work on body position management
This commit is contained in:
parent
0b4c08796e
commit
81337d0eb9
@ -2100,6 +2100,7 @@ Actually fix pathing spinlock
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Support for observing ai entities
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Support for observing ai entities
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ServerGroundMovementTree supports collidable entities
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ServerGroundMovementTree supports collidable entities
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ServerGroundMovementTree geom work
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ServerGroundMovementTree geom work
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ServerLODComponent replaces bodies with geometries instead of just destroying the geometries
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@ -189,7 +189,7 @@ public class ClientState {
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* Constructor
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* Constructor
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*/
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*/
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public ClientState(){
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public ClientState(){
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this.clientSceneWrapper = new ClientSceneWrapper(this.clientScene, new CollisionEngine(), CollisionEngine.create(new ClientChemistryCollisionCallback()), new CollisionEngine());
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this.clientSceneWrapper = new ClientSceneWrapper(this.clientScene, new CollisionEngine("clientPhysics"), CollisionEngine.create("clientChem", new ClientChemistryCollisionCallback()), new CollisionEngine("clientInteraction"));
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this.clientTemporalService = (ClientTemporalService)Globals.engineState.serviceManager.registerService(new ClientTemporalService());
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this.clientTemporalService = (ClientTemporalService)Globals.engineState.serviceManager.registerService(new ClientTemporalService());
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}
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}
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@ -7,13 +7,9 @@ import java.util.concurrent.locks.ReentrantLock;
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import org.joml.Matrix4d;
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import org.joml.Matrix4d;
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import org.joml.Quaterniond;
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import org.joml.Quaterniond;
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import org.joml.Vector3d;
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import org.joml.Vector3d;
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import org.joml.Vector3i;
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import org.ode4j.ode.DBody;
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import org.ode4j.ode.DBody;
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import electrosphere.client.block.BlockChunkData;
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import electrosphere.client.entity.camera.CameraEntityUtils;
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import electrosphere.client.entity.camera.CameraEntityUtils;
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import electrosphere.client.scene.ClientWorldData;
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import electrosphere.client.terrain.cache.ChunkData;
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import electrosphere.client.ui.menu.ingame.InteractionTargetMenu;
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import electrosphere.client.ui.menu.ingame.InteractionTargetMenu;
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import electrosphere.collision.CollisionBodyCreation;
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import electrosphere.collision.CollisionBodyCreation;
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import electrosphere.collision.CollisionEngine;
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import electrosphere.collision.CollisionEngine;
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@ -24,9 +20,7 @@ import electrosphere.engine.Globals;
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import electrosphere.entity.Entity;
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import electrosphere.entity.Entity;
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import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.EntityUtils;
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import electrosphere.entity.EntityUtils;
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import electrosphere.entity.types.EntityTypes.EntityType;
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import electrosphere.entity.types.common.CommonEntityUtils;
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import electrosphere.entity.types.common.CommonEntityUtils;
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import electrosphere.server.physics.terrain.manager.ServerTerrainChunk;
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/**
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/**
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* Manages the interaction state
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* Manages the interaction state
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@ -90,7 +84,7 @@ public class ClientInteractionEngine {
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rVal.putData(EntityDataStrings.INTERACTION_COLLIDABLE, collidable);
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rVal.putData(EntityDataStrings.INTERACTION_COLLIDABLE, collidable);
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rVal.putData(EntityDataStrings.INTERACTION_BODY, rigidBody);
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rVal.putData(EntityDataStrings.INTERACTION_BODY, rigidBody);
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Globals.clientState.clientSceneWrapper.getInteractionEngine().registerCollisionObject(rigidBody, collidable);
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Globals.clientState.clientSceneWrapper.getInteractionEngine().registerCollisionObject(rigidBody, collidable, EntityUtils.getPosition(rVal));
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} break;
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} break;
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case CollidableTemplate.COLLIDABLE_TYPE_CUBE: {
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case CollidableTemplate.COLLIDABLE_TYPE_CUBE: {
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//
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//
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@ -125,7 +119,7 @@ public class ClientInteractionEngine {
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rVal.putData(EntityDataStrings.INTERACTION_COLLIDABLE, collidable);
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rVal.putData(EntityDataStrings.INTERACTION_COLLIDABLE, collidable);
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rVal.putData(EntityDataStrings.INTERACTION_BODY, rigidBody);
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rVal.putData(EntityDataStrings.INTERACTION_BODY, rigidBody);
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Globals.clientState.clientSceneWrapper.getInteractionEngine().registerCollisionObject(rigidBody, collidable);
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Globals.clientState.clientSceneWrapper.getInteractionEngine().registerCollisionObject(rigidBody, collidable, EntityUtils.getPosition(rVal));
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} break;
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} break;
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case CollidableTemplate.COLLIDABLE_TYPE_CAPSULE: {
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case CollidableTemplate.COLLIDABLE_TYPE_CAPSULE: {
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//
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//
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@ -161,7 +155,7 @@ public class ClientInteractionEngine {
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rVal.putData(EntityDataStrings.INTERACTION_COLLIDABLE, collidable);
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rVal.putData(EntityDataStrings.INTERACTION_COLLIDABLE, collidable);
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rVal.putData(EntityDataStrings.INTERACTION_BODY, rigidBody);
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rVal.putData(EntityDataStrings.INTERACTION_BODY, rigidBody);
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Globals.clientState.clientSceneWrapper.getInteractionEngine().registerCollisionObject(rigidBody, collidable);
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Globals.clientState.clientSceneWrapper.getInteractionEngine().registerCollisionObject(rigidBody, collidable, EntityUtils.getPosition(rVal));
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} break;
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} break;
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default: {
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default: {
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throw new Error("Unsupported shape type! " + physicsTemplate.getType());
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throw new Error("Unsupported shape type! " + physicsTemplate.getType());
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@ -1,6 +1,7 @@
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package electrosphere.collision;
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package electrosphere.collision;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Iterator;
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import java.util.List;
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import java.util.List;
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@ -10,7 +11,6 @@ import java.util.concurrent.locks.ReentrantLock;
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import org.joml.Matrix4d;
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import org.joml.Matrix4d;
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import org.joml.Quaterniond;
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import org.joml.Quaterniond;
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import org.joml.Vector3d;
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import org.joml.Vector3d;
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import org.joml.Vector4d;
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import org.ode4j.math.DVector3;
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import org.ode4j.math.DVector3;
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import org.ode4j.ode.DBhvSpace;
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import org.ode4j.ode.DBhvSpace;
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import org.ode4j.ode.DBody;
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import org.ode4j.ode.DBody;
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@ -100,6 +100,11 @@ public class CollisionEngine {
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* Distance from current floating point origin to trigger a rebase
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* Distance from current floating point origin to trigger a rebase
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*/
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*/
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private static final double REBASE_TRIGGER_DISTANCE = 16;
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private static final double REBASE_TRIGGER_DISTANCE = 16;
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/**
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* Maximum expected distance from local origin
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*/
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private static final double MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN = 3000;
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/**
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/**
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* world data that the collision engine leverages for position correction and the like
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* world data that the collision engine leverages for position correction and the like
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@ -188,16 +193,27 @@ public class CollisionEngine {
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*/
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*/
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private int geomCount = 0;
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private int geomCount = 0;
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/**
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* Tracks whether the engine has rebased or not
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*/
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private boolean hasRebased = false;
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/**
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/**
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* buffer for storing potential collisions
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* buffer for storing potential collisions
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*/
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*/
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private DContactBuffer contacts = new DContactBuffer(MAX_CONTACTS);
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private DContactBuffer contacts = new DContactBuffer(MAX_CONTACTS);
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/**
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* The name of the collision engine
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*/
