start to fix unaligned equipped items
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9c441a24c4
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129b9d9a33
@ -676,7 +676,7 @@ public class LoadingThread extends Thread {
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// OpportunisticAttacker.attachToCreature(goblin);
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// OpportunisticAttacker.attachToCreature(goblin);
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Entity sword = ItemUtils.spawnBasicItem("Katana");
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Entity sword = ItemUtils.spawnBasicItem("Katana");
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EntityUtils.getPosition(sword).set(new Vector3f(1,0.1f,2));
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EntityUtils.getPosition(sword).set(new Vector3f(1,0.4f,2));
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// Entity shorts = ItemUtils.spawnBasicItem("boots1");
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// Entity shorts = ItemUtils.spawnBasicItem("boots1");
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// EntityUtils.getPosition(shorts).set(new Vector3f(2,0.1f,2));
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// EntityUtils.getPosition(shorts).set(new Vector3f(2,0.1f,2));
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// // Entity hair = ItemUtils.spawnBasicItem("hairshort1");
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// // Entity hair = ItemUtils.spawnBasicItem("hairshort1");
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@ -684,6 +684,11 @@ public class LoadingThread extends Thread {
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Entity bow = ItemUtils.spawnBasicItem("bow1");
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Entity bow = ItemUtils.spawnBasicItem("bow1");
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EntityUtils.getPosition(bow).set(new Vector3f(2,0.1f,1));
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EntityUtils.getPosition(bow).set(new Vector3f(2,0.1f,1));
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//crate
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Entity crate = EntityUtils.spawnDrawableEntity("Models/crate2.fbx");
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EntityUtils.getPosition(crate).set(5,0.5,5);
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EntityUtils.getScale(crate).set(new Vector3f(0.5f));
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// //center flame
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// //center flame
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// Entity fire = ParticleUtils.spawnStaticBillboardParticle();
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// Entity fire = ParticleUtils.spawnStaticBillboardParticle();
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// EntityUtils.getPosition(fire).set(new Vector3f(1,0.2f,1));
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// EntityUtils.getPosition(fire).set(new Vector3f(1,0.2f,1));
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@ -692,24 +697,24 @@ public class LoadingThread extends Thread {
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// fireActor.maskShader("particleBillboard", "Shaders/flame1/flame.vs", "Shaders/flame1/flame.fs");
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// fireActor.maskShader("particleBillboard", "Shaders/flame1/flame.vs", "Shaders/flame1/flame.fs");
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// Globals.assetManager.addShaderToQueue("Shaders/flame1/flame.vs", "Shaders/flame1/flame.fs");
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// Globals.assetManager.addShaderToQueue("Shaders/flame1/flame.vs", "Shaders/flame1/flame.fs");
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// //campfire
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// // //campfire
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Entity campfire = EntityUtils.spawnDrawableEntity("Models/campfire1.fbx");
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// Entity campfire = EntityUtils.spawnDrawableEntity("Models/campfire1.fbx");
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EntityUtils.getPosition(campfire).set(1,0,1);
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// EntityUtils.getPosition(campfire).set(1,0,1);
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EntityUtils.getRotation(campfire).rotationX(-(float)Math.PI/2.0f);
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// EntityUtils.getRotation(campfire).rotationX(-(float)Math.PI/2.0f);
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campfire.putData(EntityDataStrings.DRAW_OUTLINE, true);
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// campfire.putData(EntityDataStrings.DRAW_OUTLINE, true);
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//flame
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// //flame
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Entity cube = EntityUtils.spawnDrawableEntity("Models/flame1.fbx");
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// Entity cube = EntityUtils.spawnDrawableEntity("Models/flame1.fbx");
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//shader mask
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// //shader mask
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EntityUtils.getActor(cube).maskShader("Sphere", "Shaders/flame2/flame.vs", "Shaders/flame2/flame.fs");
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// EntityUtils.getActor(cube).maskShader("Sphere", "Shaders/flame2/flame.vs", "Shaders/flame2/flame.fs");
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Globals.assetManager.addShaderToQueue("Shaders/flame2/flame.vs", "Shaders/flame2/flame.fs");
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// Globals.assetManager.addShaderToQueue("Shaders/flame2/flame.vs", "Shaders/flame2/flame.fs");
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EntityUtils.getScale(cube).set(0.8f);
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// EntityUtils.getScale(cube).set(0.8f);
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EntityUtils.getPosition(cube).set(1,0.08f,1);
