static rocks
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@ -4,6 +4,7 @@
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"files" : [
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"Data/entity/foliage/grass.json",
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"Data/entity/foliage/trees.json",
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"Data/entity/foliage/bushes.json"
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"Data/entity/foliage/bushes.json",
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"Data/entity/foliage/rocks.json"
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]
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}
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46
assets/Data/entity/foliage/rocks.json
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46
assets/Data/entity/foliage/rocks.json
Normal file
@ -0,0 +1,46 @@
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{
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"foliageList" : [
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{
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"id" : "rock_static",
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"tokens" : [
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],
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"buttonInteraction" : {
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"onInteract" : "harvest",
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"interactionShape" : {
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"type" : "CUBE",
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"dimension1" : 0.3,
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"dimension2" : 0.3,
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"dimension3" : 0.3,
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"rotX": 0,
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"rotY": 0,
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"rotZ": 0,
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"rotW": 1,
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"offsetX" : 0.0,
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"offsetY" : 0.1,
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"offsetZ" : 0.0
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}
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},
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"healthSystem" : {
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"maxHealth" : 1,
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"onDamageIFrames" : 0,
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"lootPool" : {
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"tickets" : [
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{
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"itemId" : "Rock",
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"rarity" : 1.0,
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"minQuantity" : 1,
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"maxQuantity" : 1
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}
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]
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}
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},
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"graphicsTemplate": {
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"model": {
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"path" : "Models/items/materials/rock1.glb"
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}
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}
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}
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],
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"files" : [
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]
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}
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@ -96,6 +96,15 @@
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"threshold": 0.05,
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"scale": 0.5,
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"priority": 1.0
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},
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{
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"entityIDs": [
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"rock_static"
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],
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"regularity": 0.6,
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"threshold": 0.04,
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"scale": 0.5,
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"priority": 1.0
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}
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]
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}
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@ -1445,6 +1445,7 @@ Recursive recipe data files
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ServerEntityUtils recursive move function potential bugfix
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Harvest bushes kills them
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Fix harvest interaction targeting client player entity on server side
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Static rocks which harvest into rock items that spawn in forest
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