fix toolbar unequip bug
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@ -1424,6 +1424,7 @@ Update ServerEntityUtils.repositionEntityRecursive behavior
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Add bush entity
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Add bushes to forest biome
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Make foliage data files recursive
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Fix bug with toolbar not unequipping items when moving to empty slot
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@ -18,6 +18,7 @@ import electrosphere.entity.state.AnimationPriorities;
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import electrosphere.entity.state.attach.AttachUtils;
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import electrosphere.entity.state.client.firstPerson.FirstPersonTree;
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import electrosphere.entity.state.equip.ClientEquipState;
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import electrosphere.entity.state.equip.ClientToolbarState;
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import electrosphere.entity.state.foliage.AmbientFoliage;
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import electrosphere.entity.state.hitbox.HitboxCollectionState;
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import electrosphere.entity.state.server.ServerPlayerViewDirTree;
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@ -68,6 +69,7 @@ public class ImGuiEntityMacros {
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private static boolean showServerViewDirTab = false; //show server view dir
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private static boolean showPhysicsTab = false; //show physics values
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private static boolean showFoliageTab = false; //show foliage data
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private static boolean showToolbarTab = false; //show toolbar data
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private static boolean showDebugActionsTab = false; //show debug actions
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/**
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@ -182,6 +184,9 @@ public class ImGuiEntityMacros {
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if(CommonEntityUtils.getCommonData(detailViewEntity) instanceof FoliageType && ImGui.checkbox("Foliage Data", showFoliageTab)){
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showFoliageTab = !showFoliageTab;
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}
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if(ClientToolbarState.getClientToolbarState(detailViewEntity) != null && ImGui.checkbox("Toolbar Data", showToolbarTab)){
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showToolbarTab = !showToolbarTab;
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}
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if(ImGui.checkbox("Debug Actions", showDebugActionsTab)){
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showDebugActionsTab = !showDebugActionsTab;
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}
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@ -198,6 +203,7 @@ public class ImGuiEntityMacros {
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ImGuiEntityMacros.drawServerViewDir();
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ImGuiEntityPhysicsTab.drawPhysicsView(showPhysicsTab, detailViewEntity);
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ImGuiEntityFoliageTab.drawFoliageView(showFoliageTab, detailViewEntity);
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ImGuiEntityToolbarTab.drawToolbarTab(showToolbarTab, detailViewEntity);
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ImGuiEntityDebugActions.drawDebugActions(showDebugActionsTab, detailViewEntity);
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ImGuiEntityMacros.drawDataView();
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}
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@ -0,0 +1,27 @@
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package electrosphere.client.ui.menu.debug.entity;
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import electrosphere.entity.Entity;
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import electrosphere.entity.state.equip.ClientToolbarState;
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import imgui.ImGui;
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/**
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* Debug menu for toolbar state
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*/
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public class ImGuiEntityToolbarTab {
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/**
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* Client scene entity view
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*/
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protected static void drawToolbarTab(boolean show, Entity detailViewEntity){
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if(show && ImGui.collapsingHeader("Toolbar Data")){
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ClientToolbarState clientToolbarState = ClientToolbarState.getClientToolbarState(detailViewEntity);
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ImGui.indent();
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if(detailViewEntity != null && clientToolbarState != null){
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ImGui.text("Selected slot: " + clientToolbarState.getSelectedSlot());
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ImGui.text("Selected item: " + clientToolbarState.getCurrentPrimaryItem());
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}
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ImGui.unindent();
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}
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}
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}
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@ -232,6 +232,9 @@ public class ClientToolbarState implements BehaviorTree {
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FirstPersonTree.conditionallyInterruptAnimation(parent, animation);
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}
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}
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//null out the attached entity
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this.equippedEntity = null;
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}
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}
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