inventory menu fixes and work
This commit is contained in:
parent
e6d946db53
commit
1e13c55f1f
@ -779,6 +779,7 @@ Fix equipped item packet not being sent to creature's player
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Component-ify natural and equip inventory menus
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Post Processing Pipeline w/ blur
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Blur on open inventory/main menu in game
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Remove legacy UI handling of positioning -- entirely reliant on yoga now
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(09/17/2024)
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Framebuffer position drilling
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@ -4,6 +4,7 @@ import java.util.List;
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import electrosphere.audio.VirtualAudioSourceManager.VirtualAudioSourceType;
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import electrosphere.engine.Globals;
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import electrosphere.engine.signal.Signal.SignalType;
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import electrosphere.entity.Entity;
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import electrosphere.entity.state.equip.ClientEquipState;
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import electrosphere.entity.state.inventory.InventoryUtils;
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@ -19,6 +20,7 @@ import electrosphere.renderer.ui.elements.Div;
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import electrosphere.renderer.ui.elements.ImagePanel;
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import electrosphere.renderer.ui.elements.Label;
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import electrosphere.renderer.ui.elementtypes.ClickableElement.ClickEventCallback;
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import electrosphere.renderer.ui.elementtypes.ContainerElement.YogaAlignment;
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import electrosphere.renderer.ui.elementtypes.ContainerElement;
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import electrosphere.renderer.ui.elementtypes.DraggableElement.DragEventCallback;
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import electrosphere.renderer.ui.elementtypes.Element;
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@ -80,167 +82,168 @@ public class EquipmentInventoryPanel {
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inventoryLabel.setText("CHARACTER");
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div.addChild(inventoryLabel);
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// int columns = 8;
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// int columnWidth = 60;
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// int rowHeight = 60;
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int slotSpacing = 30;
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List<String> slots = inventory.getSlots();
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int numSlots = slots.size();
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EquipPoint equipPoint = null;
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// int numRows = (numSlots / 2) + (numSlots % 2 == 1 ? 1 : 0);
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{
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Div leftSlots = Div.createCol();
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leftSlots.setFlexGrow(1);
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Div rightSlots = Div.createCol();
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rightSlots.setFlexGrow(1);
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rightSlots.setAlignItems(YogaAlignment.End);
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int incrementer = 0;
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for(int i = 0; i < numSlots; i++){
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String texturePath = "Textures/ui/uiFrame1.png";
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boolean hasItem = false;
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String slotId = slots.get(i);
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equipPoint = inventory.getEquipPointFromSlot(slotId);
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if(!equipPoint.isCombinedPoint()){
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if(inventory.getItemSlot(slotId) != null){
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Entity currentItem = inventory.getItemSlot(slotId);
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//get texture path from item
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texturePath = ItemUtils.getItemIcon(currentItem);
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//flag that this isn't an empty slot
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hasItem = true;
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} else if(inventory.getCombinedPoint(slotId) != null && inventory.hasItemInSlot(inventory.getCombinedPoint(slotId).getEquipPointId())){
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Entity currentItem = inventory.getItemSlot(inventory.getCombinedPoint(slotId).getEquipPointId());
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//get texture path from item
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texturePath = ItemUtils.getItemIcon(currentItem);
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//flag that this isn't an empty slot
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hasItem = true;
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equipPoint = inventory.getCombinedPoint(slotId);
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slotId = equipPoint.getEquipPointId();
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}
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if(!Globals.assetManager.hasLoadedTexture(texturePath)){
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Globals.assetManager.addTexturePathtoQueue(texturePath);
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}
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int panelWidth = 50;
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int panelHeight = 50;
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int posX = 20;
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if((incrementer % 2) == 1){
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posX = posX + 400;
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}
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int posXf = posX;
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int posY = 60 + (i / 2 * (panelHeight + slotSpacing));
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int posYf = posY;
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int itemPosX = posX;
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int itemPosY = posY;
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ImagePanel panel = ImagePanel.createImagePanelAbsolute(posX,posY,panelWidth,panelHeight,texturePath);
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if(hasItem == true){
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//literally just here to get around finality of variable within callback
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String finalSlotId = slotId;
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panel.setOnDragStart(new DragEventCallback() {
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public boolean execute(DragEvent event){
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LoggerInterface.loggerUI.DEBUG("Drag start");
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Globals.dragSourceInventory = inventory;
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Globals.draggedItem = inventory.getItemSlot(finalSlotId);
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ContainerElement container = (ContainerElement)panel.getParent();
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container.removeChild(panel);