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private final String name;
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/**
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/**
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* Constructor
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* Constructor
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*/
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*/
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public CollisionEngine(){
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public CollisionEngine(String name){
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this.name = name;
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world = OdeHelper.createWorld();
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world = OdeHelper.createWorld();
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world.setGravity(0,-GRAVITY_MAGNITUDE,0);
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world.setGravity(0,-GRAVITY_MAGNITUDE,0);
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world.setQuickStepNumIterations(QUICKSTEP_ITERATION_COUNT);
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world.setQuickStepNumIterations(QUICKSTEP_ITERATION_COUNT);
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@ -221,8 +237,8 @@ public class CollisionEngine {
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/**
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/**
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* Creates a collision engine with a specified callback
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* Creates a collision engine with a specified callback
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*/
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*/
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public static CollisionEngine create(CollisionResolutionCallback callback){
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public static CollisionEngine create(String name, CollisionResolutionCallback callback){
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CollisionEngine rVal = new CollisionEngine();
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CollisionEngine rVal = new CollisionEngine(name);
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rVal.setCollisionResolutionCallback(callback);
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rVal.setCollisionResolutionCallback(callback);
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return rVal;
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return rVal;
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}
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}
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@ -243,13 +259,6 @@ public class CollisionEngine {
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case Collidable.TYPE_CREATURE:
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case Collidable.TYPE_CREATURE:
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switch(impactor.getType()){
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switch(impactor.getType()){
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case Collidable.TYPE_STATIC:
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case Collidable.TYPE_STATIC:
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// System.out.println(EntityUtils.getPosition(impactor.getParent()) + " " + EntityUtils.getPosition(receiver.getParent()));
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// System.out.println();
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// System.out.println("Terrain-creature collision: " + normal + " mag:" + magnitude);
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// if(normal.y > normal.x + normal.z){
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// normal.x = 0;
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// normal.z = 0;
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// }
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receiver.addImpulse(new Impulse(normal, localPosition, worldPos, magnitude * 2, Collidable.TYPE_STATIC));
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receiver.addImpulse(new Impulse(normal, localPosition, worldPos, magnitude * 2, Collidable.TYPE_STATIC));
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break;
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break;
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case Collidable.TYPE_CREATURE:
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case Collidable.TYPE_CREATURE:
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@ -276,8 +285,15 @@ public class CollisionEngine {
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spaceLock.unlock();
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spaceLock.unlock();
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}
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}
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/**
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* Gets the list of collidables
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* @return The list of collidables
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*/
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public List<Collidable> getCollidables(){
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public List<Collidable> getCollidables(){
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return collidableList;
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spaceLock.lock();
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List<Collidable> rVal = Collections.unmodifiableList(this.collidableList);
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spaceLock.unlock();
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return rVal;
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}
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}
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@ -633,16 +649,16 @@ public class CollisionEngine {
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Matrix4d inverseTransform = new Matrix4d();
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Matrix4d inverseTransform = new Matrix4d();
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if(this.collisionWorldData != null){
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if(this.collisionWorldData != null){
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for(Collidable collidable : collidableList){
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for(Collidable collidable : collidableList){
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if(collidable.getParentTracksCollidable()){
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if(collidable.getParentTracksCollidable() && collidable.getReady()){
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Entity physicsEntity = collidable.getParent();
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Entity physicsEntity = collidable.getParent();
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DBody rigidBody = PhysicsEntityUtils.getDBody(physicsEntity);
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DBody rigidBody = PhysicsEntityUtils.getDBody(physicsEntity);
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DGeom geom = PhysicsEntityUtils.getDGeom(physicsEntity);
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DGeom geom = PhysicsEntityUtils.getDGeom(physicsEntity);
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Vector4d rawPos = null;
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Vector3d rawPos = null;
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inverseTransform.identity();
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inverseTransform.identity();
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if(rigidBody != null){
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if(rigidBody != null){
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rawPos = inverseTransform.transform(new Vector4d(PhysicsUtils.odeVecToJomlVec(rigidBody.getPosition()).add(this.floatingOrigin),1));
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rawPos = PhysicsUtils.odeVecToJomlVec(rigidBody.getPosition()).add(this.floatingOrigin);
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} else if(geom != null){
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} else if(geom != null){
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rawPos = inverseTransform.transform(new Vector4d(PhysicsUtils.odeVecToJomlVec(geom.getPosition()).add(this.floatingOrigin),1));
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rawPos = PhysicsUtils.odeVecToJomlVec(geom.getPosition()).add(this.floatingOrigin);
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} else {
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} else {
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continue;
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continue;
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}
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}
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@ -664,9 +680,21 @@ public class CollisionEngine {
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CollidableTemplate template = PhysicsEntityUtils.getPhysicsTemplate(physicsEntity);
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CollidableTemplate template = PhysicsEntityUtils.getPhysicsTemplate(physicsEntity);
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if(template != null){
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if(template != null){
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suggestedPosition.sub(template.getOffsetX(),template.getOffsetY(),template.getOffsetZ());
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suggestedPosition.sub(template.getOffsetX(),template.getOffsetY(),template.getOffsetZ());
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suggestedPosition = this.suggestMovementPosition(collisionWorldData, suggestedPosition);
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newRotation.mul(new Quaterniond(template.getRotX(),template.getRotY(),template.getRotZ(),template.getRotW()).invert());
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newRotation.mul(new Quaterniond(template.getRotX(),template.getRotY(),template.getRotZ(),template.getRotW()).invert());
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}
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}
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}
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}
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// if(rigidBody != null && suggestedPosition.distance(0,0,0) < 100){
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// String message = "\n" +
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// "this.floatingOrigin: " + this.floatingOrigin + "\n" +
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// "calculatedPosition: " + calculatedPosition + "\n" +
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// "suggestedPosition: " + suggestedPosition + "\n" +
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// "rawPos: " + rawPos + "\n" +
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// (rigidBody != null ? "body: " + rigidBody.getPosition() + "\n" : "\n") +
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// (geom != null ? "geom: " + geom.getPosition() + "\n" : "\n") +
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// "";
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// throw new Error(message);
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// }
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EntityUtils.getPosition(physicsEntity).set(suggestedPosition);
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EntityUtils.getPosition(physicsEntity).set(suggestedPosition);
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EntityUtils.getRotation(physicsEntity).set(newRotation);
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EntityUtils.getRotation(physicsEntity).set(newRotation);
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}
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}
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@ -690,49 +718,46 @@ public class CollisionEngine {
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Entity physicsEntity = collidable.getParent();
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Entity physicsEntity = collidable.getParent();
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DBody rigidBody = PhysicsEntityUtils.getDBody(physicsEntity);
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DBody rigidBody = PhysicsEntityUtils.getDBody(physicsEntity);
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if(rigidBody != null){
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if(rigidBody != null){
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Vector3d currentBodyOffset = PhysicsUtils.odeVecToJomlVec(rigidBody.getPosition()).add(this.floatingOrigin);
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Vector3d currentBodyOffset = PhysicsUtils.odeVecToJomlVec(rigidBody.getPosition());
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// if(this.bodies.size() > 1 && currentBodyOffset.distance(0,0,0) > MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN && this.hasRebased){
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// String message = "Body far outside expected range! " + currentBodyOffset + "\n";
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// message = message + this.getDebugStatus();
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// throw new Error(message);
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// }
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currentBodyOffset.add(this.floatingOrigin);
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if(collected == 0){
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if(collected == 0){
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newOrigin.set(currentBodyOffset);
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newOrigin.set(currentBodyOffset);
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} else {
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} else {
