Re-enable other state messages in move tree

This commit is contained in:
austin 2021-11-05 19:38:26 -04:00
parent cc2cd1e1c9
commit 950c64bee9

View File

@ -264,37 +264,37 @@ public class GroundMovementTree {
// 1 // 1
// ) // )
// ); // );
// Globals.dataCellManager.sendNetworkMessageToChunk( Globals.dataCellManager.sendNetworkMessageToChunk(
// EntityMessage.constructmoveUpdateMessage( EntityMessage.constructmoveUpdateMessage(
// parent.getId(), parent.getId(),
// System.currentTimeMillis(), System.currentTimeMillis(),
// (float)newPosition.x, (float)position.x,
// (float)newPosition.y, (float)position.y,
// (float)newPosition.z, (float)position.z,
// movementVector.x, movementVector.x,
// movementVector.y, movementVector.y,
// movementVector.z, movementVector.z,
// velocity, velocity,
// 1 1
// ), ),
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.x), Globals.serverWorldData.convertRealToChunkSpace(position.x),
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.z) Globals.serverWorldData.convertRealToChunkSpace(position.z)
// ); );
} else if(Globals.RUN_CLIENT && parent.getId() == Globals.clientCharacterID){ } else if(Globals.RUN_CLIENT && parent.getId() == Globals.clientCharacterID){
// Globals.clientConnection.queueOutgoingMessage( Globals.clientConnection.queueOutgoingMessage(
// EntityMessage.constructmoveUpdateMessage( EntityMessage.constructmoveUpdateMessage(
// parent.getId(), parent.getId(),
// System.currentTimeMillis(), System.currentTimeMillis(),
// (float)newPosition.x, (float)position.x,
// (float)newPosition.y, (float)position.y,
// (float)newPosition.z, (float)position.z,
// movementVector.x, movementVector.x,
// movementVector.y, movementVector.y,
// movementVector.z, movementVector.z,
// velocity, velocity,
// 1 1
// ) )
// ); );
} }
break; break;
case SLOWDOWN: case SLOWDOWN:
@ -340,37 +340,37 @@ public class GroundMovementTree {
// 2 // 2
// ) // )
// ); // );
// Globals.dataCellManager.sendNetworkMessageToChunk( Globals.dataCellManager.sendNetworkMessageToChunk(
// EntityMessage.constructmoveUpdateMessage( EntityMessage.constructmoveUpdateMessage(
// parent.getId(), parent.getId(),
// System.currentTimeMillis(), System.currentTimeMillis(),
// (float)newPosition.x, (float)position.x,
// (float)newPosition.y, (float)position.y,
// (float)newPosition.z, (float)position.z,
// movementVector.x, movementVector.x,
// movementVector.y, movementVector.y,
// movementVector.z, movementVector.z,
// velocity, velocity,
// 2 2
// ), ),
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.x), Globals.serverWorldData.convertRealToChunkSpace(position.x),
// Globals.serverWorldData.convertRealToChunkSpace(newPosition.z) Globals.serverWorldData.convertRealToChunkSpace(position.z)
// ); );
} else if(Globals.RUN_CLIENT && parent.getId() == Globals.clientCharacterID){ } else if(Globals.RUN_CLIENT && parent.getId() == Globals.clientCharacterID){
// Globals.clientConnection.queueOutgoingMessage( Globals.clientConnection.queueOutgoingMessage(
// EntityMessage.constructmoveUpdateMessage( EntityMessage.constructmoveUpdateMessage(
// parent.getId(), parent.getId(),
// System.currentTimeMillis(), System.currentTimeMillis(),
// (float)newPosition.x, (float)position.x,
// (float)newPosition.y, (float)position.y,
// (float)newPosition.z, (float)position.z,
// movementVector.x, movementVector.x,
// movementVector.y, movementVector.y,
// movementVector.z, movementVector.z,
// velocity, velocity,
// 2 2
// ) )
// ); );
} }
break; break;
case IDLE: case IDLE: