consistent window size for render tests
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austin 2024-08-20 15:08:13 -04:00
parent 2e5ebb392b
commit a35e63920f
4 changed files with 11 additions and 2 deletions

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@ -1,3 +1,3 @@
#maven.buildNumber.plugin properties file
#Tue Aug 20 15:00:55 EDT 2024
buildNumber=281
#Tue Aug 20 15:07:56 EDT 2024
buildNumber=284

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@ -615,6 +615,9 @@ Disable cloud ring
Undo oit shader work to fix build pipeline
Testing rearchitecting
(08/20/2024)
Update image assert method
# TODO

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@ -4,6 +4,7 @@ import java.io.File;
import annotations.IntegrationSetup;
import annotations.IntegrationTeardown;
import electrosphere.engine.Globals;
import electrosphere.engine.Main;
import testutils.TestEngineUtils;
import testutils.TestRenderingUtils;
@ -12,6 +13,9 @@ import testutils.TestRenderingUtils;
* A test class that involves testing renders
*/
public abstract class RenderingTestTemplate {
public static final int DEFAULT_WINDOW_WIDTH = 1920;
public static final int DEFAULT_WINDOW_HEIGHT = 1080;
/**
* Initializes the engine
@ -19,6 +23,8 @@ public abstract class RenderingTestTemplate {
@IntegrationSetup
public void initEngine(){
TestEngineUtils.initGraphicalEngine();
Globals.WINDOW_WIDTH = DEFAULT_WINDOW_WIDTH;
Globals.WINDOW_HEIGHT = DEFAULT_WINDOW_HEIGHT;
}
/**

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