disable client fluid draw cell loading gate
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This commit is contained in:
austin 2025-01-24 14:44:37 -05:00
parent 2de1468ad2
commit 919298a3de
2 changed files with 10 additions and 8 deletions

View File

@ -1299,6 +1299,8 @@ Save assembly on compile
(01/24/2025)
Delete old server physics cell on terrain edit
Fix server terrain physics entity positioning
Disable client fluid draw cell loading gate

View File

@ -386,14 +386,14 @@ public class ClientLoading {
}
//wait for undrawable cells
WindowUtils.updateLoadingWindow("WAITING ON SERVER TO SEND FLUID CHUNKS (" + Globals.fluidCellManager.getUndrawableSize() + ")");
while(blockForInit && Globals.fluidCellManager.containsUndrawableCell() && Globals.threadManager.shouldKeepRunning()){
try {
TimeUnit.MILLISECONDS.sleep(10);
} catch (InterruptedException ex) {
ex.printStackTrace();
}
}
// WindowUtils.updateLoadingWindow("WAITING ON SERVER TO SEND FLUID CHUNKS (" + Globals.fluidCellManager.getUndrawableSize() + ")");
// while(blockForInit && Globals.fluidCellManager.containsUndrawableCell() && Globals.threadManager.shouldKeepRunning()){
// try {
// TimeUnit.MILLISECONDS.sleep(10);
// } catch (InterruptedException ex) {
// ex.printStackTrace();
// }
// }
}
/**