rescale player model
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austin 2024-08-12 16:36:00 -04:00
parent 34065c9edc
commit a7b12c280a
4 changed files with 7 additions and 8 deletions

View File

@ -507,7 +507,7 @@
},
"modelPath" : "Models/creatures/person2/person2_1.glb",
"viewModelData" : {
"heightFromOrigin" : 0.8,
"heightFromOrigin" : 1.3,
"cameraViewDirOffsetY" : -0.3,
"cameraViewDirOffsetZ" : 0.0,
"firstPersonModelPath" : "Models/creatures/viewmodel.glb"

View File

@ -71,7 +71,7 @@
"globalTransform": {
"rotation" : [0,0,0,1],
"offset" : [0.0, 0.0, 0.0],
"scale" : [0.6, 0.6, 0.6]
"scale" : [1.0, 1.0, 1.0]
},
"meshes" : [
]

View File

@ -10,7 +10,6 @@
- Damage event accumulator each frame on server side
Use accumulator to negate all damage if block box was hit
I-frames
audio fx for everything
+ rearchitecture
@ -19,5 +18,5 @@
Hitboxes between server and client feel wayyyy off
+ bug fixes
Walk animation does not interrupt on stopping walking

View File

@ -27,7 +27,7 @@ public class CameraEntityUtils {
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_TYPE, EntityDataStrings.DATA_STRING_CAMERA_TYPE_BASIC);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_CENTER, center);
rVal.putData(EntityDataStrings .DATA_STRING_CAMERA_EYE, eye);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 1.0f);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 2.0f);
rVal.putData(EntityDataStrings.CAMERA_ORBIT_RADIAL_OFFSET, new Vector3f(0,1,0));
rVal.putData(EntityDataStrings.CAMERA_PITCH, 0.0f);
rVal.putData(EntityDataStrings.CAMERA_YAW, 0.0f);
@ -39,7 +39,7 @@ public class CameraEntityUtils {
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_TYPE, EntityDataStrings.DATA_STRING_CAMERA_TYPE_ORBIT);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_CENTER, center);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_EYE, eye);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 1.0f);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 2.0f);
rVal.putData(EntityDataStrings.CAMERA_ORBIT_RADIAL_OFFSET, new Vector3f(0,1,0));
rVal.putData(EntityDataStrings.CAMERA_PITCH, 0.0f);
rVal.putData(EntityDataStrings.CAMERA_YAW, 0.0f);
@ -61,7 +61,7 @@ public class CameraEntityUtils {
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_TYPE, EntityDataStrings.DATA_STRING_CAMERA_TYPE_ORBIT);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_CENTER, center);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_EYE, eye);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 1.0f);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 2.0f);
rVal.putData(EntityDataStrings.CAMERA_ORBIT_RADIAL_OFFSET, new Vector3f(0,1,0));
rVal.putData(EntityDataStrings.CAMERA_PITCH, 0.0f);
rVal.putData(EntityDataStrings.CAMERA_YAW, 0.0f);
@ -81,7 +81,7 @@ public class CameraEntityUtils {
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_CENTER, center);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_EYE, eye);
rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 0.01f);
rVal.putData(EntityDataStrings.CAMERA_ORBIT_RADIAL_OFFSET, new Vector3f(0,0.8f,0));
rVal.putData(EntityDataStrings.CAMERA_ORBIT_RADIAL_OFFSET, new Vector3f(0,1.3f,0));
rVal.putData(EntityDataStrings.CAMERA_PITCH, 0.0f);
rVal.putData(EntityDataStrings.CAMERA_YAW, 0.0f);
Globals.cameraHandler.setTrackPlayerEntity(true);