vector pool-> joml pool
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This commit is contained in:
austin 2025-05-25 15:17:46 -04:00
parent 45a4115675
commit 63bcb259ad
9 changed files with 43 additions and 42 deletions

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@ -1990,6 +1990,7 @@ Performance improvements
- More vector pool usage
Increase human move speed
LOD components re-attach physics
VectorPool->JomlPool

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@ -8,7 +8,7 @@ import electrosphere.entity.EntityDataStrings;
import electrosphere.entity.EntityUtils;
import electrosphere.entity.btree.BehaviorTree;
import electrosphere.entity.types.common.CommonEntityUtils;
import electrosphere.mem.VectorPool;
import electrosphere.mem.JomlPool;
import electrosphere.util.math.SpatialMathUtils;
import org.joml.Matrix4d;
@ -222,9 +222,9 @@ public class CameraEntityUtils {
*/
public static Matrix4d getCameraViewMatrix(Entity camera){
//alloc
Vector3d cameraCenter = VectorPool.getD();
Vector3d cameraEye = VectorPool.getD();
Vector3d cameraUp = VectorPool.getD();
Vector3d cameraCenter = JomlPool.getD();
Vector3d cameraEye = JomlPool.getD();
Vector3d cameraUp = JomlPool.getD();
//perform math
cameraCenter.set(0,0,0);
@ -239,9 +239,9 @@ public class CameraEntityUtils {
).scale(1.0f, 1.0f, 1.0f);
//free
VectorPool.release(cameraCenter);
VectorPool.release(cameraEye);
VectorPool.release(cameraUp);
JomlPool.release(cameraCenter);
JomlPool.release(cameraEye);
JomlPool.release(cameraUp);
return rVal;
}

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@ -7,7 +7,7 @@ import electrosphere.client.entity.camera.CameraEntityUtils;
import electrosphere.client.entity.crosshair.Crosshair;
import electrosphere.engine.Globals;
import electrosphere.entity.EntityUtils;
import electrosphere.mem.VectorPool;
import electrosphere.mem.JomlPool;
import electrosphere.net.parser.net.message.EntityMessage;
import electrosphere.renderer.ui.events.MouseEvent;
import electrosphere.util.math.SpatialMathUtils;
@ -114,7 +114,7 @@ public class CameraHandler {
Vector3d characterPos = EntityUtils.getPosition(Globals.clientState.playerEntity);
Vector3d targetPos = Crosshair.getTargetPosition();
Vector3d diffed = VectorPool.getD();
Vector3d diffed = JomlPool.getD();
diffed.set(targetPos).sub(characterPos).mul(-1).normalize();
cameraRotationVector.set((float)diffed.x, 0.5f, (float)diffed.z).normalize();
@ -123,7 +123,7 @@ public class CameraHandler {
CameraEntityUtils.setCameraPitch(Globals.clientState.playerCamera, pitch);
CameraEntityUtils.setCameraYaw(Globals.clientState.playerCamera, yaw);
VectorPool.release(diffed);
JomlPool.release(diffed);
} else {
CameraEntityUtils.setCameraPitch(Globals.clientState.playerCamera, pitch);
CameraEntityUtils.setCameraYaw(Globals.clientState.playerCamera, yaw);
@ -139,10 +139,10 @@ public class CameraHandler {
//free previous vec
Vector3d oldCenter = CameraEntityUtils.getCameraCenter(Globals.clientState.playerCamera);
Vector3d entityPos = EntityUtils.getPosition(Globals.clientState.playerEntity);
Vector3d newCenter = VectorPool.getD();
Vector3d newCenter = JomlPool.getD();
newCenter.set(entityPos).add(CameraEntityUtils.getOrbitalCameraRadialOffset(Globals.clientState.playerCamera));
CameraEntityUtils.setCameraCenter(Globals.clientState.playerCamera, newCenter);
VectorPool.release(oldCenter);
JomlPool.release(oldCenter);
}
//update view matrix offset
float xFactor = (float)Math.cos(yaw / 180.0f * Math.PI);
@ -151,10 +151,10 @@ public class CameraHandler {
//update offset
Vector3d radialOffset = CameraEntityUtils.getOrbitalCameraRadialOffset(Globals.clientState.playerCamera);
Vector3d oldOffset = CameraEntityUtils.getOrbitalCameraRadialOffset(Globals.clientState.playerCamera);
Vector3d trueOffset = VectorPool.getD();
Vector3d trueOffset = JomlPool.getD();
trueOffset.set(radialOffset).mul(xFactor,1.0f,yFactor);
CameraEntityUtils.setOrbitalCameraRadialOffset(Globals.clientState.playerCamera, trueOffset);
VectorPool.release(oldOffset);
JomlPool.release(oldOffset);
//update rotation vec
cameraRotationVector.mul(CameraEntityUtils.getOrbitalCameraDistance(Globals.clientState.playerCamera));

