rearchitecting todo item
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
This commit is contained in:
parent
ab15401f5d
commit
a125043400
@ -617,6 +617,8 @@ Testing rearchitecting
|
||||
|
||||
(08/20/2024)
|
||||
Update image assert method
|
||||
Jenkins save and display captured images when failing a rendering test
|
||||
Setup MantisBT
|
||||
|
||||
|
||||
# TODO
|
||||
@ -650,6 +652,12 @@ Startup Performance
|
||||
Code Generation
|
||||
- Generate static "hasXComponent", "getXComponent" functions on sync'd components
|
||||
|
||||
Rearchitecting
|
||||
- Main render is a ui element (that we can have multiple of)
|
||||
- Don't require player entity/camera for client-side logic
|
||||
- "Viewport Testing" - where we can run a test that observes a scene on client without having a client-player-assigned entity
|
||||
- This will require allowing the server to assign a player to data cells without the player having an entity -- this is what i mean by decoupling entity/player
|
||||
|
||||
Code cleanup
|
||||
- Rename "BehaviorTree" to be "Component" (what it actually is)
|
||||
- Refactor ground movement components
|
||||
|
||||
Loading…
Reference in New Issue
Block a user