Merge branch 'master' of ssh://git.austinwhoover.com:222/gitadmin/Renderer

This commit is contained in:
austin 2022-09-16 15:45:50 -04:00
commit 99b7ffbe39
5 changed files with 37 additions and 68 deletions

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@ -4,6 +4,7 @@
"displayWidth" : 1920,
"displayHeight" : 1080,
"displayFullscreen" : false,
"graphicsFOV" : 100.0,

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@ -1,43 +1,32 @@
package electrosphere.engine;
import java.util.concurrent.Semaphore;
import java.util.concurrent.TimeUnit;
import org.joml.Quaternionf;
import org.joml.Vector2i;
import org.joml.Vector3d;
import org.joml.Vector3f;
import electrosphere.auth.AuthenticationManager;
import electrosphere.collision.dispatch.CollisionObject;
import electrosphere.controls.ControlHandler;
import electrosphere.entity.Entity;
import electrosphere.entity.EntityDataStrings;
import electrosphere.entity.EntityUtils;
import electrosphere.entity.state.BehaviorTree;
import electrosphere.entity.state.collidable.Impulse;
import electrosphere.entity.state.movement.ApplyRotationTree;
import electrosphere.game.collision.CollisionEngine;
import electrosphere.entity.types.creature.CreatureUtils;
import electrosphere.entity.types.debug.DebugVisualizerUtils;
import electrosphere.entity.types.camera.CameraEntityUtils;
import electrosphere.entity.types.item.ItemUtils;
import electrosphere.entity.types.object.ObjectUtils;
import electrosphere.game.client.cells.DrawCellManager;
import electrosphere.game.client.player.ClientPlayerData;
import electrosphere.game.client.targeting.crosshair.Crosshair;
import electrosphere.game.client.terrain.manager.ClientTerrainManager;
import electrosphere.game.client.world.ClientWorldData;
import electrosphere.game.collision.CommonWorldData;
import electrosphere.game.simulation.MacroSimulation;
import electrosphere.game.server.terrain.manager.ServerTerrainManager;
import electrosphere.game.server.world.ServerWorldData;
import electrosphere.entity.types.attach.AttachUtils;
import electrosphere.entity.types.camera.CameraEntityUtils;
import electrosphere.entity.types.particle.ParticleUtils;
import electrosphere.entity.types.collision.CollisionObjUtils;
import electrosphere.entity.types.foliage.FoliageUtils;
import electrosphere.entity.types.structure.StructureUtils;
import electrosphere.game.collision.PhysicsUtils;
import electrosphere.game.collision.collidable.Collidable;
import electrosphere.game.server.ai.creature.MindlessAttacker;
import electrosphere.game.server.effects.ParticleEffects;
import electrosphere.game.server.datacell.DataCellManager;
import electrosphere.game.server.saves.SaveUtils;
import electrosphere.game.server.terrain.models.TerrainModification;
import electrosphere.game.server.terrain.manager.ServerTerrainManager;
import electrosphere.game.server.town.Town;
import electrosphere.game.server.world.MacroData;
import electrosphere.game.server.datacell.DataCellManager;
import electrosphere.game.server.db.DatabaseUtils;
import electrosphere.game.server.world.ServerWorldData;
import electrosphere.game.simulation.MacroSimulation;
import electrosphere.game.simulation.MicroSimulation;
import electrosphere.logger.LoggerInterface;
import electrosphere.main.Globals;
@ -48,42 +37,8 @@ import electrosphere.menu.WindowUtils;
import electrosphere.net.NetUtils;
import electrosphere.net.client.ClientNetworking;
import electrosphere.net.server.Server;
import electrosphere.renderer.Mesh;
import electrosphere.renderer.Model;
import electrosphere.renderer.ModelUtils;
import electrosphere.renderer.RenderUtils;
import electrosphere.renderer.RenderingEngine;
import electrosphere.renderer.actor.Actor;
import electrosphere.renderer.actor.ActorTextureMask;
import electrosphere.renderer.actor.ActorUtils;
import electrosphere.renderer.texture.Texture;
import electrosphere.engine.assetmanager.AssetDataStrings;
import electrosphere.game.client.targeting.crosshair.Crosshair;
import electrosphere.game.server.ai.creature.OpportunisticAttacker;
import electrosphere.game.server.pathfinding.NavMeshPathfinder;
import electrosphere.game.server.pathfinding.navmesh.NavCube;
import electrosphere.game.server.pathfinding.navmesh.NavMesh;
import electrosphere.game.server.unit.UnitUtils;
import electrosphere.renderer.ui.DrawableElement;
import electrosphere.renderer.ui.WidgetUtils;
import electrosphere.renderer.ui.Window;
import electrosphere.util.FileUtils;
import electrosphere.util.Utilities;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.util.LinkedList;
import java.util.List;
import java.util.Random;
import java.util.concurrent.Semaphore;
import java.util.concurrent.TimeUnit;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.joml.Quaternionf;
import org.joml.Vector2i;
import org.joml.Vector3d;
import org.joml.Vector3f;
/**
*
@ -190,7 +145,7 @@ public class LoadingThread extends Thread {
//init data cell manager
initDataCellManager();
//for testing purposes
FileUtils.recursivelyDelete("/home/satellite/temp/saves/arena");
FileUtils.recursivelyDelete("/Users/satellite/temp/saves/arena");
//init database connection
SaveUtils.initSave("arena");
//connect to database

