fix macro data checks breaking on macro-less realm
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26355baec4
commit
6ac45b47a2
@ -815,7 +815,9 @@ public class GriddedDataCellManager implements DataCellManager, VoxelCellManager
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ServerEntityUtils.destroyEntity(blockEntity);
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}
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MacroDataUpdater.update(parent, parent.getMacroData(), realPos);
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if(parent.getMacroData() != null){
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MacroDataUpdater.update(parent, parent.getMacroData(), realPos);
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}
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this.generationService.submit(() -> {
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try {
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BlockChunkData blockChunkData = realm.getServerWorldData().getServerBlockManager().getChunk(worldPos.x, worldPos.y, worldPos.z);
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@ -1,6 +1,7 @@
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package electrosphere.server.entity;
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import java.util.Collection;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.concurrent.TimeUnit;
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@ -75,24 +76,26 @@ public class ServerContentManager {
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//Block for macro data generation if relevant
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//
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List<MacroObject> objects = null;
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if(macroData != null){
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if(macroData == null){
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objects = new LinkedList<MacroObject>();
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} else {
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objects = macroData.getNearbyObjects(ServerWorldData.convertChunkToRealSpace(worldPos.x, worldPos.y, worldPos.z));
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}
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//if any of this macro data isn't ready, return a null chunk
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long notFullResCount = objects.stream().filter((MacroObject macroObj) -> macroObj instanceof MacroLODObject).map((MacroObject oldView) -> (MacroLODObject)oldView).filter((MacroLODObject lodObj) -> !lodObj.isFullRes()).count();
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int waitCount = 0;
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while(notFullResCount > 0 && waitCount < MAX_TIME_TO_WAIT){
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try {
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TimeUnit.MILLISECONDS.sleep(1);
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} catch (InterruptedException e) {
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e.printStackTrace();
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break;
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//if any of this macro data isn't ready, return a null chunk
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long notFullResCount = objects.stream().filter((MacroObject macroObj) -> macroObj instanceof MacroLODObject).map((MacroObject oldView) -> (MacroLODObject)oldView).filter((MacroLODObject lodObj) -> !lodObj.isFullRes()).count();
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int waitCount = 0;
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while(notFullResCount > 0 && waitCount < MAX_TIME_TO_WAIT){
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try {
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TimeUnit.MILLISECONDS.sleep(1);
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} catch (InterruptedException e) {
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e.printStackTrace();
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break;
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}
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notFullResCount = objects.stream().filter((MacroObject macroObj) -> macroObj instanceof MacroLODObject).map((MacroObject oldView) -> (MacroLODObject)oldView).filter((MacroLODObject lodObj) -> !lodObj.isFullRes()).count();
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waitCount++;
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}
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if(notFullResCount > 0){
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throw new Error("Failed to generate content " + notFullResCount + " " + waitCount);
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}
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notFullResCount = objects.stream().filter((MacroObject macroObj) -> macroObj instanceof MacroLODObject).map((MacroObject oldView) -> (MacroLODObject)oldView).filter((MacroLODObject lodObj) -> !lodObj.isFullRes()).count();
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waitCount++;
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}
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if(notFullResCount > 0){
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throw new Error("Failed to generate content " + notFullResCount + " " + waitCount);
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}
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@ -1,5 +1,6 @@
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package electrosphere.server.physics.block.manager;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.concurrent.TimeUnit;
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import java.util.function.Consumer;
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@ -150,13 +151,15 @@ public class ServerBlockChunkGenerationThread implements Runnable {
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){
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//get the macro data that affects this chunk
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List<MacroObject> objects = null;
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if(macroData != null){
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if(macroData == null){
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objects = new LinkedList<MacroObject>();
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} else {
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objects = macroData.getNearbyObjects(ServerWorldData.convertChunkToRealSpace(worldX, worldY, worldZ));
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}
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//if any of this macro data isn't ready, return a null chunk
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long notFullResCount = objects.stream().filter((MacroObject macroObj) -> macroObj instanceof MacroLODObject).map((MacroObject oldView) -> (MacroLODObject)oldView).filter((MacroLODObject lodObj) -> !lodObj.isFullRes()).count();
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if(notFullResCount > 0){
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return null;
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//if any of this macro data isn't ready, return a null chunk
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long notFullResCount = objects.stream().filter((MacroObject macroObj) -> macroObj instanceof MacroLODObject).map((MacroObject oldView) -> (MacroLODObject)oldView).filter((MacroLODObject lodObj) -> !lodObj.isFullRes()).count();
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if(notFullResCount > 0){
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return null;
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}
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}
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BlockChunkData chunk = null;
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@ -1,5 +1,6 @@
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package electrosphere.server.physics.terrain.manager;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.concurrent.TimeUnit;
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import java.util.function.Consumer;
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@ -158,19 +159,23 @@ public class ChunkGenerationThread implements Runnable {
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//get the macro data that affects this chunk
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List<MacroObject> objects = null;
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if(macroData != null){
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objects = macroData.getNearbyObjects(ServerWorldData.convertChunkToRealSpace(worldX, worldY, worldZ));
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}
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//if any of this macro data isn't ready, return a null chunk
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long notFullResCount = objects.stream().filter((MacroObject macroObj) -> macroObj instanceof MacroLODObject).map((MacroObject oldView) -> (MacroLODObject)oldView).filter((MacroLODObject lodObj) -> !lodObj.isFullRes()).count();
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if(notFullResCount > 0){
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return null;
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}
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List<MacroObject> towns = objects.stream().filter((MacroObject obj) -> obj instanceof Town).collect(Collectors.toList());
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for(MacroObject currObj : towns){
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Town town = (Town)currObj;
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List<VirtualStructure> structs = town.getStructures(macroData);
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objects.addAll(structs);
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if(macroData == null){
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objects = new LinkedList<MacroObject>();
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} else {
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if(macroData != null){
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objects = macroData.getNearbyObjects(ServerWorldData.convertChunkToRealSpace(worldX, worldY, worldZ));
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}
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//if any of this macro data isn't ready, return a null chunk
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long notFullResCount = objects.stream().filter((MacroObject macroObj) -> macroObj instanceof MacroLODObject).map((MacroObject oldView) -> (MacroLODObject)oldView).filter((MacroLODObject lodObj) -> !lodObj.isFullRes()).count();
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if(notFullResCount > 0){
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return null;
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}
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List<MacroObject> towns = objects.stream().filter((MacroObject obj) -> obj instanceof Town).collect(Collectors.toList());
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for(MacroObject currObj : towns){
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Town town = (Town)currObj;
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List<VirtualStructure> structs = town.getStructures(macroData);
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objects.addAll(structs);
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}
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}
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if(chunkCache.containsChunk(worldX, worldY, worldZ, stride)){
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