rescale player model
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@ -507,7 +507,7 @@
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},
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"modelPath" : "Models/creatures/person2/person2_1.glb",
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"viewModelData" : {
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"heightFromOrigin" : 0.8,
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"heightFromOrigin" : 1.3,
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"cameraViewDirOffsetY" : -0.3,
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"cameraViewDirOffsetZ" : 0.0,
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"firstPersonModelPath" : "Models/creatures/viewmodel.glb"
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@ -71,7 +71,7 @@
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"globalTransform": {
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"rotation" : [0,0,0,1],
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"offset" : [0.0, 0.0, 0.0],
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"scale" : [0.6, 0.6, 0.6]
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"scale" : [1.0, 1.0, 1.0]
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},
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"meshes" : [
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]
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@ -10,7 +10,6 @@
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- Damage event accumulator each frame on server side
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Use accumulator to negate all damage if block box was hit
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I-frames
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audio fx for everything
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+ rearchitecture
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@ -19,5 +18,5 @@
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Hitboxes between server and client feel wayyyy off
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+ bug fixes
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Walk animation does not interrupt on stopping walking
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@ -27,7 +27,7 @@ public class CameraEntityUtils {
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_TYPE, EntityDataStrings.DATA_STRING_CAMERA_TYPE_BASIC);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_CENTER, center);
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rVal.putData(EntityDataStrings .DATA_STRING_CAMERA_EYE, eye);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 1.0f);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 2.0f);
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rVal.putData(EntityDataStrings.CAMERA_ORBIT_RADIAL_OFFSET, new Vector3f(0,1,0));
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rVal.putData(EntityDataStrings.CAMERA_PITCH, 0.0f);
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rVal.putData(EntityDataStrings.CAMERA_YAW, 0.0f);
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@ -39,7 +39,7 @@ public class CameraEntityUtils {
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_TYPE, EntityDataStrings.DATA_STRING_CAMERA_TYPE_ORBIT);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_CENTER, center);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_EYE, eye);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 1.0f);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 2.0f);
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rVal.putData(EntityDataStrings.CAMERA_ORBIT_RADIAL_OFFSET, new Vector3f(0,1,0));
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rVal.putData(EntityDataStrings.CAMERA_PITCH, 0.0f);
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rVal.putData(EntityDataStrings.CAMERA_YAW, 0.0f);
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@ -61,7 +61,7 @@ public class CameraEntityUtils {
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_TYPE, EntityDataStrings.DATA_STRING_CAMERA_TYPE_ORBIT);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_CENTER, center);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_EYE, eye);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 1.0f);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 2.0f);
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rVal.putData(EntityDataStrings.CAMERA_ORBIT_RADIAL_OFFSET, new Vector3f(0,1,0));
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rVal.putData(EntityDataStrings.CAMERA_PITCH, 0.0f);
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rVal.putData(EntityDataStrings.CAMERA_YAW, 0.0f);
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@ -81,7 +81,7 @@ public class CameraEntityUtils {
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_CENTER, center);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_EYE, eye);
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rVal.putData(EntityDataStrings.DATA_STRING_CAMERA_ORBIT_DISTANCE, 0.01f);
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rVal.putData(EntityDataStrings.CAMERA_ORBIT_RADIAL_OFFSET, new Vector3f(0,0.8f,0));
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rVal.putData(EntityDataStrings.CAMERA_ORBIT_RADIAL_OFFSET, new Vector3f(0,1.3f,0));
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rVal.putData(EntityDataStrings.CAMERA_PITCH, 0.0f);
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rVal.putData(EntityDataStrings.CAMERA_YAW, 0.0f);
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Globals.cameraHandler.setTrackPlayerEntity(true);
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