title menu work
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@ -1487,6 +1487,7 @@ Update default texture
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Sound effect on swinging fists/weapons
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Queue loading audio file on creating virtual spatial source
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Scaffold grid alignment data for entities
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Remove old title menu items
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@ -94,30 +94,6 @@ public class MenuGeneratorsTitleMenu {
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optionPanel.addChild(button);
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}
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//button (sp debug)
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{
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Button button = Button.createButtonCentered("Debug SP Quickstart", 1.0f, () -> {
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LoadingThread loadingThread = new LoadingThread(LoadingThreadType.DEBUG_RANDOM_SP_WORLD);
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Globals.RUN_CLIENT = true;
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Globals.RUN_SERVER = true;
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Globals.threadManager.start(loadingThread);
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}).setOnClickAudio(AssetDataStrings.UI_TONE_BUTTON_TITLE);
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button.setMarginTop(BUTTON_SPACING);
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optionPanel.addChild(button);
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}
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//button (sp debug)
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{
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Button button = Button.createButtonCentered("Load Test Generation Realm", 1.0f, () -> {
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LoadingThread loadingThread = new LoadingThread(LoadingThreadType.CHUNK_GENERATION_REALM);
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Globals.RUN_CLIENT = true;
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Globals.RUN_SERVER = true;
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Globals.threadManager.start(loadingThread);
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}).setOnClickAudio(AssetDataStrings.UI_TONE_BUTTON_TITLE);
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button.setMarginTop(BUTTON_SPACING);
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optionPanel.addChild(button);
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}
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//button (ui testing)
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{
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Button button = Button.createButtonCentered("UI Testing", 1.0f, () -> {
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