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				| @ -144,7 +144,8 @@ Overhaul mesh class | ||||
|  - private constructor | ||||
|   (this is going to require changing a lot of dependencies) | ||||
| 
 | ||||
| 
 | ||||
| (03/10/2024) | ||||
| De-dupe render calls via doing mutations in render pipeline status and dont call setting variables to values they are already set to | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| @ -153,7 +154,9 @@ Overhaul mesh class | ||||
| 
 | ||||
| # TODO | ||||
| 
 | ||||
| De-dupe render calls via doing mutations in render pipeline status and dont call setting variables to values they are already set to | ||||
| Fix character movement | ||||
| 
 | ||||
| Fix Frustum Culling for skybox | ||||
| 
 | ||||
| Clean up main method/class | ||||
| 
 | ||||
|  | ||||
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