dont send spawn position packet
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@ -6,7 +6,6 @@ import electrosphere.engine.Globals;
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import electrosphere.entity.types.creature.CreatureTemplate;
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import electrosphere.net.parser.net.message.CharacterMessage;
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import electrosphere.net.parser.net.message.PlayerMessage;
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import electrosphere.net.parser.net.message.TerrainMessage;
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import electrosphere.net.server.ServerConnectionHandler;
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import electrosphere.net.template.ServerProtocolTemplate;
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import electrosphere.server.character.PlayerCharacterCreation;
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@ -66,10 +65,6 @@ public class CharacterProtocol implements ServerProtocolTemplate<CharacterMessag
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realm.getServerWorldData().convertRealToChunkSpace(spawnPoint.z)
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)
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);
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//send spawn point
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connectionHandler.addMessagetoOutgoingQueue(
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TerrainMessage.constructSpawnPositionMessage(spawnPoint.x, spawnPoint.y, spawnPoint.z)
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);
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}
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}
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