Fall Oaks
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1e1117f9e1
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BIN
assets/Models/falloak1.fbx
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BIN
assets/Models/falloak1.fbx
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@ -101,6 +101,12 @@
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"/Textures/transparent_blue.png",
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"/Textures/transparent_blue.png",
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"/Textures/transparent_blue.png"
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"/Textures/transparent_blue.png"
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]
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]
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},
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"Models/falloak1.fbx" : {
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"Cube" : [
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"/Textures/falloak1.png",
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"/Textures/falloak1.png"
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]
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}
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}
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}
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}
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}
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}
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BIN
assets/Textures/falloak1.png
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assets/Textures/falloak1.png
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After Width: | Height: | Size: 2.2 MiB |
@ -510,6 +510,15 @@ public class LoadingThread extends Thread {
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// EntityUtils.getPosition(tree).set(rand.nextFloat() * 150 + 10, 0, rand.nextFloat() * 150 + 10);
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// EntityUtils.getPosition(tree).set(rand.nextFloat() * 150 + 10, 0, rand.nextFloat() * 150 + 10);
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//// EntityUtils.getEntityRotation(tree).rotateAxis((float)-Math.PI/2.0f, new Vector3f(1,0,0));
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//// EntityUtils.getEntityRotation(tree).rotateAxis((float)-Math.PI/2.0f, new Vector3f(1,0,0));
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// }
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// }
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for(int i = 0; i < 250; i++){
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Random rand = new Random();
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String treePath = "Models/falloak1.fbx";
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Entity tree = EntityUtils.spawnDrawableEntity(treePath);
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EntityUtils.getPosition(tree).set(rand.nextFloat() * 105 + 1, 0, rand.nextFloat() * 105 + 1);
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EntityUtils.getRotation(tree).rotateLocalX(-(float)Math.PI/2.0f).rotateZ(rand.nextFloat());
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// EntityUtils.getEntityRotation(tree).rotateAxis((float)-Math.PI/2.0f, new Vector3f(1,0,0));
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}
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// Random rand = new Random();
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// Random rand = new Random();
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// for(int i = 0; i < 1000; i++){
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// for(int i = 0; i < 1000; i++){
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@ -89,6 +89,8 @@ public class ModelLoader {
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//once we've either added default textures or actual textures,
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//once we've either added default textures or actual textures,
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//set the current mesh's material to this new one
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//set the current mesh's material to this new one
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current_mesh.set_material(final_material);
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current_mesh.set_material(final_material);
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} else {
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LoggerInterface.loggerRenderer.WARNING("Failed to load texture for node " + current_mesh.nodeID + " of model " + path);
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}
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}
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}
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}
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}
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}
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