move more client state
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austin 2025-05-15 15:48:04 -04:00
parent cd1fef2d3a
commit 6fe1733d58
8 changed files with 17 additions and 22 deletions

View File

@ -1825,6 +1825,7 @@ Move some global state into rendering engine
Push settings into config variable
Move window pointer into rendering engine
Move microSimulation into serverState
Move fluidCellManager into clientState

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@ -8,6 +8,7 @@ import electrosphere.client.block.ClientBlockManager;
import electrosphere.client.block.cells.ClientBlockCellManager;
import electrosphere.client.chemistry.ClientChemistryCollisionCallback;
import electrosphere.client.entity.character.ClientCharacterManager;
import electrosphere.client.fluid.cells.FluidCellManager;
import electrosphere.client.fluid.manager.ClientFluidManager;
import electrosphere.client.player.ClientPlayerData;
import electrosphere.client.scene.ClientLevelEditorData;
@ -96,6 +97,11 @@ public class ClientState {
*/
public ClientBlockCellManager clientBlockCellManager;
/**
* The fluid cell manager
*/
public FluidCellManager fluidCellManager;
/**
* client level editor data management
*/

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@ -84,8 +84,8 @@ public class ClientFluidManager {
message.getworldX(), message.getworldY(), message.getworldZ(),
data
);
if(Globals.fluidCellManager != null){
Globals.fluidCellManager.markUpdateable(message.getworldX(), message.getworldY(), message.getworldZ());
if(Globals.clientState.fluidCellManager != null){
Globals.clientState.fluidCellManager.markUpdateable(message.getworldX(), message.getworldY(), message.getworldZ());
}
} break;
default:

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@ -213,8 +213,8 @@ public class ClientSimulation {
*/
private void updateFluidCellManager(){
//fluid work
if(Globals.fluidCellManager != null && Globals.clientState.clientWorldData != null && Globals.RUN_FLUIDS){
Globals.fluidCellManager.update();
if(Globals.clientState.fluidCellManager != null && Globals.clientState.clientWorldData != null && Globals.RUN_FLUIDS){
Globals.clientState.fluidCellManager.update();
}
}

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@ -48,7 +48,7 @@ public class ImGuiFluidMonitor {
}
if(ImGui.collapsingHeader("Client Data")){
FluidCellManager fluidCellManager = Globals.fluidCellManager;
FluidCellManager fluidCellManager = Globals.clientState.fluidCellManager;
ImGui.text("FluidCellManager Data");
ImGui.text("Undrawable size: " + fluidCellManager.getUndrawableSize());
ImGui.text("Unrequested size: " + fluidCellManager.getUnrequestedSize());

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@ -5,7 +5,6 @@ import electrosphere.auth.AuthenticationManager;
import electrosphere.client.ClientState;
import electrosphere.client.block.cells.BlockTextureAtlas;
import electrosphere.client.entity.particle.ParticleService;
import electrosphere.client.fluid.cells.FluidCellManager;
import electrosphere.client.terrain.cells.VoxelTextureAtlas;
import electrosphere.client.ui.menu.WindowUtils;
import electrosphere.controls.CameraHandler;
@ -146,11 +145,6 @@ public class Globals {
// Database stuff
//
public static DatabaseController dbController = new DatabaseController();
//
//Camera handler stuff
//
public static CameraHandler cameraHandler = new CameraHandler();
@ -166,9 +160,6 @@ public class Globals {
//title bar dimensions
public static int WINDOW_TITLE_BAR_HEIGHT = 0;
//locations for shadow map specific variables
public static int depthMapShaderProgramLoc = 0;
@ -179,6 +170,7 @@ public class Globals {
public static ModelPretransforms modelPretransforms;
public static ShaderOptionMap shaderOptionMap;
public static FontManager fontManager;
public static CameraHandler cameraHandler = new CameraHandler();
//
@ -215,9 +207,6 @@ public class Globals {
public static VoxelTextureAtlas voxelTextureAtlas = new VoxelTextureAtlas();
public static BlockTextureAtlas blockTextureAtlas = new BlockTextureAtlas();
//fluid cell manager
public static FluidCellManager fluidCellManager;
//manager for all widgets currently being drawn to screen
public static ElementService elementService;
public static int openInventoriesCount = 0;

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@ -374,13 +374,13 @@ public class ClientLoading {
}
//initialize draw cell manager
Globals.fluidCellManager = new FluidCellManager(Globals.clientState.clientTerrainManager, 0, 0, 0);
Globals.fluidCellManager.setGenerateDrawables(true);
Globals.clientState.fluidCellManager = new FluidCellManager(Globals.clientState.clientTerrainManager, 0, 0, 0);
Globals.clientState.fluidCellManager.setGenerateDrawables(true);
Globals.clientState.clientSimulation.setLoadingTerrain(true);
//wait for all the terrain data to arrive
WindowUtils.updateLoadingWindow("REQUESTING FLUID CHUNKS FROM SERVER (" + Globals.fluidCellManager.getUnrequestedSize() + ")");
while(blockForInit && Globals.fluidCellManager.containsUnrequestedCell() && Globals.engineState.threadManager.shouldKeepRunning() && Globals.RUN_FLUIDS){
WindowUtils.updateLoadingWindow("REQUESTING FLUID CHUNKS FROM SERVER (" + Globals.clientState.fluidCellManager.getUnrequestedSize() + ")");
while(blockForInit && Globals.clientState.fluidCellManager.containsUnrequestedCell() && Globals.engineState.threadManager.shouldKeepRunning() && Globals.RUN_FLUIDS){
try {
TimeUnit.MILLISECONDS.sleep(10);
} catch (InterruptedException ex) {

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@ -358,7 +358,6 @@ public class RenderingEngine {
//create light depth framebuffer/shader for shadowmapping
//
lightDepthShaderProgram = VisualShader.loadSpecificShader("/Shaders/core/lightDepth/lightDepth.vs", "/Shaders/core/lightDepth/lightDepth.fs");
Globals.depthMapShaderProgramLoc = lightDepthShaderProgram.getId();
try {
Framebuffer lightDepthBuffer = FramebufferUtils.generateDepthBuffer(openGLState);
RenderingEngine.lightDepthBuffer = lightDepthBuffer;