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@ -6,7 +6,7 @@ import java.util.List;
import org.joml.Quaterniond;
import org.joml.Vector3d;
import electrosphere.mem.VectorPool;
import electrosphere.mem.JomlPool;
/**
* Converts data structures between formats saved to disk vs formats used in engine
@ -45,12 +45,12 @@ public class DataFormatUtil {
*/
public static Vector3d getDoubleListAsVector(List<Double> values){
if(values == null){
return VectorPool.getD();
return JomlPool.getD();
}
if(values.size() > 0){
return VectorPool.getD(values.get(0),values.get(1),values.get(2));
return JomlPool.getD(values.get(0),values.get(1),values.get(2));
} else {
return VectorPool.getD();
return JomlPool.getD();
}
}

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@ -6,7 +6,7 @@ import electrosphere.entity.EntityDataStrings;
import electrosphere.entity.EntityTags;
import electrosphere.entity.EntityUtils;
import electrosphere.logger.LoggerInterface;
import electrosphere.mem.VectorPool;
import electrosphere.mem.JomlPool;
import electrosphere.renderer.actor.Actor;
import electrosphere.server.datacell.ServerDataCell;
import electrosphere.server.datacell.utils.ServerEntityTagUtils;
@ -347,7 +347,7 @@ public class AttachUtils {
Vector3d parentScale
){
//transform bone space
Vector3d position = VectorPool.getD(offsetVector);
Vector3d position = JomlPool.getD(offsetVector);
position = position.rotate(new Quaterniond(boneRotation));
position = position.add(bonePosition);
position = position.mul(parentScale);

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@ -26,7 +26,7 @@ import electrosphere.entity.EntityUtils;
import electrosphere.entity.state.attach.AttachUtils;
import electrosphere.entity.state.hitbox.HitboxCollectionState.HitboxState.HitboxShapeType;
import electrosphere.logger.LoggerInterface;
import electrosphere.mem.VectorPool;
import electrosphere.mem.JomlPool;
import electrosphere.server.datacell.Realm;
import electrosphere.server.entity.poseactor.PoseActor;
import electrosphere.util.math.SpatialMathUtils;
@ -462,7 +462,7 @@ public class HitboxCollectionState {
Quaterniond offsetRotation = new Quaterniond();
//the bone's transform
Vector3d bonePositionD = VectorPool.getD();
Vector3d bonePositionD = JomlPool.getD();
if(bonePosition != null){
bonePositionD.set(bonePosition);
}
@ -471,7 +471,7 @@ public class HitboxCollectionState {
//the parent's transform
Vector3d parentPosition = EntityUtils.getPosition(parent);
Quaterniond parentRotation = EntityUtils.getRotation(parent);
Vector3d parentScale = VectorPool.getD();
Vector3d parentScale = JomlPool.getD();
parentScale.set(EntityUtils.getScale(parent));
//calculate
@ -482,9 +482,9 @@ public class HitboxCollectionState {
PhysicsEntityUtils.setGeometryOffsetPosition(collisionEngine, geom, hitboxPos, new Quaterniond());
//free vecs used in computation
VectorPool.release(bonePositionD);
VectorPool.release(parentScale);
VectorPool.release(hitboxPos);
JomlPool.release(bonePositionD);
JomlPool.release(parentScale);
JomlPool.release(hitboxPos);
}
/**

