rename editor enum to prevent codegen conflict
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
This commit is contained in:
parent
3e83c27b4a
commit
4aae7b68b8
@ -1454,6 +1454,7 @@ Cursor only for specific items
|
||||
Added shovel (works inversely of how you would expect currently)
|
||||
Script cache busting on file modification
|
||||
Block cursor
|
||||
Rename editor enum to prevent type conflict
|
||||
|
||||
|
||||
|
||||
|
||||
@ -141,7 +141,7 @@ public class ControlCategoryMainGame {
|
||||
} else if(ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity) != null){
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, CameraEntityUtils.getFacingVec(Globals.playerCamera));
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.FORWARD);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.FORWARD);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -163,7 +163,7 @@ public class ControlCategoryMainGame {
|
||||
} else if(ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity) != null){
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, CameraEntityUtils.getFacingVec(Globals.playerCamera));
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.FORWARD);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.FORWARD);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -202,7 +202,7 @@ public class ControlCategoryMainGame {
|
||||
} else if(ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity) != null){
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, CameraEntityUtils.getFacingVec(Globals.playerCamera));
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.BACKWARD);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.BACKWARD);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -225,7 +225,7 @@ public class ControlCategoryMainGame {
|
||||
} else if(ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity) != null){
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, CameraEntityUtils.getFacingVec(Globals.playerCamera));
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.BACKWARD);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.BACKWARD);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -262,7 +262,7 @@ public class ControlCategoryMainGame {
|
||||
Vector3d cameraEyeVector = CameraEntityUtils.getCameraEye(Globals.playerCamera);
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, new Vector3d(-cameraEyeVector.x,0,-cameraEyeVector.z).rotateY(Math.PI/2.0).normalize());
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.FORWARD);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.FORWARD);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -283,7 +283,7 @@ public class ControlCategoryMainGame {
|
||||
Vector3d cameraEyeVector = CameraEntityUtils.getCameraEye(Globals.playerCamera);
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, new Vector3d(-cameraEyeVector.x,0,-cameraEyeVector.z).rotateY(Math.PI/2.0).normalize());
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.FORWARD);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.FORWARD);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -320,7 +320,7 @@ public class ControlCategoryMainGame {
|
||||
Vector3d cameraEyeVector = CameraEntityUtils.getCameraEye(Globals.playerCamera);
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, new Vector3d(-cameraEyeVector.x,0,-cameraEyeVector.z).rotateY(-Math.PI/2.0).normalize());
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.FORWARD);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.FORWARD);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -341,7 +341,7 @@ public class ControlCategoryMainGame {
|
||||
Vector3d cameraEyeVector = CameraEntityUtils.getCameraEye(Globals.playerCamera);
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, new Vector3d(-cameraEyeVector.x,0,-cameraEyeVector.z).rotateY(-Math.PI/2.0).normalize());
