closes #25
Unifies gravity and movement trees under common "collidabletree" that parses impulses from collidable objects
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766093d843
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@ -88,11 +88,11 @@
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"movementSystems" : [
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{
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"type" : "GROUND",
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"acceleration" : 0.15,
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"maxVelocity" : 1.5
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"acceleration" : 0.015,
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"maxVelocity" : 0.15
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}
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],
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"physicsObject" : {
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"collidable" : {
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"type" : "CYLINDER",
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"dimension1" : 0.1,
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"dimension2" : 0.45,
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@ -216,7 +216,7 @@
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"maxVelocity" : 0.025
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}
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],
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"physicsObject" : {
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"collidable" : {
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"type" : "CYLINDER",
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"dimension1" : 0.1,
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"dimension2" : 0.2,
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@ -271,7 +271,7 @@
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"maxVelocity" : 1
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}
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],
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"physicsObject" : {
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"collidable" : {
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"type" : "CYLINDER",
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"dimension1" : 0.1,
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"dimension2" : 0.45,
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@ -330,7 +330,7 @@
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"maxVelocity" : 0.025
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}
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],
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"physicsObject" : {
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"collidable" : {
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"type" : "CYLINDER",
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"dimension1" : 0.1,
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"dimension2" : 0.2,
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@ -5,8 +5,8 @@ import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.types.creature.CreatureUtils;
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import electrosphere.entity.EntityUtils;
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import electrosphere.entity.state.AttackTree;
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import electrosphere.entity.state.movement.MovementTree;
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import electrosphere.entity.state.movement.MovementTree.MovementTreeState;
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import electrosphere.entity.state.movement.GroundMovementTree;
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import electrosphere.entity.state.movement.GroundMovementTree.MovementTreeState;
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import electrosphere.main.Globals;
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import electrosphere.menu.MenuTransition;
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import electrosphere.net.parser.net.message.EntityMessage;
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@ -213,7 +213,7 @@ public class ControlHandler {
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public void pollMainGameControls(){
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if(Globals.playerCharacter != null){
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MovementTree movementTree = CreatureUtils.getEntityMovementTree(Globals.playerCharacter);
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GroundMovementTree movementTree = CreatureUtils.getEntityMovementTree(Globals.playerCharacter);
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AttackTree attackTree = CreatureUtils.getAttackTree(Globals.playerCharacter);
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Vector3f cameraEyeVector = CameraEntityUtils.getCameraEye(Globals.playerCamera);
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/*
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@ -114,7 +114,7 @@ public class EntityDataStrings {
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public static final String COLLISION_ENTITY_DATA_PARENT = "collisionDataParent";
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public static final String COLLISION_ENTITY_BEHAVIOR_TREE = "collisionEntityBehaviorTree";
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public static final String COLLIDABLE_TREE = "collidableTree";
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public static final String HITBOX_DATA = "hitboxData";
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@ -30,6 +30,7 @@ public class EntityManager {
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static CopyOnWriteArrayList<Entity> lifeStateList = new CopyOnWriteArrayList();
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static CopyOnWriteArrayList<Entity> particleList = new CopyOnWriteArrayList();
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static CopyOnWriteArrayList<Entity> gravityList = new CopyOnWriteArrayList();
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static CopyOnWriteArrayList<Entity> collidableList = new CopyOnWriteArrayList();
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public EntityManager(){
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@ -128,6 +129,14 @@ public class EntityManager {
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return gravityList;
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}
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public void registerCollidableEntity(Entity e){
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collidableList.add(e);
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}
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public CopyOnWriteArrayList<Entity> getCollidables(){
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return collidableList;
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}
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public void deregisterEntity(Entity e){
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if(lightList.contains(e)){
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lightList.remove(e);
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@ -163,6 +172,9 @@ public class EntityManager {
