prevent NPE on entity item state check
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
This commit is contained in:
parent
ebcf0865ee
commit
4007bc764d
@ -677,6 +677,7 @@ Better jenkins documentation
|
|||||||
Include jenkins dockerfile in repo
|
Include jenkins dockerfile in repo
|
||||||
Better model for gameobjects
|
Better model for gameobjects
|
||||||
Server synchronization of sprint tree
|
Server synchronization of sprint tree
|
||||||
|
Fix potential bad path for item state lookup
|
||||||
|
|
||||||
|
|
||||||
# TODO
|
# TODO
|
||||||
|
|||||||
@ -355,7 +355,7 @@ public class ItemUtils {
|
|||||||
* @return true if the item IS in an inventory container, otherwise false
|
* @return true if the item IS in an inventory container, otherwise false
|
||||||
*/
|
*/
|
||||||
public static boolean itemIsInInventory(Entity item){
|
public static boolean itemIsInInventory(Entity item){
|
||||||
return (boolean)item.getData(EntityDataStrings.ITEM_IS_IN_INVENTORY);
|
return item.containsKey(EntityDataStrings.ITEM_IS_IN_INVENTORY);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user