more mesh class comments
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austin 2025-05-18 22:51:37 -04:00
parent 69af65ab53
commit 4e84f1c516

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@ -48,7 +48,6 @@ public class Mesh {
*/
private Model parent;
//various buffers that may or may not be allocated
/**
* Pointer to the vertex buffer
*/
@ -95,9 +94,18 @@ public class Mesh {
private boolean useElementArray = true;
//THIS IS NOT GUARANTEED TO BE THE PARENT MODEL THAT THIS WAS LOADED IN
//THIS CAN BE POST-LOAD SET IN MODEL VIA MODELMASK BEHAVIOR
/**
* The list of all bones in the mesh
* <p>
* THIS IS NOT GUARANTEED TO BE THE PARENT MODEL THAT THIS WAS LOADED IN
* THIS CAN BE POST-LOAD SET IN MODEL VIA MODELMASK BEHAVIOR
* </p>
*/
private List<Bone> bones = new ArrayList<Bone>();
/**
* The list of bone names
*/
private ArrayList<String> boneIdList = new ArrayList<String>();
/**