move playerManager to serverState

This commit is contained in:
austin 2025-05-15 13:34:17 -04:00
parent e8601b78c7
commit 5888e12da0
26 changed files with 49 additions and 52 deletions

View File

@ -1815,6 +1815,7 @@ Create ServerState global
Move realmManager to serverState
Move characterService to serverState
Move entityValueTrackingService to serverState
Move playerManager to serverState

View File

@ -28,7 +28,7 @@ public class ImGuiFluidMonitor {
@Override
public void exec() {
if(ImGui.collapsingHeader("Server Data")){
ServerFluidManager fluidManager = Globals.playerManager.getPlayerRealm(Globals.clientState.clientPlayer).getServerWorldData().getServerFluidManager();
ServerFluidManager fluidManager = Globals.serverState.playerManager.getPlayerRealm(Globals.clientState.clientPlayer).getServerWorldData().getServerFluidManager();
//server engine details
ImGui.text("Fluids Debug");
ImGui.text("State: " + (fluidManager.getSimulate() ? "on" : "off"));
@ -67,7 +67,7 @@ public class ImGuiFluidMonitor {
* Prints debug data about the chunk at 0,0,1
*/
private static void printChunkDebugData(){
ServerFluidManager fluidManager = Globals.playerManager.getPlayerRealm(Globals.clientState.clientPlayer).getServerWorldData().getServerFluidManager();
ServerFluidManager fluidManager = Globals.serverState.playerManager.getPlayerRealm(Globals.clientState.clientPlayer).getServerWorldData().getServerFluidManager();
ServerFluidChunk chunk = fluidManager.getChunk(0, 0, 1);
ImGui.text("Pressure: " + chunk.getTotalPressure());
ImGui.text("Velocity magnitude: " + chunk.getTotalVelocityMag());

View File

@ -42,7 +42,7 @@ public class ImGuiGriddedManager {
}
ImGui.text("Cells cleaned last frame: " + manager.getNumCleaned());
if(ImGui.button("Player Data Cell Info")){
Entity playerEntity = Globals.playerManager.getFirstPlayer().getPlayerEntity();
Entity playerEntity = Globals.serverState.playerManager.getFirstPlayer().getPlayerEntity();
Realm realm = Globals.serverState.realmManager.getEntityRealm(playerEntity);
GriddedDataCellManager griddedDataCellManager = (GriddedDataCellManager)realm.getDataCellManager();
griddedDataCellManager.printCellInfo(griddedDataCellManager.getDataCellAtPoint(EntityUtils.getPosition(playerEntity)));

View File

@ -41,7 +41,6 @@ import electrosphere.engine.time.Timekeeper;
import electrosphere.logger.LoggerInterface;
import electrosphere.net.config.NetConfig;
import electrosphere.net.monitor.NetMonitor;
import electrosphere.net.server.player.PlayerManager;
import electrosphere.renderer.RenderUtils;
import electrosphere.renderer.RenderingEngine;
import electrosphere.renderer.actor.instance.InstanceManager;
@ -195,11 +194,6 @@ public class Globals {
//
public static CameraHandler cameraHandler = new CameraHandler();
//
//Player manager
//
public static PlayerManager playerManager;
//
//Generic OpenGL Statements
//
@ -417,8 +411,6 @@ public class Globals {
//
//Values that depend on the loaded config
Globals.clientState.clientSelectedVoxelType = (VoxelType)gameConfigCurrent.getVoxelData().getTypes().toArray()[1];
//player manager
playerManager = new PlayerManager();
//net monitor
if(Globals.userSettings.getNetRunNetMonitor()){
netMonitor = new NetMonitor();
@ -601,7 +593,6 @@ public class Globals {
Globals.serverState.aiManager.shutdown();
Globals.serverState.realmManager.reset();
Globals.playerManager = new PlayerManager();
Globals.clientState = new ClientState();
Globals.serverState = new ServerState();
if(Globals.serviceManager != null){
@ -631,7 +622,6 @@ public class Globals {
Globals.signalSystem = null;
Globals.serviceManager = null;
Globals.fileWatcherService = null;
Globals.playerManager = null;
Globals.javaPID = null;
Globals.RENDER_FLAG_RENDER_SHADOW_MAP = true;
Globals.RENDER_FLAG_RENDER_SCREEN_FRAMEBUFFER_CONTENT = false;

