diff --git a/assets/Data/game/blockTypes.json b/assets/Data/game/blockTypes.json index 085da46c..28f9cedc 100644 --- a/assets/Data/game/blockTypes.json +++ b/assets/Data/game/blockTypes.json @@ -34,6 +34,26 @@ "name" : "Glass", "texture" : "/Textures/block/glass1.png", "transparent" : true + }, + { + "id" : 7, + "name" : "Wood Planks", + "texture" : "/Textures/block/woodplank1.png" + }, + { + "id" : 8, + "name" : "Wood (Fine)", + "texture" : "/Textures/block/wood_fine_1.png" + }, + { + "id" : 9, + "name" : "Wood (Redwood)", + "texture" : "/Textures/block/wood_redwood_1.png" + }, + { + "id" : 10, + "name" : "Plaster", + "texture" : "/Textures/block/plaster_1.png" } ] } \ No newline at end of file diff --git a/assets/Textures/block/plaster_1.png b/assets/Textures/block/plaster_1.png new file mode 100644 index 00000000..2c2c0fea Binary files /dev/null and b/assets/Textures/block/plaster_1.png differ diff --git a/assets/Textures/block/wood_fine_1.png b/assets/Textures/block/wood_fine_1.png new file mode 100644 index 00000000..10f54c4f Binary files /dev/null and b/assets/Textures/block/wood_fine_1.png differ diff --git a/assets/Textures/block/wood_redwood_1.png b/assets/Textures/block/wood_redwood_1.png new file mode 100644 index 00000000..c2071c15 Binary files /dev/null and b/assets/Textures/block/wood_redwood_1.png differ diff --git a/assets/Textures/block/woodplank1.png b/assets/Textures/block/woodplank1.png new file mode 100644 index 00000000..20c43f36 Binary files /dev/null and b/assets/Textures/block/woodplank1.png differ diff --git a/docs/src/progress/renderertodo.md b/docs/src/progress/renderertodo.md index 9b3ba556..7fdcc55a 100644 --- a/docs/src/progress/renderertodo.md +++ b/docs/src/progress/renderertodo.md @@ -1884,6 +1884,7 @@ Fix spline3d mat storing calculations when getting positions Roads applied to terrain voxel gen Support lack of macro data for chunk gens Support multichunk select all blocks +More block types