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float percentExisting = collected / (float)(collected + 1);
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newOrigin.add(currentBodyOffset);
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float percentNew = 1.0f - percentExisting;
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newOrigin = newOrigin.mul(percentExisting).add(currentBodyOffset.mul(percentNew));
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}
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}
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collected++;
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collected++;
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}
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}
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// DGeom geom = PhysicsEntityUtils.getDGeom(physicsEntity);
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}
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// if(geom != null){
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if(collected > 0){
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// if(geom instanceof DSpace space){
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newOrigin = newOrigin.mul(1.0/(double)collected);
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// for(DGeom child : space.getGeoms()){
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// Vector3d currentBodyOffset = PhysicsUtils.odeVecToJomlVec(child.getPosition()).add(this.floatingOrigin);
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// if(collected == 0){
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// newOrigin.set(currentBodyOffset);
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// } else {
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// float percentExisting = collected / (float)(collected + 1);
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// float percentNew = 1.0f - percentExisting;
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// newOrigin = newOrigin.mul(percentExisting).add(currentBodyOffset.mul(percentNew));
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// }
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// collected++;
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// }
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// } else {
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// Vector3d currentBodyOffset = PhysicsUtils.odeVecToJomlVec(geom.getPosition()).add(this.floatingOrigin);
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// if(collected == 0){
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// newOrigin.set(currentBodyOffset);
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// } else {
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// float percentExisting = collected / (float)(collected + 1);
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// float percentNew = 1.0f - percentExisting;
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// newOrigin = newOrigin.mul(percentExisting).add(currentBodyOffset.mul(percentNew));
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// }
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// collected++;
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// }
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// }
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}
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}
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newOrigin = newOrigin.round();
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newOrigin = newOrigin.round();
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Vector3d delta = new Vector3d(this.floatingOrigin);
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Vector3d delta = new Vector3d(this.floatingOrigin);
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delta = delta.sub(newOrigin);
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delta = delta.sub(newOrigin);
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//only perform rebase if sufficiently far away
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//only perform rebase if sufficiently far away
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if(delta.length() > REBASE_TRIGGER_DISTANCE){
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if(delta.length() > REBASE_TRIGGER_DISTANCE){
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//error checking
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if(collected > 1 && delta.length() > MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN){
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System.out.println("newOrigin: " + newOrigin);
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System.out.println("delta: " + delta);
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throw new Error(this.getDebugStatus());
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}
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System.out.println("REbase");
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System.out.println(this.getStatus());
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System.out.println("newOrigin: " + newOrigin);
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System.out.println("delta: " + delta);
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if(delta.y > 100 || delta.y < -100){
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throw new Error(this.getDebugStatus());
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}
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this.floatingOrigin = newOrigin;
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this.floatingOrigin = newOrigin;
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//apply new origin to all geoms
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//apply new origin to all geoms
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//calculate new origin
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//calculate new origin
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@ -757,6 +782,7 @@ public class CollisionEngine {
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}
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}
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}
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}
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}
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}
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this.hasRebased = true;
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}
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}
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spaceLock.unlock();
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spaceLock.unlock();
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Globals.profiler.endCpuSample();
|
Globals.profiler.endCpuSample();
|
||||||
@ -766,12 +792,37 @@ public class CollisionEngine {
|
|||||||
* Registers a collision object with the server
|
* Registers a collision object with the server
|
||||||
* @param body The body
|
* @param body The body
|
||||||
* @param collidable The corresponding collidable
|
* @param collidable The corresponding collidable
|
||||||
|
* @param position The position of the body
|
||||||
*/
|
*/
|
||||||
public void registerCollisionObject(DBody body, Collidable collidable){
|
public void registerCollisionObject(DBody body, Collidable collidable, Vector3d position){
|
||||||
if(collidable == null){
|
if(collidable == null){
|
||||||
throw new Error("Collidable is null!");
|
throw new Error("Collidable is null!");
|
||||||
}
|
}
|
||||||
spaceLock.lock();
|
spaceLock.lock();
|
||||||
|
// if(this.name.equals("serverPhysics") && position.distance(0,0,0) < 100){
|
||||||
|
// throw new Error("Invalid position " + position);
|
||||||
|
// }
|
||||||
|
// if(this.name.equals("serverPhysics") && this.hasRebased && this.bodies.size() > 1 && position.distance(this.floatingOrigin) > MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN){
|
||||||
|
// String message = "Position invalid!\n" +
|
||||||
|
// "position: " + position.x + "," + position.y + "," + position.z + "\n" +
|
||||||
|
// "floating origin: " + this.floatingOrigin.x + "," + this.floatingOrigin.y + "," + this.floatingOrigin.z + "\n" +
|
||||||
|
// "dist: " + position.distance(this.floatingOrigin) + "\n" +
|
||||||
|
// "ent pos: " + EntityUtils.getPosition(collidable.getParent()) + "\n" +
|
||||||
|
// this.getDebugStatus() +
|
||||||
|
// "";
|
||||||
|
// throw new Error(message);
|
||||||
|
// }
|
||||||
|
// if(this.name.equals("serverPhysics")){
|
||||||
|
// System.out.println("Register collidable at " + position);
|
||||||
|
// }
|
||||||
|
|
||||||
|
//Body transform needs to be set before the body is added to the collidable list
|
||||||
|
//this makes sure that dynamic update transforms and floating origin work correctly
|
||||||
|
this.setBodyTransform(body, new Vector3d(position), new Quaterniond());
|
||||||
|
|
||||||
|
// if(this.name.equals("serverPhysics") && (body.getPosition().get0() != position.x || body.getPosition().get1() != position.y || body.getPosition().get2() != position.z)){
|
||||||
|
// System.out.println("Transform not set properly! " + body.getPosition() + " " + position);
|
||||||
|
// }
|
||||||
this.registerPhysicsObject(body);
|
this.registerPhysicsObject(body);
|
||||||
bodyPointerMap.put(body,collidable);
|
bodyPointerMap.put(body,collidable);
|
||||||
collidableList.add(collidable);
|
collidableList.add(collidable);
|
||||||
@ -1294,8 +1345,17 @@ public class CollisionEngine {
|
|||||||
*/
|
*/
|
||||||
protected void setBodyTransform(DBody body, Vector3d position, Quaterniond rotation){
|
protected void setBodyTransform(DBody body, Vector3d position, Quaterniond rotation){
|
||||||
spaceLock.lock();
|
spaceLock.lock();
|
||||||
|
|
||||||
|
// if(this.name.equals("serverPhysics")){
|
||||||
|
// if(position.distance(0,0,0) < 100){
|
||||||
|
// throw new Error("Reposition server body " + position);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
body.setPosition(position.x - this.floatingOrigin.x, position.y - this.floatingOrigin.y, position.z - this.floatingOrigin.z);
|
body.setPosition(position.x - this.floatingOrigin.x, position.y - this.floatingOrigin.y, position.z - this.floatingOrigin.z);
|
||||||
body.setQuaternion(PhysicsUtils.jomlQuatToOdeQuat(rotation));
|
body.setQuaternion(PhysicsUtils.jomlQuatToOdeQuat(rotation));
|
||||||
|
// if(this.name.equals("serverPhysics")){
|
||||||
|
// System.out.println("SetBodyTransform " + body.getPosition());
|
||||||
|
// }
|
||||||
spaceLock.unlock();
|
spaceLock.unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1334,8 +1394,26 @@ public class CollisionEngine {
|
|||||||
* @param angularForce The angular force
|
* @param angularForce The angular force
|
||||||
*/
|
*/
|
||||||
protected void synchronizeData(DBody body, Vector3d position, Quaterniond rotation, Vector3d linearVel, Vector3d angularVel, Vector3d linearForce, Vector3d angularForce){
|
protected void synchronizeData(DBody body, Vector3d position, Quaterniond rotation, Vector3d linearVel, Vector3d angularVel, Vector3d linearForce, Vector3d angularForce){
|
||||||
|
if(!this.hasRebased){
|
||||||
|
return;
|
||||||
|
}
|
||||||
if(body != null){
|
if(body != null){
|
||||||
spaceLock.lock();
|
spaceLock.lock();
|
||||||
|
|
||||||
|
|
||||||
|
// if(this.name.equals("clientPhysics") || this.name.equals("serverPhysics")){
|
||||||
|
// double posX = position.x - this.floatingOrigin.x;
|
||||||
|
// double posY = position.y - this.floatingOrigin.y;
|
||||||
|
// double posZ = position.z - this.floatingOrigin.z;
|
||||||
|
// if((posX > MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN || posZ > MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN || posX < -MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN || posZ < -MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN) && this.floatingOrigin.length() == 0 && this.hasRebased){
|
||||||
|
// System.out.println("Sync body pos: " + posX + "," + posY + "," + posZ);
|
||||||
|
// spaceLock.unlock();
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
// if(this.bodies.size() > 2 && this.floatingOrigin.length() == 0 && this.hasRebased){
|
||||||
|
// throw new Error(this.getDebugStatus());
|
||||||
|
// }
|
||||||
|
// }
|
||||||
body.setPosition(position.x - this.floatingOrigin.x, position.y - this.floatingOrigin.y, position.z - this.floatingOrigin.z);
|
body.setPosition(position.x - this.floatingOrigin.x, position.y - this.floatingOrigin.y, position.z - this.floatingOrigin.z);
|
||||||
body.setQuaternion(PhysicsUtils.jomlQuatToOdeQuat(rotation));
|
body.setQuaternion(PhysicsUtils.jomlQuatToOdeQuat(rotation));
|
||||||
body.setLinearVel(PhysicsUtils.jomlVecToOdeVec(linearVel));
|
body.setLinearVel(PhysicsUtils.jomlVecToOdeVec(linearVel));
|
||||||
@ -1355,6 +1433,19 @@ public class CollisionEngine {
|
|||||||
*/
|
*/
|
||||||
protected void setBodyTransform(DBody body, CollidableTemplate template, Vector3d position, Quaterniond rotation, Vector3d scale){
|
protected void setBodyTransform(DBody body, CollidableTemplate template, Vector3d position, Quaterniond rotation, Vector3d scale){
|
||||||
spaceLock.lock();
|
spaceLock.lock();
|
||||||
|
// if(this.name.equals("clientPhysics") || this.name.equals("serverPhysics")){
|
||||||
|
// double posX = position.x - this.floatingOrigin.x;
|
||||||
|
// double posY = position.y - this.floatingOrigin.y;
|
||||||
|
// double posZ = position.z - this.floatingOrigin.z;
|
||||||
|
// if((posX > MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN || posZ > MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN || posX < -MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN || posZ < -MAX_EXPECTED_DIST_FROM_LOCAL_ORIGIN) && this.floatingOrigin.length() == 0 && this.hasRebased){
|
||||||
|
// System.out.println("Set body pos: " + posX + "," + posY + "," + posZ);
|
||||||
|
// spaceLock.unlock();
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
// if(this.bodies.size() > 2 && this.floatingOrigin.length() == 0 && this.hasRebased){
|
||||||
|
// throw new Error(this.getDebugStatus());
|
||||||
|
// }
|
||||||
|
// }
|
||||||
body.setPosition(position.x - this.floatingOrigin.x, position.y - this.floatingOrigin.y, position.z - this.floatingOrigin.z);
