cursor rotation work
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@ -1861,6 +1861,7 @@ Filter room solver to only include rooms that are enter-able
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Solve for furniture placement inside rectangular rooms
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Solve for furniture placement inside rectangular rooms
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Visualize furniture placement slots
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Visualize furniture placement slots
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AssetDataStrings work
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AssetDataStrings work
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Invert rotation calculation for fab cursor
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@ -434,8 +434,8 @@ public class CursorState {
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*/
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*/
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public static Quaterniond getBlockRotation(int rotationVal){
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public static Quaterniond getBlockRotation(int rotationVal){
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int tempVal = rotationVal;
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int tempVal = rotationVal;
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int xRotation = tempVal & 0x3;
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int yRotation = tempVal & 0x3;
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int yRotation = tempVal >> 2 & 0x3;
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int xRotation = tempVal >> 2 & 0x3;
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Quaterniond rotations = new Quaterniond();
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Quaterniond rotations = new Quaterniond();
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double xRot = 0;
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double xRot = 0;
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double yRot = 0;
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double yRot = 0;
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