fix virtual scrollable on higher resolutions

This commit is contained in:
austin 2024-10-20 16:25:30 -04:00
parent 1cb93b04f6
commit 35aec8affe
4 changed files with 7 additions and 6 deletions

View File

@ -1,3 +1,3 @@
#maven.buildNumber.plugin properties file
#Sat Oct 19 14:21:36 EDT 2024
buildNumber=360
#Sun Oct 20 12:03:26 EDT 2024
buildNumber=361

View File

@ -34,8 +34,6 @@
- Decoy (creates a decoy)
- Torch
- Throwable potions
Fix ui scaling on abnormal monitors
- Essentially just the global flags not being set in rendering engine on init
Crouching
Model clothing, hair for the human
particles, light on sword collision

View File

@ -872,6 +872,9 @@ Potential fix for ground audio bug
(10/20/2024)
Fix SP debug launcher actually entering world
Fix virtual scrollable clipping logic
Fix ui scaling on abnormal monitors
- This is literally just a function of the settings file not being updated for different resolutions

View File

@ -66,8 +66,8 @@ public class VirtualScrollable extends StandardContainerElement implements Drawa
*/
private boolean childIsInBounds(DrawableElement element){
boolean rVal = true;
if(element.getAbsoluteX() + scroll < 0 ||element.getAbsoluteY() + scroll > this.getHeight()){
return false;
if(element.getAbsoluteY() + scroll < this.getAbsoluteY() || element.getAbsoluteY() + scroll > this.getHeight() + this.getAbsoluteY()){
return false;
}
return rVal;
}