|
body.setPosition(position.x - this.floatingOrigin.x, position.y - this.floatingOrigin.y, position.z - this.floatingOrigin.z);
|
||||||
body.setQuaternion(PhysicsUtils.jomlQuatToOdeQuat(rotation));
|
body.setQuaternion(PhysicsUtils.jomlQuatToOdeQuat(rotation));
|
||||||
DGeom firstGeom = body.getFirstGeom();
|
DGeom firstGeom = body.getFirstGeom();
|
||||||
@ -1537,6 +1628,7 @@ public class CollisionEngine {
|
|||||||
*/
|
*/
|
||||||
public String getStatus(){
|
public String getStatus(){
|
||||||
String message = "" +
|
String message = "" +
|
||||||
|
"Name: " + this.name + "\n" +
|
||||||
"Bodies: " + this.bodies.size() + "\n" +
|
"Bodies: " + this.bodies.size() + "\n" +
|
||||||
"Body Ptrs: " + this.bodyPointerMap.size() + "\n" +
|
"Body Ptrs: " + this.bodyPointerMap.size() + "\n" +
|
||||||
"Geom Ptrs: " + this.geomPointerMap.size() + "\n" +
|
"Geom Ptrs: " + this.geomPointerMap.size() + "\n" +
|
||||||
@ -1549,6 +1641,22 @@ public class CollisionEngine {
|
|||||||
return message;
|
return message;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets the status of the collision engine
|
||||||
|
* @return The status of the collision engine
|
||||||
|
*/
|
||||||
|
public String getDebugStatus(){
|
||||||
|
String message = this.getStatus();
|
||||||
|
for(Collidable collidable : collidableList){
|
||||||
|
DBody rigidBody = PhysicsEntityUtils.getDBody(collidable.getParent());
|
||||||
|
if(rigidBody != null){
|
||||||
|
Vector3d existingPosition = PhysicsUtils.odeVecToJomlVec(rigidBody.getPosition());
|
||||||
|
message = message + existingPosition.x + "," + existingPosition.y + "," + existingPosition.z + "\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return message;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Gets the floating origin of the collision engine
|
* Gets the floating origin of the collision engine
|
||||||
* @return The floating origin
|
* @return The floating origin
|
||||||
|
|||||||
@ -234,7 +234,7 @@ public class PhysicsEntityUtils {
|
|||||||
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
||||||
|
|
||||||
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(rigidBody, collidable);
|
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(rigidBody, collidable, EntityUtils.getPosition(rVal));
|
||||||
Globals.clientState.clientScene.registerEntityToTag(rVal, EntityTags.COLLIDABLE);
|
Globals.clientState.clientScene.registerEntityToTag(rVal, EntityTags.COLLIDABLE);
|
||||||
} break;
|
} break;
|
||||||
case CollidableTemplate.COLLIDABLE_TYPE_CUBE: {
|
case CollidableTemplate.COLLIDABLE_TYPE_CUBE: {
|
||||||
@ -298,7 +298,7 @@ public class PhysicsEntityUtils {
|
|||||||
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
||||||
|
|
||||||
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(rigidBody, collidable);
|
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(rigidBody, collidable, EntityUtils.getPosition(rVal));
|
||||||
Globals.clientState.clientScene.registerEntityToTag(rVal, EntityTags.COLLIDABLE);
|
Globals.clientState.clientScene.registerEntityToTag(rVal, EntityTags.COLLIDABLE);
|
||||||
} break;
|
} break;
|
||||||
case CollidableTemplate.COLLIDABLE_TYPE_CAPSULE: {
|
case CollidableTemplate.COLLIDABLE_TYPE_CAPSULE: {
|
||||||
@ -364,7 +364,7 @@ public class PhysicsEntityUtils {
|
|||||||
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
||||||
|
|
||||||
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(rigidBody, collidable);
|
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(rigidBody, collidable, EntityUtils.getPosition(rVal));
|
||||||
Globals.clientState.clientScene.registerEntityToTag(rVal, EntityTags.COLLIDABLE);
|
Globals.clientState.clientScene.registerEntityToTag(rVal, EntityTags.COLLIDABLE);
|
||||||
} break;
|
} break;
|
||||||
}
|
}
|
||||||
@ -385,8 +385,9 @@ public class PhysicsEntityUtils {
|
|||||||
* @param realm The realm the entity is inside of
|
* @param realm The realm the entity is inside of
|
||||||
* @param rVal The entity
|
* @param rVal The entity
|
||||||
* @param physicsTemplate The collidable template
|
* @param physicsTemplate The collidable template
|
||||||
|
* @param position the position of the body
|
||||||
*/
|
*/
|
||||||
public static void serverAttachCollidableTemplate(Realm realm, Entity rVal, CollidableTemplate physicsTemplate){
|
public static void serverAttachCollidableTemplate(Realm realm, Entity rVal, CollidableTemplate physicsTemplate, Vector3d position){
|
||||||
Collidable collidable;
|
Collidable collidable;
|
||||||
double mass = 1.0f;
|
double mass = 1.0f;
|
||||||
if(physicsTemplate.getMass() != null){
|
if(physicsTemplate.getMass() != null){
|
||||||
@ -398,102 +399,7 @@ public class PhysicsEntityUtils {
|
|||||||
}
|
}
|
||||||
CollisionEngine.lockOde();
|
CollisionEngine.lockOde();
|
||||||
if(physicsTemplate.getKinematic()){
|
if(physicsTemplate.getKinematic()){
|
||||||
DGeom geom = null;
|
PhysicsEntityUtils.serverAttachGeom(realm,rVal,physicsTemplate);
|
||||||
switch(physicsTemplate.getType()){
|
|
||||||
case CollidableTemplate.COLLIDABLE_TYPE_CYLINDER: {
|
|
||||||
|
|
||||||
//
|
|
||||||
//create dbody
|
|
||||||
geom = CollisionBodyCreation.createCylinderShape(
|
|
||||||
realm.getCollisionEngine(),
|
|
||||||
physicsTemplate.getDimension1(),
|
|
||||||
physicsTemplate.getDimension2(),
|
|
||||||
categoryBit
|
|
||||||
);
|
|
||||||
|
|
||||||
//
|
|
||||||
//create collidable and attach tracking
|
|
||||||
collidable = new Collidable(rVal, Collidable.TYPE_CREATURE, true);
|
|
||||||
PhysicsEntityUtils.setDGeom(rVal, geom);
|
|
||||||
|
|
||||||
//
|
|
||||||
//store data
|
|
||||||
Matrix4d offsetTransform = new Matrix4d().translationRotateScale(
|
|
||||||
physicsTemplate.getOffsetX(), physicsTemplate.getOffsetY(), physicsTemplate.getOffsetZ(), //translate
|
|
||||||
physicsTemplate.getRotX(), physicsTemplate.getRotY(), physicsTemplate.getRotZ(), physicsTemplate.getRotW(), //rotate
|
|
||||||
1, 1, 1 //scale
|
|
||||||
);
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
|
||||||
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
|
||||||
|
|
||||||
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
|
||||||
realm.getCollisionEngine().registerCollisionObject(geom, collidable);
|
|
||||||
} break;
|
|
||||||
case CollidableTemplate.COLLIDABLE_TYPE_CUBE: {
|
|
||||||
//
|
|
||||||
//create dbody
|
|
||||||
geom = CollisionBodyCreation.createCubeShape(
|
|
||||||
realm.getCollisionEngine(),
|
|
||||||
new Vector3d(physicsTemplate.getDimension1(),physicsTemplate.getDimension2(),physicsTemplate.getDimension3()),
|
|
||||||
categoryBit
|
|
||||||
);
|
|
||||||
|
|
||||||
//
|
|
||||||
//create collidable and attach tracking
|
|
||||||
collidable = new Collidable(rVal, Collidable.TYPE_CREATURE, true);
|
|
||||||
PhysicsEntityUtils.setDGeom(rVal, geom);
|
|
||||||
|
|
||||||
//
|
|
||||||
//store data
|
|
||||||
Matrix4d offsetTransform = new Matrix4d().translationRotateScale(
|
|
||||||
physicsTemplate.getOffsetX(), physicsTemplate.getOffsetY(), physicsTemplate.getOffsetZ(), //translate
|
|
||||||
physicsTemplate.getRotX(), physicsTemplate.getRotY(), physicsTemplate.getRotZ(), physicsTemplate.getRotW(), //rotate
|
|
||||||
1, 1, 1 //scale
|
|
||||||
);
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
|
||||||
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
|
||||||
|
|
||||||
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
|
||||||
realm.getCollisionEngine().registerCollisionObject(geom, collidable);
|
|
||||||
} break;
|
|
||||||
case CollidableTemplate.COLLIDABLE_TYPE_CAPSULE: {
|
|
||||||
//
|
|
||||||
//create dbody
|
|
||||||
geom = CollisionBodyCreation.createCapsuleShape(
|
|
||||||
realm.getCollisionEngine(),
|
|
||||||
physicsTemplate.getDimension1(),
|
|
||||||
physicsTemplate.getDimension2(),
|
|
||||||
categoryBit
|
|
||||||
);
|
|
||||||
|
|
||||||
//
|
|
||||||
//create collidable and attach tracking
|
|
||||||
collidable = new Collidable(rVal, Collidable.TYPE_CREATURE, true);
|
|
||||||
PhysicsEntityUtils.setDGeom(rVal, geom);
|
|
||||||
|
|
||||||
//
|
|
||||||
//store data
|
|
||||||
Matrix4d offsetTransform = new Matrix4d().translationRotateScale(
|
|
||||||
physicsTemplate.getOffsetX(), physicsTemplate.getOffsetY(), physicsTemplate.getOffsetZ(), //translate
|
|
||||||
physicsTemplate.getRotX(), physicsTemplate.getRotY(), physicsTemplate.getRotZ(), physicsTemplate.getRotW(), //rotate
|
|
||||||
1, 1, 1 //scale
|
|
||||||
);
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
|
||||||
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
|
||||||
|
|
||||||
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
|
||||||
realm.getCollisionEngine().registerCollisionObject(geom, collidable);
|
|
||||||
} break;
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
DBody rigidBody = null;
|
DBody rigidBody = null;
|
||||||
switch(physicsTemplate.getType()){
|
switch(physicsTemplate.getType()){
|
||||||
@ -551,17 +457,17 @@ public class PhysicsEntityUtils {
|
|||||||
realm.getCollisionEngine().setAngularlyStatic(rigidBody, true);
|
realm.getCollisionEngine().setAngularlyStatic(rigidBody, true);
|
||||||
}
|
}
|
||||||
if(physicsTemplate.getKinematic()){
|
if(physicsTemplate.getKinematic()){
|
||||||
Globals.clientState.clientSceneWrapper.getCollisionEngine().setKinematic(rigidBody);
|
realm.getCollisionEngine().setKinematic(rigidBody);
|
||||||
rigidBody.disable();
|
rigidBody.disable();
|
||||||
}
|
}
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
||||||
rVal.putData(EntityDataStrings.SERVER_COLLIDABLE_TREE, tree);
|
rVal.putData(EntityDataStrings.SERVER_COLLIDABLE_TREE, tree);
|
||||||
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
||||||
|
|
||||||
realm.getCollisionEngine().registerCollisionObject(rigidBody, collidable);
|
|
||||||
|
realm.getCollisionEngine().registerCollisionObject(rigidBody, collidable, position);
|
||||||
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
||||||
} break;
|
} break;
|
||||||
case CollidableTemplate.COLLIDABLE_TYPE_CUBE: {
|
case CollidableTemplate.COLLIDABLE_TYPE_CUBE: {
|
||||||
@ -615,17 +521,17 @@ public class PhysicsEntityUtils {
|
|||||||
realm.getCollisionEngine().setAngularlyStatic(rigidBody, true);
|
realm.getCollisionEngine().setAngularlyStatic(rigidBody, true);
|
||||||
}
|
}
|
||||||
if(physicsTemplate.getKinematic()){
|
if(physicsTemplate.getKinematic()){
|
||||||
Globals.clientState.clientSceneWrapper.getCollisionEngine().setKinematic(rigidBody);
|
realm.getCollisionEngine().setKinematic(rigidBody);
|
||||||
rigidBody.disable();
|
rigidBody.disable();
|
||||||
}
|
}
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
||||||
rVal.putData(EntityDataStrings.SERVER_COLLIDABLE_TREE, tree);
|
rVal.putData(EntityDataStrings.SERVER_COLLIDABLE_TREE, tree);
|
||||||
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
||||||
|
|
||||||
realm.getCollisionEngine().registerCollisionObject(rigidBody, collidable);
|
|
||||||
|
realm.getCollisionEngine().registerCollisionObject(rigidBody, collidable, position);
|
||||||
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
||||||
} break;
|
} break;
|
||||||
case CollidableTemplate.COLLIDABLE_TYPE_CAPSULE: {
|
case CollidableTemplate.COLLIDABLE_TYPE_CAPSULE: {
|
||||||
@ -681,17 +587,17 @@ public class PhysicsEntityUtils {
|
|||||||
realm.getCollisionEngine().setAngularlyStatic(rigidBody, true);
|
realm.getCollisionEngine().setAngularlyStatic(rigidBody, true);
|
||||||
}
|
}
|
||||||
if(physicsTemplate.getKinematic()){
|
if(physicsTemplate.getKinematic()){
|
||||||
Globals.clientState.clientSceneWrapper.getCollisionEngine().setKinematic(rigidBody);
|
realm.getCollisionEngine().setKinematic(rigidBody);
|
||||||
rigidBody.disable();
|
rigidBody.disable();
|
||||||
}
|
}
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
||||||
rVal.putData(EntityDataStrings.SERVER_COLLIDABLE_TREE, tree);
|
rVal.putData(EntityDataStrings.SERVER_COLLIDABLE_TREE, tree);
|
||||||
|
|
||||||
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
||||||
|
|
||||||
realm.getCollisionEngine().registerCollisionObject(rigidBody, collidable);
|
|
||||||
|
realm.getCollisionEngine().registerCollisionObject(rigidBody, collidable, position);
|
||||||
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
||||||
} break;
|
} break;
|
||||||
}
|
}
|
||||||
@ -706,6 +612,124 @@ public class PhysicsEntityUtils {
|
|||||||
CollisionEngine.unlockOde();
|
CollisionEngine.unlockOde();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* [SERVER ONLY] Attaches a collidable template to a given entity
|
||||||
|
* @param realm The realm the entity is inside of
|
||||||
|
* @param rVal The entity
|
||||||
|
* @param physicsTemplate The collidable template
|
||||||
|
* @return The geometry object
|
||||||
|
*/
|
||||||
|
public static DGeom serverAttachGeom(Realm realm, Entity rVal, CollidableTemplate physicsTemplate){
|
||||||
|
if(physicsTemplate == null){
|
||||||
|
throw new Error("Physics template is null!");
|
||||||
|
}
|
||||||
|
Collidable collidable;
|
||||||
|
double mass = 1.0f;
|
||||||
|
long categoryBit = Collidable.TYPE_CREATURE_BIT;
|
||||||
|
if(physicsTemplate.getKinematic()){
|
||||||
|
categoryBit = Collidable.TYPE_STATIC_BIT;
|
||||||
|
}
|
||||||
|
CollisionEngine.lockOde();
|
||||||
|
DGeom geom = null;
|
||||||
|
switch(physicsTemplate.getType()){
|
||||||
|
case CollidableTemplate.COLLIDABLE_TYPE_CYLINDER: {
|
||||||
|
|
||||||
|
//
|
||||||
|
//create dbody
|
||||||
|
geom = CollisionBodyCreation.createCylinderShape(
|
||||||
|
realm.getCollisionEngine(),
|
||||||
|
physicsTemplate.getDimension1(),
|
||||||
|
physicsTemplate.getDimension2(),
|
||||||
|
categoryBit
|
||||||
|
);
|
||||||
|
|
||||||
|
//
|
||||||
|
//create collidable and attach tracking
|
||||||
|
collidable = new Collidable(rVal, Collidable.TYPE_CREATURE, true);
|
||||||
|
PhysicsEntityUtils.setDGeom(rVal, geom);
|
||||||
|
|
||||||
|
//
|
||||||
|
//store data
|
||||||
|
Matrix4d offsetTransform = new Matrix4d().translationRotateScale(
|
||||||
|
physicsTemplate.getOffsetX(), physicsTemplate.getOffsetY(), physicsTemplate.getOffsetZ(), //translate
|
||||||
|
physicsTemplate.getRotX(), physicsTemplate.getRotY(), physicsTemplate.getRotZ(), physicsTemplate.getRotW(), //rotate
|
||||||
|
1, 1, 1 //scale
|
||||||
|
);
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
||||||
|