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if(gravityList.contains(e)){
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gravityList.remove(e);
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}
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if(collidableList.contains(e)){
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collidableList.remove(e);
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}
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}
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public void recursiveDeregister(Entity target){
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@ -5,7 +5,8 @@
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*/
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package electrosphere.entity;
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import electrosphere.entity.state.movement.MovementTree;
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import electrosphere.entity.state.collidable.CollidableTree;
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import electrosphere.entity.state.movement.GroundMovementTree;
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import electrosphere.entity.types.creature.CreatureUtils;
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import electrosphere.entity.types.item.ItemUtils;
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import electrosphere.renderer.Model;
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@ -90,4 +91,8 @@ public class EntityUtils {
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return (Actor)e.getData(EntityDataStrings.DATA_STRING_ACTOR);
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}
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public static CollidableTree getCollidableTree(Entity e){
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return (CollidableTree)e.getData(EntityDataStrings.COLLIDABLE_TREE);
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}
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}
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@ -3,7 +3,7 @@ package electrosphere.entity.state;
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import electrosphere.collision.dispatch.CollisionObject;
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import electrosphere.entity.Entity;
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import electrosphere.entity.EntityUtils;
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import electrosphere.entity.state.movement.Impulse;
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import electrosphere.entity.state.collidable.Impulse;
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import electrosphere.entity.types.creature.CreatureUtils;
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import electrosphere.game.collision.PhysicsUtils;
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import electrosphere.game.collision.collidable.Collidable;
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@ -39,16 +39,18 @@ public class GravityTree {
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int maxFrame = 60;
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public GravityTree(Entity e){
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public GravityTree(Entity e, Collidable collidable, CollisionObject body){
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state = GravityTreeState.ACTIVE;
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parent = e;
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}
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public void setCollisionObject(CollisionObject body, Collidable collidable){
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this.body = body;
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this.collidable = collidable;
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}
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// public void setCollisionObject(CollisionObject body, Collidable collidable){
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// this.body = body;
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// this.collidable = collidable;
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// }
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public GravityTreeState getState(){
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return state;
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}
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@ -115,14 +117,19 @@ public class GravityTree {
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float gravityDif = gravityConstant * (float)Math.pow(1.0f - linearDamping,deltaTime * 2);
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Vector3d newGravityPos = new Vector3d(position.x,position.y - gravityDif,position.z);
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float hitFraction = Globals.collisionEngine.sweepTest(body, new Vector3f((float)position.x,(float)position.y,(float)position.z), new Vector3f((float)newGravityPos.x,(float)newGravityPos.y,(float)newGravityPos.z));
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if(hitFraction >= 0){
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position.set(new Vector3d(position.x,position.y - gravityDif * hitFraction,position.z));
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} else {
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position.set(new Vector3d(position.x,position.y - gravityDif,position.z));
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// if(hitFraction >= 0){
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// collidable.addImpulse(new Impulse(new Vector3d(0,-1,0),gravityDif * hitFraction,"gravity"));
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// position.set(new Vector3d(position.x,position.y - gravityDif * hitFraction,position.z));
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// } else {
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// position.set(new Vector3d(position.x,position.y - gravityDif,position.z));
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// }
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if(hitFraction < 0){
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hitFraction = 1;
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}
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collidable.addImpulse(new Impulse(new Vector3d(0,-1,0),gravityDif * hitFraction,"gravity"));
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// System.out.println(hitFraction);
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bodyTransformMatrix = new javax.vecmath.Matrix4f(PhysicsUtils.jomlToVecmathQuaternionf(rotation),PhysicsUtils.jomlToVecmathVector3f(new Vector3f((float)position.x,(float)position.y,(float)position.z)),1.0f);
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body.setWorldTransform(new electrosphere.linearmath.Transform(bodyTransformMatrix));
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// bodyTransformMatrix = new javax.vecmath.Matrix4f(PhysicsUtils.jomlToVecmathQuaternionf(rotation),PhysicsUtils.jomlToVecmathVector3f(new Vector3f((float)position.x,(float)position.y,(float)position.z)),1.0f);
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// body.setWorldTransform(new electrosphere.linearmath.Transform(bodyTransformMatrix));
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}
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break;