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// EntityUtils.getPosition(cube).set(1,0.08f,1);
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EntityUtils.getRotation(cube).rotationX(-(float)Math.PI/2.0f);
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// EntityUtils.getRotation(cube).rotationX(-(float)Math.PI/2.0f);
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//texture mask
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// //texture mask
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EntityUtils.getActor(cube).addTextureMask(RenderUtils.generateVolumetricTextureMask("Sphere"));
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// EntityUtils.getActor(cube).addTextureMask(RenderUtils.generateVolumetricTextureMask("Sphere"));
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//set draw volumetric
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// //set draw volumetric
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cube.putData(EntityDataStrings.DRAW_VOLUMETRIC, true);
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// cube.putData(EntityDataStrings.DRAW_VOLUMETRIC, true);
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// Globals.assetManager.addShaderToQueue("Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
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// Globals.assetManager.addShaderToQueue("Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
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@ -719,39 +724,39 @@ public class LoadingThread extends Thread {
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// EntityUtils.getPosition(grass).set(3,0,1);
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// EntityUtils.getPosition(grass).set(3,0,1);
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// queue grass shader
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// queue grass shader
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Globals.assetManager.addShaderToQueue("Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
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// Globals.assetManager.addShaderToQueue("Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
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for(int x = 0; x < 10; x++){
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// for(int x = 0; x < 10; x++){
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for(int y = 0; y < 10; y++){
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// for(int y = 0; y < 10; y++){
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Entity grass = EntityUtils.spawnDrawableEntity("Models/grass1.fbx");
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// Entity grass = EntityUtils.spawnDrawableEntity("Models/grass1.fbx");
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//shader mask
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// //shader mask
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EntityUtils.getActor(grass).maskShader("Cube", "Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
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// EntityUtils.getActor(grass).maskShader("Cube", "Shaders/grass1/grass1.vs", "Shaders/grass1/grass1.gs", "Shaders/grass1/grass1.fs");
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EntityUtils.getPosition(grass).set(3 + x / 5.0f,0.0,1 + y / 5.0f);
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// EntityUtils.getPosition(grass).set(3 + x / 5.0f,0.0,1 + y / 5.0f);
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}
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// }
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}
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// }
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//water cube
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// //water cube
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Entity water = EntityUtils.spawnDrawableEntity("Models/watercube1.fbx");
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// Entity water = EntityUtils.spawnDrawableEntity("Models/watercube1.fbx");
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EntityUtils.getActor(water).maskShader("Cube", "Shaders/water1/water.vs", "Shaders/water1/water.fs");
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// EntityUtils.getActor(water).maskShader("Cube", "Shaders/water1/water.vs", "Shaders/water1/water.fs");
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Globals.assetManager.addShaderToQueue("Shaders/water1/water.vs", "Shaders/water1/water.fs");
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// Globals.assetManager.addShaderToQueue("Shaders/water1/water.vs", "Shaders/water1/water.fs");
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// EntityUtils.getPosition(water).set(5,0.51,5);
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// // EntityUtils.getPosition(water).set(5,0.51,5);
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// EntityUtils.getRotation(water).rotationX((float)Math.PI/4.0f);
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// // EntityUtils.getRotation(water).rotationX((float)Math.PI/4.0f);
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EntityUtils.getPosition(water).set(5,-0.1,5);
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// EntityUtils.getPosition(water).set(5,-0.1,5);
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EntityUtils.getScale(water).set(1,1,1);
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// EntityUtils.getScale(water).set(1,1,1);
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//texture mask
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// //texture mask
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EntityUtils.getActor(water).addTextureMask(RenderUtils.generateVolumetricTextureMask("Cube"));
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// EntityUtils.getActor(water).addTextureMask(RenderUtils.generateVolumetricTextureMask("Cube"));
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//set draw volumetric
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// //set draw volumetric
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water.putData(EntityDataStrings.DRAW_VOLUMETRIC, true);
