texture map fix
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@ -337,9 +337,9 @@ public class AssetManager {
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File[] children = containingDirectory.listFiles();
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File[] children = containingDirectory.listFiles();
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if(children != null){
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if(children != null){
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for(File child : children){
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for(File child : children){
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if(child.getName().equals("texturemap.json") && !child.getName().contains(".\\assets")){
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if(child.getName().equals("texturemap.json")){
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String rVal = child.getPath();
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String rVal = child.getPath();
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String fixed = rVal.replace(".\\assets", "");
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String fixed = rVal.replace(".\\assets", "").replace("./assets", "");
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return fixed;
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return fixed;
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}
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}
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}
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}
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