fix destroying blocks
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@ -2145,6 +2145,7 @@ Fix single block shader
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(06/09/2025)
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Cursor object pooling
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Fix destroying blocks
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@ -2,6 +2,7 @@ package electrosphere.server.player;
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import org.joml.Vector3i;
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import electrosphere.client.block.BlockChunkData;
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import electrosphere.data.block.BlockType;
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import electrosphere.data.entity.item.Item;
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import electrosphere.engine.Globals;
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@ -49,6 +50,8 @@ public class BlockActions {
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if(!Globals.gameConfigCurrent.getCreatureTypeLoader().getType(creature).getId().equals(LoadingUtils.EDITOR_RACE_NAME)){
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ServerChargeState.attemptRemoveCharges(creature, 1);
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}
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} else if(blockType == BlockChunkData.BLOCK_TYPE_EMPTY){
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ServerBlockEditing.editBlockArea(playerRealm, chunkPos, blockPos, BlockChunkData.BLOCK_TYPE_EMPTY, (short)0, editSize);
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}
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}
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}
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