Targeting Crosshair
This commit is contained in:
parent
e506dc9aa0
commit
1cfeb5c173
@ -83,7 +83,8 @@
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"BLENDER_TRANSFORM",
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"SENTIENT",
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"ATTACKER",
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"GRAVITY"
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"GRAVITY",
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"TARGETABLE"
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],
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"movementSystems" : [
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{
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@ -207,7 +208,8 @@
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"BLENDER_TRANSFORM",
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"SENTIENT",
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"ATTACKER",
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"GRAVITY"
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"GRAVITY",
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"TARGETABLE"
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],
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"movementSystems" : [
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{
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@ -35,7 +35,8 @@
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"tokens" : [
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"GRAVITY",
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"WEAPON",
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"RANGED"
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"RANGED",
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"TARGETABLE"
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],
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"collidable": {
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"type" : "CUBE",
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Binary file not shown.
@ -125,6 +125,12 @@
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"/Textures/arrow1.png",
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"/Textures/arrow1.png"
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]
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},
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"Models/lockoncrosshair1.fbx" : {
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"Cube" : [
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"/Textures/w1.png",
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"/Textures/w1.png"
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]
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}
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}
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}
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@ -13,7 +13,7 @@ import electrosphere.game.client.player.ClientPlayerData;
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import electrosphere.game.client.terrain.manager.ClientTerrainManager;
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import electrosphere.game.client.world.ClientWorldData;
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import electrosphere.game.collision.CommonWorldData;
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import electrosphere.game.state.MacroSimulation;
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import electrosphere.game.simulation.MacroSimulation;
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import electrosphere.game.server.terrain.manager.ServerTerrainManager;
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import electrosphere.game.server.world.ServerWorldData;
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import electrosphere.entity.types.attach.AttachUtils;
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@ -30,7 +30,7 @@ import electrosphere.game.server.terrain.models.TerrainModification;
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import electrosphere.game.server.town.Town;
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import electrosphere.game.server.world.MacroData;
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import electrosphere.game.server.datacell.DataCellManager;
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import electrosphere.game.state.MicroSimulation;
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import electrosphere.game.simulation.MicroSimulation;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.main.Globals;
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import static electrosphere.main.Globals.loadingBox;
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@ -42,6 +42,7 @@ import electrosphere.renderer.ActorUtils;
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import electrosphere.renderer.Model;
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import electrosphere.renderer.RenderUtils;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.game.client.targeting.crosshair.Crosshair;
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import electrosphere.game.server.pathfinding.NavMeshPathfinder;
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import electrosphere.game.server.pathfinding.navmesh.NavCube;
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import electrosphere.game.server.pathfinding.navmesh.NavMesh;
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@ -486,6 +487,12 @@ public class LoadingThread extends Thread {
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Globals.playerCamera = CameraEntityUtils.spawnBasicCameraEntity(new Vector3f(1,0,1), new Vector3f(0,0,0));
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/*
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Targeting crosshair
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*/
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Crosshair.initCrossHairEntity();
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}
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static void initMacroSimulation(){
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@ -31,6 +31,7 @@ public class EntityManager {
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static CopyOnWriteArrayList<Entity> particleList = new CopyOnWriteArrayList();
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static CopyOnWriteArrayList<Entity> gravityList = new CopyOnWriteArrayList();
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static CopyOnWriteArrayList<Entity> collidableList = new CopyOnWriteArrayList();
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static CopyOnWriteArrayList<Entity> targetableList = new CopyOnWriteArrayList();
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public EntityManager(){
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@ -137,6 +138,14 @@ public class EntityManager {
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return collidableList;
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}
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public void registerTargetableEntity(Entity e){
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targetableList.add(e);
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}
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public CopyOnWriteArrayList<Entity> getTargetables(){
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return targetableList;
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}
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public void deregisterEntity(Entity e){
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if(lightList.contains(e)){
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lightList.remove(e);
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@ -175,6 +184,9 @@ public class EntityManager {
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if(collidableList.contains(e)){
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collidableList.remove(e);
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}
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if(targetableList.contains(e)){
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targetableList.remove(e);
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}
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}
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public void recursiveDeregister(Entity target){
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@ -95,4 +95,8 @@ public class EntityUtils {
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return (CollidableTree)e.getData(EntityDataStrings.COLLIDABLE_TREE);
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}
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public static void setVisible(Entity entity, boolean visible){
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entity.putData(EntityDataStrings.DATA_STRING_DRAW, visible);
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}
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}
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@ -5,7 +5,7 @@ import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.EntityUtils;
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import electrosphere.entity.types.creature.CreatureUtils;
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import electrosphere.entity.types.hitbox.HitboxUtils;
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import electrosphere.game.config.creature.type.AttackMove;
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import electrosphere.game.data.creature.type.AttackMove;
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import electrosphere.main.Globals;
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import electrosphere.net.parser.net.message.EntityMessage;
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import electrosphere.renderer.Actor;
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@ -8,8 +8,8 @@ import electrosphere.entity.EntityUtils;
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import electrosphere.entity.state.movement.GroundMovementTree;
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import electrosphere.entity.types.hitbox.HitboxData;
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import electrosphere.entity.types.hitbox.HitboxUtils;
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import electrosphere.game.config.creature.type.CreatureType;
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import electrosphere.game.config.creature.type.MovementSystem;
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import electrosphere.game.data.creature.type.CreatureType;
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import electrosphere.game.data.creature.type.MovementSystem;
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import electrosphere.entity.state.AttackTree;
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import electrosphere.entity.state.GravityTree;
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import electrosphere.entity.state.IdleTree;
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@ -18,8 +18,8 @@ import electrosphere.entity.types.collision.CollisionObjUtils;
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import electrosphere.entity.types.life.LifeState;
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import electrosphere.game.collision.PhysicsUtils;
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import electrosphere.game.collision.collidable.Collidable;
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import electrosphere.game.config.creature.type.AttackMove;
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import electrosphere.game.config.creature.type.CollidableTemplate;
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import electrosphere.game.data.creature.type.AttackMove;
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import electrosphere.game.data.creature.type.CollidableTemplate;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.main.Globals;
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import electrosphere.main.Main;
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@ -123,6 +123,9 @@ public class CreatureUtils {
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rVal.putData(EntityDataStrings.GRAVITY_TREE, gravityTree);
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Globals.entityManager.registerGravityEntity(rVal);
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break;
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case "TARGETABLE":
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Globals.entityManager.registerTargetableEntity(rVal);
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break;
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}
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}
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//add all attack moves
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@ -8,8 +8,8 @@ import electrosphere.entity.state.IdleTree;
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import electrosphere.entity.types.collision.CollisionObjUtils;
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import electrosphere.game.collision.PhysicsUtils;
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import electrosphere.game.collision.collidable.Collidable;
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import electrosphere.game.config.foliage.type.FoliageType;
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import electrosphere.game.config.foliage.type.PhysicsObject;
