Re-enable other state messages in move tree

This commit is contained in:
austin 2021-11-05 19:38:26 -04:00
parent cc2cd1e1c9
commit 950c64bee9

View File

@ -264,37 +264,37 @@ public class GroundMovementTree {
// 1
// )
// );
// Globals.dataCellManager.sendNetworkMessageToChunk(
// EntityMessage.constructmoveUpdateMessage(
// parent.getId(),
// System.currentTimeMillis(),
// (float)newPosition.x,
// (float)newPosition.y,
// (float)newPosition.z,
// movementVector.x,
// movementVector.y,
// movementVector.z,
// velocity,
// 1
// ),
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.x),
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.z)
// );
Globals.dataCellManager.sendNetworkMessageToChunk(
EntityMessage.constructmoveUpdateMessage(
parent.getId(),
System.currentTimeMillis(),
(float)position.x,
(float)position.y,
(float)position.z,
movementVector.x,
movementVector.y,
movementVector.z,
velocity,
1
),
Globals.serverWorldData.convertRealToChunkSpace(position.x),
Globals.serverWorldData.convertRealToChunkSpace(position.z)
);
} else if(Globals.RUN_CLIENT && parent.getId() == Globals.clientCharacterID){
// Globals.clientConnection.queueOutgoingMessage(
// EntityMessage.constructmoveUpdateMessage(
// parent.getId(),
// System.currentTimeMillis(),
// (float)newPosition.x,
// (float)newPosition.y,
// (float)newPosition.z,
// movementVector.x,
// movementVector.y,
// movementVector.z,
// velocity,
// 1
// )
// );
Globals.clientConnection.queueOutgoingMessage(
EntityMessage.constructmoveUpdateMessage(
parent.getId(),
System.currentTimeMillis(),
(float)position.x,
(float)position.y,
(float)position.z,
movementVector.x,
movementVector.y,
movementVector.z,
velocity,
1
)
);
}
break;
case SLOWDOWN:
@ -340,37 +340,37 @@ public class GroundMovementTree {
// 2
// )
// );
// Globals.dataCellManager.sendNetworkMessageToChunk(
// EntityMessage.constructmoveUpdateMessage(
// parent.getId(),
// System.currentTimeMillis(),
// (float)newPosition.x,
// (float)newPosition.y,
// (float)newPosition.z,
// movementVector.x,
// movementVector.y,
// movementVector.z,
// velocity,
// 2
// ),
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.x),
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.z)
// );
Globals.dataCellManager.sendNetworkMessageToChunk(
EntityMessage.constructmoveUpdateMessage(
parent.getId(),
System.currentTimeMillis(),
(float)position.x,
(float)position.y,
(float)position.z,
movementVector.x,
movementVector.y,
movementVector.z,
velocity,
2
),
Globals.serverWorldData.convertRealToChunkSpace(position.x),
Globals.serverWorldData.convertRealToChunkSpace(position.z)
);
} else if(Globals.RUN_CLIENT && parent.getId() == Globals.clientCharacterID){
// Globals.clientConnection.queueOutgoingMessage(
// EntityMessage.constructmoveUpdateMessage(
// parent.getId(),
// System.currentTimeMillis(),
// (float)newPosition.x,
// (float)newPosition.y,
// (float)newPosition.z,
// movementVector.x,
// movementVector.y,
// movementVector.z,
// velocity,
// 2
// )
// );
Globals.clientConnection.queueOutgoingMessage(
EntityMessage.constructmoveUpdateMessage(
parent.getId(),
System.currentTimeMillis(),
(float)position.x,
(float)position.y,
(float)position.z,
movementVector.x,
movementVector.y,
movementVector.z,
velocity,
2
)
);
}
break;
case IDLE: