upgrade target framerate
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit

This commit is contained in:
austin 2025-05-24 23:28:08 -04:00
parent 7d04008197
commit 23b70c1923
2 changed files with 2 additions and 1 deletions

View File

@ -1975,6 +1975,7 @@ Performance improvements
- Clustering terrain draw calls - Clustering terrain draw calls
Lod emitter service checker function Lod emitter service checker function
Mesh profiling Mesh profiling
Upgrade target framerate

View File

@ -64,7 +64,7 @@ public class Main {
/** /**
* target amount of time per frame * target amount of time per frame
*/ */
public static float targetFrameRate = 60.0f; public static float targetFrameRate = 144.0f;
/** /**
* Target period per frame * Target period per frame
*/ */