clean up spawn creature tests
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package electrosphere.entity;
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import org.junit.jupiter.api.BeforeEach;
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import org.junit.jupiter.api.Test;
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import static org.junit.jupiter.api.Assertions.assertEquals;
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import org.joml.Vector3d;
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import org.junit.jupiter.api.Disabled;
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import annotations.IntegrationTest;
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import electrosphere.engine.Globals;
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import electrosphere.engine.Main;
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import electrosphere.engine.profiler.Profiler;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.net.NetUtils;
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import electrosphere.entity.types.creature.CreatureTemplate;
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import electrosphere.entity.types.creature.CreatureUtils;
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import template.EntityTestTemplate;
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import testutils.TestEntityUtils;
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public class SpawningCreaturesTest {
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@BeforeEach
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public void initEngine(){
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LoggerInterface.initLoggers();
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LoggerInterface.loggerEngine.INFO("[Test] Spawn many creatures");
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Globals.RUN_CLIENT = true;
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Globals.RUN_SERVER = true;
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Globals.HEADLESS = true;
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Profiler.PROFILE = false;
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NetUtils.setPort(0);
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Main.startUp();
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}
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/**
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* Basic entity spawning integration tests
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*/
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public class SpawningCreaturesTest extends EntityTestTemplate {
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// @Test
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// public void testSpawnCreature(){
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// System.out.println("[Test] Spawn creature");
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// Globals.RUN_CLIENT = false;
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// Globals.RUN_SERVER = true;
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// NetUtils.setPort(0);
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// Main.startUp();
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// CreatureUtils.spawnBasicCreature("human", null);
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// Main.mainLoop(1);
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// assert TestEntityUtils.numberOfEntitiesInBox(new Vector3d(-1,-1,-1),new Vector3d(1,1,1)) == 1;
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// }
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//must wait on viewport testing, otherwise number of entities isn't going to be correct because the player character is spawning
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@Disabled
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@IntegrationTest
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public void testSpawnCreature(){
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CreatureUtils.serverSpawnBasicCreature(Globals.realmManager.first(), new Vector3d(0,0,0), "human", CreatureTemplate.createDefault("human"));
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assertEquals(1, TestEntityUtils.numberOfEntitiesInBox(new Vector3d(-1,-1,-1),new Vector3d(1,1,1)));
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}
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@Test
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//must wait on viewport testing, otherwise number of entities isn't going to be correct because the player character is spawning
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@Disabled
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@IntegrationTest
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public void testSpawnMultipleCreatures(){
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// Realm realm = Globals.realmManager.getRealms().iterator().next();
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// for(int i = 0; i < 100; i++){
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// CreatureUtils.serverSpawnBasicCreature(realm, new Vector3d(0,0,0), "human", null);
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// }
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// Main.mainLoop(1);
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// assert TestEntityUtils.numberOfEntitiesInBox(new Vector3d(-1,-1,-1),new Vector3d(1,1,1)) == 100;
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int numberToSpawn = 100;
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for(int i = 0; i < numberToSpawn; i++){
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CreatureUtils.serverSpawnBasicCreature(Globals.realmManager.first(), new Vector3d(0,0,0), "human", CreatureTemplate.createDefault("human"));
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}
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assertEquals(numberToSpawn, TestEntityUtils.numberOfEntitiesInBox(new Vector3d(-1,-1,-1),new Vector3d(1,1,1)));
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}
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}
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