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.FORWARD);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.FORWARD);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -386,7 +386,7 @@ public class ControlCategoryMainGame {
|
||||
} else if(ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity) != null){
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, CameraEntityUtils.getFacingVec(Globals.playerCamera));
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.LEFT);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.LEFT);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -406,7 +406,7 @@ public class ControlCategoryMainGame {
|
||||
} else if(ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity) != null){
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, CameraEntityUtils.getFacingVec(Globals.playerCamera));
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.LEFT);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.LEFT);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -442,7 +442,7 @@ public class ControlCategoryMainGame {
|
||||
} else if(ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity) != null){
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, CameraEntityUtils.getFacingVec(Globals.playerCamera));
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.RIGHT);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.RIGHT);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -462,7 +462,7 @@ public class ControlCategoryMainGame {
|
||||
} else if(ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity) != null){
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
CreatureUtils.setFacingVector(Globals.playerEntity, CameraEntityUtils.getFacingVec(Globals.playerCamera));
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.RIGHT);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.RIGHT);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -490,7 +490,7 @@ public class ControlCategoryMainGame {
|
||||
jumpTree.start();
|
||||
} else if(ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity) != null){
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.UP);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.UP);
|
||||
}
|
||||
}
|
||||
}});
|
||||
@ -510,7 +510,7 @@ public class ControlCategoryMainGame {
|
||||
if(Globals.playerEntity != null){
|
||||
if(ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity) != null){
|
||||
ClientEditorMovementTree clientEditorMovementTree = ClientEditorMovementTree.getClientEditorMovementTree(Globals.playerEntity);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing.DOWN);
|
||||
clientEditorMovementTree.start(electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing.DOWN);
|
||||
}
|
||||
}
|
||||
}});
|
||||
|
||||
@ -51,7 +51,7 @@ public class ClientEditorMovementTree implements BehaviorTree {
|
||||
* (ie is it strafing, moveing straight forward, backpedaling, etc)
|
||||
*/
|
||||
@SynchronizableEnum
|
||||
public static enum MovementRelativeFacing {
|
||||
public static enum EditorMovementRelativeFacing {
|
||||
FORWARD,
|
||||
LEFT,
|
||||
RIGHT,
|
||||
@ -82,7 +82,7 @@ public class ClientEditorMovementTree implements BehaviorTree {
|
||||
|
||||
MovementTreeState state;
|
||||
@SyncedField
|
||||
MovementRelativeFacing facing = MovementRelativeFacing.FORWARD;
|
||||
EditorMovementRelativeFacing facing = EditorMovementRelativeFacing.FORWARD;
|
||||
|
||||
ClientSprintTree sprintTree;
|
||||
ClientJumpTree jumpTree;
|
||||
@ -132,7 +132,7 @@ public class ClientEditorMovementTree implements BehaviorTree {
|
||||
* Requests to the server that the entity start moving
|
||||
* @param facing The facing relative to the view direction that the entity should move in (ie strafe right vs walk straight forward)
|
||||
*/
|
||||
public void start(MovementRelativeFacing facing){
|
||||
public void start(EditorMovementRelativeFacing facing){
|
||||