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import electrosphere.game.data.foliage.type.FoliageType;
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import electrosphere.game.data.foliage.type.PhysicsObject;
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import electrosphere.main.Globals;
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import electrosphere.renderer.ActorUtils;
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import java.util.List;
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@ -12,9 +12,9 @@ import electrosphere.entity.types.hitbox.HitboxData;
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import electrosphere.entity.types.hitbox.HitboxUtils;
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import electrosphere.game.collision.PhysicsUtils;
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import electrosphere.game.collision.collidable.Collidable;
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import electrosphere.game.config.creature.type.CollidableTemplate;
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import electrosphere.game.config.creature.type.CreatureType;
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import electrosphere.game.config.item.type.Item;
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import electrosphere.game.data.creature.type.CollidableTemplate;
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import electrosphere.game.data.creature.type.CreatureType;
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import electrosphere.game.data.item.type.Item;
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import electrosphere.main.Globals;
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import electrosphere.net.parser.net.message.EntityMessage;
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import electrosphere.net.parser.net.message.NetworkMessage;
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@ -86,6 +86,9 @@ public class ItemUtils {
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rVal.putData(EntityDataStrings.GRAVITY_TREE, gravityTree);
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Globals.entityManager.registerGravityEntity(rVal);
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break;
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case "TARGETABLE":
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Globals.entityManager.registerTargetableEntity(rVal);
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break;
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}
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}
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rVal.putData(EntityDataStrings.ITEM_IS_ITEM, true);
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@ -1,7 +1,7 @@
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package electrosphere.entity.types.life;
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import electrosphere.entity.Entity;
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import electrosphere.game.config.creature.type.HealthSystem;
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import electrosphere.game.data.creature.type.HealthSystem;
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public class LifeState {
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@ -5,8 +5,8 @@ import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.EntityUtils;
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import electrosphere.entity.types.collision.CollisionObjUtils;
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import electrosphere.game.collision.collidable.Collidable;
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import electrosphere.game.config.structure.type.model.CollisionObjectTemplate;
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import electrosphere.game.config.structure.type.model.StructureType;
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import electrosphere.game.data.structure.type.model.CollisionObjectTemplate;
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import electrosphere.game.data.structure.type.model.StructureType;
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import electrosphere.main.Globals;
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import electrosphere.net.parser.net.message.EntityMessage;
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import electrosphere.net.parser.net.message.NetworkMessage;
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@ -0,0 +1,73 @@
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package electrosphere.game.client.targeting.crosshair;
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import electrosphere.entity.Entity;
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import electrosphere.entity.EntityUtils;
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import electrosphere.main.Globals;
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import org.joml.Vector3d;
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/**
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*
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* @author amaterasu
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*/
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public class Crosshair {
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static Entity crossHairEntity;
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static float rotationTheta = 0;
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static float bobTheta = 0;
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static float bobMagnitude = 0.1f;
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static float offsetVertical = 1;
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static Entity currentTarget = null;
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public static void initCrossHairEntity(){
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crossHairEntity = EntityUtils.spawnDrawableEntity("/Models/lockoncrosshair1.fbx");
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EntityUtils.setVisible(crossHairEntity, false);
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}
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static final float TARGET_MAX_DIST = 1;
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public static void checkTargetable(){
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if(crossHairEntity != null && Globals.playerCharacter != null){
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Vector3d parentPos = EntityUtils.getPosition(Globals.playerCharacter);
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if(currentTarget == null){
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Entity target = null;