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@ -23,6 +23,7 @@ public class UserSettings {
//
int displayWidth;
int displayHeight;
boolean displayFullscreen;
//
@ -100,6 +101,10 @@ public class UserSettings {
public boolean graphicsDebugDrawNavmesh() {
return graphicsDebugDrawNavmesh;
}
public boolean displayFullscreen(){
return displayFullscreen;
}
public void setGraphicsDebugDrawCollisionSpheres(boolean draw){
@ -121,6 +126,10 @@ public class UserSettings {
public void setGraphicsViewRange(float range){
graphicsViewRange = range;
}
public void setDisplayFullscreen(boolean fullscreen){
this.displayFullscreen = fullscreen;
}
@ -138,6 +147,7 @@ public class UserSettings {
//display settings
rVal.displayHeight = 1080;
rVal.displayWidth = 1920;
rVal.displayFullscreen = true;
//gameplay settings
rVal.gameplayGenerateWorld = true;

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@ -1,14 +1,14 @@
package electrosphere.game.server.saves;
import java.util.List;
import electrosphere.game.server.datacell.DataCellManager;
import electrosphere.game.server.db.DatabaseUtils;
import electrosphere.game.server.terrain.manager.ServerTerrainManager;
import electrosphere.game.server.world.ServerWorldData;
import electrosphere.logger.LoggerInterface;
import electrosphere.game.server.datacell.DataCellManager;
import electrosphere.main.Globals;
import electrosphere.util.FileUtils;
import java.util.LinkedList;
import java.util.List;
/**
*
@ -17,7 +17,7 @@ import java.util.List;
public class SaveUtils {
static String deriveSaveDirectoryPath(String saveName){
String path = "/home/satellite/temp/saves/" + saveName;
String path = "/Users/satellite/temp/saves/" + saveName;
return path;
}

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@ -220,10 +220,13 @@ public class RenderingEngine {
// glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); Allows you to make the background transparent
// glfwWindowHint(GLFW_OPACITY, 23);
//Creates the window reference object
// Globals.window = glfwCreateWindow(Globals.WINDOW_WIDTH, Globals.WINDOW_HEIGHT, "ORPG", NULL, NULL);
//below line is for fullscreen
Globals.window = glfwCreateWindow(Globals.WINDOW_WIDTH, Globals.WINDOW_HEIGHT, "ORPG", glfwGetPrimaryMonitor(), NULL);
//Errors for failure to create window (IE: No GUI mode on linux ?)
if(Globals.userSettings.displayFullscreen()){
//below line is for fullscreen
Globals.window = glfwCreateWindow(Globals.WINDOW_WIDTH, Globals.WINDOW_HEIGHT, "ORPG", glfwGetPrimaryMonitor(), NULL);
} else {
Globals.window = glfwCreateWindow(Globals.WINDOW_WIDTH, Globals.WINDOW_HEIGHT, "ORPG", NULL, NULL);
}
// Errors for failure to create window (IE: No GUI mode on linux ?)
if (Globals.window == NULL) {
LoggerInterface.loggerEngine.ERROR("Failed to make window.", new Exception("Renderer Creation Failure"));
glfwTerminate();