fix actor panel rendering
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@ -1,3 +1,3 @@
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#maven.buildNumber.plugin properties file
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#maven.buildNumber.plugin properties file
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#Thu Mar 21 19:13:46 EDT 2024
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#Thu Mar 21 19:58:26 EDT 2024
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buildNumber=78
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buildNumber=79
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@ -177,11 +177,11 @@ Fix character movement (allegedly fixed -- maybe by camera stuff?)
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Fix Frustum Culling for skybox
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Fix Frustum Culling for skybox
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Fix Character creation preview not working
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# TODO
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# TODO
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Fix Character creation preview not working
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Fix bad data with human mesh textures not mapping
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Fix bad data with human mesh textures not mapping
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Clean up main method/class
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Clean up main method/class
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@ -104,9 +104,9 @@ public class MenuGeneratorsMultiplayer {
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Actor characterActor = ActorUtils.createActorFromModelPath(selectedRaceType.getModelPath());
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Actor characterActor = ActorUtils.createActorFromModelPath(selectedRaceType.getModelPath());
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ActorPanel actorPanel = new ActorPanel(1200, 100, 500, 500, characterActor);
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ActorPanel actorPanel = new ActorPanel(1200, 100, 500, 500, characterActor);
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actorPanel.setAnimation(Animation.ANIMATION_IDLE_1);
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actorPanel.setAnimation(Animation.ANIMATION_IDLE_1);
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actorPanel.setPosition(new Vector3f(0,-1,-0.5f));
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actorPanel.setPosition(new Vector3f(0,-0.5f,-0.6f));
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// actorPanel.setRotation(new Quaternionf().rotateLocalY(0));
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// actorPanel.setRotation(new Quaternionf().rotateLocalY(0));
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actorPanel.setScale(new Vector3f(0.01f,0.01f,0.01f));
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actorPanel.setScale(new Vector3f(1.0f));
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//have to build static morph while looping through attributes
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//have to build static morph while looping through attributes
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ActorStaticMorph staticMorph = new ActorStaticMorph();
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ActorStaticMorph staticMorph = new ActorStaticMorph();
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