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@ -8,9 +8,9 @@ import org.joml.Vector3d;
import org.joml.Vector3f;
/**
* A pool for temporary vectors
* A pool for temporary joml objects
*/
public class VectorPool {
public class JomlPool {
/**
* Structure to store not-in-use objects
@ -53,7 +53,7 @@ public class VectorPool {
data.y = 0;
data.z = 0;
lock.lock();
VectorPool.vec3fPool.add(data);
JomlPool.vec3fPool.add(data);
lock.unlock();
}
@ -117,7 +117,7 @@ public class VectorPool {
data.y = 0;
data.z = 0;
lock.lock();
VectorPool.vec3dPool.add(data);
JomlPool.vec3dPool.add(data);
lock.unlock();
}

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@ -5,7 +5,7 @@ import electrosphere.data.entity.creature.bonegroups.BoneGroup;
import electrosphere.engine.Globals;
import electrosphere.entity.state.AnimationPriorities;
import electrosphere.logger.LoggerInterface;
import electrosphere.mem.VectorPool;
import electrosphere.mem.JomlPool;
import electrosphere.renderer.OpenGLState;
import electrosphere.renderer.RenderPipelineState;
import electrosphere.renderer.actor.ActorUniformMap.UniformValue;
@ -887,9 +887,9 @@ public class Actor {
}
Globals.profiler.beginAggregateCpuSample("Actor.isWithinFrustumBox");
Sphered sphere = model.getBoundingSphere();
Vector3d modelPosition = model.getModelMatrix().getTranslation(VectorPool.getD());
Vector3d modelPosition = model.getModelMatrix().getTranslation(JomlPool.getD());
boolean check = renderPipelineState.getFrustumIntersection().testSphere((float)(sphere.x + modelPosition.x), (float)(sphere.y + modelPosition.y), (float)(sphere.z + modelPosition.z), (float)sphere.r);
VectorPool.release(modelPosition);
JomlPool.release(modelPosition);
Globals.profiler.endCpuSample();
return check;
}

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@ -13,7 +13,7 @@ import electrosphere.client.terrain.cells.VoxelTextureAtlas;
import electrosphere.client.terrain.data.TerrainChunkData;
import electrosphere.engine.Globals;
import electrosphere.logger.LoggerInterface;
import electrosphere.mem.VectorPool;
import electrosphere.mem.JomlPool;
import electrosphere.renderer.OpenGLState;
import electrosphere.renderer.model.Material;
import electrosphere.renderer.model.Mesh;
@ -431,8 +431,8 @@ public class TransvoxelModelGeneration {
//calculate normal for new triangle
Vector3f u = VectorPool.getF().set(verts.get(index1)).sub(verts.get(index0));
Vector3f v = VectorPool.getF().set(verts.get(index2)).sub(verts.get(index1));
Vector3f u = JomlPool.getF().set(verts.get(index1)).sub(verts.get(index0));
Vector3f v = JomlPool.getF().set(verts.get(index2)).sub(verts.get(index1));
float dotVal = u.dot(v);
Vector3f n;
// if(dotVal > NORMAL_DOT_THRESHOLD || dotVal < -NORMAL_DOT_THRESHOLD){
@ -455,8 +455,8 @@ public class TransvoxelModelGeneration {
dotVal
);
}
VectorPool.release(u);
VectorPool.release(v);
JomlPool.release(u);
JomlPool.release(v);
@ -907,14 +907,14 @@ public class TransvoxelModelGeneration {
//calculate normal for new triangle
Vector3f u = VectorPool.getF().set(verts.get(index1)).sub(verts.get(index0));
Vector3f v = VectorPool.getF().set(verts.get(index2)).sub(verts.get(index1));
Vector3f u = JomlPool.getF().set(verts.get(index1)).sub(verts.get(index0));
Vector3f v = JomlPool.getF().set(verts.get(index2)).sub(verts.get(index1));
Vector3f n = new Vector3f(u.y * v.z - u.z * v.y, u.z * v.x - u.x * v.z, u.x * v.y - u.y * v.x).normalize();
if(invertNormals){
n = n.mul(-1);
}
VectorPool.release(u);
VectorPool.release(v);
JomlPool.release(u);
JomlPool.release(v);