View File

@ -81,7 +81,7 @@ public class ChunkGenerationTestLoading {
Globals.clientState.clientPassword = AuthenticationManager.getHashedString("leveleditor");
ServerConnectionHandler serverPlayerConnection = LoadingUtils.initLocalConnection(true);
//wait for player object creation
while(Globals.playerManager.getPlayers().size() < 1 || !Globals.clientState.clientConnection.isInitialized()){
while(Globals.serverState.playerManager.getPlayers().size() < 1 || !Globals.clientState.clientConnection.isInitialized()){
try {
TimeUnit.MILLISECONDS.sleep(1);
} catch (InterruptedException e) {

View File

@ -49,7 +49,7 @@ public class DebugSPWorldLoading {
Globals.clientState.clientPassword = AuthenticationManager.getHashedString("testpass");
ServerConnectionHandler serverPlayerConnection = LoadingUtils.initLocalConnection(true);
//wait for player object creation
while(Globals.playerManager.getPlayers().size() < 1){
while(Globals.serverState.playerManager.getPlayers().size() < 1){
try {
TimeUnit.MILLISECONDS.sleep(10);
} catch (InterruptedException e) {

View File

@ -77,7 +77,7 @@ public class LevelEditorLoading {
Globals.clientState.clientPassword = AuthenticationManager.getHashedString("leveleditor");
ServerConnectionHandler serverPlayerConnection = LoadingUtils.initLocalConnection(true);
//wait for player object creation
while(Globals.playerManager.getPlayers().size() < 1 || !Globals.clientState.clientConnection.isInitialized()){
while(Globals.serverState.playerManager.getPlayers().size() < 1 || !Globals.clientState.clientConnection.isInitialized()){
try {
TimeUnit.MILLISECONDS.sleep(1);
} catch (InterruptedException e) {

View File

@ -47,7 +47,7 @@ public class LevelLoading {
Globals.clientState.clientPassword = AuthenticationManager.getHashedString("leveleditor");
ServerConnectionHandler serverPlayerConnection = LoadingUtils.initLocalConnection(true);
//wait for player object creation
while(Globals.playerManager.getPlayers().size() < 1){
while(Globals.serverState.playerManager.getPlayers().size() < 1){
try {
TimeUnit.MILLISECONDS.sleep(10);
} catch (InterruptedException e) {

View File

@ -184,7 +184,7 @@ public class LoadingUtils {
Globals.clientState.clientConnection.queueOutgoingMessage(CharacterMessage.constructRequestSpawnCharacterMessage(chara.getId() + ""));
//set player world-space coordinates
Player playerObject = Globals.playerManager.getFirstPlayer();
Player playerObject = Globals.serverState.playerManager.getFirstPlayer();
Realm realm = Globals.serverState.realmManager.getRealms().iterator(). next();
Vector3d spawnPoint = realm.getSpawnPoint();
playerObject.setWorldPos(new Vector3i(

View File

@ -48,7 +48,7 @@ public class ViewportLoading {
Globals.clientState.clientPassword = AuthenticationManager.getHashedString("leveleditor");
LoadingUtils.initLocalConnection(true);
//wait for player object creation
while(Globals.playerManager.getPlayers().size() < 1){
while(Globals.serverState.playerManager.getPlayers().size() < 1){
try {
TimeUnit.MILLISECONDS.sleep(10);
} catch (InterruptedException e) {
@ -56,7 +56,7 @@ public class ViewportLoading {
}
}
//add player to viewport realm
Player localPlayer = Globals.playerManager.getFirstPlayer();
Player localPlayer = Globals.serverState.playerManager.getFirstPlayer();
Globals.serverState.realmManager.first().getDataCellManager().addPlayerToRealm(localPlayer);
//initialize the "real" objects simulation

View File

@ -189,7 +189,7 @@ public class ServerEquipState implements BehaviorTree {
if(CreatureUtils.hasControllerPlayerId(containingEntity)){
//get player
int playerId = CreatureUtils.getControllerPlayerId(containingEntity);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(playerId);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(playerId);
//tell the player they don't have the item anymore
NetworkMessage inventoryMessage = InventoryMessage.constructserverCommandMoveItemContainerMessage(
inInventoryEntity.getId(),
@ -322,7 +322,7 @@ public class ServerEquipState implements BehaviorTree {
if(CreatureUtils.hasControllerPlayerId(parent)){
//get player
int playerId = CreatureUtils.getControllerPlayerId(parent);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(playerId);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(playerId);
//tell the player they don't have the item anymore
NetworkMessage inventoryMessage = InventoryMessage.constructserverCommandMoveItemContainerMessage(
ejectedItem.getId(),