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case NOT_ACTIVE:
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@ -158,7 +165,7 @@ public class GravityTree {
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break;
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} else if(
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impulse.getType().equals(Collidable.TYPE_STRUCTURE) &&
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new Vector3f(impulse.getDirection()).normalize().y > 0.7
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new Vector3d(impulse.getDirection()).normalize().y > 0.7
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){
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rVal = true;
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}
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@ -1,11 +1,11 @@
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package electrosphere.entity.state;
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import electrosphere.entity.state.movement.MovementTree;
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import electrosphere.entity.state.movement.GroundMovementTree;
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import electrosphere.entity.Entity;
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import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.EntityUtils;
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import electrosphere.entity.state.AttackTree.AttackTreeState;
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import electrosphere.entity.state.movement.MovementTree.MovementTreeState;
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import electrosphere.entity.state.movement.GroundMovementTree.MovementTreeState;
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import electrosphere.entity.types.creature.CreatureUtils;
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import electrosphere.net.parser.net.message.EntityMessage;
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import electrosphere.renderer.Actor;
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@ -57,7 +57,7 @@ public class IdleTree {
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Actor entityActor = EntityUtils.getActor(parent);
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boolean hasMovementTree = parent.getDataKeys().contains(EntityDataStrings.DATA_STRING_MOVEMENT_BT);
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MovementTree movementTree = null;
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GroundMovementTree movementTree = null;
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if(hasMovementTree){
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movementTree = CreatureUtils.getEntityMovementTree(parent);
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}
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@ -0,0 +1,72 @@
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package electrosphere.entity.state.collidable;
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import electrosphere.collision.dispatch.CollisionObject;
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import electrosphere.entity.Entity;
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import electrosphere.entity.EntityUtils;
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import electrosphere.game.collision.PhysicsUtils;
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import electrosphere.game.collision.collidable.Collidable;
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import electrosphere.main.Globals;
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import org.joml.Quaternionf;
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import org.joml.Vector3d;
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import org.joml.Vector3f;
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/**
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*
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* @author amaterasu
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*/
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public class CollidableTree {
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Entity parent;
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CollisionObject body;
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Collidable collidable;
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public CollidableTree(Entity e, Collidable collidable, CollisionObject body){
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parent = e;
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this.collidable = collidable;
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this.body = body;
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}
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public void simulate(){
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Vector3d position = EntityUtils.getPosition(parent);
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Quaternionf rotation = EntityUtils.getRotation(parent);
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Vector3d offsetVector = new Vector3d();
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Vector3d newPosition = new Vector3d(position);
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javax.vecmath.Matrix4f bodyTransformMatrix;
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//handle impulses
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for(Impulse impulse : collidable.getImpulses()){
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// collidable.getImpulses().remove(impulse);
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Vector3d impulseForce = new Vector3d(impulse.getDirection()).mul(impulse.getForce());
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// if(impulse.type.matches("movement")){
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// System.out.println("Impulse force: " + impulseForce);
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// }
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offsetVector.add(impulseForce);
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}
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//make sure we're in a valid (World bounds) position
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newPosition.add(offsetVector);
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if(!Globals.collisionEngine.checkCanOccupyPosition(Globals.commonWorldData, parent, newPosition)){
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newPosition = Globals.collisionEngine.suggestMovementPosition(Globals.commonWorldData, parent, newPosition);
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}
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position.set(newPosition);
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//update collision engine of this thing's position
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bodyTransformMatrix = new javax.vecmath.Matrix4f(PhysicsUtils.jomlToVecmathQuaternionf(rotation),PhysicsUtils.jomlToVecmathVector3f(new Vector3f((float)position.x,(float)position.y,(float)position.z)),1.0f);
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body.setWorldTransform(new electrosphere.linearmath.Transform(bodyTransformMatrix));
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// bodyTransformMatrix = new javax.vecmath.Matrix4f(PhysicsUtils.jomlToVecmathQuaternionf(rotation),PhysicsUtils.jomlToVecmathVector3f(new Vector3f((float)newPosition.x,(float)newPosition.y,(float)newPosition.z)),1.0f);
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// body.setWorldTransform(new electrosphere.linearmath.Transform(bodyTransformMatrix));
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}
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public void setCollisionObject(CollisionObject body, Collidable collidable){
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this.body = body;
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this.collidable = collidable;
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}
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}
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@ -1,5 +1,6 @@
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package electrosphere.entity.state.movement;
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package electrosphere.entity.state.collidable;
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import org.joml.Vector3d;
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import org.joml.Vector3f;
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/**
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@ -8,21 +9,21 @@ import org.joml.Vector3f;
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*/
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public class Impulse {
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Vector3f direction;
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float force;
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Vector3d direction;
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double force;
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String type;
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public Impulse(Vector3f dir, float force, String type){
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public Impulse(Vector3d dir, double force, String type){
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this.force = force;
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this.direction = dir;
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this.type = type;
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}
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public Vector3f getDirection() {
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public Vector3d getDirection() {
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return direction;
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}
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public float getForce() {
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public double getForce() {
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return force;
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}
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@ -1,5 +1,6 @@
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package electrosphere.entity.state.movement;
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import electrosphere.entity.state.collidable.Impulse;
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import electrosphere.collision.dispatch.CollisionObject;
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import electrosphere.dynamics.RigidBody;
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import electrosphere.entity.CameraEntityUtils;
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@ -8,6 +9,7 @@ import electrosphere.entity.Entity;
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import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.EntityUtils;
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import electrosphere.entity.state.GravityTree;
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import electrosphere.entity.state.GravityTree;
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import electrosphere.game.collision.CollisionEngine;
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import electrosphere.game.collision.PhysicsUtils;
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import electrosphere.game.collision.collidable.Collidable;
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@ -28,7 +30,7 @@ import org.joml.Vector3f;
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/*
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Behavior tree for movement in an entity
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*/
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public class MovementTree {
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public class GroundMovementTree {
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public static enum MovementTreeState {
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STARTUP,
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@ -43,7 +45,6 @@ public class MovementTree {
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Entity parent;
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CollisionObject body;
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Collidable collidable;
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CopyOnWriteArrayList<EntityMessage> networkMessageQueue = new CopyOnWriteArrayList();
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@ -51,20 +52,16 @@ public class MovementTree {
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long lastUpdateTime = 0;
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public MovementTree(Entity e){
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public GroundMovementTree(Entity e, Collidable collidable){
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state = MovementTreeState.IDLE;
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parent = e;
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this.collidable = collidable;
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}
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public MovementTreeState getState(){
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return state;
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}
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public void setCollisionObject(CollisionObject body, Collidable collidable){
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this.body = body;
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this.collidable = collidable;
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}
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public void start(){
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//TODO: check if can start moving
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state = MovementTreeState.STARTUP;
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@ -90,7 +87,6 @@ public class MovementTree {
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Quaternionf movementQuaternion = new Quaternionf().rotationTo(new Vector3f(0,0,1), movementVector).normalize();
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Quaternionf rotation = EntityUtils.getRotation(parent);
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Vector3d newPosition;
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javax.vecmath.Matrix4f bodyTransformMatrix;
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//parse attached network messages
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for(EntityMessage message : networkMessageQueue){
