diff --git a/src/test/java/electrosphere/entity/state/attack/ClientAttackTreeTests.java b/src/test/java/electrosphere/entity/state/attack/ClientAttackTreeTests.java index dfee945e..4d76ef88 100644 --- a/src/test/java/electrosphere/entity/state/attack/ClientAttackTreeTests.java +++ b/src/test/java/electrosphere/entity/state/attack/ClientAttackTreeTests.java @@ -27,10 +27,10 @@ public class ClientAttackTreeTests extends EntityTestTemplate { //warm up engine TestEngineUtils.simulateFrames(1); - //spy on the client-side player's attack state + //Get the client-side player's attack state ClientAttackTree clientAttackTree = ClientAttackTree.getClientAttackTree(Globals.playerEntity); - //spy on the server-side player's attack tree + //Get the server-side player's attack tree int serverIdForClientEntity = Globals.clientSceneWrapper.mapClientToServerId(Globals.playerEntity.getId()); Entity serverPlayerEntity = EntityLookupUtils.getEntityById(serverIdForClientEntity); ServerAttackTree serverAttackTree = ServerAttackTree.getServerAttackTree(serverPlayerEntity); diff --git a/src/test/java/electrosphere/entity/state/equip/ClientEquipStateTests.java b/src/test/java/electrosphere/entity/state/equip/ClientEquipStateTests.java index 365d5ca5..e436626f 100644 --- a/src/test/java/electrosphere/entity/state/equip/ClientEquipStateTests.java +++ b/src/test/java/electrosphere/entity/state/equip/ClientEquipStateTests.java @@ -109,6 +109,7 @@ public class ClientEquipStateTests extends EntityTestTemplate { //try equipping UnrelationalInventoryState inventory = InventoryUtils.getNaturalInventory(Globals.playerEntity); + assertEquals(1, inventory.getItems().size()); Entity inInventoryItem = inventory.getItems().get(0); ClientEquipState clientEquipState = ClientEquipState.getClientEquipState(Globals.playerEntity); clientEquipState.commandAttemptEquip(inInventoryItem, clientEquipState.getEquipPoint("handsCombined")); diff --git a/src/test/java/testutils/EngineInit.java b/src/test/java/testutils/EngineInit.java index 20273419..42ea2a3e 100644 --- a/src/test/java/testutils/EngineInit.java +++ b/src/test/java/testutils/EngineInit.java @@ -9,7 +9,7 @@ import electrosphere.engine.loadingthreads.LoadingThread.LoadingThreadType; public class EngineInit { //The maximum number of frames to wait before failing the startup routine - public static final int MAX_FRAMES_TO_WAIT = 1000; + public static final int MAX_FRAMES_TO_WAIT = 100; /** * Setups up a locally-connected client and server that have loaded a test scene