View File

@ -109,7 +109,7 @@ public class ServerToolbarState implements BehaviorTree {
if(CreatureUtils.hasControllerPlayerId(parent)){
//get player
int playerId = CreatureUtils.getControllerPlayerId(parent);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(playerId);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(playerId);
//tell the player they don't have the item anymore
NetworkMessage inventoryMessage = InventoryMessage.constructserverCommandMoveItemContainerMessage(
inInventoryEntity.getId(),

View File

@ -214,7 +214,7 @@ public class ServerInventoryState implements BehaviorTree {
return;
}
int playerId = CreatureUtils.getControllerPlayerId(playerEntity);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(playerId);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(playerId);
if(InventoryUtils.hasNaturalInventory(this.parent)){
UnrelationalInventoryState naturalInventory = InventoryUtils.getNaturalInventory(this.parent);
for(Entity itemEnt : naturalInventory.getItems()){
@ -330,7 +330,7 @@ public class ServerInventoryState implements BehaviorTree {
if(CreatureUtils.hasControllerPlayerId(watcher)){
//get the player
int controllerPlayerID = CreatureUtils.getControllerPlayerId(watcher);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(controllerPlayerID);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(controllerPlayerID);
//send message
controllerPlayer.addMessage(InventoryMessage.constructserverUpdateItemChargesMessage(foundExisting.getId(), serverChargeState.getCharges()));
}
@ -360,7 +360,7 @@ public class ServerInventoryState implements BehaviorTree {
if(CreatureUtils.hasControllerPlayerId(watcher)){
//get the player
int controllerPlayerID = CreatureUtils.getControllerPlayerId(watcher);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(controllerPlayerID);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(controllerPlayerID);
//send message
controllerPlayer.addMessage(InventoryMessage.constructaddItemToInventoryMessage(creature.getId(), inventoryItem.getId(), ItemUtils.getType(inventoryItem)));
}
@ -459,7 +459,7 @@ public class ServerInventoryState implements BehaviorTree {
if(CreatureUtils.hasControllerPlayerId(watcher)){
//get the player
int controllerPlayerID = CreatureUtils.getControllerPlayerId(watcher);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(controllerPlayerID);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(controllerPlayerID);
//send message
controllerPlayer.addMessage(InventoryMessage.constructserverCommandStoreItemMessage(
creature.getId(),
@ -540,7 +540,7 @@ public class ServerInventoryState implements BehaviorTree {
if(CreatureUtils.hasControllerPlayerId(watcher)){
//get player
int playerId = CreatureUtils.getControllerPlayerId(watcher);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(playerId);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(playerId);
//tell the player to destroy the item
controllerPlayer.addMessage(EntityMessage.constructDestroyMessage(item.getId()));
}
@ -606,7 +606,7 @@ public class ServerInventoryState implements BehaviorTree {
if(CreatureUtils.hasControllerPlayerId(watcher)){
//get player
int playerId = CreatureUtils.getControllerPlayerId(watcher);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(playerId);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(playerId);
//tell the player they don't have the item anymore
controllerPlayer.addMessage(InventoryMessage.constructremoveItemFromInventoryMessage(item.getId()));
}
@ -669,7 +669,7 @@ public class ServerInventoryState implements BehaviorTree {
if(CreatureUtils.hasControllerPlayerId(watcher)){
//get player
int playerId = CreatureUtils.getControllerPlayerId(watcher);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(playerId);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(playerId);
//tell the player they don't have the item anymore
controllerPlayer.addMessage(InventoryMessage.constructremoveItemFromInventoryMessage(item.getId()));
}

View File

@ -86,7 +86,7 @@ public class ServerChargeState implements BehaviorTree {
if(CreatureUtils.hasControllerPlayerId(containingParent)){
//get the player
int controllerPlayerID = CreatureUtils.getControllerPlayerId(containingParent);
Player controllerPlayer = Globals.playerManager.getPlayerFromId(controllerPlayerID);
Player controllerPlayer = Globals.serverState.playerManager.getPlayerFromId(controllerPlayerID);
//send message
controllerPlayer.addMessage(SynchronizationMessage.constructUpdateClientIntStateMessage(parent.getId(), BehaviorTreeIdEnums.BTREE_SERVERCHARGESTATE_ID, FieldIdEnums.TREE_SERVERCHARGESTATE_SYNCEDFIELD_CHARGES_ID, this.getCharges()));
}

