update model for spawn gameobj
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@ -3,7 +3,7 @@
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{
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"objectId" : "spawnPoint",
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"modelPath" : "Models/basic/geometry/unitcylinder.fbx",
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"modelPath" : "Models/gameobj/token.glb",
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"tokens": [
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"SPAWNPOINT"
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]
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11
assets/Models/gameobj/texturemap.json
Normal file
11
assets/Models/gameobj/texturemap.json
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@ -0,0 +1,11 @@
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{
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"textureMap": {
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"Models/gameobj/token.glb": [
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{
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"meshName" : "Cylinber",
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"diffuse" : "/Textures/color/transparent_teal.png",
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"isDefault" : true
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}
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]
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}
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}
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BIN
assets/Models/gameobj/token.glb
Normal file
BIN
assets/Models/gameobj/token.glb
Normal file
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