title menu work
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This commit is contained in:
austin 2025-04-15 16:05:25 -04:00
parent 5394ab7765
commit 1730695e1b
2 changed files with 1 additions and 24 deletions

View File

@ -1487,6 +1487,7 @@ Update default texture
Sound effect on swinging fists/weapons Sound effect on swinging fists/weapons
Queue loading audio file on creating virtual spatial source Queue loading audio file on creating virtual spatial source
Scaffold grid alignment data for entities Scaffold grid alignment data for entities
Remove old title menu items

View File

@ -94,30 +94,6 @@ public class MenuGeneratorsTitleMenu {
optionPanel.addChild(button); optionPanel.addChild(button);
} }
//button (sp debug)
{
Button button = Button.createButtonCentered("Debug SP Quickstart", 1.0f, () -> {
LoadingThread loadingThread = new LoadingThread(LoadingThreadType.DEBUG_RANDOM_SP_WORLD);
Globals.RUN_CLIENT = true;
Globals.RUN_SERVER = true;
Globals.threadManager.start(loadingThread);
}).setOnClickAudio(AssetDataStrings.UI_TONE_BUTTON_TITLE);
button.setMarginTop(BUTTON_SPACING);
optionPanel.addChild(button);
}
//button (sp debug)
{
Button button = Button.createButtonCentered("Load Test Generation Realm", 1.0f, () -> {
LoadingThread loadingThread = new LoadingThread(LoadingThreadType.CHUNK_GENERATION_REALM);
Globals.RUN_CLIENT = true;
Globals.RUN_SERVER = true;
Globals.threadManager.start(loadingThread);
}).setOnClickAudio(AssetDataStrings.UI_TONE_BUTTON_TITLE);
button.setMarginTop(BUTTON_SPACING);
optionPanel.addChild(button);
}
//button (ui testing) //button (ui testing)
{ {
Button button = Button.createButtonCentered("UI Testing", 1.0f, () -> { Button button = Button.createButtonCentered("UI Testing", 1.0f, () -> {