View File

@ -413,7 +413,7 @@ public class CreatureUtils {
if(CreatureUtils.hasControllerPlayerId(creature)){
LoggerInterface.loggerNetworking.INFO("Sending controller packets");
player.addMessage(NetUtils.createSetCreatureControllerIdEntityMessage(creature));
Player entityOwner = Globals.playerManager.getPlayerFromId(CreatureUtils.getControllerPlayerId(creature));
Player entityOwner = Globals.serverState.playerManager.getPlayerFromId(CreatureUtils.getControllerPlayerId(creature));
if(player.hasSentPlayerEntity()){
throw new Error("Re-sending player entity to player!");
}

View File

@ -635,7 +635,7 @@ public class ItemUtils {
//send entity to client
if(CreatureUtils.hasControllerPlayerId(parent)){
int playerId = CreatureUtils.getControllerPlayerId(parent);
Player player = Globals.playerManager.getPlayerFromId(playerId);
Player player = Globals.serverState.playerManager.getPlayerFromId(playerId);
player.addMessage(InventoryMessage.constructaddItemToInventoryMessage(parent.getId(), rVal.getId(), itemData.getId()));
}

View File

@ -411,7 +411,7 @@ public class ServerConnectionHandler implements Runnable {
* @return The player object
*/
public Player getPlayer(){
return Globals.playerManager.getPlayerFromId(playerID);
return Globals.serverState.playerManager.getPlayerFromId(playerID);
}
/**

View File

@ -23,7 +23,7 @@ public class AuthProtocol implements ServerProtocolTemplate<AuthMessage> {
//TODO: actually set connection/protocol to authenticated
connectionHandler.addMessagetoOutgoingQueue(AuthMessage.constructAuthSuccessMessage());
Player newPlayer = new Player(connectionHandler, loginId);
Globals.playerManager.registerPlayer(newPlayer);
Globals.serverState.playerManager.registerPlayer(newPlayer);
//there is a race condition here where if a local non-server client connects first then it breaks
if(connectionHandler.getIPAddress().contains("127.0.0.1") && Globals.RUN_CLIENT == true && Globals.clientState.clientPlayer == null){
Globals.clientState.clientPlayer = newPlayer;

View File

@ -108,7 +108,7 @@ public class CharacterProtocol implements ServerProtocolTemplate<CharacterMessag
connectionHandler.setCharacterId(id);
}
Entity rVal = PlayerCharacterCreation.spawnPlayerCharacter(connectionHandler);
Realm realm = Globals.playerManager.getPlayerRealm(connectionHandler.getPlayer());
Realm realm = Globals.serverState.playerManager.getPlayerRealm(connectionHandler.getPlayer());
Vector3d spawnPoint = PlayerCharacterCreation.solveSpawnPoint(realm, connectionHandler);
//set client initial discrete position
connectionHandler.addMessagetoOutgoingQueue(

