public static Element createArenaHostLoginMenu(){
|
||||
FormElement rVal = new FormElement();
|
||||
int screenTop = 150;
|
||||
|
||||
//label (address)
|
||||
Label usernameLabel = new Label(1.0f);
|
||||
usernameLabel.setText("Username");
|
||||
rVal.addChild(usernameLabel);
|
||||
|
||||
//text entry (address)
|
||||
TextInput usernameInput = new TextInput(100,screenTop + 125,1.0f);
|
||||
usernameInput.setText("");
|
||||
usernameInput.setMinWidth(200);
|
||||
usernameInput.setMaxWidth(200);
|
||||
rVal.addChild(usernameInput);
|
||||
|
||||
//label (port)
|
||||
Label passwordLabel = new Label(1.0f);
|
||||
passwordLabel.setText("Password");
|
||||
rVal.addChild(passwordLabel);
|
||||
|
||||
//text entry (port)
|
||||
TextInput passwordInput = new TextInput(100,screenTop + 275,1.0f);
|
||||
passwordInput.setText("");
|
||||
passwordInput.setMinWidth(200);
|
||||
passwordInput.setMaxWidth(200);
|
||||
rVal.addChild(passwordInput);
|
||||
|
||||
//button (connect)
|
||||
Button connectButton = new Button();
|
||||
Label connectLabel = new Label(1.0f);
|
||||
connectLabel.setText("Login");
|
||||
connectButton.addChild(connectLabel);
|
||||
rVal.addChild(connectButton);
|
||||
connectButton.setOnClick(new ClickableElement.ClickEventCallback(){public boolean execute(ClickEvent event){
|
||||
Globals.clientUsername = usernameInput.getText();
|
||||
Globals.clientPassword = AuthenticationManager.getHashedString(passwordInput.getText());
|
||||
LoadingThread clientThread = new LoadingThread(LoadingThread.LOAD_CHARACTER_SERVER);
|
||||
Globals.loadingThreadsList.add(clientThread);
|
||||
clientThread.start();
|
||||
return false;
|
||||
}});
|
||||
|
||||
//button (back)
|
||||
// Button backButton = new Button();
|
||||
// Label backLabel = new Label(100,screenTop + 425,1.0f);
|
||||
// backLabel.setText("Back");
|
||||
// backButton.addChild(backLabel);
|
||||
// rVal.addChild(backButton);
|
||||
// backButton.setOnClick(new ClickableElement.ClickEventCallback(){public boolean execute(ClickEvent event){
|
||||
// WindowUtils.replaceMainMenuContents(MenuGenerators.createMultiplayerMenu());
|
||||
// return false;
|
||||
// }});
|
||||
|
||||
return rVal;
|
||||
}
|
||||
|
||||
}
|
||||
@ -2,15 +2,9 @@ package electrosphere.menu.mainmenu;
|
||||
|
||||
import org.lwjgl.util.yoga.Yoga;
|
||||
|
||||
import electrosphere.engine.Globals;
|
||||
import electrosphere.engine.loadingthreads.LoadingThread;
|
||||
import electrosphere.menu.WindowUtils;
|
||||
import electrosphere.renderer.ui.elements.Button;
|
||||
import electrosphere.renderer.ui.elements.FormElement;
|
||||
import electrosphere.renderer.ui.elements.Label;
|
||||
import electrosphere.renderer.ui.elementtypes.ClickableElement;
|
||||
import electrosphere.renderer.ui.elementtypes.Element;
|
||||
import electrosphere.renderer.ui.events.ClickEvent;
|
||||
|
||||
/**
|
||||
* Generates menu items for the demo version of the engine
|
||||
@ -34,23 +28,6 @@ public class MenuGeneratorsDemo {
|
||||
titleLabel.setText("ORPG");
|
||||
rVal.addChild(titleLabel);
|
||||
|
||||
//button (arena)
|
||||
Button arenaButton = new Button();
|
||||
Label arenaLabel = new Label(1.0f);
|
||||
arenaLabel.setText("Start");
|
||||
arenaButton.addChild(arenaLabel);
|
||||
rVal.addChild(arenaButton);
|
||||
arenaButton.setOnClick(new ClickableElement.ClickEventCallback(){public boolean execute(ClickEvent event){
|
||||
LoadingThread serverThread = new LoadingThread(LoadingThread.LOAD_LEVEL);
|
||||
Globals.loadingThreadsList.add(serverThread);
|
||||
Globals.RUN_CLIENT = true;
|
||||
Globals.RUN_SERVER = true;
|
||||
serverThread.start();
|
||||
