small bugfixes
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@ -429,12 +429,14 @@ public class ServerAttackTree implements BehaviorTree {
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this.stateTransitionUtil.simulate(AttackTreeState.BLOCK_RECOIL);
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//deactivate hitboxes
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List<Entity> attachedEntities = AttachUtils.getChildrenList(parent);
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if(attachedEntities != null){
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for(Entity currentAttached : attachedEntities){
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if(HitboxCollectionState.hasHitboxState(currentAttached)){
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HitboxCollectionState currentState = HitboxCollectionState.getHitboxState(currentAttached);
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currentState.setActive(false);
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}
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}
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}
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if(this.currentMove.getActiveBones() != null && HitboxCollectionState.hasHitboxState(this.parent)){
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HitboxCollectionState hitboxCollectionState = HitboxCollectionState.getHitboxState(this.parent);
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for(String boneName : this.currentMove.getActiveBones()){
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@ -451,12 +453,14 @@ public class ServerAttackTree implements BehaviorTree {
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this.stateTransitionUtil.simulate(AttackTreeState.COOLDOWN);
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//deactive hitboxes
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List<Entity> attachedEntities = AttachUtils.getChildrenList(parent);
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if(attachedEntities != null){
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for(Entity currentAttached : attachedEntities){
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if(HitboxCollectionState.hasHitboxState(currentAttached)){
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HitboxCollectionState currentState = HitboxCollectionState.getHitboxState(currentAttached);
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currentState.setActive(false);
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}
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}
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}
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if(this.currentMove.getActiveBones() != null && HitboxCollectionState.hasHitboxState(this.parent)){
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HitboxCollectionState hitboxCollectionState = HitboxCollectionState.getHitboxState(this.parent);
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for(String boneName : this.currentMove.getActiveBones()){
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@ -606,9 +606,8 @@ public class GriddedDataCellManager implements DataCellManager, VoxelCellManager
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public void simulate(){
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Globals.profiler.beginCpuSample("GriddedDataCellManager.simulate");
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loadedCellsLock.lock();
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Collection<ServerDataCell> groundCells = this.groundDataCells.values();
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boolean runMicroSim = Globals.microSimulation != null && Globals.microSimulation.isReady();
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for(ServerDataCell cell : groundCells){
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for(ServerDataCell cell : this.groundDataCells.values()){
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if(runMicroSim && this.shouldSimulate(cell)){
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Globals.microSimulation.simulate(cell);
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}
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@ -96,11 +96,6 @@ public class PoseActor {
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for(ActorAnimationMask mask : toRemoveMasks){
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animationQueue.remove(mask);
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}
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PoseModel model = Globals.assetManager.fetchPoseModel(modelPath);
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if(model != null){
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this.applyAnimationMasks(model);
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this.calculateNodeTransforms(model);
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}
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}
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/**
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@ -392,6 +387,17 @@ public class PoseActor {
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}
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}
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/**
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* Updates the transform cache for this actor
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*/
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public void updateTransformCache(){
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PoseModel model = Globals.assetManager.fetchPoseModel(modelPath);
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if(model != null){
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this.applyAnimationMasks(model);
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this.calculateNodeTransforms(model);
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}
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}
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/**
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* Sets the animation scalar
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* @param animationScalar The new animation scalar value
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@ -66,6 +66,16 @@ public class MicroSimulation {
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for(Entity collidable : collidables){
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ServerCollidableTree.getServerCollidableTree(collidable).simulate((float)Globals.timekeeper.getSimFrameTime());
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}
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//update actor transform caches
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poseableEntities = dataCell.getScene().getEntitiesWithTag(EntityTags.POSEABLE);
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if(poseableEntities != null){
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for(Entity currentEntity : dataCell.getScene().getEntitiesWithTag(EntityTags.POSEABLE)){
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//fetch actor
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PoseActor currentPoseActor = EntityUtils.getPoseActor(currentEntity);
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currentPoseActor.updateTransformCache();
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}
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}
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}
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Globals.profiler.endCpuSample();
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}
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