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
||||||
|
|
||||||
|
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
||||||
|
realm.getCollisionEngine().registerCollisionObject(geom, collidable);
|
||||||
|
} break;
|
||||||
|
case CollidableTemplate.COLLIDABLE_TYPE_CUBE: {
|
||||||
|
//
|
||||||
|
//create dbody
|
||||||
|
geom = CollisionBodyCreation.createCubeShape(
|
||||||
|
realm.getCollisionEngine(),
|
||||||
|
new Vector3d(physicsTemplate.getDimension1(),physicsTemplate.getDimension2(),physicsTemplate.getDimension3()),
|
||||||
|
categoryBit
|
||||||
|
);
|
||||||
|
|
||||||
|
//
|
||||||
|
//create collidable and attach tracking
|
||||||
|
collidable = new Collidable(rVal, Collidable.TYPE_CREATURE, true);
|
||||||
|
PhysicsEntityUtils.setDGeom(rVal, geom);
|
||||||
|
|
||||||
|
//
|
||||||
|
//store data
|
||||||
|
Matrix4d offsetTransform = new Matrix4d().translationRotateScale(
|
||||||
|
physicsTemplate.getOffsetX(), physicsTemplate.getOffsetY(), physicsTemplate.getOffsetZ(), //translate
|
||||||
|
physicsTemplate.getRotX(), physicsTemplate.getRotY(), physicsTemplate.getRotZ(), physicsTemplate.getRotW(), //rotate
|
||||||
|
1, 1, 1 //scale
|
||||||
|
);
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
||||||
|
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
||||||
|
|
||||||
|
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
||||||
|
realm.getCollisionEngine().registerCollisionObject(geom, collidable);
|
||||||
|
} break;
|
||||||
|
case CollidableTemplate.COLLIDABLE_TYPE_CAPSULE: {
|
||||||
|
//
|
||||||
|
//create dbody
|
||||||
|
geom = CollisionBodyCreation.createCapsuleShape(
|
||||||
|
realm.getCollisionEngine(),
|
||||||
|
physicsTemplate.getDimension1(),
|
||||||
|
physicsTemplate.getDimension2(),
|
||||||
|
categoryBit
|
||||||
|
);
|
||||||
|
|
||||||
|
//
|
||||||
|
//create collidable and attach tracking
|
||||||
|
collidable = new Collidable(rVal, Collidable.TYPE_CREATURE, true);
|
||||||
|
PhysicsEntityUtils.setDGeom(rVal, geom);
|
||||||
|
|
||||||
|
//
|
||||||
|
//store data
|
||||||
|
Matrix4d offsetTransform = new Matrix4d().translationRotateScale(
|
||||||
|
physicsTemplate.getOffsetX(), physicsTemplate.getOffsetY(), physicsTemplate.getOffsetZ(), //translate
|
||||||
|
physicsTemplate.getRotX(), physicsTemplate.getRotY(), physicsTemplate.getRotZ(), physicsTemplate.getRotW(), //rotate
|
||||||
|
1, 1, 1 //scale
|
||||||
|
);
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_COLLISION_BODY_TRANSFORM, offsetTransform);
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE, physicsTemplate);
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
||||||
|
|
||||||
|
rVal.putData(EntityDataStrings.PHYSICS_MASS, mass);
|
||||||
|
|
||||||
|
ServerEntityTagUtils.attachTagToEntity(rVal, EntityTags.COLLIDABLE);
|
||||||
|
realm.getCollisionEngine().registerCollisionObject(geom, collidable);
|
||||||
|
} break;
|
||||||
|
}
|
||||||
|
CollisionEngine.unlockOde();
|
||||||
|
return geom;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* [CLIENT ONLY] Given an entity and a terrain chunk description, create physics for the chunk and attach it to the entity
|
* [CLIENT ONLY] Given an entity and a terrain chunk description, create physics for the chunk and attach it to the entity
|
||||||
@ -718,7 +742,7 @@ public class PhysicsEntityUtils {
|
|||||||
DBody terrainBody = CollisionBodyCreation.generateBodyFromTerrainData(Globals.clientState.clientSceneWrapper.getCollisionEngine(), data, Collidable.TYPE_STATIC_BIT);
|
DBody terrainBody = CollisionBodyCreation.generateBodyFromTerrainData(Globals.clientState.clientSceneWrapper.getCollisionEngine(), data, Collidable.TYPE_STATIC_BIT);
|
||||||
CollisionBodyCreation.setAutoDisable(Globals.clientState.clientSceneWrapper.getCollisionEngine(), terrainBody, true, LINEAR_THRESHOLD, ANGULAR_THRESHOLD, STEP_THRESHOLD);
|
CollisionBodyCreation.setAutoDisable(Globals.clientState.clientSceneWrapper.getCollisionEngine(), terrainBody, true, LINEAR_THRESHOLD, ANGULAR_THRESHOLD, STEP_THRESHOLD);
|
||||||
Collidable collidable = new Collidable(terrain,Collidable.TYPE_STATIC, false);
|
Collidable collidable = new Collidable(terrain,Collidable.TYPE_STATIC, false);
|
||||||
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(terrainBody, collidable);
|
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(terrainBody, collidable, EntityUtils.getPosition(terrain));
|
||||||
PhysicsEntityUtils.setDBody(terrain,terrainBody);
|
PhysicsEntityUtils.setDBody(terrain,terrainBody);
|
||||||
CollisionEngine.unlockOde();
|
CollisionEngine.unlockOde();
|
||||||
terrain.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
terrain.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
||||||
@ -750,7 +774,7 @@ public class PhysicsEntityUtils {
|
|||||||
DBody terrainBody = CollisionBodyCreation.generateBodyFromMultiShapeMeshData(Globals.clientState.clientSceneWrapper.getCollisionEngine(), data, Collidable.TYPE_STATIC_BIT);
|
DBody terrainBody = CollisionBodyCreation.generateBodyFromMultiShapeMeshData(Globals.clientState.clientSceneWrapper.getCollisionEngine(), data, Collidable.TYPE_STATIC_BIT);
|
||||||
CollisionBodyCreation.setAutoDisable(Globals.clientState.clientSceneWrapper.getCollisionEngine(), terrainBody, true, LINEAR_THRESHOLD, ANGULAR_THRESHOLD, STEP_THRESHOLD);
|
CollisionBodyCreation.setAutoDisable(Globals.clientState.clientSceneWrapper.getCollisionEngine(), terrainBody, true, LINEAR_THRESHOLD, ANGULAR_THRESHOLD, STEP_THRESHOLD);
|
||||||
Collidable collidable = new Collidable(terrain,Collidable.TYPE_STATIC, false);
|
Collidable collidable = new Collidable(terrain,Collidable.TYPE_STATIC, false);
|
||||||
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(terrainBody, collidable);
|
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(terrainBody, collidable, EntityUtils.getPosition(terrain));
|
||||||
PhysicsEntityUtils.setDBody(terrain,terrainBody);
|
PhysicsEntityUtils.setDBody(terrain,terrainBody);
|
||||||
terrain.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
terrain.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
||||||
}
|
}
|
||||||
@ -781,7 +805,7 @@ public class PhysicsEntityUtils {
|
|||||||
DBody terrainBody = CollisionBodyCreation.generateBodyFromTerrainData(realm.getCollisionEngine(),data,Collidable.TYPE_STATIC_BIT);
|
DBody terrainBody = CollisionBodyCreation.generateBodyFromTerrainData(realm.getCollisionEngine(),data,Collidable.TYPE_STATIC_BIT);
|
||||||
CollisionBodyCreation.setAutoDisable(realm.getCollisionEngine(), terrainBody, true, LINEAR_THRESHOLD, ANGULAR_THRESHOLD, STEP_THRESHOLD);
|
CollisionBodyCreation.setAutoDisable(realm.getCollisionEngine(), terrainBody, true, LINEAR_THRESHOLD, ANGULAR_THRESHOLD, STEP_THRESHOLD);
|
||||||
|
|
||||||
realm.getCollisionEngine().registerCollisionObject(terrainBody, new Collidable(terrain,Collidable.TYPE_STATIC, false));
|
realm.getCollisionEngine().registerCollisionObject(terrainBody, new Collidable(terrain,Collidable.TYPE_STATIC, false), EntityUtils.getPosition(terrain));
|
||||||
PhysicsEntityUtils.setDBody(terrain,terrainBody);
|
PhysicsEntityUtils.setDBody(terrain,terrainBody);
|
||||||
|
|
||||||
return terrainBody;
|
return terrainBody;
|
||||||
@ -816,7 +840,7 @@ public class PhysicsEntityUtils {
|
|||||||
DBody terrainBody = CollisionBodyCreation.generateBodyFromMultiShapeMeshData(realm.getCollisionEngine(),data,Collidable.TYPE_STATIC_BIT);
|
DBody terrainBody = CollisionBodyCreation.generateBodyFromMultiShapeMeshData(realm.getCollisionEngine(),data,Collidable.TYPE_STATIC_BIT);
|
||||||
CollisionBodyCreation.setAutoDisable(realm.getCollisionEngine(), terrainBody, true, LINEAR_THRESHOLD, ANGULAR_THRESHOLD, STEP_THRESHOLD);
|
CollisionBodyCreation.setAutoDisable(realm.getCollisionEngine(), terrainBody, true, LINEAR_THRESHOLD, ANGULAR_THRESHOLD, STEP_THRESHOLD);
|
||||||
|
|
||||||
realm.getCollisionEngine().registerCollisionObject(terrainBody, new Collidable(terrain,Collidable.TYPE_STATIC, false));
|
realm.getCollisionEngine().registerCollisionObject(terrainBody, new Collidable(terrain,Collidable.TYPE_STATIC, false), EntityUtils.getPosition(terrain));
|
||||||
PhysicsEntityUtils.setDBody(terrain,terrainBody);
|
PhysicsEntityUtils.setDBody(terrain,terrainBody);
|
||||||
|
|
||||||
return terrainBody;
|
return terrainBody;
|
||||||
@ -889,6 +913,7 @@ public class PhysicsEntityUtils {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
PhysicsEntityUtils.setCollidable(entity, null);
|
PhysicsEntityUtils.setCollidable(entity, null);
|
||||||
|
PhysicsEntityUtils.clearGeomAndBody(entity);
|
||||||
Vector3d entityPos = EntityUtils.getPosition(entity);
|
Vector3d entityPos = EntityUtils.getPosition(entity);
|
||||||
ServerEntityUtils.repositionEntity(entity, entityPos);
|
ServerEntityUtils.repositionEntity(entity, entityPos);
|
||||||
}
|
}
|
||||||
@ -962,6 +987,18 @@ public class PhysicsEntityUtils {
|
|||||||
return (DGeom)entity.getData(EntityDataStrings.PHYSICS_GEOM);
|
return (DGeom)entity.getData(EntityDataStrings.PHYSICS_GEOM);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Clears the geom and body on an entity
|
||||||
|
* @param entity The entity
|
||||||
|
*/
|
||||||
|
public static void clearGeomAndBody(Entity entity){
|
||||||
|
if(PhysicsEntityUtils.getCollidable(entity) != null){
|
||||||
|
throw new Error("Trying to clear geom and body on an entity that still has a collidable!");
|
||||||
|
}
|
||||||
|
entity.removeData(EntityDataStrings.PHYSICS_COLLISION_BODY);
|
||||||
|
entity.removeData(EntityDataStrings.PHYSICS_GEOM);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the position of a DGeom
|
* Sets the position of a DGeom
|
||||||
* @param collisionEngine the collision engine
|
* @param collisionEngine the collision engine
|
||||||
|
|||||||
@ -37,6 +37,11 @@ public class Collidable {
|
|||||||
* The params for the surface of this collidable when a collision occurs
|
* The params for the surface of this collidable when a collision occurs
|
||||||
*/
|
*/
|
||||||
private SurfaceParams surfaceParams;
|
private SurfaceParams surfaceParams;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Tracks whether this collidable has been simulated or not
|
||||||
|
*/
|
||||||
|
private boolean ready = false;
|
||||||
|
|
||||||
//these should have corresponding category bits along with them
|
//these should have corresponding category bits along with them
|
||||||
public static final String TYPE_STATIC = "static";
|
public static final String TYPE_STATIC = "static";
|
||||||
@ -122,6 +127,24 @@ public class Collidable {
|
|||||||
public void clear(){
|
public void clear(){
|
||||||
impulses.clear();
|
impulses.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets whether the collidable is ready or not
|
||||||
|
* @return true if it is ready, false otherwise
|
||||||
|
*/
|
||||||
|
public boolean getReady() {
|
||||||
|
return ready;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the ready status of collidable
|
||||||
|
* @param ready true if the collidable is ready, false otherwise
|
||||||
|
*/
|
||||||
|
public void setReady(boolean ready) {
|
||||||
|
this.ready = ready;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -35,7 +35,7 @@ public class HitboxManager {
|
|||||||
* @param resolutionCallback The callback that fires when a collision occurs
|
* @param resolutionCallback The callback that fires when a collision occurs
|
||||||
*/
|
*/
|
||||||
public HitboxManager(CollisionResolutionCallback resolutionCallback){
|
public HitboxManager(CollisionResolutionCallback resolutionCallback){
|
||||||
collisionEngine = new CollisionEngine();
|
collisionEngine = new CollisionEngine("hitbox");
|
||||||
collisionEngine.setCollisionResolutionCallback(resolutionCallback);
|
collisionEngine.setCollisionResolutionCallback(resolutionCallback);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -160,7 +160,7 @@ public class LoadingUtils {
|
|||||||
}
|
}
|
||||||
//set player character template
|
//set player character template
|
||||||
serverPlayerConnection.setCreatureTemplate(template);
|
serverPlayerConnection.setCreatureTemplate(template);
|
||||||
Character chara = Globals.serverState.characterService.createCharacter(template, serverPlayerConnection.getPlayerId());
|
Character chara = Globals.serverState.characterService.createCharacter(template, serverPlayerConnection.getPlayerId(), new Vector3d());
|
||||||
Globals.clientState.clientConnection.queueOutgoingMessage(CharacterMessage.constructRequestSpawnCharacterMessage(chara.getId() + ""));
|
Globals.clientState.clientConnection.queueOutgoingMessage(CharacterMessage.constructRequestSpawnCharacterMessage(chara.getId() + ""));
|
||||||
|
|
||||||
//set player world-space coordinates
|
//set player world-space coordinates
|
||||||
|
|||||||
@ -37,7 +37,7 @@ public class ClientEntityUtils {
|
|||||||
* @param entity
|
* @param entity
|
||||||
* @param position
|
* @param position
|
||||||
*/
|
*/
|
||||||
public static void reositionEntity(Entity entity, Vector3d position, Quaterniond rotation){
|
public static void repositionEntity(Entity entity, Vector3d position, Quaterniond rotation){
|
||||||
//reposition entity
|
//reposition entity
|
||||||
CollisionObjUtils.clientPositionCharacter(entity, position, rotation);
|
CollisionObjUtils.clientPositionCharacter(entity, position, rotation);
|
||||||
EntityUtils.getPosition(entity).set(position);
|
EntityUtils.getPosition(entity).set(position);
|
||||||
|
|||||||
@ -115,7 +115,9 @@ public class DrawableUtils {
|
|||||||
});
|
});
|
||||||
String path = Globals.assetManager.queuedAsset(model);
|
String path = Globals.assetManager.queuedAsset(model);
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_ACTOR, ActorUtils.createActorOfLoadingModel(path));
|
entity.putData(EntityDataStrings.DATA_STRING_ACTOR, ActorUtils.createActorOfLoadingModel(path));
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_POSITION, new Vector3d(0,0,0));
|
if(!entity.containsKey(EntityDataStrings.DATA_STRING_POSITION)){
|
||||||
|
entity.putData(EntityDataStrings.DATA_STRING_POSITION, new Vector3d(0,0,0));
|
||||||
|
}
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_ROTATION, new Quaterniond().identity());
|
entity.putData(EntityDataStrings.DATA_STRING_ROTATION, new Quaterniond().identity());
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_SCALE, new Vector3f(1,1,1));
|