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WindowUtils.pushItemIconToItemWindow(panel);
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//add a dummy icon in place of the existing one
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dummyPanel = ImagePanel.createImagePanelAbsolute(posXf,posYf,panelWidth,panelHeight,"Textures/ui/uiFrame1.png");
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container.addChild(dummyPanel);
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//play sound effect
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if(Globals.virtualAudioSourceManager != null){
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Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventoryGrabItem.ogg", VirtualAudioSourceType.UI, false);
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}
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return false;
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}});
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panel.setOnDrag(new DragEventCallback() {public boolean execute(DragEvent event){
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// System.out.println("Drag");
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panel.setPositionX(event.getCurrentX() - panelWidth / 2);
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panel.setPositionY(event.getCurrentY() - panelHeight / 2);
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return false;
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}});
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panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
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if(panel.getParent() != div){
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if(panel.getParent() != null){
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List<String> slots = inventory.getSlots();
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EquipPoint equipPoint = null;
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for(int i = 0; i < slots.size(); i++){
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Div colContainer = i % 2 == 0 ? leftSlots : rightSlots;
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boolean endAlign = i % 2 == 1;
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String texturePath = "Textures/ui/uiFrame1.png";
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boolean hasItem = false;
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String slotId = slots.get(i);
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equipPoint = inventory.getEquipPointFromSlot(slotId);
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if(!equipPoint.isCombinedPoint()){
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if(inventory.getItemSlot(slotId) != null){
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Entity currentItem = inventory.getItemSlot(slotId);
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//get texture path from item
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texturePath = ItemUtils.getItemIcon(currentItem);
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//flag that this isn't an empty slot
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hasItem = true;
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} else if(inventory.getCombinedPoint(slotId) != null && inventory.hasItemInSlot(inventory.getCombinedPoint(slotId).getEquipPointId())){
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Entity currentItem = inventory.getItemSlot(inventory.getCombinedPoint(slotId).getEquipPointId());
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//get texture path from item
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texturePath = ItemUtils.getItemIcon(currentItem);
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//flag that this isn't an empty slot
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hasItem = true;
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equipPoint = inventory.getCombinedPoint(slotId);
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slotId = equipPoint.getEquipPointId();
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}
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if(!Globals.assetManager.hasLoadedTexture(texturePath)){
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Globals.assetManager.addTexturePathtoQueue(texturePath);
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}
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int panelWidth = 50;
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int panelHeight = 50;
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ImagePanel panel = ImagePanel.createImagePanel(texturePath);
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panel.setWidth(50);
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panel.setHeight(50);
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if(endAlign){
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panel.setAlignSelf(YogaAlignment.End);
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}
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if(hasItem == true){
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//literally just here to get around finality of variable within callback
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String finalSlotId = slotId;
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panel.setOnDragStart(new DragEventCallback() {
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public boolean execute(DragEvent event){
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LoggerInterface.loggerUI.DEBUG("Drag start");
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Globals.dragSourceInventory = inventory;
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Globals.draggedItem = inventory.getItemSlot(finalSlotId);
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ContainerElement container = (ContainerElement)panel.getParent();
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container.removeChild(panel);
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}
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Globals.elementService.fireEvent(event, event.getCurrentX(), event.getCurrentY());
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div.addChild(panel);
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}
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//dummy panel handling
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destroyDummyPanel();
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panel.setPositionX(div.getAbsoluteX() + itemPosX);
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panel.setPositionY(div.getAbsoluteY() + itemPosY);
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return false;
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}});
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} else {
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int itemId = i;
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panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
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// panel.setPositionX(posX);
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// panel.setPositionY(posY);
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if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
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UnrelationalInventoryState sourceInventory = (UnrelationalInventoryState) Globals.dragSourceInventory;
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Entity item = Globals.draggedItem;
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if(inventory.canEquipItemToSlot(item, slots.get(itemId))){
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//fire equip event to equip state
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ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
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equipState.commandAttemptEquip(item,inventory.getEquipPointFromSlot(slots.get(itemId)));
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WindowUtils.pushItemIconToItemWindow(panel);
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panel.setAbsolutePosition(true);
