prevent NPE on entity item state check
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit

This commit is contained in:
austin 2024-09-03 22:37:34 -04:00
parent ebcf0865ee
commit 4007bc764d
2 changed files with 2 additions and 1 deletions

View File

@ -677,6 +677,7 @@ Better jenkins documentation
Include jenkins dockerfile in repo
Better model for gameobjects
Server synchronization of sprint tree
Fix potential bad path for item state lookup
# TODO

View File

@ -355,7 +355,7 @@ public class ItemUtils {
* @return true if the item IS in an inventory container, otherwise false
*/
public static boolean itemIsInInventory(Entity item){
return (boolean)item.getData(EntityDataStrings.ITEM_IS_IN_INVENTORY);
return item.containsKey(EntityDataStrings.ITEM_IS_IN_INVENTORY);
}
/**