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double dist = 100;
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for(Entity entity : Globals.entityManager.getTargetables()){
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double currentDist = parentPos.distance(EntityUtils.getPosition(entity));
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if(currentDist < dist && currentDist <= TARGET_MAX_DIST && entity != Globals.playerCharacter){
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target = entity;
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dist = currentDist;
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}
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}
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if(target != null){
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// System.out.println("Found target!");
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currentTarget = target;
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EntityUtils.setVisible(crossHairEntity, true);
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}
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} else {
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if(parentPos.distance(EntityUtils.getPosition(currentTarget)) > TARGET_MAX_DIST){
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currentTarget = null;
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EntityUtils.setVisible(crossHairEntity, false);
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}
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}
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}
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}
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public static void updateTargetCrosshairPosition(){
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if(crossHairEntity != null && currentTarget != null){
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rotationTheta += 0.01;
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if(rotationTheta > Math.PI * 2){
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rotationTheta = 0;
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}
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bobTheta += 0.01;
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if(bobTheta > Math.PI * 2){
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bobTheta = 0;
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}
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Vector3d crosshairPos = EntityUtils.getPosition(crossHairEntity);
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crosshairPos.set(new Vector3d(EntityUtils.getPosition(currentTarget)).add(0,offsetVertical + Math.sin(bobTheta) * bobMagnitude,0));
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// EntityUtils.getRotation(crossHairEntity).rotationZ(rotationTheta);
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EntityUtils.getRotation(crossHairEntity).rotationXYZ((float)-Math.PI/2.0f, 0, rotationTheta);
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}
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}
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}
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@ -1,9 +1,9 @@
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package electrosphere.game.config;
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package electrosphere.game.data;
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import electrosphere.game.config.creature.type.model.CreatureTypeMap;
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import electrosphere.game.config.foliage.type.model.FoliageTypeMap;
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import electrosphere.game.config.item.type.model.ItemTypeMap;
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import electrosphere.game.config.structure.type.model.StructureTypeMap;
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import electrosphere.game.data.creature.type.model.CreatureTypeMap;
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import electrosphere.game.data.foliage.type.model.FoliageTypeMap;
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import electrosphere.game.data.item.type.model.ItemTypeMap;
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import electrosphere.game.data.structure.type.model.StructureTypeMap;
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import electrosphere.game.server.race.model.RaceMap;
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import electrosphere.game.server.symbolism.model.SymbolMap;
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import electrosphere.util.FileUtils;
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@ -1,4 +1,4 @@
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package electrosphere.game.config.creature.type;
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package electrosphere.game.data.creature.type;
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/**
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*
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@ -1,4 +1,4 @@
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package electrosphere.game.config.creature.type;
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package electrosphere.game.data.creature.type;
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public class BodyPart {
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int bodyPartClass;
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@ -1,4 +1,4 @@
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package electrosphere.game.config.creature.type;
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package electrosphere.game.data.creature.type;
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/**
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*
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@ -1,4 +1,4 @@
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package electrosphere.game.config.creature.type;
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package electrosphere.game.data.creature.type;
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import electrosphere.entity.types.hitbox.HitboxData;
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import java.util.List;
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@ -1,4 +1,4 @@
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package electrosphere.game.config.creature.type;
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package electrosphere.game.data.creature.type;
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/**
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*
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@ -1,4 +1,4 @@