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//add a dummy icon in place of the existing one
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{
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dummyPanel = ImagePanel.createImagePanel("Textures/ui/uiFrame1.png");
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dummyPanel.setWidth(50);
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dummyPanel.setHeight(50);
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if(endAlign){
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dummyPanel.setAlignSelf(YogaAlignment.End);
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}
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container.addChild(dummyPanel);
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}
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//play sound effect
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if(Globals.virtualAudioSourceManager != null){
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Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
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Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventoryGrabItem.ogg", VirtualAudioSourceType.UI, false);
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}
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} else if(inventory.canEquipItemToCombinedSlot(item, slots.get(itemId))){
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EquipPoint combinedPoint = inventory.getCombinedPoint(slots.get(itemId));
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//fire equip event to equip state
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ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
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equipState.commandAttemptEquip(item,combinedPoint);
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//play sound effect
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if(Globals.virtualAudioSourceManager != null){
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Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
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return false;
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}});
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panel.setOnDrag(new DragEventCallback() {public boolean execute(DragEvent event){
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// System.out.println("Drag");
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panel.setPositionX(event.getCurrentX() - panelWidth / 2);
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panel.setPositionY(event.getCurrentY() - panelHeight / 2);
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Globals.signalSystem.post(SignalType.YOGA_APPLY, Globals.elementService.getWindow(WindowStrings.WINDOW_ITEM_DRAG_CONTAINER));
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return false;
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}});
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panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
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if(panel.getParent() != colContainer){
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if(panel.getParent() != null){
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ContainerElement container = (ContainerElement)panel.getParent();
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container.removeChild(panel);
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}
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Globals.elementService.fireEvent(event, event.getCurrentX(), event.getCurrentY());
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colContainer.addChild(panel);
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panel.setAbsolutePosition(false);
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}
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//update ui
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Globals.dragSourceInventory = null;
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Globals.draggedItem = null;
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//clear item container ui
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WindowUtils.cleanItemDraggingWindow();
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//dummy panel handling
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destroyDummyPanel();
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//rerender both inventories
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//re-render inventory
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WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, MenuGeneratorsInventory.createCharacterInventoryMenu(inventory));
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//re-render inventory
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WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(sourceInventory.getId()), PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
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}
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//now the fun begins :)
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//if transfer item
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// remove item from current inventory
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// place item in new inventory
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// trigger recreation of the menu
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//if drop item
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// remove item from current inventory
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// create item in world in front of character
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// trigger recreation of the menu
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//if neither of above
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// replace item icon position to origin
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// System.out.println("Release drag");
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//rebuild inventory windows
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return false;
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}});
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}
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div.addChild(panel);
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return false;
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}});
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} else {
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int itemId = i;
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panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
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// panel.setPositionX(posX);
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// panel.setPositionY(posY);
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if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
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UnrelationalInventoryState sourceInventory = (UnrelationalInventoryState) Globals.dragSourceInventory;
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Entity item = Globals.draggedItem;
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if(inventory.canEquipItemToSlot(item, slots.get(itemId))){
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//fire equip event to equip state
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ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
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equipState.commandAttemptEquip(item,inventory.getEquipPointFromSlot(slots.get(itemId)));
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//play sound effect
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if(Globals.virtualAudioSourceManager != null){
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Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
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}
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} else if(inventory.canEquipItemToCombinedSlot(item, slots.get(itemId))){