if(canStartMoving()){
|
||||
setFacing(facing);
|
||||
state = MovementTreeState.STARTUP;
|
||||
@ -417,7 +417,7 @@ public class ClientEditorMovementTree implements BehaviorTree {
|
||||
* Gets facing.
|
||||
* </p>
|
||||
*/
|
||||
public MovementRelativeFacing getFacing(){
|
||||
public EditorMovementRelativeFacing getFacing(){
|
||||
return facing;
|
||||
}
|
||||
|
||||
@ -429,7 +429,7 @@ public class ClientEditorMovementTree implements BehaviorTree {
|
||||
* </p>
|
||||
* @param facing The value to set facing to.
|
||||
*/
|
||||
public void setFacing(MovementRelativeFacing facing){
|
||||
public void setFacing(EditorMovementRelativeFacing facing){
|
||||
this.facing = facing;
|
||||
}
|
||||
|
||||
@ -452,7 +452,7 @@ public class ClientEditorMovementTree implements BehaviorTree {
|
||||
* @param enumVal The enum value
|
||||
* @return The short value
|
||||
*/
|
||||
public static short getMovementRelativeFacingEnumAsShort(MovementRelativeFacing enumVal){
|
||||
public static short getMovementRelativeFacingEnumAsShort(EditorMovementRelativeFacing enumVal){
|
||||
switch(enumVal){
|
||||
case FORWARD:
|
||||
return 0;
|
||||
@ -486,30 +486,30 @@ public class ClientEditorMovementTree implements BehaviorTree {
|
||||
* @param shortVal The short value
|
||||
* @return The enum value
|
||||
*/
|
||||
public static MovementRelativeFacing getMovementRelativeFacingShortAsEnum(short shortVal){
|
||||
public static EditorMovementRelativeFacing getMovementRelativeFacingShortAsEnum(short shortVal){
|
||||
switch(shortVal){
|
||||
case 0:
|
||||
return MovementRelativeFacing.FORWARD;
|
||||
return EditorMovementRelativeFacing.FORWARD;
|
||||
case 1:
|
||||
return MovementRelativeFacing.LEFT;
|
||||
return EditorMovementRelativeFacing.LEFT;
|
||||
case 2:
|
||||
return MovementRelativeFacing.RIGHT;
|
||||
return EditorMovementRelativeFacing.RIGHT;
|
||||
case 3:
|
||||
return MovementRelativeFacing.BACKWARD;
|
||||
return EditorMovementRelativeFacing.BACKWARD;
|
||||
case 4:
|
||||
return MovementRelativeFacing.FORWARD_LEFT;
|
||||
return EditorMovementRelativeFacing.FORWARD_LEFT;
|
||||
case 5:
|
||||
return MovementRelativeFacing.FORWARD_RIGHT;
|
||||
return EditorMovementRelativeFacing.FORWARD_RIGHT;
|
||||
case 6:
|
||||
return MovementRelativeFacing.BACKWARD_LEFT;
|
||||
return EditorMovementRelativeFacing.BACKWARD_LEFT;
|
||||
case 7:
|
||||
return MovementRelativeFacing.BACKWARD_RIGHT;
|
||||
return EditorMovementRelativeFacing.BACKWARD_RIGHT;
|
||||
case 8:
|
||||
return MovementRelativeFacing.UP;
|
||||
return EditorMovementRelativeFacing.UP;
|
||||
case 9:
|
||||
return MovementRelativeFacing.DOWN;
|
||||
return EditorMovementRelativeFacing.DOWN;
|
||||
default:
|
||||
return MovementRelativeFacing.FORWARD;
|
||||
return EditorMovementRelativeFacing.FORWARD;
|
||||
}
|
||||
}
|
||||
/**
|
||||
@ -554,4 +554,74 @@ public class ClientEditorMovementTree implements BehaviorTree {
|
||||
return entity.containsKey(EntityDataStrings.TREE_CLIENTEDITORMOVEMENTTREE);
|
||||
}
|
||||
|
||||
/**
|
||||
* <p> Automatically generated </p>
|
||||
* <p>
|
||||
* Converts a short to the equivalent enum value
|
||||
* </p>
|
||||
* @param shortVal The short value
|
||||
* @return The enum value
|
||||
*/
|
||||
public static EditorMovementRelativeFacing getEditorMovementRelativeFacingShortAsEnum(short shortVal){
|
||||
switch(shortVal){
|
||||
case 0:
|
||||
return EditorMovementRelativeFacing.FORWARD;
|
||||
case 1:
|
||||
return EditorMovementRelativeFacing.LEFT;
|
||||
case 2:
|
||||
return EditorMovementRelativeFacing.RIGHT;
|
||||
case 3:
|
||||
return EditorMovementRelativeFacing.BACKWARD;
|
||||
case 4:
|
||||
return EditorMovementRelativeFacing.FORWARD_LEFT;
|
||||
case 5:
|
||||
return EditorMovementRelativeFacing.FORWARD_RIGHT;
|
||||
case 6:
|
||||
return EditorMovementRelativeFacing.BACKWARD_LEFT;
|
||||
case 7:
|
||||