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@ -148,19 +144,7 @@ public class MovementTree {
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}
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}
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}
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//handle impulses
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if(collidable != null){
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for(Impulse impulse : collidable.getImpulses()){
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// collidable.getImpulses().remove(impulse);
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Vector3f impulseForce = new Vector3f(impulse.direction).mul(impulse.force).mul(Main.deltaTime);
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// System.out.println("Impulse force: " + impulseForce);
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position.add(impulseForce);
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}
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}
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if(body != null){
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bodyTransformMatrix = new javax.vecmath.Matrix4f(PhysicsUtils.jomlToVecmathQuaternionf(rotation),PhysicsUtils.jomlToVecmathVector3f(new Vector3f((float)position.x,(float)position.y,(float)position.z)),1.0f);
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body.setWorldTransform(new electrosphere.linearmath.Transform(bodyTransformMatrix));
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}
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//state machine
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switch(state){
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@ -181,19 +165,17 @@ public class MovementTree {
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}
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// body.applyCentralForce(PhysicsUtils.jomlToVecmathVector3f(new Vector3f(movementVector.x,0,movementVector.z).normalize().mul(velocity)));
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EntityUtils.getRotation(parent).set(movementQuaternion);
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//move the entity
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newPosition = new Vector3d(position).add(new Vector3d(movementVector).mul(velocity).mul(Main.deltaTime));
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//check/update if collision
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if(!Globals.collisionEngine.checkCanOccupyPosition(Globals.commonWorldData, parent, newPosition)){
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newPosition = Globals.collisionEngine.suggestMovementPosition(Globals.commonWorldData, parent, newPosition);
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}
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// //move the entity
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// newPosition = new Vector3d(position).add(new Vector3d(movementVector).mul(velocity).mul(Main.deltaTime));
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// //check/update if collision
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// if(!Globals.collisionEngine.checkCanOccupyPosition(Globals.commonWorldData, parent, newPosition)){
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// newPosition = Globals.collisionEngine.suggestMovementPosition(Globals.commonWorldData, parent, newPosition);
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// }
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// //actually update
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position.set(newPosition);
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collidable.addImpulse(new Impulse(new Vector3d(movementVector), velocity, "movement"));
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// position.set(newPosition);
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rotation.set(movementQuaternion);
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bodyTransformMatrix = new javax.vecmath.Matrix4f(PhysicsUtils.jomlToVecmathQuaternionf(rotation),PhysicsUtils.jomlToVecmathVector3f(new Vector3f((float)newPosition.x,(float)newPosition.y,(float)newPosition.z)),1.0f);
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body.setWorldTransform(new electrosphere.linearmath.Transform(bodyTransformMatrix));
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activateGravityTree();
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if(Globals.RUN_SERVER){
|
||||
@ -211,37 +193,37 @@ public class MovementTree {
|
||||
// 0
|
||||
// )
|
||||
// );
|
||||
Globals.dataCellManager.sendNetworkMessageToChunk(
|
||||
EntityMessage.constructmoveUpdateMessage(
|
||||
parent.getId(),
|
||||
System.currentTimeMillis(),
|
||||
(float)newPosition.x,
|
||||
(float)newPosition.y,
|
||||
(float)newPosition.z,
|
||||
movementVector.x,
|
||||
movementVector.y,
|
||||
movementVector.z,
|
||||
velocity,
|
||||
0
|
||||
),
|
||||
Globals.serverWorldData.convertRealToChunkSpace(newPosition.x),
|
||||
Globals.serverWorldData.convertRealToChunkSpace(newPosition.z)
|
||||
);
|
||||
// Globals.dataCellManager.sendNetworkMessageToChunk(
|
||||
// EntityMessage.constructmoveUpdateMessage(
|
||||
// parent.getId(),
|
||||
// System.currentTimeMillis(),
|
||||
// (float)newPosition.x,
|
||||
// (float)newPosition.y,
|
||||
// (float)newPosition.z,
|
||||
// movementVector.x,
|
||||
// movementVector.y,
|
||||
// movementVector.z,
|
||||
// velocity,
|
||||
// 0
|
||||
// ),
|
||||
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.x),
|
||||
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.z)
|
||||
// );
|
||||
} else if(Globals.RUN_CLIENT && parent.getId() == Globals.clientCharacterID){
|
||||
Globals.clientConnection.queueOutgoingMessage(
|
||||
EntityMessage.constructmoveUpdateMessage(
|
||||
parent.getId(),
|
||||
System.currentTimeMillis(),
|
||||
(float)newPosition.x,
|
||||
(float)newPosition.y,
|
||||
(float)newPosition.z,
|
||||
movementVector.x,
|
||||
movementVector.y,
|
||||
movementVector.z,
|
||||
velocity,
|
||||
0
|
||||
)
|
||||
);
|
||||
// Globals.clientConnection.queueOutgoingMessage(
|
||||
// EntityMessage.constructmoveUpdateMessage(
|
||||
// parent.getId(),
|
||||
// System.currentTimeMillis(),
|
||||
// (float)newPosition.x,
|
||||
// (float)newPosition.y,
|
||||
// (float)newPosition.z,
|
||||
// movementVector.x,
|
||||
// movementVector.y,
|
||||
// movementVector.z,
|
||||
// velocity,
|
||||
// 0
|
||||
// )
|
||||
// );
|
||||
}
|
||||
break;
|
||||
case MOVE:
|
||||
@ -257,16 +239,14 @@ public class MovementTree {
|
||||
EntityUtils.getRotation(parent).set(movementQuaternion);
|
||||
//check if can move forward (collision engine)
|
||||
//if can, move forward by entity movement stats
|
||||
newPosition = new Vector3d(position).add(new Vector3d(movementVector).mul(velocity).mul(Main.deltaTime));
|
||||
if(!Globals.collisionEngine.checkCanOccupyPosition(Globals.commonWorldData, parent, newPosition)){
|
||||
newPosition = Globals.collisionEngine.suggestMovementPosition(Globals.commonWorldData, parent, newPosition);
|
||||
}
|
||||
position.set(newPosition);
|
||||
// newPosition = new Vector3d(position).add(new Vector3d(movementVector).mul(velocity).mul(Main.deltaTime));
|
||||
// if(!Globals.collisionEngine.checkCanOccupyPosition(Globals.commonWorldData, parent, newPosition)){
|
||||