View File

@ -125,7 +125,7 @@ public class TerrainProtocol implements ServerProtocolTemplate<TerrainMessage> {
Globals.profiler.beginAggregateCpuSample("TerrainProtocol(server).sendWorldSubChunk");
// System.out.println("Received request for chunk " + message.getworldX() + " " + message.getworldY());
Realm realm = Globals.playerManager.getPlayerRealm(connectionHandler.getPlayer());
Realm realm = Globals.serverState.playerManager.getPlayerRealm(connectionHandler.getPlayer());
if(realm.getServerWorldData().getServerTerrainManager() == null){
return;
}
@ -181,7 +181,7 @@ public class TerrainProtocol implements ServerProtocolTemplate<TerrainMessage> {
Globals.profiler.beginAggregateCpuSample("TerrainProtocol(server).sendWorldSubChunk");
// System.out.println("Received request for chunk " + message.getworldX() + " " + message.getworldY());
Realm realm = Globals.playerManager.getPlayerRealm(connectionHandler.getPlayer());
Realm realm = Globals.serverState.playerManager.getPlayerRealm(connectionHandler.getPlayer());
if(realm.getServerWorldData().getServerTerrainManager() == null){
return;
}
@ -272,7 +272,7 @@ public class TerrainProtocol implements ServerProtocolTemplate<TerrainMessage> {
Globals.profiler.beginAggregateCpuSample("TerrainProtocol(server).sendWorldSubChunk");
// System.out.println("Received request for chunk " + message.getworldX() + " " + message.getworldY());
Realm realm = Globals.playerManager.getPlayerRealm(connectionHandler.getPlayer());
Realm realm = Globals.serverState.playerManager.getPlayerRealm(connectionHandler.getPlayer());
if(realm.getServerWorldData().getServerTerrainManager() == null){
return;
}
@ -338,7 +338,7 @@ public class TerrainProtocol implements ServerProtocolTemplate<TerrainMessage> {
Globals.profiler.beginAggregateCpuSample("TerrainProtocol(server).sendWorldSubChunk");
// System.out.println("Received request for chunk " + message.getworldX() + " " + message.getworldY());
Realm realm = Globals.playerManager.getPlayerRealm(connectionHandler.getPlayer());
Realm realm = Globals.serverState.playerManager.getPlayerRealm(connectionHandler.getPlayer());
if(realm.getServerWorldData().getServerBlockManager() == null){
return;
}
@ -386,7 +386,7 @@ public class TerrainProtocol implements ServerProtocolTemplate<TerrainMessage> {
* @param worldZ the world z
*/
static void sendWorldFluidSubChunk(ServerConnectionHandler connectionHandler, int worldX, int worldY, int worldZ){
Realm realm = Globals.playerManager.getPlayerRealm(connectionHandler.getPlayer());
Realm realm = Globals.serverState.playerManager.getPlayerRealm(connectionHandler.getPlayer());
if(realm.getServerWorldData().getServerTerrainManager() == null){
return;
@ -408,7 +408,7 @@ public class TerrainProtocol implements ServerProtocolTemplate<TerrainMessage> {
* @param connectionHandler The connection handler
*/
static void sendWorldMetadata(ServerConnectionHandler connectionHandler){
Realm realm = Globals.playerManager.getPlayerRealm(connectionHandler.getPlayer());
Realm realm = Globals.serverState.playerManager.getPlayerRealm(connectionHandler.getPlayer());
//world metadata
connectionHandler.addMessagetoOutgoingQueue(
TerrainMessage.constructResponseMetadataMessage(
@ -428,7 +428,7 @@ public class TerrainProtocol implements ServerProtocolTemplate<TerrainMessage> {
* @param message The message containing the edit request
*/
static void attemptTerrainEdit(ServerConnectionHandler connectionHandler, TerrainMessage message){
// Player player = Globals.playerManager.getPlayerFromId(connectionHandler.getPlayerId());
// Player player = Globals.serverState.playerManager.getPlayerFromId(connectionHandler.getPlayerId());
throw new UnsupportedOperationException();
}
@ -438,7 +438,7 @@ public class TerrainProtocol implements ServerProtocolTemplate<TerrainMessage> {
* @param message The message that contains the request to use an edit palette
*/
static void attemptUseTerrainEditPalette(ServerConnectionHandler connectionHandler, TerrainMessage message){
Player player = Globals.playerManager.getPlayerFromId(connectionHandler.getPlayerId());
Player player = Globals.serverState.playerManager.getPlayerFromId(connectionHandler.getPlayerId());
Realm realm = Globals.serverState.realmManager.getPlayerRealm(player);
Vector3d location = new Vector3d(message.getrealLocationX(), message.getrealLocationY(), message.getrealLocationZ());
TerrainEditing.editTerrain(realm, location, message.getvalue(), message.getterrainValue(), message.getterrainWeight());
@ -450,7 +450,7 @@ public class TerrainProtocol implements ServerProtocolTemplate<TerrainMessage> {
* @param message The message that contains the request to use an edit palette
*/
static void attemptDestroyTerrain(ServerConnectionHandler connectionHandler, TerrainMessage message){
Player player = Globals.playerManager.getPlayerFromId(connectionHandler.getPlayerId());
Player player = Globals.serverState.playerManager.getPlayerFromId(connectionHandler.getPlayerId());
Realm realm = Globals.serverState.realmManager.getPlayerRealm(player);
Vector3d location = new Vector3d(message.getrealLocationX(), message.getrealLocationY(), message.getrealLocationZ());
TerrainEditing.destroyTerrain(realm, player.getPlayerEntity(), location, message.getvalue(), message.getterrainWeight());