return EditorMovementRelativeFacing.BACKWARD_RIGHT;
|
||||
case 8:
|
||||
return EditorMovementRelativeFacing.UP;
|
||||
case 9:
|
||||
return EditorMovementRelativeFacing.DOWN;
|
||||
default:
|
||||
return EditorMovementRelativeFacing.FORWARD;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* <p> Automatically generated </p>
|
||||
* <p>
|
||||
* Converts this enum type to an equivalent short value
|
||||
* </p>
|
||||
* @param enumVal The enum value
|
||||
* @return The short value
|
||||
*/
|
||||
public static short getEditorMovementRelativeFacingEnumAsShort(EditorMovementRelativeFacing enumVal){
|
||||
switch(enumVal){
|
||||
case FORWARD:
|
||||
return 0;
|
||||
case LEFT:
|
||||
return 1;
|
||||
case RIGHT:
|
||||
return 2;
|
||||
case BACKWARD:
|
||||
return 3;
|
||||
case FORWARD_LEFT:
|
||||
return 4;
|
||||
case FORWARD_RIGHT:
|
||||
return 5;
|
||||
case BACKWARD_LEFT:
|
||||
return 6;
|
||||
case BACKWARD_RIGHT:
|
||||
return 7;
|
||||
case UP:
|
||||
return 8;
|
||||
case DOWN:
|
||||
return 9;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -13,7 +13,7 @@ import electrosphere.entity.EntityDataStrings;
|
||||
import electrosphere.entity.EntityUtils;
|
||||
import electrosphere.entity.btree.BehaviorTree;
|
||||
import electrosphere.entity.state.attack.ServerAttackTree;
|
||||
import electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementRelativeFacing;
|
||||
import electrosphere.entity.state.movement.editor.ClientEditorMovementTree.EditorMovementRelativeFacing;
|
||||
import electrosphere.entity.state.movement.editor.ClientEditorMovementTree.MovementTreeState;
|
||||
import electrosphere.entity.state.movement.fall.ServerFallTree;
|
||||
import electrosphere.entity.state.movement.jump.ServerJumpTree;
|
||||
@ -53,7 +53,7 @@ public class ServerEditorMovementTree implements BehaviorTree {
|
||||
|
||||
MovementTreeState state;
|
||||
@SyncedField
|
||||
MovementRelativeFacing facing;
|
||||
EditorMovementRelativeFacing facing;
|
||||
|
||||
//The data for the movement system
|
||||
EditorMovementSystem editorMovementSystem;
|
||||
@ -75,7 +75,7 @@ public class ServerEditorMovementTree implements BehaviorTree {
|
||||
private ServerEditorMovementTree(Entity e, Object ... params){
|
||||
//EditorMovementSystem system
|
||||
state = MovementTreeState.IDLE;
|
||||
facing = MovementRelativeFacing.FORWARD;
|
||||
facing = EditorMovementRelativeFacing.FORWARD;
|
||||
parent = e;
|
||||
this.editorMovementSystem = (EditorMovementSystem)params[0];
|
||||
}
|
||||
@ -88,7 +88,7 @@ public class ServerEditorMovementTree implements BehaviorTree {
|
||||
* Starts the server movement tree
|
||||
* @param facing The facing dir to start with
|
||||
*/
|
||||
public void start(MovementRelativeFacing facing){
|
||||
public void start(EditorMovementRelativeFacing facing){
|
||||
if(canStartMoving()){
|
||||
setFacing(facing);
|
||||
state = MovementTreeState.STARTUP;
|
||||
@ -465,7 +465,7 @@ public class ServerEditorMovementTree implements BehaviorTree {
|
||||
* @param editorMovementSystem
|
||||
* @return
|
||||
*/
|
||||
public static float getMaximumVelocity(Entity entity, EditorMovementSystem editorMovementSystem, MovementRelativeFacing facing){
|
||||
public static float getMaximumVelocity(Entity entity, EditorMovementSystem editorMovementSystem, EditorMovementRelativeFacing facing){
|
||||
float maxVelocity = ClientEditorMovementTree.EDITOR_MAX_VELOCITY;
|
||||
return maxVelocity;
|
||||
}
|
||||
@ -476,7 +476,7 @@ public class ServerEditorMovementTree implements BehaviorTree {
|
||||
* Gets facing.
|
||||
* </p>
|
||||
*/
|
||||
public MovementRelativeFacing getFacing(){
|
||||
public EditorMovementRelativeFacing getFacing(){
|
||||
return facing;
|
||||
}
|
||||
|
||||
@ -531,9 +531,9 @@ public class ServerEditorMovementTree implements BehaviorTree {
|
||||
* </p>
|
||||
* @param facing The value to set facing to.