// newPosition = Globals.collisionEngine.suggestMovementPosition(Globals.commonWorldData, parent, newPosition);
|
||||
// }
|
||||
collidable.addImpulse(new Impulse(new Vector3d(movementVector), velocity, "movement"));
|
||||
// position.set(newPosition);
|
||||
rotation.set(movementQuaternion);
|
||||
|
||||
bodyTransformMatrix = new javax.vecmath.Matrix4f(PhysicsUtils.jomlToVecmathQuaternionf(rotation),PhysicsUtils.jomlToVecmathVector3f(new Vector3f((float)newPosition.x,(float)newPosition.y,(float)newPosition.z)),1.0f);
|
||||
body.setWorldTransform(new electrosphere.linearmath.Transform(bodyTransformMatrix));
|
||||
|
||||
activateGravityTree();
|
||||
|
||||
if(Globals.RUN_SERVER){
|
||||
@ -284,37 +264,37 @@ public class MovementTree {
|
||||
// 1
|
||||
// )
|
||||
// );
|
||||
Globals.dataCellManager.sendNetworkMessageToChunk(
|
||||
EntityMessage.constructmoveUpdateMessage(
|
||||
parent.getId(),
|
||||
System.currentTimeMillis(),
|
||||
(float)newPosition.x,
|
||||
(float)newPosition.y,
|
||||
(float)newPosition.z,
|
||||
movementVector.x,
|
||||
movementVector.y,
|
||||
movementVector.z,
|
||||
velocity,
|
||||
1
|
||||
),
|
||||
Globals.serverWorldData.convertRealToChunkSpace(newPosition.x),
|
||||
Globals.serverWorldData.convertRealToChunkSpace(newPosition.z)
|
||||
);
|
||||
// Globals.dataCellManager.sendNetworkMessageToChunk(
|
||||
// EntityMessage.constructmoveUpdateMessage(
|
||||
// parent.getId(),
|
||||
// System.currentTimeMillis(),
|
||||
// (float)newPosition.x,
|
||||
// (float)newPosition.y,
|
||||
// (float)newPosition.z,
|
||||
// movementVector.x,
|
||||
// movementVector.y,
|
||||
// movementVector.z,
|
||||
// velocity,
|
||||
// 1
|
||||
// ),
|
||||
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.x),
|
||||
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.z)
|
||||
// );
|
||||
} else if(Globals.RUN_CLIENT && parent.getId() == Globals.clientCharacterID){
|
||||
Globals.clientConnection.queueOutgoingMessage(
|
||||
EntityMessage.constructmoveUpdateMessage(
|
||||
parent.getId(),
|
||||
System.currentTimeMillis(),
|
||||
(float)newPosition.x,
|
||||
(float)newPosition.y,
|
||||
(float)newPosition.z,
|
||||
movementVector.x,
|
||||
movementVector.y,
|
||||
movementVector.z,
|
||||
velocity,
|
||||
1
|
||||
)
|
||||
);
|
||||
// Globals.clientConnection.queueOutgoingMessage(
|
||||
// EntityMessage.constructmoveUpdateMessage(
|
||||
// parent.getId(),
|
||||
// System.currentTimeMillis(),
|
||||
// (float)newPosition.x,
|
||||
// (float)newPosition.y,
|
||||
// (float)newPosition.z,
|
||||
// movementVector.x,
|
||||
// movementVector.y,
|
||||
// movementVector.z,
|
||||
// velocity,
|
||||
// 1
|
||||
// )
|
||||
// );
|
||||
}
|
||||
break;
|
||||
case SLOWDOWN:
|
||||
@ -335,16 +315,14 @@ public class MovementTree {
|
||||
// body.applyCentralForce(PhysicsUtils.jomlToVecmathVector3f(new Vector3f(movementVector).mul(-1.0f).normalize().mul(velocity)));
|
||||
EntityUtils.getRotation(parent).rotationTo(new Vector3f(0,0,1), movementVector);
|
||||
//move the entity
|
||||
newPosition = new Vector3d(position).add(new Vector3d(movementVector).mul(velocity).mul(Main.deltaTime));
|
||||
if(!Globals.collisionEngine.checkCanOccupyPosition(Globals.commonWorldData, parent, newPosition)){
|
||||
newPosition = Globals.collisionEngine.suggestMovementPosition(Globals.commonWorldData, parent, newPosition);
|
||||
}
|
||||
position.set(newPosition);
|
||||
// newPosition = new Vector3d(position).add(new Vector3d(movementVector).mul(velocity).mul(Main.deltaTime));
|
||||
// if(!Globals.collisionEngine.checkCanOccupyPosition(Globals.commonWorldData, parent, newPosition)){
|
||||
// newPosition = Globals.collisionEngine.suggestMovementPosition(Globals.commonWorldData, parent, newPosition);
|
||||
// }
|
||||
collidable.addImpulse(new Impulse(new Vector3d(movementVector), velocity, "movement"));
|
||||
// position.set(newPosition);
|
||||
rotation.rotationTo(new Vector3f(0,0,1), movementVector);
|
||||
|
||||
bodyTransformMatrix = new javax.vecmath.Matrix4f(PhysicsUtils.jomlToVecmathQuaternionf(rotation),PhysicsUtils.jomlToVecmathVector3f(new Vector3f((float)newPosition.x,(float)newPosition.y,(float)newPosition.z)),1.0f);
|
||||
body.setWorldTransform(new electrosphere.linearmath.Transform(bodyTransformMatrix));
|
||||
|
||||
activateGravityTree();
|
||||
|
||||
if(Globals.RUN_SERVER){
|
||||
@ -362,37 +340,37 @@ public class MovementTree {
|
||||
// 2
|
||||
// )
|
||||
// );
|
||||
Globals.dataCellManager.sendNetworkMessageToChunk(
|
||||
EntityMessage.constructmoveUpdateMessage(
|
||||
parent.getId(),
|
||||
System.currentTimeMillis(),
|
||||
(float)newPosition.x,
|
||||
(float)newPosition.y,
|
||||
(float)newPosition.z,
|
||||
movementVector.x,
|
||||
movementVector.y,
|
||||
movementVector.z,
|
||||
velocity,
|
||||
2
|
||||
),
|
||||
Globals.serverWorldData.convertRealToChunkSpace(newPosition.x),
|
||||
Globals.serverWorldData.convertRealToChunkSpace(newPosition.z)
|
||||
);
|
||||
// Globals.dataCellManager.sendNetworkMessageToChunk(
|
||||
// EntityMessage.constructmoveUpdateMessage(
|
||||
// parent.getId(),
|
||||
// System.currentTimeMillis(),
|
||||
// (float)newPosition.x,
|
||||
// (float)newPosition.y,
|
||||
// (float)newPosition.z,
|
||||
// movementVector.x,
|
||||
// movementVector.y,
|
||||
// movementVector.z,
|
||||
// velocity,
|
||||
// 2
|
||||
// ),
|
||||
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.x),
|
||||
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.z)
|
||||
// );
|
||||
} else if(Globals.RUN_CLIENT && parent.getId() == Globals.clientCharacterID){
|
||||
Globals.clientConnection.queueOutgoingMessage(
|
||||
EntityMessage.constructmoveUpdateMessage(
|
||||
parent.getId(),
|
||||
System.currentTimeMillis(),
|
||||
(float)newPosition.x,
|
||||
(float)newPosition.y,
|
||||
(float)newPosition.z,
|
||||
movementVector.x,
|
||||
movementVector.y,
|
||||
movementVector.z,
|
||||
velocity,
|
||||
2
|
||||
)
|
||||
);
|
||||
// Globals.clientConnection.queueOutgoingMessage(
|
||||
// EntityMessage.constructmoveUpdateMessage(
|
||||
// parent.getId(),
|
||||
// System.currentTimeMillis(),
|
||||
// (float)newPosition.x,
|
||||
// (float)newPosition.y,
|
||||
// (float)newPosition.z,
|
||||
// movementVector.x,
|
||||
// movementVector.y,
|
||||
// movementVector.z,
|
||||
// velocity,
|
||||
// 2
|
||||
// )
|
||||
// );
|
||||
}
|
||||
break;
|
||||
case IDLE:
|
||||
@ -131,4 +131,8 @@ public class CollisionObjUtils {
|
||||
PhysicsUtils.setRigidBodyTransform(position, rotation, body);
|
||||
}
|
||||
|
||||
public static Collidable getCollidable(Entity e){
|
||||
return (Collidable)e.getData(EntityDataStrings.PHYSICS_COLLIDABLE);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -5,7 +5,7 @@ import electrosphere.dynamics.RigidBody;
|
||||
import electrosphere.entity.Entity;
|
||||
import electrosphere.entity.EntityDataStrings;
|
||||
import electrosphere.entity.EntityUtils;
|
||||
import electrosphere.entity.state.movement.MovementTree;
|
||||
import electrosphere.entity.state.movement.GroundMovementTree;
|
||||
import electrosphere.entity.types.hitbox.HitboxData;
|
||||
import electrosphere.entity.types.hitbox.HitboxUtils;
|
||||
import electrosphere.game.config.creature.type.CreatureType;
|
||||
@ -13,11 +13,13 @@ import electrosphere.game.config.creature.type.MovementSystem;
|
||||
import electrosphere.entity.state.AttackTree;
|
||||
import electrosphere.entity.state.GravityTree;
|
||||
import electrosphere.entity.state.IdleTree;
|
||||
