title menu work
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This commit is contained in:
austin 2025-04-15 16:05:25 -04:00
parent 5394ab7765
commit 1730695e1b
2 changed files with 1 additions and 24 deletions

View File

@ -1487,6 +1487,7 @@ Update default texture
Sound effect on swinging fists/weapons
Queue loading audio file on creating virtual spatial source
Scaffold grid alignment data for entities
Remove old title menu items

View File

@ -94,30 +94,6 @@ public class MenuGeneratorsTitleMenu {
optionPanel.addChild(button);
}
//button (sp debug)
{
Button button = Button.createButtonCentered("Debug SP Quickstart", 1.0f, () -> {
LoadingThread loadingThread = new LoadingThread(LoadingThreadType.DEBUG_RANDOM_SP_WORLD);
Globals.RUN_CLIENT = true;
Globals.RUN_SERVER = true;
Globals.threadManager.start(loadingThread);
}).setOnClickAudio(AssetDataStrings.UI_TONE_BUTTON_TITLE);
button.setMarginTop(BUTTON_SPACING);
optionPanel.addChild(button);
}
//button (sp debug)
{
Button button = Button.createButtonCentered("Load Test Generation Realm", 1.0f, () -> {
LoadingThread loadingThread = new LoadingThread(LoadingThreadType.CHUNK_GENERATION_REALM);
Globals.RUN_CLIENT = true;
Globals.RUN_SERVER = true;
Globals.threadManager.start(loadingThread);
}).setOnClickAudio(AssetDataStrings.UI_TONE_BUTTON_TITLE);
button.setMarginTop(BUTTON_SPACING);
optionPanel.addChild(button);
}
//button (ui testing)
{
Button button = Button.createButtonCentered("UI Testing", 1.0f, () -> {