voxel selection popout fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
This commit is contained in:
parent
f70844c74b
commit
3fd97d415a
@ -1,3 +1,3 @@
|
||||
#maven.buildNumber.plugin properties file
|
||||
#Sun Sep 08 21:41:56 EDT 2024
|
||||
buildNumber=325
|
||||
#Tue Sep 10 19:22:32 EDT 2024
|
||||
buildNumber=326
|
||||
|
||||
@ -717,6 +717,7 @@ Fix cursor visuals
|
||||
Fix jump/fall/land animations being buggy and inconsistent between client/server
|
||||
Remove extraneous println's
|
||||
Fix empty item slot not showing underneath dragged item
|
||||
Fix voxel selection popout rendering, nav logic
|
||||
|
||||
|
||||
# TODO
|
||||
|
||||
@ -160,7 +160,7 @@ public class Globals {
|
||||
public static boolean RUN_CLIENT = true;
|
||||
public static boolean RUN_HIDDEN = false; //glfw session will be created with hidden window
|
||||
public static boolean RUN_AUDIO = true;
|
||||
public static boolean RUN_SCRIPTS = false;
|
||||
public static boolean RUN_SCRIPTS = true;
|
||||
public static int clientCharacterID;
|
||||
public static NetConfig netConfig = null;
|
||||
|
||||
|
||||
@ -12,7 +12,6 @@ import electrosphere.game.server.world.ServerWorldData;
|
||||
import electrosphere.server.content.ServerContentManager;
|
||||
import electrosphere.server.datacell.GriddedDataCellManager;
|
||||
import electrosphere.server.datacell.Realm;
|
||||
import electrosphere.server.datacell.ServerDataCell;
|
||||
import electrosphere.util.FileUtils;
|
||||
|
||||
/**
|
||||
|
||||
@ -53,7 +53,7 @@ public class MenuGeneratorsLevelEditor {
|
||||
static final int SIDE_PANEL_WIDTH = 500;
|
||||
|
||||
//is the voxel selection window open
|
||||
static boolean voxelWindowOpen = false;
|
||||
protected static boolean voxelWindowOpen = false;
|
||||
|
||||
//vertical offset from cursor position to spawn things at
|
||||
static final Vector3d cursorVerticalOffset = new Vector3d(0,0.05,0);
|
||||
|
||||
@ -70,7 +70,8 @@ public class MenuGeneratorsTerrainEditing {
|
||||
scrollable.setFlexDirection(YogaFlexDirection.Row);
|
||||
scrollable.setAlignItems(YogaAlignment.Start);
|
||||
rVal.setOnNavigationCallback(new NavigationEventCallback() {public boolean execute(NavigationEvent event){
|
||||
WindowUtils.closeWindow(WindowStrings.LEVEL_EDTIOR_SIDE_PANEL);
|
||||
WindowUtils.closeWindow(WindowStrings.VOXEL_TYPE_SELECTION);
|
||||
MenuGeneratorsLevelEditor.voxelWindowOpen = false;
|
||||
return false;
|
||||
}});
|
||||
|
||||
|
||||
@ -126,6 +126,7 @@ public class MenuGeneratorsLevelEditor {
|
||||
//values to creat the level with
|
||||
LevelDescription inFlightLevel = new LevelDescription();
|
||||
SceneFile sceneFile = SceneFile.createSceneFile();
|
||||
sceneFile.setCreateSaveInstance(true);
|
||||
inFlightLevel.setSceneFile(sceneFile);
|
||||
|
||||
|
||||
@ -188,10 +189,6 @@ public class MenuGeneratorsLevelEditor {
|
||||
}, DEFAULT_GRID_SIZE / (float)GriddedDataCellManager.MAX_GRID_SIZE)
|
||||
);
|
||||
sceneFile.getRealmDescriptor().setGriddedRealmSize(DEFAULT_GRID_SIZE);
|
||||
|
||||
griddedRealmControls.addChild(InputMacros.createToggle("Create Scene File", false, (ValueChangeEvent event) -> {
|
||||
sceneFile.setCreateSaveInstance(event.getAsBoolean());
|
||||
}));
|
||||
}
|
||||
rVal.addChild(griddedRealmControls);
|
||||
|
||||
|
||||
@ -127,8 +127,8 @@ public class ImagePanel extends StandardElement implements DrawableElement, Drag
|
||||
|
||||
float ndcWidth = (float)getInternalWidth()/parentWidth;
|
||||
float ndcHeight = (float)getInternalHeight()/parentHeight;
|
||||
float ndcX = (float)(getAbsoluteX())/parentWidth;
|
||||
float ndcY = (float)(getAbsoluteY())/parentHeight;
|
||||
float ndcX = (float)(getInternalX() + parentPosX)/parentWidth;
|
||||
float ndcY = (float)(getInternalY() + parentPosY)/parentHeight;
|
||||
boxPosition = new Vector3f(ndcX,ndcY,0);
|
||||
boxDimensions = new Vector3f(ndcWidth,ndcHeight,0);
|
||||
|
||||
@ -144,6 +144,9 @@ public class ImagePanel extends StandardElement implements DrawableElement, Drag
|
||||
openGLState.glBindFramebuffer(GL_FRAMEBUFFER, parentFramebufferPointer);
|
||||
openGLState.glViewport(parentWidth, parentHeight);
|
||||
|
||||
renderPipelineState.setUseMaterial(true);
|
||||
renderPipelineState.setBufferNonStandardUniforms(true);
|
||||
|
||||
if(planeModel != null){
|
||||
planeModel.pushUniformToMesh("plane", "mPosition", boxPosition);
|
||||
planeModel.pushUniformToMesh("plane", "mDimension", boxDimensions);
|
||||
|
||||
@ -192,8 +192,8 @@ public class SaveUtils {
|
||||
LoggerInterface.loggerEngine.INFO("Load world data from scene " + saveName);
|
||||
serverWorldData = ServerWorldData.loadWorldData(saveName, true);
|
||||
} else {
|
||||
//The scene is neither defined in the save itself nor in the assets scene files
|
||||
throw new IllegalStateException("Trying to load a save that does not contain a scene!");
|
||||
//The world data is neither defined in the save itself nor in the assets scene files
|
||||
throw new IllegalStateException("Trying to load a save that does not contain world data!");
|
||||
}
|
||||
|
||||
//load scene file
|
||||
|
||||
Loading…
Reference in New Issue
Block a user