import electrosphere.entity.state.collidable.CollidableTree;
|
||||
import electrosphere.entity.types.collision.CollisionObjUtils;
|
||||
import electrosphere.entity.types.life.LifeState;
|
||||
import electrosphere.game.collision.PhysicsUtils;
|
||||
import electrosphere.game.collision.collidable.Collidable;
|
||||
import electrosphere.game.config.creature.type.AttackMove;
|
||||
import electrosphere.game.config.creature.type.PhysicsObject;
|
||||
import electrosphere.game.config.creature.type.CollidableTemplate;
|
||||
import electrosphere.logger.LoggerInterface;
|
||||
import electrosphere.main.Globals;
|
||||
import electrosphere.main.Main;
|
||||
@ -68,20 +70,8 @@ public class CreatureUtils {
|
||||
Globals.hitboxManager.registerHitbox(HitboxUtils.spawnRegularHurtbox(rVal, hitboxdata.getBone(), hitboxdata.getRadius()));
|
||||
}
|
||||
}
|
||||
for(MovementSystem movementSystem : rawType.getMovementSystems()){
|
||||
switch(movementSystem.getType()){
|
||||
case "GROUND":
|
||||
rVal.putData(EntityDataStrings.DATA_STRING_MOVEMENT_BT, new MovementTree(rVal));
|
||||
rVal.putData(EntityDataStrings.DATA_STRING_MOVEMENT_VECTOR, new Vector3f(0,0,0));
|
||||
rVal.putData(EntityDataStrings.DATA_STRING_MAX_NATURAL_VELOCITY, movementSystem.getMaxVelocity());
|
||||
rVal.putData(EntityDataStrings.DATA_STRING_ACCELERATION, movementSystem.getAcceleration());
|
||||
rVal.putData(EntityDataStrings.DATA_STRING_VELOCITY, 0f);
|
||||
Globals.entityManager.registerMoveableEntity(rVal);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(rawType.getPhysicsObject() != null){
|
||||
PhysicsObject physicsTemplate = rawType.getPhysicsObject();
|
||||
if(rawType.getCollidable() != null){
|
||||
CollidableTemplate physicsTemplate = rawType.getCollidable();
|
||||
switch(physicsTemplate.getType()){
|
||||
case "CYLINDER":
|
||||
CollisionObject rigidBody = PhysicsUtils.getCylinderObject(new Vector3f(physicsTemplate.getDimension1(),physicsTemplate.getDimension2(),physicsTemplate.getDimension3()));
|
||||
@ -90,12 +80,26 @@ public class CreatureUtils {
|
||||
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_OFFSET, new Vector3f(physicsTemplate.getOffsetX(),physicsTemplate.getOffsetY(),physicsTemplate.getOffsetZ()));
|
||||
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
||||
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE,collidable);
|
||||
rVal.putData(EntityDataStrings.COLLIDABLE_TREE, new CollidableTree(rVal,collidable,rigidBody));
|
||||
Globals.collisionEngine.registerPhysicsEntity(rVal);
|
||||
Globals.collisionEngine.registerDynamicPhysicsEntity(rVal);
|
||||
Globals.collisionEngine.registerCollisionObject(rigidBody, collidable);
|
||||
if(rVal.getDataKeys().contains(EntityDataStrings.DATA_STRING_MOVEMENT_BT)){
|
||||
CreatureUtils.getEntityMovementTree(rVal).setCollisionObject(rigidBody, collidable);
|
||||
}
|
||||
Globals.entityManager.registerCollidableEntity(rVal);
|
||||
// if(rVal.getDataKeys().contains(EntityDataStrings.DATA_STRING_MOVEMENT_BT)){
|
||||
// CreatureUtils.getEntityMovementTree(rVal).setCollisionObject(rigidBody, collidable);
|
||||
// }
|
||||
break;
|
||||
}
|
||||
}
|
||||
for(MovementSystem movementSystem : rawType.getMovementSystems()){
|
||||
switch(movementSystem.getType()){
|
||||
case "GROUND":
|
||||
rVal.putData(EntityDataStrings.DATA_STRING_MOVEMENT_BT, new GroundMovementTree(rVal,CollisionObjUtils.getCollidable(rVal)));
|
||||
rVal.putData(EntityDataStrings.DATA_STRING_MOVEMENT_VECTOR, new Vector3f(0,0,0));
|
||||
rVal.putData(EntityDataStrings.DATA_STRING_MAX_NATURAL_VELOCITY, movementSystem.getMaxVelocity());
|
||||
rVal.putData(EntityDataStrings.DATA_STRING_ACCELERATION, movementSystem.getAcceleration());
|
||||
rVal.putData(EntityDataStrings.DATA_STRING_VELOCITY, 0f);
|
||||
Globals.entityManager.registerMoveableEntity(rVal);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -111,10 +115,10 @@ public class CreatureUtils {
|
||||
Globals.entityManager.registerAttackerEntity(rVal);
|
||||
break;
|
||||
case "GRAVITY":
|
||||
GravityTree gravityTree = new GravityTree(rVal);
|
||||
Collidable collidable = (Collidable)rVal.getData(EntityDataStrings.PHYSICS_COLLIDABLE);
|
||||
CollisionObject collisionObject = (CollisionObject)rVal.getData(EntityDataStrings.PHYSICS_COLLISION_BODY);
|
||||
gravityTree.setCollisionObject(collisionObject, collidable);
|
||||
GravityTree gravityTree = new GravityTree(rVal,collidable,collisionObject);
|
||||
// gravityTree.setCollisionObject(collisionObject, collidable);
|
||||
rVal.putData(EntityDataStrings.GRAVITY_ENTITY, true);
|
||||
rVal.putData(EntityDataStrings.GRAVITY_TREE, gravityTree);
|
||||
Globals.entityManager.registerGravityEntity(rVal);
|
||||
@ -187,8 +191,8 @@ public class CreatureUtils {
|
||||
e.putData(EntityDataStrings.DATA_STRING_MAX_NATURAL_VELOCITY, scalar);
|
||||
}
|
||||
|
||||
public static MovementTree getEntityMovementTree(Entity e){
|
||||
return (MovementTree)e.getData(EntityDataStrings.DATA_STRING_MOVEMENT_BT);
|
||||
public static GroundMovementTree getEntityMovementTree(Entity e){
|
||||
return (GroundMovementTree)e.getData(EntityDataStrings.DATA_STRING_MOVEMENT_BT);
|
||||
}
|
||||
|
||||
public static void attachEntityMessageToMovementTree(Entity e, EntityMessage em){
|
||||
|
||||
@ -3,7 +3,7 @@ package electrosphere.entity.types.item;
|
||||
import electrosphere.entity.Entity;
|
||||
import electrosphere.entity.EntityDataStrings;
|
||||
import electrosphere.entity.EntityUtils;
|
||||
import electrosphere.entity.state.movement.MovementTree;
|
||||
import electrosphere.entity.state.movement.GroundMovementTree;
|
||||
import electrosphere.entity.types.attach.AttachUtils;
|
||||
import electrosphere.entity.types.hitbox.HitboxData;
|
||||
import electrosphere.entity.types.hitbox.HitboxUtils;
|
||||
|
||||
@ -25,7 +25,7 @@ import electrosphere.util.ObjectArrayList;
|
||||
import electrosphere.entity.Entity;
|
||||
import electrosphere.entity.EntityDataStrings;
|
||||
import electrosphere.entity.EntityUtils;
|
||||
import electrosphere.entity.state.movement.Impulse;
|
||||
import electrosphere.entity.state.collidable.Impulse;
|
||||
import electrosphere.entity.types.hitbox.HitboxData;
|
||||
import electrosphere.game.collision.collidable.Collidable;
|
||||
import static electrosphere.main.Main.deltaTime;
|
||||
@ -84,7 +84,7 @@ public class CollisionEngine {
|
||||
Collidable physicsObject1 = (Collidable)object1.getUserPointer();
|
||||
Collidable physicsObject2 = (Collidable)object2.getUserPointer();
|
||||
boolean hit = false;
|
||||
Vector3f normal = null;
|
||||
Vector3d normal = null;
|
||||
float magnitude = 0.0f;
|
||||
for (int j = 0; j < manifold.getNumContacts(); j++) {
|
||||
ManifoldPoint contactPoint = manifold.getContactPoint(j);
|
||||
@ -94,13 +94,13 @@ public class CollisionEngine {
|
||||
magnitude = magnitude;// * (float)Math.pow(1.0f - linearDamping,deltaTime * 2);
|
||||
hit = true;
|
||||
// System.out.println(contactPoint.positionWorldOnA + " " + contactPoint.positionWorldOnB);
|
||||
normal = new Vector3f(contactPoint.normalWorldOnB.x,contactPoint.normalWorldOnB.y,contactPoint.normalWorldOnB.z);
|
||||
normal = new Vector3d(contactPoint.normalWorldOnB.x,contactPoint.normalWorldOnB.y,contactPoint.normalWorldOnB.z);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (hit) {
|
||||
resolveCollision(physicsObject1,physicsObject2, normal, magnitude);
|
||||
resolveCollision(physicsObject2,physicsObject1, new Vector3f(normal).mul(-1.0f), magnitude);