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package electrosphere.game.config.creature.type;
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package electrosphere.game.data.creature.type;
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public class MovementSystem {
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String type;
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@ -1,6 +1,6 @@
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package electrosphere.game.config.creature.type.model;
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package electrosphere.game.data.creature.type.model;
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import electrosphere.game.config.creature.type.CreatureType;
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import electrosphere.game.data.creature.type.CreatureType;
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import java.util.List;
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public class CreatureTypeMap {
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@ -1,4 +1,4 @@
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package electrosphere.game.config.foliage.type;
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package electrosphere.game.data.foliage.type;
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import java.util.List;
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@ -1,6 +1,4 @@
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package electrosphere.game.config.foliage.type;
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import electrosphere.game.config.creature.type.*;
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package electrosphere.game.data.foliage.type;
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/**
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*
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@ -1,6 +1,6 @@
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package electrosphere.game.config.foliage.type.model;
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package electrosphere.game.data.foliage.type.model;
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import electrosphere.game.config.foliage.type.FoliageType;
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import electrosphere.game.data.foliage.type.FoliageType;
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import java.util.List;
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/**
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@ -1,7 +1,7 @@
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package electrosphere.game.config.item.type;
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package electrosphere.game.data.item.type;
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import electrosphere.entity.types.hitbox.HitboxData;
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import electrosphere.game.config.creature.type.CollidableTemplate;
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import electrosphere.game.data.creature.type.CollidableTemplate;
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import java.util.List;
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public class Item {
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@ -1,6 +1,6 @@
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package electrosphere.game.config.item.type.model;
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package electrosphere.game.data.item.type.model;
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import electrosphere.game.config.item.type.Item;
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import electrosphere.game.data.item.type.Item;
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import java.util.List;
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public class ItemTypeMap {
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@ -1,4 +1,4 @@
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package electrosphere.game.config.structure.type.model;
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package electrosphere.game.data.structure.type.model;
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/**
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*
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@ -1,4 +1,4 @@
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package electrosphere.game.config.structure.type.model;
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package electrosphere.game.data.structure.type.model;
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import java.util.List;
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@ -1,4 +1,4 @@
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package electrosphere.game.config.structure.type.model;
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package electrosphere.game.data.structure.type.model;
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import java.util.List;
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@ -1,7 +1,7 @@
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package electrosphere.game.server.structure.virtual;
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import electrosphere.entity.types.structure.StructureUtils;
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import electrosphere.game.config.structure.type.model.StructureType;
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import electrosphere.game.data.structure.type.model.StructureType;
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import electrosphere.main.Globals;
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import electrosphere.game.server.character.Character;
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import java.util.LinkedList;
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@ -1,9 +1,9 @@
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package electrosphere.game.state;
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package electrosphere.game.simulation;
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import electrosphere.game.server.civilization.Civilization;
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import electrosphere.game.server.civilization.model.CivilizationMap;
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import electrosphere.game.config.creature.type.CreatureType;
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import electrosphere.game.config.creature.type.model.CreatureTypeMap;
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import electrosphere.game.data.creature.type.CreatureType;
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import electrosphere.game.data.creature.type.model.CreatureTypeMap;
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import electrosphere.game.server.culture.Culture;