WindowUtils.replaceMainMenuContents(MenuGeneratorsArena.createArenaHostLoginMenu());
|
||||
return false;
|
||||
}});
|
||||
arenaButton.setMarginTop(50);
|
||||
|
||||
return rVal;
|
||||
}
|
||||
|
||||
|
||||
@ -54,22 +54,6 @@ public class MenuGeneratorsTitleMenu {
|
||||
return false;
|
||||
}});
|
||||
|
||||
//button (arena)
|
||||
Button arenaButton = new Button();
|
||||
Label arenaLabel = new Label(1.0f);
|
||||
arenaLabel.setText("Arena");
|
||||
arenaButton.addChild(arenaLabel);
|
||||
rVal.addChild(arenaButton);
|
||||
arenaButton.setOnClick(new ClickableElement.ClickEventCallback(){public boolean execute(ClickEvent event){
|
||||
LoadingThread serverThread = new LoadingThread(LoadingThread.LOAD_ARENA);
|
||||
Globals.loadingThreadsList.add(serverThread);
|
||||
Globals.RUN_CLIENT = true;
|
||||
Globals.RUN_SERVER = true;
|
||||
serverThread.start();
|
||||
WindowUtils.replaceMainMenuContents(MenuGeneratorsArena.createArenaHostLoginMenu());
|
||||
return false;
|
||||
}});
|
||||
|
||||
//button (static level)
|
||||
Button staticLevelButton = new Button();
|
||||
Label staticLevelLabel = new Label(1.0f);
|
||||
|
||||
@ -4,7 +4,7 @@ import electrosphere.server.fluid.manager.ServerFluidChunk;
|
||||
import electrosphere.server.fluid.models.FluidModel;
|
||||
import electrosphere.server.terrain.manager.ServerTerrainChunk;
|
||||
|
||||
public class ArenaFluidGenerator implements FluidGenerator {
|
||||
public class DefaultFluidGenerator implements FluidGenerator {
|
||||
|
||||
@Override
|
||||
public ServerFluidChunk generateChunk(int worldX, int worldY, int worldZ) {
|
||||
@ -3,7 +3,7 @@ package electrosphere.server.fluid.manager;
|
||||
|
||||
import electrosphere.engine.Globals;
|
||||
import electrosphere.server.fluid.diskmap.FluidDiskMap;
|
||||
import electrosphere.server.fluid.generation.ArenaFluidGenerator;
|
||||
import electrosphere.server.fluid.generation.DefaultFluidGenerator;
|
||||
import electrosphere.server.fluid.generation.FluidGenerator;
|
||||
import electrosphere.server.fluid.models.FluidModel;
|
||||
import electrosphere.server.fluid.simulator.ServerFluidSimulator;
|
||||
@ -100,7 +100,7 @@ public class ServerFluidManager {
|
||||
rVal.chunkCache = new ConcurrentHashMap<String, ServerFluidChunk>();
|
||||
rVal.chunkCacheContents = new CopyOnWriteArrayList<String>();
|
||||
rVal.interpolationRandomDampener = 0.0f;
|
||||
rVal.chunkGenerator = new ArenaFluidGenerator();
|
||||
rVal.chunkGenerator = new DefaultFluidGenerator();
|
||||
rVal.serverFluidSimulator = new FluidCellularAutomataSimulator();
|
||||
return rVal;
|
||||
}
|
||||
|
||||
@ -7,9 +7,9 @@ import electrosphere.game.server.world.ServerWorldData;
|
||||
import electrosphere.logger.LoggerInterface;
|
||||
import electrosphere.server.content.ServerContentManager;
|
||||
import electrosphere.server.db.DatabaseUtils;
|
||||
import electrosphere.server.fluid.generation.ArenaFluidGenerator;
|
||||
import electrosphere.server.fluid.generation.DefaultFluidGenerator;
|
||||
import electrosphere.server.fluid.manager.ServerFluidManager;
|
||||
import electrosphere.server.terrain.generation.ArenaChunkGenerator;
|
||||
import electrosphere.server.terrain.generation.DefaultChunkGenerator;
|
||||
import electrosphere.server.terrain.generation.OverworldChunkGenerator;
|
||||
import electrosphere.server.terrain.manager.ServerTerrainManager;
|
||||
import electrosphere.util.FileUtils;
|
||||
@ -101,7 +101,7 @@ public class SaveUtils {
|
||||
Globals.serverTerrainManager = new ServerTerrainManager(ServerTerrainManager.WORLD_SIZE_DISCRETE, ServerTerrainManager.VERTICAL_INTERPOLATION_RATIO, 0, 0, new OverworldChunkGenerator());