|
||||
resolveCollision(physicsObject2,physicsObject1, new Vector3d(normal).mul(-1.0f), magnitude);
|
||||
// System.out.println("HIT + " + normal);
|
||||
// Collision happened between physicsObject1 and physicsObject2. Collision normal is in variable 'normal'.
|
||||
}
|
||||
@ -115,7 +115,7 @@ public class CollisionEngine {
|
||||
|
||||
}
|
||||
|
||||
public static void resolveCollision(Collidable impactor, Collidable receiver, Vector3f normal, float magnitude){
|
||||
public static void resolveCollision(Collidable impactor, Collidable receiver, Vector3d normal, float magnitude){
|
||||
switch(receiver.getType()){
|
||||
case Collidable.TYPE_CREATURE:
|
||||
switch(impactor.getType()){
|
||||
@ -123,7 +123,7 @@ public class CollisionEngine {
|
||||
// System.out.println(EntityUtils.getPosition(impactor.getParent()) + " " + EntityUtils.getPosition(receiver.getParent()));
|
||||
// System.out.println();
|
||||
// System.out.println("Terrain-creature collision: " + normal + " mag:" + magnitude);
|
||||
receiver.addImpulse(new Impulse(new Vector3f(0,normal.y,0), -magnitude*2, Collidable.TYPE_TERRAIN));
|
||||
receiver.addImpulse(new Impulse(new Vector3d(0,normal.y,0), -magnitude*2, Collidable.TYPE_TERRAIN));
|
||||
break;
|
||||
case Collidable.TYPE_CREATURE:
|
||||
receiver.addImpulse(new Impulse(normal, magnitude, Collidable.TYPE_CREATURE));
|
||||
|
||||
@ -3,7 +3,7 @@ package electrosphere.game.collision.collidable;
|
||||
import electrosphere.collision.shapes.CollisionShape;
|
||||
import electrosphere.dynamics.RigidBody;
|
||||
import electrosphere.entity.Entity;
|
||||
import electrosphere.entity.state.movement.Impulse;
|
||||
import electrosphere.entity.state.collidable.Impulse;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
@ -4,7 +4,7 @@ package electrosphere.game.config.creature.type;
|
||||
*
|
||||
* @author amaterasu
|
||||
*/
|
||||
public class PhysicsObject {
|
||||
public class CollidableTemplate {
|
||||
|
||||
String type;
|
||||
|
||||
@ -9,7 +9,7 @@ public class CreatureType {
|
||||
List<HitboxData> hitboxes;
|
||||
List<String> tokens;
|
||||
List<MovementSystem> movementSystems;
|
||||
PhysicsObject physicsObject;
|
||||
CollidableTemplate collidable;
|
||||
List<AttackMove> attackMoves;
|
||||
HealthSystem healthSystem;
|
||||
String modelPath;
|
||||
@ -46,8 +46,8 @@ public class CreatureType {
|
||||
return healthSystem;
|
||||
}
|
||||
|
||||
public PhysicsObject getPhysicsObject() {
|
||||
return physicsObject;
|
||||
public CollidableTemplate getCollidable() {
|
||||
return collidable;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -4,7 +4,7 @@ import electrosphere.entity.Entity;
|
||||
import electrosphere.entity.EntityDataStrings;
|
||||
import electrosphere.entity.EntityUtils;
|
||||
import electrosphere.entity.state.AttackTree;
|
||||
import electrosphere.entity.state.movement.MovementTree;
|
||||
import electrosphere.entity.state.movement.GroundMovementTree;
|
||||
import electrosphere.entity.types.creature.CreatureUtils;
|
||||
import electrosphere.game.server.ai.AI;
|
||||
import electrosphere.main.Globals;
|
||||
@ -70,8 +70,8 @@ public class MindlessAttacker extends AI{
|
||||
Vector3d characterPosition = EntityUtils.getPosition(character);
|
||||
Vector3d moveVector = new Vector3d(targetPosition).sub(characterPosition).normalize();
|
||||
CreatureUtils.setMovementVector(character, new Vector3f((float)moveVector.x,(float)moveVector.y,(float)moveVector.z));
|
||||
MovementTree characterMoveTree = CreatureUtils.getEntityMovementTree(character);
|
||||
if(characterMoveTree.getState()==MovementTree.MovementTreeState.IDLE || characterMoveTree.getState()==MovementTree.MovementTreeState.SLOWDOWN){
|
||||
GroundMovementTree characterMoveTree = CreatureUtils.getEntityMovementTree(character);
|
||||
if(characterMoveTree.getState()==GroundMovementTree.MovementTreeState.IDLE || characterMoveTree.getState()==GroundMovementTree.MovementTreeState.SLOWDOWN){
|
||||
characterMoveTree.start();
|
||||
}
|
||||
}
|
||||
|
||||
@ -7,8 +7,9 @@ import electrosphere.entity.EntityUtils;
|
||||
import electrosphere.entity.state.AttackTree;
|
||||
import electrosphere.entity.state.GravityTree;
|
||||
import electrosphere.entity.state.IdleTree;
|
||||
import electrosphere.entity.state.movement.MovementTree;
|
||||
import electrosphere.entity.state.movement.GroundMovementTree;
|
||||
import electrosphere.entity.state.ParticleTree;
|
||||
import electrosphere.entity.state.collidable.CollidableTree;
|
||||
import electrosphere.entity.types.creature.CreatureUtils;
|
||||
import electrosphere.entity.types.hitbox.HitboxUtils;
|
||||
import electrosphere.entity.types.item.ItemUtils;
|
||||
@ -56,7 +57,7 @@ public class MicroSimulation {
|
||||
}
|
||||
//simulate creature behavior trees
|
||||
for(Entity currentMoveable : Globals.entityManager.getMoveable()){
|
||||
MovementTree behaviorTree = CreatureUtils.getEntityMovementTree(currentMoveable);
|
||||
GroundMovementTree behaviorTree = CreatureUtils.getEntityMovementTree(currentMoveable);
|
||||
behaviorTree.simulate();
|
||||
}
|
||||
//simulate creature gravity trees
|
||||
@ -97,6 +98,11 @@ public class MicroSimulation {
|
||||
HitboxUtils.collideEntities(currentHitbox);
|
||||
}
|
||||
}
|
||||
//tally collidables and offset position accordingly
|
||||
for(Entity currentCollidable : Globals.entityManager.getCollidables()){
|
||||
CollidableTree tree = EntityUtils.getCollidableTree(currentCollidable);
|
||||
tree.simulate();
|
||||
}
|
||||
//clear collidable impulse lists
|
||||
Globals.collisionEngine.clearCollidableImpulseLists();
|
||||
//delete all client side entities that aren't in visible chunks
|
||||
|
||||
@ -12,7 +12,7 @@ import electrosphere.renderer.Model;
|
||||
import electrosphere.renderer.RenderUtils;
|
||||
import electrosphere.entity.Entity;
|
||||
import electrosphere.entity.EntityUtils;
|
||||
import electrosphere.entity.state.movement.MovementTree;
|
||||
import electrosphere.entity.state.movement.GroundMovementTree;
|
||||
import electrosphere.entity.types.hitbox.HitboxUtils;
|
||||
import electrosphere.entity.types.item.ItemUtils;
|
||||
import electrosphere.entity.types.attach.AttachUtils;
|
||||
|
||||
@ -6,7 +6,7 @@ import electrosphere.entity.EntityDataStrings;
|
||||
import electrosphere.entity.EntityUtils;
|
||||
import electrosphere.entity.types.hitbox.HitboxData;
|
||||
import electrosphere.entity.types.hitbox.HitboxUtils;
|
||||
import electrosphere.game.config.creature.type.PhysicsObject;
|
||||
import electrosphere.game.config.creature.type.CollidableTemplate;
|
||||
import electrosphere.logger.LoggerInterface;
|
||||
import electrosphere.main.Globals;
|
||||
import static electrosphere.main.Main.deltaTime;
|
||||
@ -474,7 +474,7 @@ public class RenderingEngine {
|
||||
Model physicsGraphicsModel;
|
||||
for(Entity physicsEntity : Globals.collisionEngine.getDynamicPhysicsEntities()){
|
||||
if((boolean)physicsEntity.getData(EntityDataStrings.DATA_STRING_DRAW)){
|
||||
PhysicsObject template = (PhysicsObject)physicsEntity.getData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE);
|
||||
CollidableTemplate template = (CollidableTemplate)physicsEntity.getData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE);
|
||||
switch(template.getType()){
|
||||
case "CYLINDER":
|
||||
if((physicsGraphicsModel = Globals.assetManager.fetchModel("Models/unitcylinder.fbx")) != null){
|
||||
|
||||
Loading…
Reference in New Issue
Block a user