View File

@ -1,6 +1,7 @@
package electrosphere.server;
import electrosphere.net.server.Server;
import electrosphere.net.server.player.PlayerManager;
import electrosphere.net.synchronization.server.EntityValueTrackingService;
import electrosphere.net.synchronization.server.ServerSynchronizationManager;
import electrosphere.server.ai.AIManager;
@ -54,4 +55,9 @@ public class ServerState {
*/
public EntityValueTrackingService entityValueTrackingService = new EntityValueTrackingService();
/**
* Player manager
*/
public PlayerManager playerManager = new PlayerManager();
}

View File

@ -400,7 +400,7 @@ public class GriddedDataCellManager implements DataCellManager, VoxelCellManager
Globals.profiler.beginCpuSample("GriddedDataCellManager.updatePlayerPositions - Actually update player positions");
boolean playerChangedChunk = false;
for(Player player : Globals.playerManager.getPlayers()){
for(Player player : Globals.serverState.playerManager.getPlayers()){
Entity playerEntity = player.getPlayerEntity();
if(playerEntity != null && !parent.getLoadingDataCell().containsPlayer(player)){
Vector3d position = EntityUtils.getPosition(playerEntity);
@ -518,7 +518,7 @@ public class GriddedDataCellManager implements DataCellManager, VoxelCellManager
containsPlayerEntity = true;
break;
// int playerId = CreatureUtils.getControllerPlayerId(entity);
// Player player = Globals.playerManager.getPlayerFromId(playerId);
// Player player = Globals.serverState.playerManager.getPlayerFromId(playerId);
// throw new Error(
// "Trying to unload a player's entity! " +
// "entity: " + entity + "\n" +

View File

@ -26,7 +26,7 @@ public class PlayerCharacterCreation {
* @param connectionHandler The connection handler of the player
*/
public static Entity spawnPlayerCharacter(ServerConnectionHandler connectionHandler){
Player playerObject = Globals.playerManager.getPlayerFromId(connectionHandler.getPlayerId());
Player playerObject = Globals.serverState.playerManager.getPlayerFromId(connectionHandler.getPlayerId());
Realm realm = Globals.serverState.realmManager.getRealms().iterator().next();
//

View File

@ -38,7 +38,7 @@ public class BlockActions {
BlockType blockTypeData = Globals.gameConfigCurrent.getBlockData().getTypeFromId((int)blockType);
String goalBlockEntityId = Item.getBlockTypeId(blockTypeData);
if(CreatureUtils.hasControllerPlayerId(creature)){
Player player = Globals.playerManager.getPlayerFromId(CreatureUtils.getControllerPlayerId(creature));
Player player = Globals.serverState.playerManager.getPlayerFromId(CreatureUtils.getControllerPlayerId(creature));
Globals.structureScanningService.queue(player, ServerWorldData.convertLocalBlockToRealSpace(chunkPos, blockPos));
}
@ -63,7 +63,7 @@ public class BlockActions {
ServerBlockEditing.placeBlockFab(playerRealm, chunkPos, blockPos, blockRotation, fabPath);
ServerChargeState.attemptRemoveCharges(creature, 1);
if(CreatureUtils.hasControllerPlayerId(creature)){
Player player = Globals.playerManager.getPlayerFromId(CreatureUtils.getControllerPlayerId(creature));
Player player = Globals.serverState.playerManager.getPlayerFromId(CreatureUtils.getControllerPlayerId(creature));
Globals.structureScanningService.queue(player, ServerWorldData.convertLocalBlockToRealSpace(chunkPos, blockPos));
}
}

View File

@ -20,7 +20,7 @@ public class StateCleanupCheckerExtension implements AfterEachCallback {
Globals.renderingEngine,
Globals.audioEngine,
Globals.javaPID,
Globals.playerManager,
Globals.serverState.playerManager,
LoggerInterface.loggerEngine,
RenderingEngine.screenFramebuffer,
Globals.clientState,

View File

@ -35,7 +35,7 @@ public class TestViewportUtils {
//get required data
ServerConnectionHandler connectionHandler = Globals.serverState.server.getFirstConnection();
Player playerObj = Globals.playerManager.getFirstPlayer();
Player playerObj = Globals.serverState.playerManager.getFirstPlayer();
//attach
PlayerCharacterCreation.attachEntityToPlayerObject(creature, playerObj, connectionHandler);