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import electrosphere.game.server.culture.religion.Religion;
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import electrosphere.game.server.structure.virtual.Structure;
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@ -1,4 +1,4 @@
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package electrosphere.game.state;
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package electrosphere.game.simulation;
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import electrosphere.entity.types.attach.AttachUtils;
|
||||
import electrosphere.entity.Entity;
|
||||
@ -16,6 +16,7 @@ import electrosphere.entity.types.item.ItemUtils;
|
||||
import electrosphere.entity.types.life.LifeState;
|
||||
import electrosphere.entity.types.life.LifeUtils;
|
||||
import electrosphere.entity.types.particle.ParticleUtils;
|
||||
import electrosphere.game.client.targeting.crosshair.Crosshair;
|
||||
import electrosphere.main.Globals;
|
||||
import static electrosphere.main.Main.deltaTime;
|
||||
import electrosphere.renderer.Actor;
|
||||
@ -103,6 +104,11 @@ public class MicroSimulation {
|
||||
CollidableTree tree = EntityUtils.getCollidableTree(currentCollidable);
|
||||
tree.simulate();
|
||||
}
|
||||
//targeting crosshair
|
||||
if(Globals.RUN_CLIENT){
|
||||
Crosshair.checkTargetable();
|
||||
Crosshair.updateTargetCrosshairPosition();
|
||||
}
|
||||
//clear collidable impulse lists
|
||||
Globals.collisionEngine.clearCollidableImpulseLists();
|
||||
//delete all client side entities that aren't in visible chunks
|
||||
@ -17,7 +17,7 @@ public class LoggerInterface {
|
||||
public static Logger loggerEngine;
|
||||
|
||||
public static void initLoggers(){
|
||||
loggerNetworking = new Logger(LogLevel.DEBUG);
|
||||
loggerNetworking = new Logger(LogLevel.WARNING);
|
||||
loggerFileIO = new Logger(LogLevel.WARNING);
|
||||
loggerGameLogic = new Logger(LogLevel.WARNING);
|
||||
loggerRenderer = new Logger(LogLevel.WARNING);
|
||||
|
||||
@ -22,19 +22,19 @@ import electrosphere.engine.LoadingThread;
|
||||
import electrosphere.game.config.UserSettings;
|
||||
import electrosphere.game.server.ai.AIManager;
|
||||
import electrosphere.game.server.character.Character;
|
||||
import electrosphere.game.config.creature.type.model.CreatureTypeMap;
|
||||
import electrosphere.game.config.item.type.model.ItemTypeMap;
|
||||
import electrosphere.game.config.structure.type.model.StructureTypeMap;
|
||||
import electrosphere.game.data.creature.type.model.CreatureTypeMap;
|
||||
import electrosphere.game.data.item.type.model.ItemTypeMap;
|
||||
import electrosphere.game.data.structure.type.model.StructureTypeMap;
|
||||
import electrosphere.game.server.db.DatabaseController;
|
||||
import electrosphere.game.server.structure.virtual.Structure;
|
||||
import electrosphere.game.server.structure.virtual.StructureManager;
|
||||
import electrosphere.game.state.MacroSimulation;
|
||||
import electrosphere.game.simulation.MacroSimulation;
|
||||
import electrosphere.game.server.terrain.manager.ServerTerrainManager;
|
||||
import electrosphere.game.server.town.Town;
|
||||
import electrosphere.game.server.world.ServerWorldData;
|
||||
import electrosphere.game.server.world.MacroData;
|
||||
import electrosphere.game.server.datacell.DataCellManager;
|
||||
import electrosphere.game.state.MicroSimulation;
|
||||
import electrosphere.game.simulation.MicroSimulation;
|
||||
import electrosphere.menu.Menu;
|
||||
import electrosphere.net.client.ClientNetworking;
|
||||
import electrosphere.net.server.Player;
|
||||
@ -127,8 +127,8 @@ public class Globals {
|
||||
//
|
||||
// Game config
|
||||
//
|
||||
public static electrosphere.game.config.Config gameConfigDefault;
|
||||
public static electrosphere.game.config.Config gameConfigCurrent;
|
||||
public static electrosphere.game.data.Config gameConfigDefault;
|
||||
public static electrosphere.game.data.Config gameConfigCurrent;
|
||||
|
||||
//
|
||||
// Database stuff
|
||||
@ -300,8 +300,8 @@ public class Globals {
|
||||
public static boolean RENDER_FLAG_RENDER_SHADOW_MAP = false;
|
||||
public static boolean RENDER_FLAG_RENDER_SCREEN_FRAMEBUFFER_CONTENT = false;
|
||||
public static boolean RENDER_FLAG_RENDER_SCREEN_FRAMEBUFFER = false;
|
||||
public static boolean RENDER_FLAG_RENDER_BLACK_BACKGROUND = false;
|
||||
public static boolean RENDER_FLAG_RENDER_WHITE_BACKGROUND = true;
|
||||
public static boolean RENDER_FLAG_RENDER_BLACK_BACKGROUND = true;
|
||||
public static boolean RENDER_FLAG_RENDER_WHITE_BACKGROUND = false;
|
||||
public static boolean RENDER_FLAG_RENDER_UI = true;
|
||||
|
||||
|
||||
@ -333,7 +333,7 @@ public class Globals {
|
||||
//nav mesh manager
|
||||
navMeshManager = new NavMeshManager();
|
||||
//game config
|
||||
gameConfigDefault = electrosphere.game.config.Config.loadDefaultConfig();
|
||||
gameConfigDefault = electrosphere.game.data.Config.loadDefaultConfig();
|
||||
gameConfigCurrent = gameConfigDefault;
|
||||
//player manager
|
||||
playerManager = new PlayerManager();
|
||||
|
||||
@ -23,8 +23,8 @@ import electrosphere.game.server.saves.SaveUtils;
|
||||
import electrosphere.game.server.terrain.manager.ServerTerrainManager;
|
||||
import electrosphere.game.server.world.MacroData;
|
||||
import electrosphere.game.server.world.ServerWorldData;
|
||||
import electrosphere.game.state.MacroSimulation;
|
||||
import electrosphere.game.state.MicroSimulation;
|
||||
import electrosphere.game.simulation.MacroSimulation;
|
||||
import electrosphere.game.simulation.MicroSimulation;
|
||||
import electrosphere.logger.LoggerInterface;
|
||||
import electrosphere.renderer.RenderingEngine;
|
||||
import electrosphere.util.FileUtils;
|
||||
|
||||
@ -6,7 +6,7 @@ import electrosphere.entity.EntityDataStrings;
|
||||
import electrosphere.entity.EntityUtils;
|
||||
import electrosphere.entity.types.hitbox.HitboxData;
|
||||
import electrosphere.entity.types.hitbox.HitboxUtils;
|
||||
import electrosphere.game.config.creature.type.CollidableTemplate;
|
||||
import electrosphere.game.data.creature.type.CollidableTemplate;
|
||||
import electrosphere.game.server.pathfinding.navmesh.NavCube;
|
||||
import electrosphere.game.server.pathfinding.navmesh.NavMesh;
|
||||
import electrosphere.game.server.pathfinding.navmesh.NavShape;
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
package electrosphere.util.worldviewer;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import electrosphere.game.state.MacroSimulation;
|
||||
import electrosphere.game.simulation.MacroSimulation;
|
||||
import electrosphere.game.server.terrain.manager.ServerTerrainManager;
|
||||
import electrosphere.game.server.terrain.models.TerrainModel;
|
||||
import electrosphere.main.Globals;
|
||||
|
||||
Loading…
Reference in New Issue
Block a user