work to debug broken movement tree

This commit is contained in:
austin 2022-05-09 17:10:38 -04:00
parent 5c8000e4d4
commit 0d3e242188

View File

@ -198,7 +198,7 @@ public class GroundMovementTree {
break;
}
// System.out.println(EntityUtils.getEntityPosition(parent));
// System.out.println(message.getpositionX() + " " + message.getpositionY() + " " + message.getpositionZ());
System.out.println(message.getpositionX() + " " + message.getpositionY() + " " + message.getpositionZ());
if(position.distance(message.getpositionX(),message.getpositionY(),message.getpositionZ()) > STATE_DIFFERENCE_HARD_UPDATE_THRESHOLD){
EntityUtils.getPosition(parent).set(message.getpositionX(),message.getpositionY(),message.getpositionZ());
} else if(position.distance(message.getpositionX(),message.getpositionY(),message.getpositionZ()) > STATE_DIFFERENCE_SOFT_UPDATE_THRESHOLD){
@ -273,9 +273,9 @@ public class GroundMovementTree {
EntityMessage.constructmoveUpdateMessage(
parent.getId(),
Main.getCurrentFrame(),
(float)position.x,
(float)position.y,
(float)position.z,
position.x,
position.y,
position.z,
movementVector.x,
movementVector.y,
movementVector.z,
@ -290,9 +290,9 @@ public class GroundMovementTree {
EntityMessage.constructmoveUpdateMessage(
parent.getId(),
Main.getCurrentFrame(),
(float)position.x,
(float)position.y,
(float)position.z,
position.x,
position.y,
position.z,
movementVector.x,
movementVector.y,
movementVector.z,
@ -353,9 +353,9 @@ public class GroundMovementTree {
EntityMessage.constructmoveUpdateMessage(
parent.getId(),
Main.getCurrentFrame(),
(float)position.x,
(float)position.y,
(float)position.z,
position.x,
position.y,
position.z,
movementVector.x,
movementVector.y,
movementVector.z,
@ -370,9 +370,9 @@ public class GroundMovementTree {
EntityMessage.constructmoveUpdateMessage(
parent.getId(),
Main.getCurrentFrame(),
(float)position.x,
(float)position.y,
(float)position.z,
position.x,
position.y,
position.z,
movementVector.x,
movementVector.y,
movementVector.z,
@ -441,9 +441,9 @@ public class GroundMovementTree {
EntityMessage.constructmoveUpdateMessage(
parent.getId(),
Main.getCurrentFrame(),
(float)position.x,
(float)position.y,
(float)position.z,
position.x,
position.y,
position.z,
movementVector.x,
movementVector.y,
movementVector.z,
@ -458,9 +458,9 @@ public class GroundMovementTree {
EntityMessage.constructmoveUpdateMessage(
parent.getId(),
Main.getCurrentFrame(),
(float)position.x,
(float)position.y,
(float)position.z,
position.x,
position.y,
position.z,
movementVector.x,
movementVector.y,
movementVector.z,