entity.putData(EntityDataStrings.DATA_STRING_SCALE, new Vector3f(1,1,1));
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_DRAW, true);
|
entity.putData(EntityDataStrings.DATA_STRING_DRAW, true);
|
||||||
@ -132,7 +134,9 @@ public class DrawableUtils {
|
|||||||
*/
|
*/
|
||||||
public static void makeEntityDrawable(Entity entity, String path){
|
public static void makeEntityDrawable(Entity entity, String path){
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_ACTOR, ActorUtils.createActorFromModelPath(path));
|
entity.putData(EntityDataStrings.DATA_STRING_ACTOR, ActorUtils.createActorFromModelPath(path));
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_POSITION, new Vector3d(0,0,0));
|
if(!entity.containsKey(EntityDataStrings.DATA_STRING_POSITION)){
|
||||||
|
entity.putData(EntityDataStrings.DATA_STRING_POSITION, new Vector3d(0,0,0));
|
||||||
|
}
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_ROTATION, new Quaterniond().identity());
|
entity.putData(EntityDataStrings.DATA_STRING_ROTATION, new Quaterniond().identity());
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_SCALE, new Vector3f(1,1,1));
|
entity.putData(EntityDataStrings.DATA_STRING_SCALE, new Vector3f(1,1,1));
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_DRAW, true);
|
entity.putData(EntityDataStrings.DATA_STRING_DRAW, true);
|
||||||
|
|||||||
@ -131,7 +131,9 @@ public class EntityCreationUtils {
|
|||||||
*/
|
*/
|
||||||
public static void makeEntityPoseable(Entity entity, String modelPath){
|
public static void makeEntityPoseable(Entity entity, String modelPath){
|
||||||
entity.putData(EntityDataStrings.POSE_ACTOR, PoseActorUtils.createPoseActorFromModelPath(modelPath));
|
entity.putData(EntityDataStrings.POSE_ACTOR, PoseActorUtils.createPoseActorFromModelPath(modelPath));
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_POSITION, new Vector3d(0,0,0));
|
if(!entity.containsKey(EntityDataStrings.DATA_STRING_POSITION)){
|
||||||
|
entity.putData(EntityDataStrings.DATA_STRING_POSITION, new Vector3d(0,0,0));
|
||||||
|
}
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_ROTATION, new Quaterniond().identity());
|
entity.putData(EntityDataStrings.DATA_STRING_ROTATION, new Quaterniond().identity());
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_SCALE, new Vector3f(1,1,1));
|
entity.putData(EntityDataStrings.DATA_STRING_SCALE, new Vector3f(1,1,1));
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_DRAW, true);
|
entity.putData(EntityDataStrings.DATA_STRING_DRAW, true);
|
||||||
@ -147,7 +149,9 @@ public class EntityCreationUtils {
|
|||||||
*/
|
*/
|
||||||
public static void makeEntityDrawable(Entity entity, String modelPath){
|
public static void makeEntityDrawable(Entity entity, String modelPath){
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_ACTOR, ActorUtils.createActorFromModelPath(modelPath));
|
entity.putData(EntityDataStrings.DATA_STRING_ACTOR, ActorUtils.createActorFromModelPath(modelPath));
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_POSITION, new Vector3d(0,0,0));
|
if(!entity.containsKey(EntityDataStrings.DATA_STRING_POSITION)){
|
||||||
|
entity.putData(EntityDataStrings.DATA_STRING_POSITION, new Vector3d(0,0,0));
|
||||||
|
}
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_ROTATION, new Quaterniond().identity());
|
entity.putData(EntityDataStrings.DATA_STRING_ROTATION, new Quaterniond().identity());
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_SCALE, new Vector3f(1,1,1));
|
entity.putData(EntityDataStrings.DATA_STRING_SCALE, new Vector3f(1,1,1));
|
||||||
entity.putData(EntityDataStrings.DATA_STRING_DRAW, true);
|
entity.putData(EntityDataStrings.DATA_STRING_DRAW, true);
|
||||||
|
|||||||
@ -40,10 +40,20 @@ public class ServerEntityUtils {
|
|||||||
if(position == null){
|
if(position == null){
|
||||||
throw new Error("Trying to set server entity position to null!");
|
throw new Error("Trying to set server entity position to null!");
|
||||||
}
|
}
|
||||||
|
double startX = position.x;
|
||||||
|
double startY = position.y;
|
||||||
|
double startZ = position.z;
|
||||||
//reposition entity, if the position isn't correct then it will spawn at 0,0,0 when the synchronization part is called
|
//reposition entity, if the position isn't correct then it will spawn at 0,0,0 when the synchronization part is called
|
||||||
CollisionObjUtils.serverPositionCharacter(entity, position);
|
CollisionObjUtils.serverPositionCharacter(entity, position);
|
||||||
//get current server data cell
|
//get current server data cell
|
||||||
ServerDataCell cell = realm.getDataCellManager().getDataCellAtPoint(position);
|
ServerDataCell cell = realm.getDataCellManager().getDataCellAtPoint(position);
|
||||||
|
if(startX != position.x || startX != position.x || startX != position.x){
|
||||||
|
throw new Error("Position not preserved while initially positioning entity! " + startX + "," + startY + "," + startZ + " " + position.x + "," + position.y + "," + position.z);
|
||||||
|
}
|
||||||
|
Vector3d entPos = EntityUtils.getPosition(entity);
|
||||||
|
if(startX != entPos.x || startX != entPos.x || startX != entPos.x){
|
||||||
|
throw new Error("Position not preserved while initially positioning entity! " + startX + "," + startY + "," + startZ + " " + entPos.x + "," + entPos.y + "," + entPos.z);
|
||||||
|
}
|
||||||
if(cell != null){
|
if(cell != null){
|
||||||
//initialize server datacell tracking of this entity
|
//initialize server datacell tracking of this entity
|
||||||
realm.initializeServerSideEntity(entity, cell);
|
realm.initializeServerSideEntity(entity, cell);
|
||||||
@ -56,6 +66,9 @@ public class ServerEntityUtils {
|
|||||||
//initialize server datacell tracking of this entity
|
//initialize server datacell tracking of this entity
|
||||||
realm.initializeServerSideEntity(entity, cell);
|
realm.initializeServerSideEntity(entity, cell);
|
||||||
}
|
}
|
||||||
|
if(startX != position.x || startX != position.x || startX != position.x){
|
||||||
|
throw new Error("Position not preserved while initially positioning entity! " + startX + "," + startY + "," + startZ + " " + position.x + "," + position.y + "," + position.z);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -70,6 +83,10 @@ public class ServerEntityUtils {
|
|||||||
if(AttachUtils.getParent(entity) != null){
|
if(AttachUtils.getParent(entity) != null){
|
||||||
throw new Error("Trying to reposition attached entity!");
|
throw new Error("Trying to reposition attached entity!");
|
||||||
}
|
}
|
||||||
|
double startX = position.x;
|
||||||
|
double startY = position.y;
|
||||||
|
double startZ = position.z;
|
||||||
|
|
||||||
Realm realm = Globals.serverState.realmManager.getEntityRealm(entity);
|
Realm realm = Globals.serverState.realmManager.getEntityRealm(entity);
|
||||||
ServerWorldData worldDat = realm.getServerWorldData();
|
ServerWorldData worldDat = realm.getServerWorldData();
|
||||||
if(
|
if(
|
||||||
@ -85,6 +102,11 @@ public class ServerEntityUtils {
|
|||||||
ServerEntityUtils.repositionEntityRecursive(realm, entity, position);
|
ServerEntityUtils.repositionEntityRecursive(realm, entity, position);
|
||||||
//reposition entity
|
//reposition entity
|
||||||
CollisionObjUtils.serverPositionCharacter(entity, position);
|
CollisionObjUtils.serverPositionCharacter(entity, position);
|
||||||
|
|
||||||
|
//error checking
|
||||||
|
if(position.x != startX || position.y != startY || position.z != startZ){
|
||||||
|
throw new Error("Position mutated while repositioning! " + position + " " + startX + "," + startY + "," + startZ);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@ -57,7 +57,7 @@ public class Scene {
|
|||||||
/**
|
/**
|
||||||
* Lock for threadsafeing the scene
|
* Lock for threadsafeing the scene
|
||||||
*/
|
*/
|
||||||
ReentrantLock lock = new ReentrantLock();
|
private ReentrantLock lock = new ReentrantLock();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructor
|
* Constructor
|
||||||
|
|||||||
@ -66,6 +66,8 @@ public class ClientCollidableTree implements BehaviorTree {
|
|||||||
}
|
}
|
||||||
PhysicsUtils.setRigidBodyTransform(Globals.clientState.clientSceneWrapper.getCollisionEngine(), newPosition, rotation, body);
|
PhysicsUtils.setRigidBodyTransform(Globals.clientState.clientSceneWrapper.getCollisionEngine(), newPosition, rotation, body);
|
||||||
|
|
||||||
|
collidable.setReady(true);
|
||||||
|
|
||||||
//capsule-specific block collision logic
|
//capsule-specific block collision logic
|
||||||
// if(body.isEnabled() && body.getFirstGeom() != null && (body.getFirstGeom() instanceof DCapsule)){
|
// if(body.isEnabled() && body.getFirstGeom() != null && (body.getFirstGeom() instanceof DCapsule)){
|
||||||
// //get capsule params
|
// //get capsule params
|
||||||
|
|||||||
@ -59,6 +59,8 @@ public class ServerCollidableTree implements BehaviorTree {
|
|||||||
this.resetGravityFall();
|
this.resetGravityFall();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
collidable.setReady(true);
|
||||||
|
|
||||||
//capsule-specific block collision logic
|
//capsule-specific block collision logic
|
||||||
// if(body.isEnabled() && body.getFirstGeom() != null && (body.getFirstGeom() instanceof DCapsule)){
|
// if(body.isEnabled() && body.getFirstGeom() != null && (body.getFirstGeom() instanceof DCapsule)){
|
||||||
|
|||||||
@ -86,7 +86,7 @@ public class ServerDoorState implements BehaviorTree {
|
|||||||
this.setState(DoorState.CLOSED);
|
this.setState(DoorState.CLOSED);
|
||||||
Realm parentRealm = Globals.serverState.realmManager.getEntityRealm(this.parent);
|
Realm parentRealm = Globals.serverState.realmManager.getEntityRealm(this.parent);
|
||||||
Vector3d pos = EntityUtils.getPosition(this.parent);
|
Vector3d pos = EntityUtils.getPosition(this.parent);
|
||||||
PhysicsEntityUtils.serverAttachCollidableTemplate(parentRealm, this.parent, PhysicsEntityUtils.getPhysicsTemplate(this.parent));
|
PhysicsEntityUtils.serverAttachCollidableTemplate(parentRealm, this.parent, PhysicsEntityUtils.getPhysicsTemplate(this.parent), pos);
|
||||||
ServerEntityUtils.repositionEntity(this.parent, pos);
|
ServerEntityUtils.repositionEntity(this.parent, pos);
|
||||||
}
|
}
|
||||||
),
|
),
|
||||||
|
|||||||
@ -284,7 +284,8 @@ public class HitboxCollectionState {
|
|||||||
|
|
||||||
//register collidable with collision engine
|
//register collidable with collision engine
|
||||||
this.collidable = new Collidable(this.parent, Collidable.TYPE_OBJECT, true);
|
this.collidable = new Collidable(this.parent, Collidable.TYPE_OBJECT, true);
|
||||||
collisionEngine.registerCollisionObject(this.body, this.collidable);
|
Vector3d entPos = EntityUtils.getPosition(this.parent);
|
||||||
|
collisionEngine.registerCollisionObject(this.body, this.collidable, entPos);
|
||||||
CollisionEngine.unlockOde();
|
CollisionEngine.unlockOde();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -350,7 +350,6 @@ public class ServerInventoryState implements BehaviorTree {
|
|||||||
inventory.addItem(inventoryItem);
|
inventory.addItem(inventoryItem);
|
||||||
//if we are the server, immediately send required packets
|
//if we are the server, immediately send required packets
|
||||||
ServerDataCell dataCell = DataCellSearchUtils.getEntityDataCell(item);
|
ServerDataCell dataCell = DataCellSearchUtils.getEntityDataCell(item);
|
||||||
// ServerDataCell dataCell = Globals.dataCellLocationResolver.getDataCellAtPoint(EntityUtils.getPosition(item),item);
|
|
||||||
//broadcast destroy entityq
|
//broadcast destroy entityq
|
||||||
dataCell.broadcastNetworkMessage(EntityMessage.constructDestroyMessage(item.getId()));
|
dataCell.broadcastNetworkMessage(EntityMessage.constructDestroyMessage(item.getId()));
|
||||||
|
|
||||||
|
|||||||
@ -57,7 +57,7 @@ public class ClientLODComponent implements BehaviorTree {
|
|||||||
){
|
){
|
||||||
CollidableTemplate physicsTemplate = commonData.getCollidable();
|
CollidableTemplate physicsTemplate = commonData.getCollidable();
|
||||||
PhysicsEntityUtils.clientAttachCollidableTemplate(this.parent, physicsTemplate);
|
PhysicsEntityUtils.clientAttachCollidableTemplate(this.parent, physicsTemplate);
|
||||||
ClientEntityUtils.reositionEntity(parent, EntityUtils.getPosition(parent), EntityUtils.getRotation(parent));
|
ClientEntityUtils.repositionEntity(parent, EntityUtils.getPosition(parent), EntityUtils.getRotation(parent));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(cachedLodLevel != lodLevel){
|
if(cachedLodLevel != lodLevel){
|
||||||
@ -66,7 +66,7 @@ public class ClientLODComponent implements BehaviorTree {
|
|||||||
CommonEntityType type = CommonEntityUtils.getCommonData(this.parent);
|
CommonEntityType type = CommonEntityUtils.getCommonData(this.parent);
|
||||||
if(type.getCollidable() != null && PhysicsEntityUtils.getCollidable(this.parent) == null){
|
if(type.getCollidable() != null && PhysicsEntityUtils.getCollidable(this.parent) == null){
|
||||||
PhysicsEntityUtils.clientAttachCollidableTemplate(parent, type.getCollidable());
|
PhysicsEntityUtils.clientAttachCollidableTemplate(parent, type.getCollidable());
|
||||||
ClientEntityUtils.reositionEntity(parent, EntityUtils.getPosition(parent), EntityUtils.getRotation(parent));
|
ClientEntityUtils.repositionEntity(parent, EntityUtils.getPosition(parent), EntityUtils.getRotation(parent));
|
||||||
}
|
}
|
||||||
} else if(cachedLodLevel == ServerLODComponent.LOW_RES){
|
} else if(cachedLodLevel == ServerLODComponent.LOW_RES){
|
||||||
if(PhysicsEntityUtils.containsDBody(this.parent)){
|
if(PhysicsEntityUtils.containsDBody(this.parent)){
|
||||||
|
|||||||
@ -17,6 +17,7 @@ import electrosphere.net.synchronization.enums.BehaviorTreeIdEnums;
|
|||||||
import electrosphere.server.datacell.utils.ServerBehaviorTreeUtils;
|
import electrosphere.server.datacell.utils.ServerBehaviorTreeUtils;
|
||||||
import electrosphere.entity.btree.BehaviorTree;
|
import electrosphere.entity.btree.BehaviorTree;
|
||||||
import electrosphere.entity.types.common.CommonEntityUtils;
|
import electrosphere.entity.types.common.CommonEntityUtils;
|
||||||
|
import electrosphere.entity.types.creature.CreatureUtils;
|
||||||
import electrosphere.net.synchronization.annotation.SyncedField;
|
import electrosphere.net.synchronization.annotation.SyncedField;
|
||||||
import electrosphere.net.synchronization.annotation.SynchronizedBehaviorTree;
|
import electrosphere.net.synchronization.annotation.SynchronizedBehaviorTree;
