diff --git a/src/test/java/electrosphere/entity/SpawningCreaturesTest.java b/src/test/java/electrosphere/entity/SpawningCreaturesTest.java index d602a63c..c37880bd 100644 --- a/src/test/java/electrosphere/entity/SpawningCreaturesTest.java +++ b/src/test/java/electrosphere/entity/SpawningCreaturesTest.java @@ -3,7 +3,6 @@ package electrosphere.entity; import static org.junit.jupiter.api.Assertions.assertEquals; import org.joml.Vector3d; -import org.junit.jupiter.api.Disabled; import annotations.IntegrationTest; import electrosphere.engine.Globals; @@ -18,7 +17,6 @@ import testutils.TestEntityUtils; public class SpawningCreaturesTest extends EntityTestTemplate { //must wait on viewport testing, otherwise number of entities isn't going to be correct because the player character is spawning - @Disabled @IntegrationTest public void testSpawnCreature(){ CreatureUtils.serverSpawnBasicCreature(Globals.realmManager.first(), new Vector3d(0,0,0), "human", CreatureTemplate.createDefault("human")); @@ -26,7 +24,6 @@ public class SpawningCreaturesTest extends EntityTestTemplate { } //must wait on viewport testing, otherwise number of entities isn't going to be correct because the player character is spawning - @Disabled @IntegrationTest public void testSpawnMultipleCreatures(){ int numberToSpawn = 100; diff --git a/src/test/java/electrosphere/entity/state/attack/ServerAttackTreeTests.java b/src/test/java/electrosphere/entity/state/attack/ServerAttackTreeTests.java index b8acfb64..66e28a0f 100644 --- a/src/test/java/electrosphere/entity/state/attack/ServerAttackTreeTests.java +++ b/src/test/java/electrosphere/entity/state/attack/ServerAttackTreeTests.java @@ -4,17 +4,18 @@ import static org.junit.jupiter.api.Assertions.assertEquals; import static org.junit.jupiter.api.Assertions.assertNotEquals; import org.joml.Vector3d; -import org.junit.jupiter.api.Disabled; import annotations.IntegrationTest; -import electrosphere.controls.ControlHandler; import electrosphere.engine.Globals; import electrosphere.entity.Entity; import electrosphere.entity.state.attack.ClientAttackTree.AttackTreeState; +import electrosphere.entity.state.equip.ServerEquipState; +import electrosphere.entity.state.inventory.InventoryUtils; +import electrosphere.entity.state.movement.ServerFallTree; import electrosphere.entity.types.creature.CreatureTemplate; import electrosphere.entity.types.creature.CreatureUtils; +import electrosphere.entity.types.item.ItemUtils; import template.EntityTestTemplate; -import testutils.InputAPI; import testutils.TestEngineUtils; /** @@ -26,24 +27,30 @@ public class ServerAttackTreeTests extends EntityTestTemplate { /** * Make sure can attack in default scene */ - @Disabled //disabled until can place platform in viewport @IntegrationTest public void testClientAttack(){ //warm up engine TestEngineUtils.simulateFrames(1); //spawn on server - Entity entity = CreatureUtils.serverSpawnBasicCreature(Globals.realmManager.first(), new Vector3d(0,0,0), "human", CreatureTemplate.createDefault("human")); + Entity creature = CreatureUtils.serverSpawnBasicCreature(Globals.realmManager.first(), new Vector3d(0,0,0), "human", CreatureTemplate.createDefault("human")); + Entity katana = ItemUtils.serverSpawnBasicItem(Globals.realmManager.first(), new Vector3d(0,0,0), "Katana2H"); + + //equip + Entity inInventoryItem = InventoryUtils.serverAttemptStoreItem(creature, katana); + ServerEquipState serverEquipState = ServerEquipState.getServerEquipState(creature); + serverEquipState.commandAttemptEquip(inInventoryItem, serverEquipState.getEquipPoint("handsCombined")); - //Get the server-side player's attack tree - ServerAttackTree serverAttackTree = ServerAttackTree.getServerAttackTree(entity); + //Get the server-side player's trees + ServerAttackTree serverAttackTree = ServerAttackTree.getServerAttackTree(creature); + ServerFallTree serverFallTree = ServerFallTree.getFallTree(creature); + serverFallTree.land(); //verify can attack assertEquals(true, serverAttackTree.canAttack(serverAttackTree.getAttackType())); //try attacking - InputAPI.simulatePress(ControlHandler.DATA_STRING_INPUT_CODE_ATTACK_PRIMARY); - InputAPI.simulateRelease(ControlHandler.DATA_STRING_INPUT_CODE_ATTACK_PRIMARY); + serverAttackTree.start(); //wait for the attack to propagate back to the client TestEngineUtils.simulateFrames(10);