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// water.putData(EntityDataStrings.DRAW_VOLUMETRIC, true);
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water.removeData(EntityDataStrings.DRAW_SOLID_PASS);
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// water.removeData(EntityDataStrings.DRAW_SOLID_PASS);
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water.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true);
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// water.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true);
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//shrine 2
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// //shrine 2
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Entity shrine = EntityUtils.spawnDrawableEntity("Models/shrine2.fbx");
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// Entity shrine = EntityUtils.spawnDrawableEntity("Models/shrine2.fbx");
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EntityUtils.getPosition(shrine).set(15,0,15);
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// EntityUtils.getPosition(shrine).set(15,0,15);
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EntityUtils.getRotation(shrine).rotationX((float)-Math.PI/2.0f);
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// EntityUtils.getRotation(shrine).rotationX((float)-Math.PI/2.0f);
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shrine.putData(EntityDataStrings.DRAW_OUTLINE, true);
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// shrine.putData(EntityDataStrings.DRAW_OUTLINE, true);
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// goblin = CreatureUtils.spawnBasicCreature("Goblin");
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// goblin = CreatureUtils.spawnBasicCreature("Goblin");
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@ -12,4 +12,11 @@ public class GravityUtils {
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}
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}
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}
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}
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public static void attemptDeactivateGravity(Entity target){
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if(target.getDataKeys().contains(EntityDataStrings.GRAVITY_ENTITY)){
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GravityTree tree = (GravityTree)target.getData(EntityDataStrings.GRAVITY_TREE);
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tree.stop();
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}
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}
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}
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}
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@ -5,6 +5,8 @@ import electrosphere.engine.LoadingThread;
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import electrosphere.entity.Entity;
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import electrosphere.entity.Entity;
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import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.state.equip.EquipState;
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import electrosphere.entity.state.equip.EquipState;
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import electrosphere.entity.state.gravity.GravityUtils;
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import electrosphere.entity.state.gravity.GravityTree.GravityTreeState;
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import electrosphere.entity.state.inventory.InventoryUtils;
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import electrosphere.entity.state.inventory.InventoryUtils;
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import electrosphere.entity.state.inventory.RelationalInventoryState;
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import electrosphere.entity.state.inventory.RelationalInventoryState;
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import electrosphere.entity.state.inventory.UnrelationalInventoryState;
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import electrosphere.entity.state.inventory.UnrelationalInventoryState;
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@ -973,6 +975,7 @@ public class MenuGenerators {
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//fire equip event to equip state
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//fire equip event to equip state
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EquipState equipState = (EquipState)Globals.playerCharacter.getData(EntityDataStrings.EQUIP_STATE);
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EquipState equipState = (EquipState)Globals.playerCharacter.getData(EntityDataStrings.EQUIP_STATE);
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equipState.attemptEquip(inWorldItem,inventory.getEquipPointFromSlot(slots.get(itemId)));
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equipState.attemptEquip(inWorldItem,inventory.getEquipPointFromSlot(slots.get(itemId)));
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GravityUtils.attemptDeactivateGravity(inWorldItem);
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}
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}
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//update ui
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//update ui
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Globals.dragSourceInventory = null;
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Globals.dragSourceInventory = null;
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@ -199,7 +199,7 @@ public class RenderingEngine {
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ShaderProgram activeProgram;
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ShaderProgram activeProgram;
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static int outputFramebuffer = 6;
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static int outputFramebuffer = 0;
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public void createOpenglContext(){
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public void createOpenglContext(){
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