|
||||||
|
|
||||||
@ -63,7 +64,8 @@ public class ServerLODComponent implements BehaviorTree {
|
|||||||
Realm realm = Globals.serverState.realmManager.getEntityRealm(this.parent);
|
Realm realm = Globals.serverState.realmManager.getEntityRealm(this.parent);
|
||||||
CommonEntityType type = CommonEntityUtils.getCommonData(this.parent);
|
CommonEntityType type = CommonEntityUtils.getCommonData(this.parent);
|
||||||
if(type.getCollidable() != null){
|
if(type.getCollidable() != null){
|
||||||
PhysicsEntityUtils.serverAttachCollidableTemplate(realm, this.parent, type.getCollidable());
|
PhysicsEntityUtils.serverDestroyPhysics(this.parent);
|
||||||
|
PhysicsEntityUtils.serverAttachCollidableTemplate(realm, this.parent, type.getCollidable(),EntityUtils.getPosition(parent));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@ -71,6 +73,14 @@ public class ServerLODComponent implements BehaviorTree {
|
|||||||
//make low res
|
//make low res
|
||||||
this.setLodLevel(LOW_RES);
|
this.setLodLevel(LOW_RES);
|
||||||
PhysicsEntityUtils.serverDestroyPhysics(this.parent);
|
PhysicsEntityUtils.serverDestroyPhysics(this.parent);
|
||||||
|
Realm realm = Globals.serverState.realmManager.getEntityRealm(parent);
|
||||||
|
CommonEntityType type = CommonEntityUtils.getCommonData(this.parent);
|
||||||
|
if(type.getCollidable() != null){
|
||||||
|
if(CreatureUtils.hasControllerPlayerId(parent)){
|
||||||
|
throw new Error("Should not be attaching a geometry to a player entity!");
|
||||||
|
}
|
||||||
|
PhysicsEntityUtils.serverAttachGeom(realm, parent, type.getCollidable());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -32,7 +32,7 @@ public class CollisionObjUtils {
|
|||||||
Vector3d position = EntityUtils.getPosition(entity);
|
Vector3d position = EntityUtils.getPosition(entity);
|
||||||
Quaterniond rotation = EntityUtils.getRotation(entity);
|
Quaterniond rotation = EntityUtils.getRotation(entity);
|
||||||
Collidable collidable = new Collidable(entity, collidableType, true);
|
Collidable collidable = new Collidable(entity, collidableType, true);
|
||||||
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(collisionObject, collidable);
|
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(collisionObject, collidable, EntityUtils.getPosition(entity));
|
||||||
|
|
||||||
PhysicsEntityUtils.setDBody(entity, collisionObject);
|
PhysicsEntityUtils.setDBody(entity, collisionObject);
|
||||||
|
|
||||||
@ -55,7 +55,7 @@ public class CollisionObjUtils {
|
|||||||
Vector3d position = EntityUtils.getPosition(entity);
|
Vector3d position = EntityUtils.getPosition(entity);
|
||||||
Collidable collidable = new Collidable(entity, collidableType, true);
|
Collidable collidable = new Collidable(entity, collidableType, true);
|
||||||
Realm realm = Globals.serverState.realmManager.getEntityRealm(entity);
|
Realm realm = Globals.serverState.realmManager.getEntityRealm(entity);
|
||||||
realm.getCollisionEngine().registerCollisionObject(collisionObject, collidable);
|
realm.getCollisionEngine().registerCollisionObject(collisionObject, collidable, EntityUtils.getPosition(entity));
|
||||||
|
|
||||||
PhysicsEntityUtils.setDBody(entity, collisionObject);
|
PhysicsEntityUtils.setDBody(entity, collisionObject);
|
||||||
|
|
||||||
@ -73,7 +73,15 @@ public class CollisionObjUtils {
|
|||||||
* @param position The server
|
* @param position The server
|
||||||
*/
|
*/
|
||||||
public static void serverPositionCharacter(Entity e, Vector3d position){
|
public static void serverPositionCharacter(Entity e, Vector3d position){
|
||||||
EntityUtils.getPosition(e).set(position);
|
CollisionEngine.lockOde();
|
||||||
|
double startX = position.x;
|
||||||
|
double startY = position.y;
|
||||||
|
double startZ = position.z;
|
||||||
|
Vector3d entPos = EntityUtils.getPosition(e);
|
||||||
|
entPos.set(position);
|
||||||
|
if(startX != entPos.x || startX != entPos.x || startX != entPos.x){
|
||||||
|
throw new Error("Failed to position entity! " + startX + "," + startY + "," + startZ + " " + entPos.x + "," + entPos.y + "," + entPos.z);
|
||||||
|
}
|
||||||
Quaterniond rotation = EntityUtils.getRotation(e);
|
Quaterniond rotation = EntityUtils.getRotation(e);
|
||||||
DBody body = PhysicsEntityUtils.getDBody(e);
|
DBody body = PhysicsEntityUtils.getDBody(e);
|
||||||
DGeom geom = PhysicsEntityUtils.getDGeom(e);
|
DGeom geom = PhysicsEntityUtils.getDGeom(e);
|
||||||
@ -86,7 +94,7 @@ public class CollisionObjUtils {
|
|||||||
if(template == null){
|
if(template == null){
|
||||||
PhysicsUtils.setGeomTransform(
|
PhysicsUtils.setGeomTransform(
|
||||||
collisionEngine,
|
collisionEngine,
|
||||||
position,
|
new Vector3d(position),
|
||||||
rotation,
|
rotation,
|
||||||
geom
|
geom
|
||||||
);
|
);
|
||||||
@ -99,6 +107,14 @@ public class CollisionObjUtils {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Vector3d finalRef = EntityUtils.getPosition(e);
|
||||||
|
if(finalRef != entPos){
|
||||||
|
throw new Error("Reference changed while positioning character! " + entPos + " " + finalRef);
|
||||||
|
}
|
||||||
|
if(startX != entPos.x || startX != entPos.x || startX != entPos.x){
|
||||||
|
throw new Error("Position not preserved while positioning entity! " + startX + "," + startY + "," + startZ + " " + entPos.x + "," + entPos.y + "," + entPos.z + " " + position);
|
||||||
|
}
|
||||||
|
CollisionEngine.unlockOde();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@ -432,6 +432,10 @@ public class CommonEntityUtils {
|
|||||||
*/
|
*/
|
||||||
public static Entity serverApplyCommonEntityTransforms(Realm realm, Vector3d position, Entity entity, CommonEntityType rawType){
|
public static Entity serverApplyCommonEntityTransforms(Realm realm, Vector3d position, Entity entity, CommonEntityType rawType){
|
||||||
|
|
||||||
|
double startX = position.x;
|
||||||
|
double startY = position.y;
|
||||||
|
double startZ = position.z;
|
||||||
|
|
||||||
//
|
//
|
||||||
//Set typing stuff
|
//Set typing stuff
|
||||||
//
|
//
|
||||||
@ -498,6 +502,9 @@ public class CommonEntityUtils {
|
|||||||
// Hitbox stuff
|
// Hitbox stuff
|
||||||
//
|
//
|
||||||
//
|
//
|
||||||
|
if(position.x != startX || position.y != startY || position.z != startZ){
|
||||||
|
throw new Error("Position mutated while spawning entity!");
|
||||||
|
}
|
||||||
if(rawType.getHitboxes() != null){
|
if(rawType.getHitboxes() != null){
|
||||||
HitboxCollectionState.attachHitboxState(realm.getHitboxManager(), true, entity, rawType.getHitboxes());
|
HitboxCollectionState.attachHitboxState(realm.getHitboxManager(), true, entity, rawType.getHitboxes());
|
||||||
}
|
}
|
||||||
@ -507,9 +514,12 @@ public class CommonEntityUtils {
|
|||||||
//
|
//
|
||||||
//
|
//
|
||||||
if(rawType.getCollidable() != null){
|
if(rawType.getCollidable() != null){
|
||||||
|
//actually attach collidable
|
||||||
CollidableTemplate physicsTemplate = rawType.getCollidable();
|
CollidableTemplate physicsTemplate = rawType.getCollidable();
|
||||||
if(Globals.serverState.lodEmitterService.isFullLod(position)){
|
if(Globals.serverState.lodEmitterService.isFullLod(position)){
|
||||||
PhysicsEntityUtils.serverAttachCollidableTemplate(realm, entity, physicsTemplate);
|
PhysicsEntityUtils.serverAttachCollidableTemplate(realm, entity, physicsTemplate,position);
|
||||||
|
} else {
|
||||||
|
PhysicsEntityUtils.serverAttachGeom(realm, entity, physicsTemplate);
|
||||||
}
|
}
|
||||||
ServerLODComponent.attachTree(entity);
|
ServerLODComponent.attachTree(entity);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -209,6 +209,11 @@ public class CreatureUtils {
|
|||||||
* @return The creature entity
|
* @return The creature entity
|
||||||
*/
|
*/
|
||||||
public static Entity serverSpawnBasicCreature(Realm realm, Vector3d position, String type, ObjectTemplate template){
|
public static Entity serverSpawnBasicCreature(Realm realm, Vector3d position, String type, ObjectTemplate template){
|
||||||
|
|
||||||
|
double posX = position.x;
|
||||||
|
double posY = position.y;
|
||||||
|
double posZ = position.z;
|
||||||
|
|
||||||
CreatureData rawType = Globals.gameConfigCurrent.getCreatureTypeLoader().getType(type);
|
CreatureData rawType = Globals.gameConfigCurrent.getCreatureTypeLoader().getType(type);
|
||||||
Entity rVal = EntityCreationUtils.createServerEntity(realm, position);
|
Entity rVal = EntityCreationUtils.createServerEntity(realm, position);
|
||||||
|
|
||||||
@ -287,6 +292,11 @@ public class CreatureUtils {
|
|||||||
storedTemplate.objectType = rawType.getId();
|
storedTemplate.objectType = rawType.getId();
|
||||||
//store template on creature
|
//store template on creature
|
||||||
CreatureUtils.setCreatureTemplate(rVal, storedTemplate);
|
CreatureUtils.setCreatureTemplate(rVal, storedTemplate);
|
||||||
|
|
||||||
|
//error check position modification
|
||||||
|
if(posX != position.x || posY != position.y || posZ != position.z){
|
||||||
|
throw new Error("Creature has mutated position! " + posX + "," + posY + "," + posZ + " " + position.x + "," + position.y + "," + position.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//position entity
|
//position entity
|
||||||
@ -300,6 +310,10 @@ public class CreatureUtils {
|
|||||||
if(Globals.serverState.realmManager.getEntityRealm(rVal) == null){
|
if(Globals.serverState.realmManager.getEntityRealm(rVal) == null){
|
||||||
LoggerInterface.loggerEngine.ERROR(new IllegalStateException("Created creature without it being assigned to a realm!"));
|
LoggerInterface.loggerEngine.ERROR(new IllegalStateException("Created creature without it being assigned to a realm!"));
|
||||||
}
|
}
|
||||||
|
//make sure position hasn't changed
|
||||||
|
if(posX != position.x || posY != position.y || posZ != position.z){
|
||||||
|
throw new Error("Creature has mutated position! " + posX + "," + posY + "," + posZ + " " + position.x + "," + position.y + "," + position.z);
|
||||||
|
}
|
||||||
|
|
||||||
return rVal;
|
return rVal;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -79,7 +79,7 @@ public class BlockChunkEntity {
|
|||||||
EntityCreationUtils.makeEntityDrawablePreexistingModel(solidsEnt, modelPath);
|
EntityCreationUtils.makeEntityDrawablePreexistingModel(solidsEnt, modelPath);
|
||||||
if(levelOfDetail == BlockChunkData.LOD_FULL_RES){
|
if(levelOfDetail == BlockChunkData.LOD_FULL_RES){
|
||||||
PhysicsEntityUtils.clientAttachTriGeomCollider(solidsEnt, data);
|
PhysicsEntityUtils.clientAttachTriGeomCollider(solidsEnt, data);
|
||||||
ClientEntityUtils.reositionEntity(solidsEnt, new Vector3d(EntityUtils.getPosition(solidsEnt)), new Quaterniond());
|
ClientEntityUtils.repositionEntity(solidsEnt, new Vector3d(EntityUtils.getPosition(solidsEnt)), new Quaterniond());
|
||||||
} else {
|
} else {
|
||||||
EntityCreationUtils.bypassShadowPass(solidsEnt);
|
EntityCreationUtils.bypassShadowPass(solidsEnt);
|
||||||
EntityCreationUtils.bypassVolumetics(solidsEnt);
|
EntityCreationUtils.bypassVolumetics(solidsEnt);
|
||||||
|
|||||||
@ -144,7 +144,7 @@ public class ProceduralTree {
|
|||||||
trunkChild.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
trunkChild.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
||||||
trunkChild.putData(EntityDataStrings.PHYSICS_MASS, TREE_MASS);
|
trunkChild.putData(EntityDataStrings.PHYSICS_MASS, TREE_MASS);
|
||||||
|
|
||||||
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(rigidBody, collidable);
|
Globals.clientState.clientSceneWrapper.getCollisionEngine().registerCollisionObject(rigidBody, collidable, EntityUtils.getPosition(trunkChild));
|
||||||
|
|
||||||
|
|
||||||
//generate branches
|
//generate branches
|
||||||
@ -549,7 +549,7 @@ public class ProceduralTree {
|
|||||||
trunkChild.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
trunkChild.putData(EntityDataStrings.PHYSICS_COLLIDABLE, collidable);
|
||||||
trunkChild.putData(EntityDataStrings.PHYSICS_MASS, TREE_MASS);
|
trunkChild.putData(EntityDataStrings.PHYSICS_MASS, TREE_MASS);
|
||||||
|
|
||||||
realm.getCollisionEngine().registerCollisionObject(rigidBody, collidable);
|
realm.getCollisionEngine().registerCollisionObject(rigidBody, collidable, EntityUtils.getPosition(trunkChild));
|
||||||
|
|
||||||
return trunkChild;
|
return trunkChild;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -38,37 +38,37 @@ public class Player {
|
|||||||
/**
|
/**
|
||||||
* The corresponding connection handler
|
* The corresponding connection handler
|
||||||
*/
|
*/
|
||||||
ServerConnectionHandler connectionHandler;
|
private ServerConnectionHandler connectionHandler;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The id of the player
|
* The id of the player
|
||||||
*/
|
*/
|
||||||
int id;
|
private int id;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The database's id of the player
|
* The database's id of the player
|
||||||
*/
|
*/
|
||||||
int dbId;
|
private int dbId;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The world position of this player
|
* The world position of this player
|
||||||
*/
|
*/
|
||||||
Vector3i worldPos;
|
private Vector3i worldPos;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The simulation radius of this player
|
* The simulation radius of this player
|
||||||
*/
|
*/
|
||||||
int simulationRadius = DEFAULT_SIMULATION_RADIUS;
|
private int simulationRadius = DEFAULT_SIMULATION_RADIUS;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The player's primary entity
|
* The player's primary entity
|
||||||
*/
|
*/
|
||||||
Entity playerEntity;
|
private Entity playerEntity;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Tracks whether the player's entity has been sent or not
|
* Tracks whether the player's entity has been sent or not
|
||||||
*/
|
*/
|
||||||
boolean hasSentPlayerEntity = false;
|
private boolean hasSentPlayerEntity = false;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructor
|
* Constructor
|
||||||
|
|||||||
@ -69,8 +69,7 @@ public class CharacterProtocol implements ServerProtocolTemplate<CharacterMessag
|
|||||||
case REQUESTCREATECHARACTER: {
|
case REQUESTCREATECHARACTER: {
|
||||||
ObjectTemplate template = Utilities.deserialize(message.getdata(), ObjectTemplate.class);
|
ObjectTemplate template = Utilities.deserialize(message.getdata(), ObjectTemplate.class);
|
||||||
if(template != null){
|
if(template != null){
|
||||||
