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@ -16,13 +16,24 @@ import io.github.studiorailgun.HashUtils;
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*/
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public class ClientTerrainCache {
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//cache capacity
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/**
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* Cache capacity
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*/
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int cacheSize;
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//the map of chunk key -> chunk data
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/**
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* The map of chunk key -> chunk data
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*/
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Map<Long,ChunkData> cacheMap = new ConcurrentHashMap<Long,ChunkData>();
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//the list of keys in the cache
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/**
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* The list of keys in the cache
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*/
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List<Long> cacheList = new CopyOnWriteArrayList<Long>();
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//A map of chunk to its world position
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/**
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* A map of chunk to its world position
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*/
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Map<ChunkData,Vector3i> chunkPositionMap = new ConcurrentHashMap<ChunkData,Vector3i>();
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/**
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