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EquipPoint combinedPoint = inventory.getCombinedPoint(slots.get(itemId));
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//fire equip event to equip state
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ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
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equipState.commandAttemptEquip(item,combinedPoint);
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//play sound effect
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if(Globals.virtualAudioSourceManager != null){
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Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
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}
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}
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//update ui
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Globals.dragSourceInventory = null;
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Globals.draggedItem = null;
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//clear item container ui
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WindowUtils.cleanItemDraggingWindow();
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//dummy panel handling
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destroyDummyPanel();
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//rerender both inventories
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//re-render inventory
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WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, MenuGeneratorsInventory.createCharacterInventoryMenu(inventory));
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//re-render inventory
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WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(sourceInventory.getId()), PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
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}
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//now the fun begins :)
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//if transfer item
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// remove item from current inventory
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// place item in new inventory
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// trigger recreation of the menu
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//if drop item
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// remove item from current inventory
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// create item in world in front of character
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// trigger recreation of the menu
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//if neither of above
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// replace item icon position to origin
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// System.out.println("Release drag");
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//rebuild inventory windows
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return false;
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}});
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}
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colContainer.addChild(panel);
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//create the slot text
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posX = 80;
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if((incrementer % 2) == 1){
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posX = posX + 190;
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//create the slot text
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Label slotText = new Label(0.7f);
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slotText.setText(slots.get(i));
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colContainer.addChild(slotText);
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}
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posY = posY + 15;
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Label slotText = new Label(0.7f);
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slotText.setText(slots.get(i));
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slotText.setPositionX(posX);
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slotText.setPositionY(posY);
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slotText.setAbsolutePosition(true);
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div.addChild(slotText);
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incrementer++;
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}
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Div columnContainer = Div.createRow(leftSlots,rightSlots);
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columnContainer.setAlignItems(YogaAlignment.Between);
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columnContainer.setFlexGrow(1);
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div.addChild(columnContainer);
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}
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return div;
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@ -2,6 +2,7 @@ package electrosphere.renderer.ui.components;
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import electrosphere.audio.VirtualAudioSourceManager.VirtualAudioSourceType;
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import electrosphere.engine.Globals;
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import electrosphere.engine.signal.Signal.SignalType;
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import electrosphere.entity.Entity;
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import electrosphere.entity.state.equip.ClientEquipState;
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import electrosphere.entity.state.inventory.InventoryUtils;
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@ -149,6 +150,7 @@ public class NaturalInventoryPanel {
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// System.out.println("Drag");
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panel.setPositionX(event.getCurrentX() - panelWidth / 2);
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panel.setPositionY(event.getCurrentY() - panelHeight / 2);
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Globals.signalSystem.post(SignalType.YOGA_APPLY, Globals.elementService.getWindow(WindowStrings.WINDOW_ITEM_DRAG_CONTAINER));
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return false;
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}});
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panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
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@ -37,14 +37,14 @@ public class PlayerInventoryWindow {
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rVal.setParentAlignItem(YogaAlignment.Center);
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rVal.setParentJustifyContent(YogaJustification.Center);
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if(InventoryUtils.hasNaturalInventory(entity)){
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rVal.addChild(NaturalInventoryPanel.createNaturalInventoryPanel(entity));
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}
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if(InventoryUtils.hasEquipInventory(entity)){
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rVal.addChild(EquipmentInventoryPanel.createEquipmentInventoryPanel(entity));
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}
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if(InventoryUtils.hasNaturalInventory(entity)){
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rVal.addChild(NaturalInventoryPanel.createNaturalInventoryPanel(entity));
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}
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Globals.signalSystem.post(SignalType.YOGA_APPLY, rVal);
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