Character charaData = Globals.serverState.characterService.createCharacter(template, connectionHandler.getPlayer().getDBID());
|
Character charaData = Globals.serverState.characterService.createCharacter(template, connectionHandler.getPlayer().getDBID(),Globals.serverState.realmManager.first().getSpawnPoint());
|
||||||
charaData.setPos(Globals.serverState.realmManager.first().getSpawnPoint());
|
|
||||||
connectionHandler.setCreatureTemplate(Utilities.deserialize(message.getdata(), ObjectTemplate.class));
|
connectionHandler.setCreatureTemplate(Utilities.deserialize(message.getdata(), ObjectTemplate.class));
|
||||||
connectionHandler.setCharacterId(charaData.getId());
|
connectionHandler.setCharacterId(charaData.getId());
|
||||||
connectionHandler.addMessagetoOutgoingQueue(CharacterMessage.constructResponseCreateCharacterSuccessMessage());
|
connectionHandler.addMessagetoOutgoingQueue(CharacterMessage.constructResponseCreateCharacterSuccessMessage());
|
||||||
|
|||||||
@ -145,7 +145,7 @@ public class MacroPathfindingNode implements AITreeNode {
|
|||||||
if(targetRaw instanceof Vector3d){
|
if(targetRaw instanceof Vector3d){
|
||||||
targetPos = (Vector3d)targetRaw;
|
targetPos = (Vector3d)targetRaw;
|
||||||
} else if(targetRaw instanceof Entity){
|
} else if(targetRaw instanceof Entity){
|
||||||
targetPos = EntityUtils.getPosition((Entity)targetRaw);
|
targetPos = new Vector3d(EntityUtils.getPosition((Entity)targetRaw));
|
||||||
} else if(targetRaw instanceof VirtualStructure){
|
} else if(targetRaw instanceof VirtualStructure){
|
||||||
targetPos = ((VirtualStructure)targetRaw).getPos();
|
targetPos = ((VirtualStructure)targetRaw).getPos();
|
||||||
} else {
|
} else {
|
||||||
@ -173,7 +173,7 @@ public class MacroPathfindingNode implements AITreeNode {
|
|||||||
if(macroData == null){
|
if(macroData == null){
|
||||||
throw new Error("Macro data undefined!");
|
throw new Error("Macro data undefined!");
|
||||||
}
|
}
|
||||||
Vector3d entityPos = EntityUtils.getPosition(entity);
|
Vector3d entityPos = new Vector3d(EntityUtils.getPosition(entity));
|
||||||
return macroData.getPathCache().getPathingNode(entityPos);
|
return macroData.getPathCache().getPathingNode(entityPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -59,11 +59,11 @@ public class RealmManager {
|
|||||||
*/
|
*/
|
||||||
public Realm createRealm(){
|
public Realm createRealm(){
|
||||||
//create chemistry engine
|
//create chemistry engine
|
||||||
CollisionEngine chemistryEngine = new CollisionEngine();
|
CollisionEngine chemistryEngine = new CollisionEngine("serverChem");
|
||||||
chemistryEngine.setCollisionResolutionCallback(new ServerChemistryCollisionCallback());
|
chemistryEngine.setCollisionResolutionCallback(new ServerChemistryCollisionCallback());
|
||||||
return new Realm(
|
return new Realm(
|
||||||
new ServerWorldData(),
|
new ServerWorldData(),
|
||||||
new CollisionEngine(),
|
new CollisionEngine("serverPhysics"),
|
||||||
chemistryEngine,
|
chemistryEngine,
|
||||||
new HitboxManager(new ServerHitboxResolutionCallback()),
|
new HitboxManager(new ServerHitboxResolutionCallback()),
|
||||||
ServerContentManager.createServerContentManager(false, null),
|
ServerContentManager.createServerContentManager(false, null),
|
||||||
@ -77,10 +77,10 @@ public class RealmManager {
|
|||||||
*/
|
*/
|
||||||
public Realm createGriddedRealm(ServerWorldData serverWorldData, ServerContentManager serverContentManager){
|
public Realm createGriddedRealm(ServerWorldData serverWorldData, ServerContentManager serverContentManager){
|
||||||
//create collision engine
|
//create collision engine
|
||||||
CollisionEngine collisionEngine = new CollisionEngine();
|
CollisionEngine collisionEngine = new CollisionEngine("serverPhysics");
|
||||||
collisionEngine.setCollisionWorldData(new CollisionWorldData(serverWorldData));
|
collisionEngine.setCollisionWorldData(new CollisionWorldData(serverWorldData));
|
||||||
//create chemistry engine
|
//create chemistry engine
|
||||||
CollisionEngine chemistryEngine = new CollisionEngine();
|
CollisionEngine chemistryEngine = new CollisionEngine("serverChem");
|
||||||
chemistryEngine.setCollisionWorldData(new CollisionWorldData(serverWorldData));
|
chemistryEngine.setCollisionWorldData(new CollisionWorldData(serverWorldData));
|
||||||
chemistryEngine.setCollisionResolutionCallback(new ServerChemistryCollisionCallback());
|
chemistryEngine.setCollisionResolutionCallback(new ServerChemistryCollisionCallback());
|
||||||
//create realm
|
//create realm
|
||||||
@ -111,11 +111,11 @@ public class RealmManager {
|
|||||||
ServerWorldData serverWorldData = ServerWorldData.createFixedWorldData(minPoint, maxPoint);
|
ServerWorldData serverWorldData = ServerWorldData.createFixedWorldData(minPoint, maxPoint);
|
||||||
|
|
||||||
//create collision engine
|
//create collision engine
|
||||||
CollisionEngine collisionEngine = new CollisionEngine();
|
CollisionEngine collisionEngine = new CollisionEngine("serverPhysics");
|
||||||
collisionEngine.setCollisionWorldData(new CollisionWorldData(serverWorldData));
|
collisionEngine.setCollisionWorldData(new CollisionWorldData(serverWorldData));
|
||||||
|
|
||||||
//create chemistry engine
|
//create chemistry engine
|
||||||
CollisionEngine chemistryEngine = new CollisionEngine();
|
CollisionEngine chemistryEngine = new CollisionEngine("serverChem");
|
||||||
chemistryEngine.setCollisionWorldData(new CollisionWorldData(serverWorldData));
|
chemistryEngine.setCollisionWorldData(new CollisionWorldData(serverWorldData));
|
||||||
chemistryEngine.setCollisionResolutionCallback(new ServerChemistryCollisionCallback());
|
chemistryEngine.setCollisionResolutionCallback(new ServerChemistryCollisionCallback());
|
||||||
|
|
||||||
|
|||||||
@ -434,7 +434,8 @@ public class GriddedDataCellManager implements DataCellManager, VoxelCellManager
|
|||||||
}
|
}
|
||||||
if(cell.containsPlayer(player) && !this.shouldContainPlayer(distance, playerSimulationRadius)){
|
if(cell.containsPlayer(player) && !this.shouldContainPlayer(distance, playerSimulationRadius)){
|
||||||
if(cell.getScene().containsEntity(player.getPlayerEntity())){
|
if(cell.getScene().containsEntity(player.getPlayerEntity())){
|
||||||
throw new Error("Trying to remove player from a cell that contains its entity!");
|
// throw new Error("Trying to remove player from a cell that contains its entity!");
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
cell.removePlayer(player);
|
cell.removePlayer(player);
|
||||||
this.broadcastDestructionToPlayer(player, cell);
|
this.broadcastDestructionToPlayer(player, cell);
|
||||||
@ -566,8 +567,12 @@ public class GriddedDataCellManager implements DataCellManager, VoxelCellManager
|
|||||||
//don't trigger the chunk to be re-created
|
//don't trigger the chunk to be re-created
|
||||||
Globals.profiler.beginCpuSample("GriddedDataCellManager.unloadPlayerlessChunks - Store data");
|
Globals.profiler.beginCpuSample("GriddedDataCellManager.unloadPlayerlessChunks - Store data");
|
||||||
this.loaderService.queueLocationBasedOperation(key, () -> {
|
this.loaderService.queueLocationBasedOperation(key, () -> {
|
||||||
serverContentManager.saveSerializationToDisk(key, serializedEntities);
|
try {
|
||||||
serverTerrainManager.savePositionToDisk(worldPos);
|
serverContentManager.saveSerializationToDisk(key, serializedEntities);
|
||||||
|
serverTerrainManager.savePositionToDisk(worldPos);
|
||||||
|
} catch(Throwable e){
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
});
|
});
|
||||||
Globals.profiler.endCpuSample();
|
Globals.profiler.endCpuSample();
|
||||||
|
|
||||||
@ -895,9 +900,7 @@ public class GriddedDataCellManager implements DataCellManager, VoxelCellManager
|
|||||||
this.loaderService.queueLocationBasedOperation(key, () -> {
|
this.loaderService.queueLocationBasedOperation(key, () -> {
|
||||||
try {
|
try {
|
||||||
serverContentManager.generateContentForDataCell(parent, localWorldPos, rVal, cellKey);
|
serverContentManager.generateContentForDataCell(parent, localWorldPos, rVal, cellKey);
|
||||||
} catch(Error e){
|
} catch(Throwable e){
|
||||||
e.printStackTrace();
|
|
||||||
} catch(Exception e){
|
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|||||||
@ -5,6 +5,7 @@ import java.util.LinkedList;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.concurrent.TimeUnit;
|
import java.util.concurrent.TimeUnit;
|
||||||
|
|
||||||
|
import org.joml.Vector3d;
|
||||||
import org.joml.Vector3i;
|
import org.joml.Vector3i;
|
||||||
|
|
||||||
import electrosphere.engine.Globals;
|
import electrosphere.engine.Globals;
|
||||||
|
|||||||
@ -99,8 +99,7 @@ public class CharacterUtils {
|
|||||||
public static Character spawnCharacter(Realm realm, Vector3d position, String race){
|
public static Character spawnCharacter(Realm realm, Vector3d position, String race){
|
||||||
Race raceData = Globals.gameConfigCurrent.getRaceMap().getRace(race);
|
Race raceData = Globals.gameConfigCurrent.getRaceMap().getRace(race);
|
||||||
String creatureType = raceData.getAssociatedCreature();
|
String creatureType = raceData.getAssociatedCreature();
|
||||||
Character rVal = Globals.serverState.characterService.createCharacter(ObjectTemplate.createDefault(EntityType.CREATURE, creatureType), CharacterService.NO_PLAYER);
|
Character rVal = Globals.serverState.characterService.createCharacter(ObjectTemplate.createDefault(EntityType.CREATURE, creatureType), CharacterService.NO_PLAYER, position);
|
||||||
rVal.setPos(position);
|
|
||||||
Race.setRace(rVal, Race.create(race, creatureType));
|
Race.setRace(rVal, Race.create(race, creatureType));
|
||||||
realm.getDataCellManager().evaluateMacroObject(rVal);
|
realm.getDataCellManager().evaluateMacroObject(rVal);
|
||||||
return rVal;
|
return rVal;
|
||||||
|
|||||||
@ -30,12 +30,12 @@ public class TownPopulator {
|
|||||||
List<VirtualStructure> structs = town.getStructures(macroData);
|
List<VirtualStructure> structs = town.getStructures(macroData);
|
||||||
Random rand = new Random(town.getId());
|
Random rand = new Random(town.getId());
|
||||||
for(VirtualStructure struct : structs){
|
for(VirtualStructure struct : structs){
|
||||||
|
Vector3d placePos = new Vector3d(struct.getPos()).add(1,1,1);
|
||||||
ObjectTemplate template = ObjectTemplate.create(EntityType.CREATURE, "human");
|
ObjectTemplate template = ObjectTemplate.create(EntityType.CREATURE, "human");
|
||||||
Character chara = Globals.serverState.characterService.createCharacter(template, CharacterService.NO_PLAYER);
|
Character chara = Globals.serverState.characterService.createCharacter(template, CharacterService.NO_PLAYER, placePos);
|
||||||
Race.setRace(chara, Globals.gameConfigCurrent.getRaceMap().getRace("human"));
|
Race.setRace(chara, Globals.gameConfigCurrent.getRaceMap().getRace("human"));
|
||||||
CharacterUtils.addShelter(chara, struct);
|
CharacterUtils.addShelter(chara, struct);
|
||||||
town.addResident(chara);
|
town.addResident(chara);
|
||||||
chara.setPos(new Vector3d(struct.getPos()).add(1,1,1));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//assign jobs to created characters
|
//assign jobs to created characters
|
||||||
|
|||||||
@ -6,6 +6,7 @@ import java.util.List;
|
|||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.concurrent.locks.ReentrantLock;
|
import java.util.concurrent.locks.ReentrantLock;
|
||||||
|
|
||||||
|
import org.joml.Vector3d;
|
||||||
import org.joml.Vector3i;
|
import org.joml.Vector3i;
|
||||||
|
|
||||||
import com.google.gson.Gson;
|
import com.google.gson.Gson;
|
||||||
@ -61,13 +62,15 @@ public class CharacterService extends SignalServiceImpl {
|
|||||||
* Creates a character in the database
|
* Creates a character in the database
|
||||||
* @param template The creature template for the character
|
* @param template The creature template for the character
|
||||||
* @param playerId The player's id
|
* @param playerId The player's id
|
||||||
|
* @param pos The position to place the character at
|
||||||
*/
|
*/
|
||||||
public Character createCharacter(ObjectTemplate template, int playerId){
|
public Character createCharacter(ObjectTemplate template, int playerId, Vector3d pos){
|
||||||
if(template == null){
|
if(template == null){
|
||||||
throw new Error("Template is null!");
|
throw new Error("Template is null!");
|
||||||
}
|
}
|
||||||
lock.lock();
|
lock.lock();
|
||||||
Character toStore = new Character(template);
|
Character toStore = new Character(template);
|
||||||
|
toStore.setPos(pos);
|
||||||
toStore.setPlayerId(playerId);
|
toStore.setPlayerId(playerId);
|
||||||
DatabaseResult result = Globals.serverState.dbController.executePreparedQuery(
|
DatabaseResult result = Globals.serverState.dbController.executePreparedQuery(
|
||||||
"INSERT INTO charaData (playerId,dataVal) VALUES (?,?) RETURNING id;",
|
"INSERT INTO charaData (playerId,dataVal) VALUES (?,?) RETURNING id;",
|
||||||
|
|||||||
@ -4,6 +4,7 @@ import static org.junit.jupiter.api.Assertions.*;
|
|||||||
|
|
||||||
import java.util.concurrent.TimeUnit;
|
import java.util.concurrent.TimeUnit;
|
||||||
|
|
||||||
|
import org.joml.Vector3d;
|
||||||
import org.junit.jupiter.api.Assertions;
|
import org.junit.jupiter.api.Assertions;
|
||||||
|
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
@ -165,7 +166,7 @@ public class TestEngineUtils {
|
|||||||
ObjectTemplate creatureTemplate = ObjectTemplate.createDefault(EntityType.CREATURE, "human");
|
ObjectTemplate creatureTemplate = ObjectTemplate.createDefault(EntityType.CREATURE, "human");
|
||||||
ServerConnectionHandler serverConnection = Globals.serverState.server.getFirstConnection();
|
ServerConnectionHandler serverConnection = Globals.serverState.server.getFirstConnection();
|
||||||
serverConnection.setCreatureTemplate(creatureTemplate);
|
serverConnection.setCreatureTemplate(creatureTemplate);
|
||||||
Character chara = Globals.serverState.characterService.createCharacter(creatureTemplate, serverConnection.getPlayerId());
|
Character chara = Globals.serverState.characterService.createCharacter(creatureTemplate, serverConnection.getPlayerId(), new Vector3d());
|
||||||
serverConnection.setCharacterId(chara.getId());
|
serverConnection.setCharacterId(chara.getId());
|
||||||
PlayerCharacterCreation.spawnPlayerCharacter(serverConnection);
|
PlayerCharacterCreation.spawnPlayerCharacter(serverConnection);
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user