|
||||
Globals.serverWorldData = ServerWorldData.createGameWorld(Globals.serverTerrainManager);
|
||||
FileUtils.serializeObjectToSavePath(saveName, "./world.json", Globals.serverWorldData);
|
||||
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 3, 1, 0.0f, 0, new ArenaFluidGenerator());
|
||||
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 3, 1, 0.0f, 0, new DefaultFluidGenerator());
|
||||
if(Globals.serverTerrainManager != null){
|
||||
Globals.serverTerrainManager.save(saveName);
|
||||
} else {
|
||||
@ -173,9 +173,9 @@ public class SaveUtils {
|
||||
//create server structures
|
||||
if(!saveName.equals("arena")){
|
||||
Globals.serverWorldData = FileUtils.loadObjectFromSavePath(saveName, "world.json", ServerWorldData.class);
|
||||
Globals.serverTerrainManager = new ServerTerrainManager(Globals.serverWorldData.getWorldSizeDiscrete(), 1, 0, 0, new ArenaChunkGenerator());
|
||||
Globals.serverTerrainManager = new ServerTerrainManager(Globals.serverWorldData.getWorldSizeDiscrete(), 1, 0, 0, new DefaultChunkGenerator());
|
||||
Globals.serverTerrainManager.load(saveName);
|
||||
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0, 0, new ArenaFluidGenerator());
|
||||
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0, 0, new DefaultFluidGenerator());
|
||||
}
|
||||
//if the scene file exists, load it
|
||||
if(FileUtils.checkFileExists("assets/Scenes/" + saveName)){
|
||||
@ -215,7 +215,7 @@ public class SaveUtils {
|
||||
*/
|
||||
public static boolean loadTerrainAndCreateWorldData(String currentSaveName){
|
||||
Globals.serverTerrainManager = new ServerTerrainManager(2000,50,0.0f,0,new OverworldChunkGenerator());
|
||||
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0.0f, 0, new ArenaFluidGenerator());
|
||||
Globals.serverFluidManager = new ServerFluidManager(Globals.serverTerrainManager, 2000, 50, 0.0f, 0, new DefaultFluidGenerator());
|
||||
SaveUtils.loadTerrainAndDB(currentSaveName);
|
||||
Globals.serverWorldData = ServerWorldData.createGameWorld(Globals.serverTerrainManager);
|
||||
Globals.serverContentManager = ServerContentManager.createServerContentManager(true);
|
||||
|
||||
@ -7,7 +7,7 @@ import electrosphere.server.terrain.models.TerrainModel;
|
||||
/**
|
||||
* An arena terrain chunk generator
|
||||
*/
|
||||
public class ArenaChunkGenerator implements ChunkGenerator {
|
||||
public class DefaultChunkGenerator implements ChunkGenerator {
|
||||
|
||||
@Override
|
||||
public ServerTerrainChunk generateChunk(int worldX, int worldY, int worldZ) {
|
||||
@ -2,7 +2,7 @@ package electrosphere.server.terrain.manager;
|
||||
|
||||
import electrosphere.engine.Globals;
|
||||
import electrosphere.server.terrain.diskmap.ChunkDiskMap;
|
||||
import electrosphere.server.terrain.generation.ArenaChunkGenerator;
|
||||
import electrosphere.server.terrain.generation.DefaultChunkGenerator;
|
||||
import electrosphere.server.terrain.generation.continentphase.TerrainGenerator;
|
||||
import electrosphere.server.terrain.generation.interfaces.ChunkGenerator;
|
||||
import electrosphere.server.terrain.models.TerrainModel;
|
||||
@ -98,7 +98,7 @@ public class ServerTerrainManager {
|
||||
rVal.chunkCache = new ConcurrentHashMap<String, ServerTerrainChunk>();
|
||||
rVal.chunkCacheContents = new CopyOnWriteArrayList<String>();
|
||||
rVal.interpolationRandomDampener = 0.0f;
|
||||
rVal.chunkGenerator = new ArenaChunkGenerator();
|
||||
rVal.chunkGenerator = new DefaultChunkGenerator();
|
||||
return rVal;
|
||||
}
|
||||
|
||||
|
||||
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Reference in New Issue
Block a user