diff --git a/src/main/java/electrosphere/engine/LoadingThread.java b/src/main/java/electrosphere/engine/LoadingThread.java index 3eb536c6..d09758e8 100644 --- a/src/main/java/electrosphere/engine/LoadingThread.java +++ b/src/main/java/electrosphere/engine/LoadingThread.java @@ -690,18 +690,18 @@ public class LoadingThread extends Thread { // OpportunisticAttacker.attachToCreature(goblin); //sword - Entity sword = ItemUtils.spawnBasicItem("Katana"); - EntityUtils.getPosition(sword).set(new Vector3f(1,0.4f,2)); - EntityUtils.getRotation(sword).set(new Quaternionf().rotationY((float)(Math.PI/2.0))); + // Entity sword = ItemUtils.spawnBasicItem("Katana"); + // EntityUtils.getPosition(sword).set(new Vector3f(1,0.4f,2)); + // EntityUtils.getRotation(sword).set(new Quaternionf().rotationY((float)(Math.PI/2.0))); //work on ez volumetrics shader - Entity myCube = EntityUtils.spawnDrawableEntity("Models/unitcube.fbx"); - EntityUtils.getActor(myCube).maskShader("Cube", "Shaders/clouds1/clouds1.vs", "Shaders/clouds1/clouds1.fs"); - Globals.assetManager.addShaderToQueue("Shaders/clouds1/clouds1.vs", "Shaders/clouds1/clouds1.fs"); - myCube.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true); - EntityUtils.getPosition(myCube).set(3,1,3); + // Entity myCube = EntityUtils.spawnDrawableEntity("Models/unitcube.fbx"); + // EntityUtils.getActor(myCube).maskShader("Cube", "Shaders/clouds1/clouds1.vs", "Shaders/clouds1/clouds1.fs"); + // Globals.assetManager.addShaderToQueue("Shaders/clouds1/clouds1.vs", "Shaders/clouds1/clouds1.fs"); + // myCube.putData(EntityDataStrings.DRAW_TRANSPARENT_PASS, true); + // EntityUtils.getPosition(myCube).set(3,1,3); // Globals.entityManager.registerBehaviorTree(new BehaviorTree() { // int i = 0;