diff --git a/docs/src/progress/renderertodo.md b/docs/src/progress/renderertodo.md index 6c971456..f7a910fe 100644 --- a/docs/src/progress/renderertodo.md +++ b/docs/src/progress/renderertodo.md @@ -1259,13 +1259,9 @@ Bug Fixes - Fix hitbox placement does not scale with entity scale on server - Calculate bounding sphere for meshes by deforming vertices with bone default pose instead of no bone deform - Fix light cluster mapping for foliage shader - - Fix foliage placement - - Fix block tree preventing initiating an attack - Fix flickering when applying yoga signal (may need to rethink arch here) - Fix virtual scrollables not working - - Fix foliage flickering on edit - Fix single blades of grass generating in bad locations - - Fix falling tree not stopping when hitting static collidables Startup Performance - Allow texture map to bind multiple model paths to a single set of mesh->textures diff --git a/src/main/java/electrosphere/controls/ControlHandler.java b/src/main/java/electrosphere/controls/ControlHandler.java index 4418d4b9..1aa94aa2 100644 --- a/src/main/java/electrosphere/controls/ControlHandler.java +++ b/src/main/java/electrosphere/controls/ControlHandler.java @@ -82,7 +82,7 @@ public class ControlHandler { /** * Controls whether the camera is first or third person */ - boolean cameraIsThirdPerson = true; + boolean cameraIsThirdPerson = false; /** * The list of window strings that would block main game controls