|
||||
*/
|
||||
public void setFacing(MovementRelativeFacing facing){
|
||||
public void setFacing(EditorMovementRelativeFacing facing){
|
||||
this.facing = facing;
|
||||
int value = ClientEditorMovementTree.getMovementRelativeFacingEnumAsShort(facing);
|
||||
int value = ClientEditorMovementTree.getEditorMovementRelativeFacingEnumAsShort(facing);
|
||||
if(DataCellSearchUtils.getEntityDataCell(parent) != null){
|
||||
DataCellSearchUtils.getEntityDataCell(parent).broadcastNetworkMessage(SynchronizationMessage.constructUpdateClientStateMessage(parent.getId(), BehaviorTreeIdEnums.BTREE_SERVEREDITORMOVEMENTTREE_ID, FieldIdEnums.TREE_SERVEREDITORMOVEMENTTREE_SYNCEDFIELD_FACING_ID, value));
|
||||
}
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
package electrosphere.net.synchronization.client;
|
||||
|
||||
|
||||
import electrosphere.util.Utilities;
|
||||
import electrosphere.entity.state.movement.editor.ClientEditorMovementTree;
|
||||
import electrosphere.entity.state.equip.ClientToolbarState;
|
||||
import electrosphere.entity.state.stance.ClientStanceComponent;
|
||||
@ -232,7 +233,7 @@ public class ClientSynchronizationManager {
|
||||
switch(message.getfieldId()){
|
||||
case FieldIdEnums.TREE_SERVEREDITORMOVEMENTTREE_SYNCEDFIELD_FACING_ID:{
|
||||
ClientEditorMovementTree tree = ClientEditorMovementTree.getClientEditorMovementTree(entity);
|
||||
tree.setFacing(ClientEditorMovementTree.getMovementRelativeFacingShortAsEnum((short)message.getbTreeValue()));
|
||||
tree.setFacing(ClientEditorMovementTree.getEditorMovementRelativeFacingShortAsEnum((short)message.getbTreeValue()));
|
||||
} break;
|
||||
}
|
||||
} break;
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
package electrosphere.net.synchronization.transport;
|
||||
|
||||
|
||||
import electrosphere.util.Utilities;
|
||||
import electrosphere.entity.state.movement.editor.ServerEditorMovementTree;
|
||||
import electrosphere.entity.state.movement.editor.ClientEditorMovementTree;
|
||||
import electrosphere.entity.state.equip.ServerToolbarState;
|
||||
@ -105,7 +106,7 @@ public class StateCollection {
|
||||
} break;
|
||||
case BehaviorTreeIdEnums.BTREE_SERVEREDITORMOVEMENTTREE_ID: {
|
||||
ServerEditorMovementTree tree = ServerEditorMovementTree.getServerEditorMovementTree(entity);
|
||||
collection.setValue(new SynchronizedFieldValue(BehaviorTreeIdEnums.BTREE_SERVEREDITORMOVEMENTTREE_ID,FieldIdEnums.TREE_SERVEREDITORMOVEMENTTREE_SYNCEDFIELD_FACING_ID,ClientEditorMovementTree.getMovementRelativeFacingEnumAsShort(tree.getFacing())));
|
||||
collection.setValue(new SynchronizedFieldValue(BehaviorTreeIdEnums.BTREE_SERVEREDITORMOVEMENTTREE_ID,FieldIdEnums.TREE_SERVEREDITORMOVEMENTTREE_SYNCEDFIELD_FACING_ID,ClientEditorMovementTree.getEditorMovementRelativeFacingEnumAsShort(tree.getFacing())));
|
||||
} break;
|
||||
case BehaviorTreeIdEnums.BTREE_SERVERGROUNDMOVEMENTTREE_ID: {
|
||||
ServerGroundMovementTree tree = ServerGroundMovementTree.getServerGroundMovementTree(entity);
|
||||
@ -211,7 +212,7 @@ public class StateCollection {
|
||||
ClientEditorMovementTree tree = ClientEditorMovementTree.getClientEditorMovementTree(entity);
|
||||
switch(syncedValue.getFieldId()){
|
||||
case(FieldIdEnums.TREE_SERVEREDITORMOVEMENTTREE_SYNCEDFIELD_FACING_ID): {
|
||||
tree.setFacing(ClientEditorMovementTree.getMovementRelativeFacingShortAsEnum(((Double)syncedValue.getValue()).shortValue()));
|
||||
tree.setFacing(ClientEditorMovementTree.getEditorMovementRelativeFacingShortAsEnum(((Double)syncedValue.getValue()).shortValue()));
|
||||
} break;
|
||||
}
|
||||
} break;
|
||||
|
||||
Loading…
Reference in New Issue
Block a user