rename tests
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit

This commit is contained in:
austin 2024-08-27 14:53:54 -04:00
parent 02fd02aafe
commit 5985281ac2
2 changed files with 4 additions and 4 deletions

View File

@ -31,7 +31,7 @@ public class ClientEquipStateTests extends EntityTestTemplate {
* Make sure server notifies client if ANY item is equipped
*/
@IntegrationTest
public void testEquipItem(){
public void testClientEquipItem(){
//warm up engine
TestEngineUtils.simulateFrames(1);
@ -81,7 +81,7 @@ public class ClientEquipStateTests extends EntityTestTemplate {
* Try requesting that an item is equipped from the client
*/
@IntegrationTest
public void testPlayerRequestEquip(){
public void testClientPlayerRequestEquip(){
//warm up engine
TestEngineUtils.simulateFrames(1);

View File

@ -28,7 +28,7 @@ public class ServerEquipStateTests extends EntityTestTemplate {
* Try equipping an item
*/
@IntegrationTest
public void testEquipItem(){
public void testServerEquipItem(){
TestEngineUtils.simulateFrames(1);
//spawn entities
CreatureTemplate creatureTemplate = CreatureTemplate.createDefault("human");
@ -60,7 +60,7 @@ public class ServerEquipStateTests extends EntityTestTemplate {
* Try equipping two items to the same slot
*/
@IntegrationTest
public void testFailEquipToOccupied(){
public void testServerFailEquipToOccupied(){
TestEngineUtils.simulateFrames(1);
//spawn entities
CreatureTemplate creatureTemplate = CreatureTemplate.createDefault("human");